#game-dev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #game-dev, aggregated by home.social.
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Cloudlings is a cozy colony sim in the clouds where you guide curious creatures to build a floating village, merge drifting islands, manage resources, and uncover mysteries.
Sign up for the playtest: https://playtester.io/cloudlings
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The background is done! Well, at least for now. I'll probably spend some time refining the details later, but our programmer has to start adding the assets soon so our new built will be ready for gamescom.
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The trailer for Divergence: Fracture is live! Wishlist on the Epic Games Store
https://www.youtube.com/watch?v=RS-w1lqUGr8
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Letterbane is a dark word-building roguelite demo where you draw magical letter stones to craft devastating words, shape SPELLCASTS, and evolve elemental builds into chaotic runs.
Play the demo: https://playtester.io/letterbane
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> Half of all paid Steam games have earned less than an estimated $3,622 in their lifetime.
> The top 1% have made at least around $15.9 million and account for an estimated 84.5% of all Steam revenue.
> Thousands go unnoticed: 8,024 paid games in the study of 100,000 games received no Steam reviews.
yay, I love #gamedev in 2026
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Making a little swirly magic effect.
Then moving it so it's not positioned directly over the vampire's groin.
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Mops & Mobs isn’t out yet, but our demo is already roaming the dungeon!
If you’ve played it and had a good time, consider leaving us a review on Steam. It helps other dungeon dwellers find us and gives us a nice little boost, too.
Steam: https://store.steampowered.com/app/3064340/Mops__Mobs_A_Sweeping_Dungeon_Adventure_Demo/
#dungeon #indiegame #indiedev #demo #gamedev #madewithgodot #dungeonsanddragons #dungeoncrawler #adventure #visualnovel
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Cold Abyss is a relaxing, atmospheric ocean-floor walking sim where you explore the deep and repair internet cables, with no enemies, no danger, just you.
Sign up for the playtest: https://playtester.io/cold-abyss
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Zurück ins Wunderland (schon wieder) und dieses Mal mit Harlowe
Ich weiß, ich bin sprunghaft, aber nachdem die Sommerhitze der letzten Wochen mich ausgebremst hatte, habe ich mit der beginnenden Abkühlung den Entschluß gefasst, meine Reise ins Wunderland mit Twine wieder aufzunehmen, und zwar mit einem erneuten Reboot, dieses Mal mit dem (Default-) Storyformat Harlowe. https://kantel.github.io/posts/2026082001_zurueck_ins_wunderland/ #Twine #GameDev #InteractiveFiction
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Step into a cinematic first-person demo as journalist Taylor Fox, investigating eerie alien abduction reports and strange phenomena at a remote farm.
Play the demo: https://playtester.io/they-are-here-alien-abduction-horror
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Why does ASTC use ISE when almost nothing else does? https://fgiesen.wordpress.com/2026/05/29/why-does-astc-use-ise-when-almost-nothing-else-does/
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Inspired by Shader Graph. Built for geometry.
MeshNodes — visual procedural meshes for Unity.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
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Play as Talon 13-10 in this beta FPS roguelite on a fallen Earth, mixing weapons, augments, and elements for new builds, solo or online co-op.
Sign up for the playtest: https://playtester.io/deadzone-rogue-2
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Inspired by Shader Graph. Built for geometry.
MeshNodes — visual procedural meshes for Unity.
https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635
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Explore an endless night in this puzzle roguelike demo, using curiosity to reveal hidden trails, meet strange spirits, and piece together a path back out.
Play the demo: https://playtester.io/night-hike
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We're not saying you have to visit us at Gamescom... but just look at what arrived in the mail! 🤭 😍
📍 Hall 10.2 | Booth E051g
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Once the basic human model is there, making simple clothing is surprisingly simple - copy the body part covered by the item, extrude, tweak a bit, et voila!
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Figuring out how monoliths and other places of power can pulse, randomly but in a way that wizards can sense when another pulse will happen, and how the pulse will ripple out into the surrounding weave of chaos is fun. Crowns Of Chaos is definitely shaping up to be a game I want to play, which is the point, I guess.
Also, my brain is melting.
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Self Simulated is a tough precision platformer demo where your robotic copy dashes, dodges, and double jumps through 100+ levels, rebooting on failure to piece together your past.
Play the demo: https://playtester.io/self-simulated
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This is something I forgot about about in my new video!
Apparently I created this screen for the Atari ST version of Batman - The Movie! #retrogaming #atarist #pixelart #gamedev -
Added support for two entities to share the skeletal animation! This is needed for stuff like hair, clothing, and accessories.
There will be many different hair styles, but for now I just added two.
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#UnityTips: Consider partnering with a publisher or distributor to help with marketing, distribution, and other aspects of publishing your game. Do your research and choose a partner that aligns with your goals and values. #GameDev #IndieDev
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So what do y'all think of my new GUI theme?
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Read about lighting and other improvements that are coming to #openMW :
https://openmw.org/2026/the-light-of-magnus-whats-coming-in-openmw-0-52-0/