#gamingindustry — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gamingindustry, aggregated by home.social.
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🎮✨ "Prince of Persia" was birthed from a desperate wish to make players feel like Indiana Jones sans the charm, relying heavily on pixelated doom to entertain. The Guardian's exposé on this 'classic' game reveals that #nostalgia is more profitable than actual innovation—who knew? 🙄🕹️
https://www.theguardian.com/culture/2026/jan/05/raiders-of-the-lost-ark-hit-video-game-prince-of-persia #PrinceOfPersia #GamingIndustry #GameDesign #Innovation #RetroGaming #HackerNews #ngated -
AppLovin posts 68% revenue growth in third quarter as AI platform gains: AppLovin reports $1.4 billion quarterly revenue fueled by gaming advertising model improvements and self-service platform launch. https://ppc.land/applovin-posts-68-revenue-growth-in-third-quarter-as-ai-platform-gains/ #AppLovin #RevenueGrowth #AIGrowth #GamingIndustry #Advertising
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AppLovin posts 68% revenue growth in third quarter as AI platform gains: AppLovin reports $1.4 billion quarterly revenue fueled by gaming advertising model improvements and self-service platform launch. https://ppc.land/applovin-posts-68-revenue-growth-in-third-quarter-as-ai-platform-gains/ #AppLovin #RevenueGrowth #AIGrowth #GamingIndustry #Advertising
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Going to self-promote here my last article:
When #Xbox Died?
https://medium.com/p/1781b032d050
#Videogames #Games #Gaming #Microsoft #MicrosoftGaming #GamePass #XboxGamePass #ConsoleWar #PlayStation #PS4 #PlayStation4 #XboxSeries #XboxSeriesS #XboxSeriesX #XboxAlly #XboxAllyX #Console #Consoles #GamingIndustry #Halo #GearsOfWar #Activision #Bethesda
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LGBTQ+ Representation in Video Games: Progress or Tokenism?
https://gallivanting-rainbows.com/read/2024-11-02/lgbtq-representation-in-video-games-progress-or-tokenism #LGBTQRepresentation #VideoGames #Tokenism #GamingIndustry #AuthenticNarratives
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LGBTQ+ Representation in Video Games: Progress or Tokenism?
https://gallivanting-rainbows.com/read/2024-11-02/lgbtq-representation-in-video-games-progress-or-tokenism #LGBTQRepresentation #VideoGames #Tokenism #GamingIndustry #AuthenticNarratives
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LGBTQ+ Representation in Video Games: Progress or Tokenism?
https://gallivanting-rainbows.com/read/2024-11-02/lgbtq-representation-in-video-games-progress-or-tokenism #LGBTQRepresentation #VideoGames #Tokenism #GamingIndustry #AuthenticNarratives
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LGBTQ+ Representation in Video Games: Progress or Tokenism?
https://gallivanting-rainbows.com/read/2024-11-02/lgbtq-representation-in-video-games-progress-or-tokenism #LGBTQRepresentation #VideoGames #Tokenism #GamingIndustry #AuthenticNarratives
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LGBTQ+ Representation in Video Games: Progress or Tokenism?
https://gallivanting-rainbows.com/read/2024-11-02/lgbtq-representation-in-video-games-progress-or-tokenism #LGBTQRepresentation #VideoGames #Tokenism #GamingIndustry #AuthenticNarratives
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Hello! As a member of the ECR group in the EU parliament, I recently spoke about the need for a strong digital sector in Europe, and how the gaming industry is an essential part of that. Our European companies, including Polish ones, have a wealth of experience and successes in this field, and we must support and showcase these achievements.
Games are not just a business or form of entertainment, but also a community of conscious technology users who have rights and expectations. Unfortunately, this report largely ignores this fact and suggests more bureaucracy and surveillance as a solution.
Existing laws should be applied to the gaming industry, and new, sector-specific legislation is not necessary and could be costly for both businesses and players. Talking about gender balance among game creators is simply absurd. Strong, creative, and innovative European companies will not emerge due to new regulations, but rather through education, investment, and the passion of young people, including game developers.
Let's not squash this enthusiasm by accepting such reports. #DigitalEconomy #GamingIndustry #SupportingInnovation #RespectingRights
Here are four concrete proposals:
1. Support education and investment in the gaming industry to foster innovation and creativity.
2. Encourage the application of existing laws to the gaming sector, rather than creating new, sector-specific legislation.
3. Recognize the importance of the gaming community and their rights as conscious technology users.
4. Foster a regulatory environment that respects the diversity of voices in the gaming industry, rather than imposing a one-size-fits-all approach.