#genuary23 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #genuary23, aggregated by home.social.
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Genuary day 23: Transparency
This is a contribution to last year's prompt, Layers Upon Layers. You can find the p5js-animation in my gallery:
https://knodelirium.de/pics/show_pics.php?a=20
#genuary2026 #genuary23 #genart #creativeCoding #processing #animation
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#genuary #genuary2026 #genuary23 transparency
90 animated full red green, and blue; alpha=0.1 triangles make a pretty convincing lighting effect
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The #genuary23 prompt is Transparency. Applying a transparency channel to a otherwise typical orbit trap fractal leads to some interesting effects. Might need to explore this one more later.
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#genuary #genuary23 #genuary2026
Find the sketch-a-day archives and tip jar at: https://abav.lugaralgum.com/sketch-a-day
Code for this sketch at: https://github.com/villares/sketch-a-day/tree/main/2026/sketch_2026_01_23 #Processing #Python #py5 #CreativeCoding -
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Visualising 3D functions (f = F(x, y, z)) using iso-surfaces.
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Genuary 2026 Day 23: "Transparency. Explore the concept of transparency."
I usually play with transparency in my works, especially with color progressions. So, for this one I'm going back to what I created for the "One Color One Shape" challenge, and play with adding color progression and even more transparency and layering colors.
https://www.patreon.com/posts/148405070
#Genuary2026 #Genuary23 #Genuary #CreativeCoding #art #ProceduralArt
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Genuary 2026, day 23: Transparent. 🔠
#genuary #genuary2026 #genuary23
#generativeart #p5js #creativecoding -
#genuary Day 23: "Transparency"
Did someone lose their marbles?
Arranged the scene with Blender's Geometry Nodes. <3
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#genuary2026, day 23:
Transparency. Explore the concept of transparency.made with #p5js
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#genuary23 prompt: Transparent
Transparent, Opaque and Mirror Walls in my Mirror Cabinet Game.
Wanna play?
https://fginfo.ksbg.ch/~laura/ -
#Genuary23 Inspire by Brutalim Code here: https://davebauer.art/web-and-python-programming/genuary-23-inspired-by-brutalism/
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Genuary 23: Brutalism
https://arielmartinperez.com/pages/2025genuary.html#2025genuary23
A very belated brutalist sunset landscape drawing tool, that I coded mainly while on the plane. I love brutalism buildings but in small doses, I couldn't stand living in a city where everything is just gray concrete blocks. Just click anywhere to add brutalist-looking buildings (red shades are random, buildings are narrower the higher they are). Click and drag to draw glitchy-looking scarlet hills.
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Code at: https://github.com/villares/sketch-a-day/tree/main/2025/sketch_2025_01_23
More sketch-a-day: https://abav.lugaralgum.com/sketch-a-day
If you like this, support my work: https://www.paypal.com/donate/?hosted_button_id=5B4MZ78C9J724
#genurary2025 #genuary23 #Processing #Python #py5 #CreativeCoding -
#GenerativeArt interlude
#genuary2025 Day 23 Inspired by Brutalism
The Brutalist arch; an exercise in solid geometry
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#genuary23: Inspired by brutalism.
I really like brutalism, it was really fun to create random buildings with a bit of JS & shaders.
https://forsaken-ideas.nicolas-lebrun.fr/sketch/inspired-by-brutalism/
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Genuary 23: Inspired by Brutalism
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#genuary23 Inspired by brutalism. For Brutalism, I returned to my #genuary5 (isometric) code for drawing cubes, added a concrete texture, and made a building-like arrangement. #genuary #genuary2025
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some more #genuary23 Inspired by brutalism. #genuary #genuary2025
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Day 23 Prompt: "Inspired by brutalism."