#gfx — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gfx, aggregated by home.social.
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DSCF0284 by Film&PhotoArchivist
https://tmblr.co/Z7VXvxjFyDcAWu00
#fuji #fujifilm #fujinon #gfx #yosemite #flickr #thingsdavidlikes
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DSCF0284 by Film&PhotoArchivist
https://tmblr.co/Z7VXvxjFyDcAWu00
#fuji #fujifilm #fujinon #gfx #yosemite #flickr #thingsdavidlikes
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DSCF0284 by Film&PhotoArchivist
https://tmblr.co/Z7VXvxjFyDcAWu00
#fuji #fujifilm #fujinon #gfx #yosemite #flickr #thingsdavidlikes
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DSCF0284 by Film&PhotoArchivist
https://tmblr.co/Z7VXvxjFyDcAWu00
#fuji #fujifilm #fujinon #gfx #yosemite #flickr #thingsdavidlikes
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New shader editor on the block! -> fragcoord.xyz is heaven-sent!
I love that, for each variable I get a visualization of the values and also a preview similar to node-based editors like in Unity/Unreal.On top of that
@xordev.com is insanely quick at implementing feature requests 🙏 -
New shader editor on the block! -> fragcoord.xyz is heaven-sent!
I love that, for each variable I get a visualization of the values and also a preview similar to node-based editors like in Unity/Unreal.On top of that
@xordev.com is insanely quick at implementing feature requests 🙏 -
New shader editor on the block! -> fragcoord.xyz is heaven-sent!
I love that, for each variable I get a visualization of the values and also a preview similar to node-based editors like in Unity/Unreal.On top of that
@xordev.com is insanely quick at implementing feature requests 🙏 -
New shader editor on the block! -> fragcoord.xyz is heaven-sent!
I love that, for each variable I get a visualization of the values and also a preview similar to node-based editors like in Unity/Unreal.On top of that
@xordev.com is insanely quick at implementing feature requests 🙏 -
New shader editor on the block! -> fragcoord.xyz is heaven-sent!
I love that, for each variable I get a visualization of the values and also a preview similar to node-based editors like in Unity/Unreal.On top of that
@xordev.com is insanely quick at implementing feature requests 🙏 -
#BitBastelei #686 - #Arduino TFT Bildschirm mit #ESP32 und #Adafruit #GFX
@adlerweb
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#BitBastelei #686 - #Arduino TFT Bildschirm mit #ESP32 und #Adafruit #GFX
@adlerweb
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#BitBastelei #686 - #Arduino TFT Bildschirm mit #ESP32 und #Adafruit #GFX
@adlerweb
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#BitBastelei #686 - #Arduino TFT Bildschirm mit #ESP32 und #Adafruit #GFX
@adlerweb
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#BitBastelei #686 - #Arduino TFT Bildschirm mit #ESP32 und #Adafruit #GFX
@adlerweb
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富士フイルムがGFXに1億8000万画素センサーを採用する?(デジカメinfo)
https://digicame-info.com/2026/01/gfx18000.html -
SG-image’s New 75mm f/1.2 Medium Format Portrait Prime Is Under $500 https://petapixel.com/2026/01/12/sg-images-new-75mm-f-1-2-medium-format-portrait-prime-is-under-500/ #portraitprime #mediumformat #chineselens #Equipment #sg-image #sgimage #News #gfx #xcd
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SG-image’s New 75mm f/1.2 Medium Format Portrait Prime Is Under $500 https://petapixel.com/2026/01/12/sg-images-new-75mm-f-1-2-medium-format-portrait-prime-is-under-500/ #portraitprime #mediumformat #chineselens #Equipment #sg-image #sgimage #News #gfx #xcd
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SG-image’s New 75mm f/1.2 Medium Format Portrait Prime Is Under $500 https://petapixel.com/2026/01/12/sg-images-new-75mm-f-1-2-medium-format-portrait-prime-is-under-500/ #portraitprime #mediumformat #chineselens #Equipment #sg-image #sgimage #News #gfx #xcd
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SG-image’s New 75mm f/1.2 Medium Format Portrait Prime Is Under $500 https://petapixel.com/2026/01/12/sg-images-new-75mm-f-1-2-medium-format-portrait-prime-is-under-500/ #portraitprime #mediumformat #chineselens #Equipment #sg-image #sgimage #News #gfx #xcd
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SG-image’s New 75mm f/1.2 Medium Format Portrait Prime Is Under $500 https://petapixel.com/2026/01/12/sg-images-new-75mm-f-1-2-medium-format-portrait-prime-is-under-500/ #portraitprime #mediumformat #chineselens #Equipment #sg-image #sgimage #News #gfx #xcd
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Fujifilm in 2025: High Highs and Low Lows https://petapixel.com/2025/12/25/fujifilm-in-2025-high-highs-and-low-lows/ #Fujifilmgfx100rf #fujifilmxt30iii #mediumformat #fujifilmxe5 #Equipment #2025recap #Features #fujifilm #grading #xseries #grades #recap #News #apsc #gfx
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Fujifilm in 2025: High Highs and Low Lows https://petapixel.com/2025/12/25/fujifilm-in-2025-high-highs-and-low-lows/ #Fujifilmgfx100rf #fujifilmxt30iii #mediumformat #fujifilmxe5 #Equipment #2025recap #Features #fujifilm #grading #xseries #grades #recap #News #apsc #gfx
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Fujifilm in 2025: High Highs and Low Lows https://petapixel.com/2025/12/25/fujifilm-in-2025-high-highs-and-low-lows/ #Fujifilmgfx100rf #fujifilmxt30iii #mediumformat #fujifilmxe5 #Equipment #2025recap #Features #fujifilm #grading #xseries #grades #recap #News #apsc #gfx
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Fujifilm in 2025: High Highs and Low Lows https://petapixel.com/2025/12/25/fujifilm-in-2025-high-highs-and-low-lows/ #Fujifilmgfx100rf #fujifilmxt30iii #mediumformat #fujifilmxe5 #Equipment #2025recap #Features #fujifilm #grading #xseries #grades #recap #News #apsc #gfx
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Fujifilm in 2025: High Highs and Low Lows https://petapixel.com/2025/12/25/fujifilm-in-2025-high-highs-and-low-lows/ #Fujifilmgfx100rf #fujifilmxt30iii #mediumformat #fujifilmxe5 #Equipment #2025recap #Features #fujifilm #grading #xseries #grades #recap #News #apsc #gfx
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#jorgealbanphotos #CostaRica #UrbanExploration #photography
#urbanphotography #art #arte
#photographie #fotografia #color
#AgendaCulturalCR #SanJosé
#fuji #fujifilm #gfx100rf #gfx
#wabisabi #buddhism #photos #CentralAmerica #fotografieENG: These photos of San José build on the Buddhist philosophy of wabi-sabi: wabi translates as "subdued and austere beauty" and sabi as "rustic patina".
One image from this series was enlarged and is on display at the Plaza de la Cultura together with works by 16 other photographers. I invite you to visit the exhibition now or in January.
ESP: Estas fotos de San José construyen sobre la filosofia budista wabi-sabi: wabi traduce como "belleza tenue y austera" y sabi como "pátina rustica".
Una imagen de esta serie fue ampliada y se encuentra expuesta en la Plaza de la Cultura junto a obras de 16 personas fotografas. Les convido a visitar la expo ahora o en Enero.
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#jorgealbanphotos #CostaRica #UrbanExploration #photography
#urbanphotography #art #arte
#photographie #fotografia #color
#AgendaCulturalCR #SanJosé
#fuji #fujifilm #gfx100rf #gfx
#wabisabi #buddhism #photos #CentralAmerica #fotografieENG: These photos of San José build on the Buddhist philosophy of wabi-sabi: wabi translates as "subdued and austere beauty" and sabi as "rustic patina".
One image from this series was enlarged and is on display at the Plaza de la Cultura together with works by 16 other photographers. I invite you to visit the exhibition now or in January.
ESP: Estas fotos de San José construyen sobre la filosofia budista wabi-sabi: wabi traduce como "belleza tenue y austera" y sabi como "pátina rustica".
Una imagen de esta serie fue ampliada y se encuentra expuesta en la Plaza de la Cultura junto a obras de 16 personas fotografas. Les convido a visitar la expo ahora o en Enero.
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#jorgealbanphotos #CostaRica #UrbanExploration #photography
#urbanphotography #art #arte
#photographie #fotografia #color
#AgendaCulturalCR #SanJosé
#fuji #fujifilm #gfx100rf #gfx
#wabisabi #buddhism #photos #CentralAmerica #fotografieENG: These photos of San José build on the Buddhist philosophy of wabi-sabi: wabi translates as "subdued and austere beauty" and sabi as "rustic patina".
One image from this series was enlarged and is on display at the Plaza de la Cultura together with works by 16 other photographers. I invite you to visit the exhibition now or in January.
ESP: Estas fotos de San José construyen sobre la filosofia budista wabi-sabi: wabi traduce como "belleza tenue y austera" y sabi como "pátina rustica".
Una imagen de esta serie fue ampliada y se encuentra expuesta en la Plaza de la Cultura junto a obras de 16 personas fotografas. Les convido a visitar la expo ahora o en Enero.
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#jorgealbanphotos #CostaRica #UrbanExploration #photography
#urbanphotography #art #arte
#photographie #fotografia #color
#AgendaCulturalCR #SanJosé
#fuji #fujifilm #gfx100rf #gfx
#wabisabi #buddhism #photos #CentralAmerica #fotografieENG: These photos of San José build on the Buddhist philosophy of wabi-sabi: wabi translates as "subdued and austere beauty" and sabi as "rustic patina".
One image from this series was enlarged and is on display at the Plaza de la Cultura together with works by 16 other photographers. I invite you to visit the exhibition now or in January.
ESP: Estas fotos de San José construyen sobre la filosofia budista wabi-sabi: wabi traduce como "belleza tenue y austera" y sabi como "pátina rustica".
Una imagen de esta serie fue ampliada y se encuentra expuesta en la Plaza de la Cultura junto a obras de 16 personas fotografas. Les convido a visitar la expo ahora o en Enero.
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Last year I started to implement the raytracer from the book The Ray-Tracer Challenge from Pragmatic Programmer by Jamis Buck. It describes all concepts very well, and the implementation is done through cucumber test cases, so it can be followed in any language you want.
http://www.raytracerchallenge.com/
My implementation is coded in Rust and renders the images using the game library Macroquad.
https://github.com/ollej/macroquad-raytracer#Rust #RustLang #Macroquad #raytracer #gfx #RayTracerChallenge
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Last year I started to implement the raytracer from the book The Ray-Tracer Challenge from Pragmatic Programmer by Jamis Buck. It describes all concepts very well, and the implementation is done through cucumber test cases, so it can be followed in any language you want.
http://www.raytracerchallenge.com/
My implementation is coded in Rust and renders the images using the game library Macroquad.
https://github.com/ollej/macroquad-raytracer#Rust #RustLang #Macroquad #raytracer #gfx #RayTracerChallenge
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Last year I started to implement the raytracer from the book The Ray-Tracer Challenge from Pragmatic Programmer by Jamis Buck. It describes all concepts very well, and the implementation is done through cucumber test cases, so it can be followed in any language you want.
http://www.raytracerchallenge.com/
My implementation is coded in Rust and renders the images using the game library Macroquad.
https://github.com/ollej/macroquad-raytracer#Rust #RustLang #Macroquad #raytracer #gfx #RayTracerChallenge
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Last year I started to implement the raytracer from the book The Ray-Tracer Challenge from Pragmatic Programmer by Jamis Buck. It describes all concepts very well, and the implementation is done through cucumber test cases, so it can be followed in any language you want.
http://www.raytracerchallenge.com/
My implementation is coded in Rust and renders the images using the game library Macroquad.
https://github.com/ollej/macroquad-raytracer#Rust #RustLang #Macroquad #raytracer #gfx #RayTracerChallenge
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Saints expected to play regular-season game in Paris next season, report says https://www.rawchili.com/nfl/592189/ #Football #gfx #helmet #NewOrleans #NewOrleansSaints #NewOrleans #NewOrleansSaints #NFL #saints
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TIL about DirectX12 offline. An important util when you run your win64 ENV on an airgapped simulation station. I download only from Linux or *BSD
Its simple
`
git clone https://github.com/naxl/directx12offline.git
cd directx12offline
`
>>
git clone https://github.com/naxl/directx12offline.git
Cloning into 'directx12offline'...
remote: Enumerating objects: 179, done.
remote: Counting objects: 100% (20/20), done.
remote: Compressing objects: 100% (20/20), done.
remote: Total 179 (delta 10), reused 2 (delta 0), pack-reused 159 (from 1)
Receiving objects: 100% (179/179), 95.99 MiB | 3.16 MiB/s, done.
Resolving deltas: 100% (10/10), done.
>>#programming #GFX #gaming #win64 #directX12 #directX #proprietary
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TIL about DirectX12 offline. An important util when you run your win64 ENV on an airgapped simulation station. I download only from Linux or *BSD
Its simple
`
git clone https://github.com/naxl/directx12offline.git
cd directx12offline
`
>>
git clone https://github.com/naxl/directx12offline.git
Cloning into 'directx12offline'...
remote: Enumerating objects: 179, done.
remote: Counting objects: 100% (20/20), done.
remote: Compressing objects: 100% (20/20), done.
remote: Total 179 (delta 10), reused 2 (delta 0), pack-reused 159 (from 1)
Receiving objects: 100% (179/179), 95.99 MiB | 3.16 MiB/s, done.
Resolving deltas: 100% (10/10), done.
>>#programming #GFX #gaming #win64 #directX12 #directX #proprietary
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TIL about DirectX12 offline. An important util when you run your win64 ENV on an airgapped simulation station. I download only from Linux or *BSD
Its simple
`
git clone https://github.com/naxl/directx12offline.git
cd directx12offline
`
>>
git clone https://github.com/naxl/directx12offline.git
Cloning into 'directx12offline'...
remote: Enumerating objects: 179, done.
remote: Counting objects: 100% (20/20), done.
remote: Compressing objects: 100% (20/20), done.
remote: Total 179 (delta 10), reused 2 (delta 0), pack-reused 159 (from 1)
Receiving objects: 100% (179/179), 95.99 MiB | 3.16 MiB/s, done.
Resolving deltas: 100% (10/10), done.
>>#programming #GFX #gaming #win64 #directX12 #directX #proprietary
-
TIL about DirectX12 offline. An important util when you run your win64 ENV on an airgapped simulation station. I download only from Linux or *BSD
Its simple
`
git clone https://github.com/naxl/directx12offline.git
cd directx12offline
`
>>
git clone https://github.com/naxl/directx12offline.git
Cloning into 'directx12offline'...
remote: Enumerating objects: 179, done.
remote: Counting objects: 100% (20/20), done.
remote: Compressing objects: 100% (20/20), done.
remote: Total 179 (delta 10), reused 2 (delta 0), pack-reused 159 (from 1)
Receiving objects: 100% (179/179), 95.99 MiB | 3.16 MiB/s, done.
Resolving deltas: 100% (10/10), done.
>>#programming #GFX #gaming #win64 #directX12 #directX #proprietary
-
TIL about DirectX12 offline. An important util when you run your win64 ENV on an airgapped simulation station. I download only from Linux or *BSD
Its simple
`
git clone https://github.com/naxl/directx12offline.git
cd directx12offline
`
>>
git clone https://github.com/naxl/directx12offline.git
Cloning into 'directx12offline'...
remote: Enumerating objects: 179, done.
remote: Counting objects: 100% (20/20), done.
remote: Compressing objects: 100% (20/20), done.
remote: Total 179 (delta 10), reused 2 (delta 0), pack-reused 159 (from 1)
Receiving objects: 100% (179/179), 95.99 MiB | 3.16 MiB/s, done.
Resolving deltas: 100% (10/10), done.
>>#programming #GFX #gaming #win64 #directX12 #directX #proprietary
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