#gamesindustry — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gamesindustry, aggregated by home.social.
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Also applicable in the #gamesindustry: "How to #unionize your tech workplace"
https://www.computerworld.com/article/4192438/how-to-unionize-your-tech-workplace.html
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Also applicable in the #gamesindustry: "How to #unionize your tech workplace"
https://www.computerworld.com/article/4192438/how-to-unionize-your-tech-workplace.html
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Also applicable in the #gamesindustry: "How to #unionize your tech workplace"
https://www.computerworld.com/article/4192438/how-to-unionize-your-tech-workplace.html
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Also applicable in the #gamesindustry: "How to #unionize your tech workplace"
https://www.computerworld.com/article/4192438/how-to-unionize-your-tech-workplace.html
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Also applicable in the #gamesindustry: "How to #unionize your tech workplace"
https://www.computerworld.com/article/4192438/how-to-unionize-your-tech-workplace.html
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Solidarity with our #union comrades in Spain, Canada and the US who are fighting against the mass #layoffs which are destroying the #gamesindustry.
✊🏼✊🏻✊🏿If you have the means, they need any support they can get.
https://kolektiva.social/@CGTCatalunya/116917189513613165
https://bsky.app/profile/videogameworkers.bsky.social/post/3mqcjworgic2t
https://union.place/@gwumtl/116921242317013649 -
Solidarity with our #union comrades in Spain, Canada and the US who are fighting against the mass #layoffs which are destroying the #gamesindustry.
✊🏼✊🏻✊🏿If you have the means, they need any support they can get.
https://kolektiva.social/@CGTCatalunya/116917189513613165
https://bsky.app/profile/videogameworkers.bsky.social/post/3mqcjworgic2t
https://union.place/@gwumtl/116921242317013649 -
Microsoft is laying off around 4,800 employees today as it starts its new financial year. 1,600 of those are in the Xbox division, which will see an additional 1,600 cuts — not counted in today's number — through FY 2027. Here's more from CNBC.
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Microsoft is laying off around 4,800 employees today as it starts its new financial year. 1,600 of those are in the Xbox division, which will see an additional 1,600 cuts — not counted in today's number — through FY 2027. Here's more from CNBC.
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France's @STJV calls for a strike in the French #gamesindustry over the ongoing layoffs, as they are currently affecting #gamedevs at Quantic Dream, as well as other studios
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France's @STJV calls for a strike in the French #gamesindustry over the ongoing layoffs, as they are currently affecting #gamedevs at Quantic Dream, as well as other studios
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Big Preview | Exodus developers dish on the sci-fi RPG’s companions
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Ubisoft has closed its Winnipeg and Belgrade studios, laying off a total of around 165 people. Here's more from Insider Gaming.
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Ubisoft has closed its Winnipeg and Belgrade studios, laying off a total of around 165 people. Here's more from Insider Gaming.
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Global Game Jam has announced GGJ Micro-Missions, a new pilot backed by the Endless Foundation that will support indie studios and emerging game talent through paid short-form projects in art, audio, and QA. #IndieGames #GameDev #GlobalGameJam #IndieDev #GamesIndustry #FixGamingChannel
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Fallout lead Tim Cain argues games industry crisis hasn't reached the level of the 1983 crash: 'I don't think there's ever been a worse time in the games industry'
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Fallout lead Tim Cain argues games industry crisis hasn't reached the level of the 1983 crash: 'I don't think there's ever been a worse time in the games industry'
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Happening at #AMaze2026 at 11:30
Our talk about bosses fighting #unionization in the #gamesindustry with members of @STJV @gameworkers.co.uk and @csvi_cgt
Join us!
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Happening at #AMaze2026 at 11:30
Our talk about bosses fighting #unionization in the #gamesindustry with members of @STJV @gameworkers.co.uk and @csvi_cgt
Join us!
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In #Berlin and attending #AMaze2026?
Come to our panel discussion with awesome comrades from France's @STJV , the UK's @gameworkers.co.uk and Spain's @csvi_cgt
We are going to talk about what the #gamesindustry is going through these days from a worker's perspective.
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In #Berlin and attending #AMaze2026?
Come to our panel discussion with awesome comrades from France's @STJV , the UK's @gameworkers.co.uk and Spain's @csvi_cgt
We are going to talk about what the #gamesindustry is going through these days from a worker's perspective.
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"We tried something different": Looking back on SiN Episodes: Emergence, the Valve-backed shooter that tried and failed to kick off an age of episodic gaming
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"We tried something different": Looking back on SiN Episodes: Emergence, the Valve-backed shooter that tried and failed to kick off an age of episodic gaming
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#Sony reports record profits after mass #layoffs
Business as usual in the #gamesindustry -
Schedule 1, Peak, and REPO lead a big year for small games
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Schedule 1, Peak, and REPO lead a big year for small games
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Is the video game industry about to crash? Luke Plunkett of @Aftermath says that's the wrong way to think about things.
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Is the video game industry about to crash? Luke Plunkett of @Aftermath says that's the wrong way to think about things.
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In an industry that is facing wave after wave of layoffs, Greg Foertsch details how keeping the XCOM team together made for a better sequel.
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"Keeping teams together doesn't seem to matter to people, but for us it did": Star Wars Zero Company's director on what the industry can learn from XCOM 2
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Wer sind wir? Wir sind die Game Workers, eine Gruppe.vom #GameDev.s und Arbeitenden aus der Deutschen #GamesIndustry.
Was wollen wir? Wir wollen gute Spiele machen - ohne Mismanagement, ohne Crunch, ohne Belästigung am Arbeitsplatz, mit fair bezahlten und stabilen Jobs.
Und wir haben jetzt eine Website, damit man uns finden und beitreten kann.
Join us! -
Who are we? We are #gamedev.s and other workers in the German #gamesindustry!
What do we want? A #gamesindustry without mismanagement, crunch, underpayment and harassment.
And now we have a website, so you can join us! ✊️
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Who are we? We are #gamedev.s and other workers in the German #gamesindustry!
What do we want? A #gamesindustry without mismanagement, crunch, underpayment and harassment.
And now we have a website, so you can join us! ✊️
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Yet the #gamesindustry is not dying, it is being killed. By a managerial class that treats #gamedev.s not as creatives or even assets, but merely as a financial liability. Their actions undermine not only the future of their own business, but of games as a viable career path.
It is high time to #unionize and fight back, because otherwise in a few years only AI slop filled to the brim with microtransactions will be the only "games" left.
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Yet the #gamesindustry is not dying, it is being killed. By a managerial class that treats #gamedev.s not as creatives or even assets, but merely as a financial liability. Their actions undermine not only the future of their own business, but of games as a viable career path.
It is high time to #unionize and fight back, because otherwise in a few years only AI slop filled to the brim with microtransactions will be the only "games" left.
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Only a few days ago Brenda and George Romero called the current state of the #gamesindustry to be even "crashier" than during the collapse of Atari in the 80s.
With yet more layoffs, at Epic, Pixelberry and Eidos among others, it is hard to disagree with them.
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Only a few days ago Brenda and George Romero called the current state of the #gamesindustry to be even "crashier" than during the collapse of Atari in the 80s.
With yet more layoffs, at Epic, Pixelberry and Eidos among others, it is hard to disagree with them.
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Fewer People Playing Fortnite Is Just One of Epic's Many Problems, Analysts Say
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Fewer People Playing Fortnite Is Just One of Epic's Many Problems, Analysts Say
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Friendslop is just the tip of the iceberg, and also a chunk of the iceberg
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Steam's new "golden age" is special because so many genres are popping off at once, indie expert says: "It's almost like the player base was drinking and their inhibitions lowered"
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AI’s impact on audio production has, of course, become a hot topic in the game music world.
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AI’s impact on audio production has, of course, become a hot topic in the game music world.
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Looks like someone left in a hurry...
We’re thrilled to show off some of the incredible props from our latest community challenge already integrated into our game's environments!
Some models are already free to download here:
https://polyhaven.com/all/collection:%20project_lighthouseWant to see your own work featured in-game? Enter the Challenge here:
https://www.youtube.com/watch?v=1sKLwMzcis0#cc0 #free #pbr #b3d #Ue5 #indiedev #games #gamesindustry #environmentart
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Looks like someone left in a hurry...
We’re thrilled to show off some of the incredible props from our latest community challenge already integrated into our game's environments!
Some models are already free to download here:
https://polyhaven.com/all/collection:%20project_lighthouseWant to see your own work featured in-game? Enter the Challenge here:
https://www.youtube.com/watch?v=1sKLwMzcis0#cc0 #free #pbr #b3d #Ue5 #indiedev #games #gamesindustry #environmentart
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Epic Games has laid off over 1,000 employees, with CEO Tim Sweeney telling staff a "downturn in Fortnite engagement" led the company to "spend significantly more" than it makes. Here's the full story from @GIbiz.
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Epic Games has laid off over 1,000 employees, with CEO Tim Sweeney telling staff a "downturn in Fortnite engagement" led the company to "spend significantly more" than it makes. Here's the full story from @GIbiz.
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Do you ever think there are too many PC games? So did Ultima's Robert Garriott—in 1989
“The consumer doesn’t really know what to buy for their computer,” Garriott said in 1989, while also pointing to the popularity of Nintendo’s newfangled game console.