#genuary28 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #genuary28, aggregated by home.social.
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For #genuary12 #genuary15 and #genuary28 I made my art by altering the https://genuary.art/prompts website itself (using Firefox DevTools and writing CSS). For #genuary12 this included making a custom font. #genuary
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For #genuary12 #genuary15 and #genuary28 I made my art by altering the https://genuary.art/prompts website itself (using Firefox DevTools and writing CSS). For #genuary12 this included making a custom font. #genuary
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#genuary2026, day 28:
No libraries, no canvas, only HTML elements.Playing with flex-box and modulation.
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#genuary2026, day 28:
No libraries, no canvas, only HTML elements.Playing with flex-box and modulation.
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my HTML-only #genuary28 will be the polished/updated version of the site & docs for honeycombs/h9.js, the library I've been using for all of these.
At the beginning of the month I thought the library was close to ready, but spending all month with it made me realize there are 2-3 big things I want to do before stabilizing the API. I also added a lot of features as I went, but most are poorly documented.
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my HTML-only #genuary28 will be the polished/updated version of the site & docs for honeycombs/h9.js, the library I've been using for all of these.
At the beginning of the month I thought the library was close to ready, but spending all month with it made me realize there are 2-3 big things I want to do before stabilizing the API. I also added a lot of features as I went, but most are poorly documented.
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This #genuary28 image is made entirely of HTML `<div>` elements, drawn using a short JavaScript that calculates a Julia Set fractal. A screenshot of the page is shown in this post - for the original, go to https://codeismycanvas.art/posts/genuary26/juliadiv.html.
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This #genuary28 image is made entirely of HTML `<div>` elements, drawn using a short JavaScript that calculates a Julia Set fractal. A screenshot of the page is shown in this post - for the original, go to https://codeismycanvas.art/posts/genuary26/juliadiv.html.
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Genuary 2026, day 28: No libraries, no canvas, only HTML elements. 🖋️
Made with SVGs and my own library that doesn't have any dependencies!
#genuary #genuary2026 #genuary28
#generativeart #p5js #creativecoding -
Genuary 2026, day 28: No libraries, no canvas, only HTML elements. 🖋️
Made with SVGs and my own library that doesn't have any dependencies!
#genuary #genuary2026 #genuary28
#generativeart #p5js #creativecoding -
Genuary 2026 Day 28: "No libraries, no canvas, only HTML elements."
Ok, I did use a library for this one for some of it, but it's a CSS library: css-doodle. https://css-doodle.com/
I made these flowers with my little "Flowermaker" toy, which uses css-doodle, and saved them as PNG files.
https://artatomic.itch.io/flowermakerThen I loaded them into <img> tags in an html doc, and positioned them randomly in a div.
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Genuary 2026 Day 28: "No libraries, no canvas, only HTML elements."
Ok, I did use a library for this one for some of it, but it's a CSS library: css-doodle. https://css-doodle.com/
I made these flowers with my little "Flowermaker" toy, which uses css-doodle, and saved them as PNG files.
https://artatomic.itch.io/flowermakerThen I loaded them into <img> tags in an html doc, and positioned them randomly in a div.
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#Genuary Day 28: "No libraries, no canvas, only HTML elements."
Used a technique I learned from @rebane2001 in her awesome #39c3 talk "CSS Clicker Training", and made a light switch!
No Javascript, not even a <style> tag! The trick is a <details> tag + lots of inline styles.
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#Genuary Day 28: "No libraries, no canvas, only HTML elements."
Used a technique I learned from @rebane2001 in her awesome #39c3 talk "CSS Clicker Training", and made a light switch!
No Javascript, not even a <style> tag! The trick is a <details> tag + lots of inline styles.
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#genuary28 Prompt: html
Radius and Hue of Circles determined by bitwise operation mod two different numbers. The operator and the numbers are randomly determined every 2000clicks.
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#genuary28 Prompt: html
Radius and Hue of Circles determined by bitwise operation mod two different numbers. The operator and the numbers are randomly determined every 2000clicks.
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#Genuary28 Infinite Scroll - Loosely interprete. Code here: https://davebauer.art/web-and-python-programming/genuary-28-infinite-scroll/
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#genuary2025 #genuary28 Day 28: "Infinite Scroll."
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#genuary2025 #genuary28 Day 28: "Infinite Scroll."
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#genuary28: Infinite Scroll.
Mixing 2D and 3D on this one
Demo & code https://forsaken-ideas.nicolas-lebrun.fr/sketch/infinite-scroll/
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CW: Rapid motion
#genuary28: Infinite scroll.
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CW: Rapid motion
#genuary28: Infinite scroll.
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"Inifinite Scroll"
The altar was surrounded by countless skeletons. Above it, the scroll of immortality floated silently. What does it say? "Thou shall die if ye cease reading!"
Oh, no!src below
#genuary #genuary28 #pico8 #codeart #tweetcart #postcart #generative #sizecoding
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"Inifinite Scroll"
The altar was surrounded by countless skeletons. Above it, the scroll of immortality floated silently. What does it say? "Thou shall die if ye cease reading!"
Oh, no!src below
#genuary #genuary28 #pico8 #codeart #tweetcart #postcart #generative #sizecoding
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#GenerativeArt interlude
#genuary2025: Day 28 Infinite scroll
Not that, exactly
Stars falling infinitely into Sagittarius A*
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#GenerativeArt interlude
#genuary2025: Day 28 Infinite scroll
Not that, exactly
Stars falling infinitely into Sagittarius A*
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Genuary 28: Infinite Scroll
#processing #genuary 2025 #genuary28 #loop #creativecodingTime for recycling something from last year. (January,, but not Genuary).
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I enjoyed this and immediately thought about using #OpenSimplexNoise for the "infinite scroll" prompt, making an interactive sketch #genuary28 #genuary2025 Code at: https://github.com/villares/sketch-a-day/tree/main/2025/sketch_2025_01_28
More sketch-a-day: https://abav.lugaralgum.com/sketch-a-day
If you like this, support my work: https://www.paypal.com/donate/?hosted_button_id=5B4MZ78C9J724 #Processing #Python #py5 #CreativeCoding -
I enjoyed this and immediately thought about using #OpenSimplexNoise for the "infinite scroll" prompt, making an interactive sketch #genuary28 #genuary2025 Code at: https://github.com/villares/sketch-a-day/tree/main/2025/sketch_2025_01_28
More sketch-a-day: https://abav.lugaralgum.com/sketch-a-day
If you like this, support my work: https://www.paypal.com/donate/?hosted_button_id=5B4MZ78C9J724 #Processing #Python #py5 #CreativeCoding -
#genuary28 - Infinite Scroll. I'm tired of doom-scrolling on my phone so I'm using the definition of scroll as "An ornament or ornamental design that resembles a partially rolled scroll of paper, as the volute in Ionic and Corinthian capitals." These curves are is generated by a parametric equation that results in scroll-like shapes. I suppose it would extend to infinity if there were enough pixels. #genuary #genuary2025
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#genuary28 - Infinite Scroll. I'm tired of doom-scrolling on my phone so I'm using the definition of scroll as "An ornament or ornamental design that resembles a partially rolled scroll of paper, as the volute in Ionic and Corinthian capitals." These curves are is generated by a parametric equation that results in scroll-like shapes. I suppose it would extend to infinity if there were enough pixels. #genuary #genuary2025
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"Infinite Scroll."
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CW: #genuary28 -- stroboscopic effects
#genuary #genuary2025 #genuary28 #art #mastoart #generative
Prompt für diesen Tag:
"Infinite Scroll." -
Genuary 2025 Day 28 Prompt: "Infinite Scroll."
For this one, I'm sharing an existing piece: "Viral Snowflakes Game". It's a simple little keyboard controlled game with virus 'snowflakes' drifting down the screen and the player has a little syringe/ship to shoot vaccines at the viruses as they scroll down.
https://artatomic.itch.io/viralsnowflakes-game
#Genuary2025 #Genuary28 #Genuary #CreativeCoding #indieGame #art #SciArt
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Genuary 2025 Day 28 Prompt: "Infinite Scroll."
For this one, I'm sharing an existing piece: "Viral Snowflakes Game". It's a simple little keyboard controlled game with virus 'snowflakes' drifting down the screen and the player has a little syringe/ship to shoot vaccines at the viruses as they scroll down.
https://artatomic.itch.io/viralsnowflakes-game
#Genuary2025 #Genuary28 #Genuary #CreativeCoding #indieGame #art #SciArt
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#genuary28 #genuary2025 #genuary
"Infinite Scroll.”
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#genuary28 #genuary2025 #genuary
"Infinite Scroll.”
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Genuary 2025, day 28: Infinite Scroll.
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Genuary 2025, day 28: Infinite Scroll.
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Genuary 28: infinite scroll
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Genuary 28: infinite scroll
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Genuary 2025 Day 28: Infinite scroll. 🎨
#Genuary #Genuary2025 #RStats #Rtistry #GenerativeArt #Genuary28
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"Infinite Scroll."
Any manifesto worth its salt is tediously long, if not infinite or nearly so. Also, many of them are indecipherable.
So, here is my manifesto. This is a continuation from the Genuary 2023 prompt on asemic writing (using lines and symbols that look like writing, but do not have any meaning).
It is left as an exercise for the reader to interpret the text.
#GenArt #GenerativeArt #Processing #CreativeCoding #Genuary #Genuary28 #Genuary2025
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#genuary28 Prompt: Infinite Scroll
Another PixelMap. Something like (y-(x|y))%20 iIrc
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#genuary28 Infinite Scroll. #genuary #genuary2025
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42 years ago Carol Shaw's River Raid was released for the Atari 2600. Shaw had programmed one of the earliest procedurally generated vertical scrolling video games. Her "River of No Return" was effectively infinite.
After countless gamers had cleared the river of obstacles, I reimagine the river today now occupied by wildlife
#genuary #genuary28 #genuary2025 #CreativeCoding #RiverRaid #InfiniteScroll #GenArt #GenerativeArt -
Desenho de 2024-03-28: "Genuary 28'2 - Skeuomorphism."
#desenhandocomcodigo #arte #processing #Sketch #py5 #CreativeCoding #genuary #genuary28
https://ericof.com/en/sketches/2024-03-28?mtm_campaign=SN&mtm_kwd=pynews -
Desenho de 2024-01-28: "Genuary 28 - Skeuomorphism."
#desenhandocomcodigo #arte #processing #Sketch #py5 #CreativeCoding #genuary #genuary28
https://ericof.com/en/sketches/2024-01-28?mtm_campaign=SN&mtm_kwd=pynews