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#gamesindustry — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamesindustry, aggregated by home.social.

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  1. Solidarity with our #union comrades in Spain, Canada and the US who are fighting against the mass #layoffs which are destroying the #gamesindustry.
    ✊🏼✊🏻✊🏿

    If you have the means, they need any support they can get.

    kolektiva.social/@CGTCatalunya
    bsky.app/profile/videogamework
    union.place/@gwumtl/1169212423

  2. Microsoft is laying off around 4,800 employees today as it starts its new financial year. 1,600 of those are in the Xbox division, which will see an additional 1,600 cuts — not counted in today's number — through FY 2027. Here's more from CNBC.

    flip.it/CSE_.m

    #Technology #GamesIndustry #Xbox

  3. France's @STJV calls for a strike in the French #gamesindustry over the ongoing layoffs, as they are currently affecting #gamedevs at Quantic Dream, as well as other studios

    mastodon.gamedev.place/@STJV/1

  4. Ubisoft has closed its Winnipeg and Belgrade studios, laying off a total of around 165 people. Here's more from Insider Gaming.

    flip.it/wl0Kro

    #VideoGames #GamesIndustry #Ubisoft

  5. Fallout lead Tim Cain argues games industry crisis hasn't reached the level of the 1983 crash: 'I don't think there's ever been a worse time in the games industry'

    piefed.world/c/games/p/1144402

  6. "We tried something different": Looking back on SiN Episodes: Emergence, the Valve-backed shooter that tried and failed to kick off an age of episodic gaming

    piefed.world/c/pcgaming/p/1100

  7. Is the video game industry about to crash? Luke Plunkett of @Aftermath says that's the wrong way to think about things.

    flip.it/.FZDVy

    #VideoGames #Gaming #GamesIndustry #GameDev

  8. Wer sind wir? Wir sind die Game Workers, eine Gruppe.vom #GameDev.s und Arbeitenden aus der Deutschen #GamesIndustry.

    Was wollen wir? Wir wollen gute Spiele machen - ohne Mismanagement, ohne Crunch, ohne Belästigung am Arbeitsplatz, mit fair bezahlten und stabilen Jobs.

    Und wir haben jetzt eine Website, damit man uns finden und beitreten kann.
    Join us!

    game-workers.de/

  9. Who are we? We are #gamedev.s and other workers in the German #gamesindustry!

    What do we want? A #gamesindustry without mismanagement, crunch, underpayment and harassment.

    And now we have a website, so you can join us! ✊️

    game-workers.de/

  10. Yet the #gamesindustry is not dying, it is being killed. By a managerial class that treats #gamedev.s not as creatives or even assets, but merely as a financial liability. Their actions undermine not only the future of their own business, but of games as a viable career path.

    It is high time to #unionize and fight back, because otherwise in a few years only AI slop filled to the brim with microtransactions will be the only "games" left.

  11. Only a few days ago Brenda and George Romero called the current state of the #gamesindustry to be even "crashier" than during the collapse of Atari in the 80s.

    With yet more layoffs, at Epic, Pixelberry and Eidos among others, it is hard to disagree with them.

    gamesindustry.biz/we-were-ther

  12. Looks like someone left in a hurry...

    We’re thrilled to show off some of the incredible props from our latest community challenge already integrated into our game's environments!

    Some models are already free to download here:
    polyhaven.com/all/collection:%

    Want to see your own work featured in-game? Enter the Challenge here:
    youtube.com/watch?v=1sKLwMzcis0

    #cc0 #free #pbr #b3d #Ue5 #indiedev #games #gamesindustry #environmentart

  13. Epic Games has laid off over 1,000 employees, with CEO Tim Sweeney telling staff a "downturn in Fortnite engagement" led the company to "spend significantly more" than it makes. Here's the full story from @GIbiz.

    flip.it/JUCCa3

    #VideoGames #GamesIndustry #Technology #Epic

  14. Do you ever think there are too many PC games? So did Ultima's Robert Garriott—in 1989

    “The consumer doesn’t really know what to buy for their computer,” Garriott said in 1989, while also pointing to the popularity of Nintendo’s newfangled game console.

  15. "We have no desire to be a media empire," says Palworld publishing head, but Pocketpair would be stupid to let the survival game die out

    piefed.world/c/games/p/975910/