#genuary30 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #genuary30, aggregated by home.social.
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Very late #genuary30: Its not a bug, its a feature.
This "flower" pattern happened by accident when I was tuning the red circle positioning in my P2 Penrose tiling implementation in GLSL (the blue ones are correct) 🙂
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Very late #genuary30: Its not a bug, its a feature.
This "flower" pattern happened by accident when I was tuning the red circle positioning in my P2 Penrose tiling implementation in GLSL (the blue ones are correct) 🙂
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Very late #genuary30: Its not a bug, its a feature.
This "flower" pattern happened by accident when I was tuning the red circle positioning in my P2 Penrose tiling implementation in GLSL (the blue ones are correct) 🙂
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Very late #genuary30: Its not a bug, its a feature.
This "flower" pattern happened by accident when I was tuning the red circle positioning in my P2 Penrose tiling implementation in GLSL (the blue ones are correct) 🙂
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Very late #genuary30: Its not a bug, its a feature.
This "flower" pattern happened by accident when I was tuning the red circle positioning in my P2 Penrose tiling implementation in GLSL (the blue ones are correct) 🙂
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One of the principles of animation is "slow in, slow out". I would use one of 2 different functions in processing to do this. Top row is using a cosine function. Bottom row is using bezierPoint()
https://processing.org/reference/bezierPoint_.html
but one bug I've frequently committed with that function is letting the t parameter rise above 1. Cosine doesn't have that problem. -
One of the principles of animation is "slow in, slow out". I would use one of 2 different functions in processing to do this. Top row is using a cosine function. Bottom row is using bezierPoint()
https://processing.org/reference/bezierPoint_.html
but one bug I've frequently committed with that function is letting the t parameter rise above 1. Cosine doesn't have that problem. -
One of the principles of animation is "slow in, slow out". I would use one of 2 different functions in processing to do this. Top row is using a cosine function. Bottom row is using bezierPoint()
https://processing.org/reference/bezierPoint_.html
but one bug I've frequently committed with that function is letting the t parameter rise above 1. Cosine doesn't have that problem. -
One of the principles of animation is "slow in, slow out". I would use one of 2 different functions in processing to do this. Top row is using a cosine function. Bottom row is using bezierPoint()
https://processing.org/reference/bezierPoint_.html
but one bug I've frequently committed with that function is letting the t parameter rise above 1. Cosine doesn't have that problem. -
One of the principles of animation is "slow in, slow out". I would use one of 2 different functions in processing to do this. Top row is using a cosine function. Bottom row is using bezierPoint()
https://processing.org/reference/bezierPoint_.html
but one bug I've frequently committed with that function is letting the t parameter rise above 1. Cosine doesn't have that problem. -
Genuary day 27: Lifeform
Genuary day 30: Not a bug, but an, um, centipede...#genuary2026 #genuary27 #genuary30 #processing #loop #animation #creativeCoding
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Genuary day 27: Lifeform
Genuary day 30: Not a bug, but an, um, centipede...#genuary2026 #genuary27 #genuary30 #processing #loop #animation #creativeCoding
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Genuary day 27: Lifeform
Genuary day 30: Not a bug, but an, um, centipede...#genuary2026 #genuary27 #genuary30 #processing #loop #animation #creativeCoding
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Genuary day 27: Lifeform
Genuary day 30: Not a bug, but an, um, centipede...#genuary2026 #genuary27 #genuary30 #processing #loop #animation #creativeCoding
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Genuary day 27: Lifeform
Genuary day 30: Not a bug, but an, um, centipede...#genuary2026 #genuary27 #genuary30 #processing #loop #animation #creativeCoding
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Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches
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Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches
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Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches
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Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches
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Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches
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#genuary30, It's Not a Bug, It's a Feature. Continuing the theme of fractal images that remind me of things - this one of course looks like a bug.
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#genuary30, It's Not a Bug, It's a Feature. Continuing the theme of fractal images that remind me of things - this one of course looks like a bug.
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#genuary30, It's Not a Bug, It's a Feature. Continuing the theme of fractal images that remind me of things - this one of course looks like a bug.
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#genuary30, It's Not a Bug, It's a Feature. Continuing the theme of fractal images that remind me of things - this one of course looks like a bug.
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#genuary30, It's Not a Bug, It's a Feature. Continuing the theme of fractal images that remind me of things - this one of course looks like a bug.
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Genuary 2026 Day 30: "Its not a bug, its a feature."
I kept waiting to see if I'd create a better buggy image, but I created this one very early on and it's still my favorite.
https://www.patreon.com/posts/148906360
#Genuary2026 #Genuary30 #Genuary #CreativeCoding #art #ProceduralArt
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Genuary 2026 Day 30: "Its not a bug, its a feature."
I kept waiting to see if I'd create a better buggy image, but I created this one very early on and it's still my favorite.
https://www.patreon.com/posts/148906360
#Genuary2026 #Genuary30 #Genuary #CreativeCoding #art #ProceduralArt
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Genuary 2026 Day 30: "Its not a bug, its a feature."
I kept waiting to see if I'd create a better buggy image, but I created this one very early on and it's still my favorite.
https://www.patreon.com/posts/148906360
#Genuary2026 #Genuary30 #Genuary #CreativeCoding #art #ProceduralArt
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Genuary 2026 Day 30: "Its not a bug, its a feature."
I kept waiting to see if I'd create a better buggy image, but I created this one very early on and it's still my favorite.
https://www.patreon.com/posts/148906360
#Genuary2026 #Genuary30 #Genuary #CreativeCoding #art #ProceduralArt
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Genuary 2026 Day 30: "Its not a bug, its a feature."
I kept waiting to see if I'd create a better buggy image, but I created this one very early on and it's still my favorite.
https://www.patreon.com/posts/148906360
#Genuary2026 #Genuary30 #Genuary #CreativeCoding #art #ProceduralArt
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Genuary 2026, day 30: Its not a bug, its a feature. 🐛
#genuary #genuary2026 #genuary30
#generativeart #p5js #creativecoding -
Genuary 2026, day 30: Its not a bug, its a feature. 🐛
#genuary #genuary2026 #genuary30
#generativeart #p5js #creativecoding -
Genuary 2026, day 30: Its not a bug, its a feature. 🐛
#genuary #genuary2026 #genuary30
#generativeart #p5js #creativecoding -
Genuary 2026, day 30: Its not a bug, its a feature. 🐛
#genuary #genuary2026 #genuary30
#generativeart #p5js #creativecoding -
Genuary 2026, day 30: Its not a bug, its a feature. 🐛
#genuary #genuary2026 #genuary30
#generativeart #p5js #creativecoding -
#Genuary Day 30: "Its not a bug, its a feature."
Pi is too hard to remember! What if… in my sketch from day 26, we set it to a more rational number like, um, 1, for example?
The result is another really neat fractal! <3
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#Genuary Day 30: "Its not a bug, its a feature."
Pi is too hard to remember! What if… in my sketch from day 26, we set it to a more rational number like, um, 1, for example?
The result is another really neat fractal! <3
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#Genuary Day 30: "Its not a bug, its a feature."
Pi is too hard to remember! What if… in my sketch from day 26, we set it to a more rational number like, um, 1, for example?
The result is another really neat fractal! <3
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#Genuary Day 30: "Its not a bug, its a feature."
Pi is too hard to remember! What if… in my sketch from day 26, we set it to a more rational number like, um, 1, for example?
The result is another really neat fractal! <3
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#Genuary Day 30: "Its not a bug, its a feature."
Pi is too hard to remember! What if… in my sketch from day 26, we set it to a more rational number like, um, 1, for example?
The result is another really neat fractal! <3
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#genuary30 Prompt: Not a Bug But a Feature
Trying to refactor the flock evolution so that the entities can continuously grow with new parameters for the size and the intervall of sizes that are prey.
The resulting Gigantism is definitely not a bug.
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#genuary30 Prompt: Not a Bug But a Feature
Trying to refactor the flock evolution so that the entities can continuously grow with new parameters for the size and the intervall of sizes that are prey.
The resulting Gigantism is definitely not a bug.
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#genuary30 Prompt: Not a Bug But a Feature
Trying to refactor the flock evolution so that the entities can continuously grow with new parameters for the size and the intervall of sizes that are prey.
The resulting Gigantism is definitely not a bug.
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#genuary30 Prompt: Not a Bug But a Feature
Trying to refactor the flock evolution so that the entities can continuously grow with new parameters for the size and the intervall of sizes that are prey.
The resulting Gigantism is definitely not a bug.
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#genuary30 Prompt: Not a Bug But a Feature
Trying to refactor the flock evolution so that the entities can continuously grow with new parameters for the size and the intervall of sizes that are prey.
The resulting Gigantism is definitely not a bug.
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boxtrot
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GENUARY26-30: It's not a bug, it's a feature. (it's a bug...)
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Audio sample by Audeka (YUKU - Bom Klakk Sample Pack)
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#genuary #genuary2026 #genuary30 #creativecoding #codeart #parametric #abstractart #noAI #minimalism #concretism #submillimetre -
boxtrot
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GENUARY26-30: It's not a bug, it's a feature. (it's a bug...)
—
Audio sample by Audeka (YUKU - Bom Klakk Sample Pack)
—
#genuary #genuary2026 #genuary30 #creativecoding #codeart #parametric #abstractart #noAI #minimalism #concretism #submillimetre -
boxtrot
—
GENUARY26-30: It's not a bug, it's a feature. (it's a bug...)
—
Audio sample by Audeka (YUKU - Bom Klakk Sample Pack)
—
#genuary #genuary2026 #genuary30 #creativecoding #codeart #parametric #abstractart #noAI #minimalism #concretism #submillimetre -
Genuary Day 30: Its not a bug, its a feature.
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Genuary Day 30: Its not a bug, its a feature.
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Genuary Day 30: Its not a bug, its a feature.
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Genuary Day 30: Its not a bug, its a feature.
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Genuary Day 30: Its not a bug, its a feature.
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#Genuary30 Abstract Map - I tried to create a abstract representation of a organically grown city map. Code here: https://davebauer.art/web-and-python-programming/genuary-30-abstract-map/
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#Genuary30 Abstract Map - I tried to create a abstract representation of a organically grown city map. Code here: https://davebauer.art/web-and-python-programming/genuary-30-abstract-map/
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