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#genuary6 — Public Fediverse posts

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  1. Prompt: "Lights on/off. Make something that changes when you switch on or off the “digital” lights."

    This was a fun one.

  2. #genuary6 #genuary2026

    Prompt: "Lights on/off. Make something that changes when you switch on or off the “digital” lights."

    This was a fun one.

  3. For #genuary6 "Lights On/Off", I took a fractal image and lightened it for the lights on state, and darkened for the lights off state. Most of my fractals end up with darker backgrounds, so using a light theme was an interesting challenge.

    #genuary #genuary2026 #fractal

  4. For #genuary6 "Lights On/Off", I took a fractal image and lightened it for the lights on state, and darkened for the lights off state. Most of my fractals end up with darker backgrounds, so using a light theme was an interesting challenge.

    #genuary #genuary2026 #fractal

  5. Genuary 2026 Day 6: "Lights on/off. Make something that changes when you switch on or off the “digital” lights."

    For this one, I redrew parts of a colorful image as greyscale. The result turned out a bit subtle.

    patreon.com/posts/147123140

    #Genuary2026 #Genuary6 #Genuary #CreativeCoding #ProcuduralArt #art #MastoArt

  6. Genuary 2026 Day 6: "Lights on/off. Make something that changes when you switch on or off the “digital” lights."

    For this one, I redrew parts of a colorful image as greyscale. The result turned out a bit subtle.

    patreon.com/posts/147123140

    #Genuary2026 #Genuary6 #Genuary #CreativeCoding #ProcuduralArt #art #MastoArt

  7. #genuary2026, day 6:
    Lights on/off. Make something that changes when you switch on or off the “digital” lights.

    made with #p5js

    #genuary #genuary6 #creativecoding #mastoart #3d

  8. #genuary2026, day 6:
    Lights on/off. Make something that changes when you switch on or off the “digital” lights.

    made with #p5js

    #genuary #genuary6 #creativecoding #mastoart #3d

  9. #genuary Day 6: "Lights on/off"

    Implemented a little ray casting in #p5js. It's fun how things like brightness falloff "just work" automatically! ^_^

    #genuary2026 #genuary6

  10. #genuary Day 6: "Lights on/off"

    Implemented a little ray casting in #p5js. It's fun how things like brightness falloff "just work" automatically! ^_^

    #genuary2026 #genuary6

  11. Genuary 2026,
    Day 6: Lights on/ off
    Day 10: Polar coordinates
    Day 31: GLSL

    I never worked with shaders until a week ago and it took me some time to explore that way of thinking. That was fun, but also a tough bit of work.

    #genuary2026 #genuary6 #genuary10 #genuary31 #loop #animation #creativeCoding #genart

  12. Genuary 2026,
    Day 6: Lights on/ off
    Day 10: Polar coordinates
    Day 31: GLSL

    I never worked with shaders until a week ago and it took me some time to explore that way of thinking. That was fun, but also a tough bit of work.

    #genuary2026 #genuary6 #genuary10 #genuary31 #loop #animation #creativeCoding #genart

  13. Genuary 2026: 06 - "Lights on/off"

    In base R. I treated this as an exercise in projective geometry. Given light source and window corner coordinates, first calculate the intersections of the ray from source through the window corners with the z=0 plane to get the window's shadow in 3d. Then calculate lines of sight of all points in the scene to the viewer location and project into x=0 plane to get 2d image coordinates.

    R code in alt text.

    #genuary #genuary2026 #genuary6 #rstats

  14. Genuary 2026: 06 - "Lights on/off"

    In base R. I treated this as an exercise in projective geometry. Given light source and window corner coordinates, first calculate the intersections of the ray from source through the window corners with the z=0 plane to get the window's shadow in 3d. Then calculate lines of sight of all points in the scene to the viewer location and project into x=0 plane to get 2d image coordinates.

    R code in alt text.

    #genuary #genuary2026 #genuary6 #rstats

  15. Prompt 6: Lights on/off. I was too ambitious for the first day of a trip down the coast! the rest of the week will be simple

    #genuary #genuary2026 #genuary6

    etc.mikelynch.org/genuary26/06

  16. They call them lightning bugs because you can only see their true form when there's a flash of lighting.

    editable source here: h9.bees.free/genuary26/06-dark/

    #genuary #genuary2026 #genuary6

  17. They call them lightning bugs because you can only see their true form when there's a flash of lighting.

    editable source here: h9.bees.free/genuary26/06-dark/

    #genuary #genuary2026 #genuary6

  18. I finally got back to this piece, wrote some convoluted code, and came up with this. Opinions/advice on the code are especially welcome. Code here: gitlab.com/mitten-la/py5-sketc 2/x

    #Genuary6 #ComputationalArt #py5 #Genuary2025

  19. I finally got back to this piece, wrote some convoluted code, and came up with this. Opinions/advice on the code are especially welcome. Code here: gitlab.com/mitten-la/py5-sketc 2/x

    #Genuary6 #ComputationalArt #py5 #Genuary2025

  20. I started working on the prompt for Genuary day 6, and got quite stuck code-wise. What I thought would be easy wasn’t. Then a large chunk of LA was on fire, and I got a bit distracted. 1/x

    #Genuary6 #ComputationalArt #py5 #Genuary2025

  21. I started working on the prompt for Genuary day 6, and got quite stuck code-wise. What I thought would be easy wasn’t. Then a large chunk of LA was on fire, and I got a bit distracted. 1/x

    #Genuary6 #ComputationalArt #py5 #Genuary2025

  22. "Make a landscape using only primitive shapes" and "Subdivision."

    Ye olde fractal tree. Clouds in the sky are made up of nothing but lots of circles.

    This was partly inspired by one of my favorite photographs I've taken in real life. I definitely paid more attention to the sky than to the tree, both in the photograph and with this sketch here.

    #GenArt #GenerativeArt #Processing #CreativeCoding #Genuary #Genuary6 #Genuary12 #Genuary2025

  23. Genuary 13: Triangles and nothing else. (belated)

    arielmartinperez.com/pages/202

    Another landscape generator, that only draws triangles, but this time they're so thin (and closely aligned, or so thoroughly rotated) that they become something else. This generator also echoes my entry for Genuary 6, and could have been an answer to that prompt.

    #genuary13 #genuary6 #genuary2025 #genuary #processing #triangles #landscape #primitiveshapes

  24. #genuary6 prompt: A landscape using only primitive shapes.

    This is an evolution of my "42 lines of code" entry from Jan 3rd. This one's well over 200 lines of code.

    Made with #PyScript:
    ambv.pyscriptapps.com/genuary-

    #genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python

  25. #genuary6 prompt: A landscape using only primitive shapes.

    This is an evolution of my "42 lines of code" entry from Jan 3rd. This one's well over 200 lines of code.

    Made with #PyScript:
    ambv.pyscriptapps.com/genuary-

    #genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python

  26. #Genuary6 prompt: Make a landscape using only primitive shapes.
    openprocessing.org/sketch/2501

    I was inspired by @ronikaufman's sketch to try sampling pixels from a landscape/skyscape photograph, something I had been wanting to do for a while. It turned out well, and it has given me some ideas for other experiments in this vein. This one has an animation mode, to meet the #WCCChallenge topic of "wind".

    #Genuary2025 #CreativeCoding #GenerativeArt #AlgorithmicArt

  27. #Genuary6 prompt: Make a landscape using only primitive shapes.
    openprocessing.org/sketch/2501

    I was inspired by @ronikaufman's sketch to try sampling pixels from a landscape/skyscape photograph, something I had been wanting to do for a while. It turned out well, and it has given me some ideas for other experiments in this vein. This one has an animation mode, to meet the #WCCChallenge topic of "wind".

    #Genuary2025 #CreativeCoding #GenerativeArt #AlgorithmicArt

  28. #genuary2025 #genuary6 "Make a landscape using only primitive shapes."
    here's one using points (and motion blur).

  29. #genuary2025 #genuary6 "Make a landscape using only primitive shapes."
    here's one using points (and motion blur).

  30. #genuary6 - Make a landscape using only primitive shapes. The sky is made of only circles, and the ground only vertical lines. Using transparency and different color shades turns it into a landscape that kind of reminds me of a Bob Ross painting. Or maybe the Windows XP wallpaper. #genuary #genuary2025

  31. "Make a landscape using only primitive shapes."

    or

    "A landscape escaping through a landscape frame."

    I know, it's getting ridiculouser and ridiculouser 🤦 . Somehow this idea popped into my mind. I didn't know if I could figure it out but I got it done.Adding those clouds and faking the shadow was fun. A video version would be great... maybe some day 😃

    Code: codeberg.org/hamoid/genuary202

    #genuary #genuary6 #genuary2025 #OPENRNDR #kotlin #CreativeCoding

  32. Was thinking about how to respond to today's genuary when my daughter said that my day 2 attempts (layers) looked like landscapes anyway. So a little tweak to the system and here we are. Some cityscapes made of primitives..

    #genuary6 #genuary2025 #genuary #rtistry