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#fna — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #fna, aggregated by home.social.

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  1. Flight: #BEL21W
    Registration: OO-SFE
    ICAO code: #44CCC5
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 544 kmh
    Altitude: 1638 m
    Distance: 1.0 km
    Angle ∆: 59.5°
    Direction ->: NE
    Track:
    tinyurl.com/23jnfjx8
    History:
    radarbox.com/data/mode-s/44CCC5
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 187x
    #TakeOff #BrusselsAirport

  2. Flight: #BEL21W
    ICAO code: #44CCD1
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 588 kmh
    Altitude: 2065 m
    Distance: 1.6 km
    Angle ∆: 52.1°
    Direction ->: ENE
    Track:
    tinyurl.com/292xyckr
    History:
    radarbox.com/data/mode-s/44CCD1
    Seen: 27x
    #TakeOff #BrusselsAirport

  3. Flight: #BEL2KZ
    Registration: OO-SFD
    ICAO code: #44CCC4
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 521 kmh
    Altitude: 1714 m
    Distance: 4.3 km
    Angle ∆: 21.5°
    Direction ->: ENE
    Track:
    tinyurl.com/29br7c8t
    History:
    radarbox.com/data/mode-s/44CCC4
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 181x
    #TakeOff #BrusselsAirport

  4. Flight: #BEL21W
    ICAO code: #44CCD0
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 504 kmh
    Altitude: 2339 m
    Distance: 0.5 km
    Angle ∆: 78.3°
    Direction ->: NE
    Track:
    tinyurl.com/29v4g5w6
    History:
    radarbox.com/data/mode-s/44CCD0
    Seen: 189x
    #TakeOff #BrusselsAirport

  5. Flight: #BEL21W
    ICAO code: #44CCD1
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 509 kmh
    Altitude: 1722 m
    Distance: 1.0 km
    Angle ∆: 60.7°
    Direction ->: ENE
    Track:
    tinyurl.com/22mram3h
    History:
    radarbox.com/data/mode-s/44CCD1
    Seen: 16x
    #TakeOff #BrusselsAirport

  6. Flight: #BEL2KZ
    Registration: OO-SFB
    ICAO code: #44CCC2
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 527 kmh
    Altitude: 2195 m
    Distance: 0.6 km
    Angle ∆: 73.7°
    Direction ->: NE
    Track:
    tinyurl.com/27yl8l3a
    History:
    radarbox.com/data/mode-s/44CCC2
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 183x
    #TakeOff #BrusselsAirport

  7. Flight: #BEL21W
    Registration: OO-SFC
    ICAO code: #44CCC3
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 518 kmh
    Altitude: 2134 m
    Distance: 1.9 km
    Angle ∆: 47.9°
    Direction ->: NE
    Track:
    tinyurl.com/yr94yyjb
    History:
    radarbox.com/data/mode-s/44CCC3
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 156x
    #TakeOff #BrusselsAirport

  8. Hey! I've been creating a #game #engine #framework in #vala

    Its ECS based, and its called Veggies (eat your veggies!). 🥦

    My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev

    The video is the well known bunny mark demo. Renders up to 16000 bunnies before being under 30 fps. Still needs a lot of optimization.

    I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs

  9. Hey! I've been creating a #game #engine #framework in #vala

    Its ECS based, and its called Veggies (eat your veggies!). 🥦

    My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev

    The video is the well known bunny mark demo. Renders up to 16000 bunnies before being under 30 fps. Still needs a lot of optimization.

    I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs

  10. Hey! I've been creating a #game #engine #framework in #vala

    Its ECS based, and its called Veggies (eat your veggies!). 🥦

    My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev

    The video is the well known bunny mark demo. Renders up to 16000 bunnies before being under 30 fps. Still needs a lot of optimization.

    I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs

  11. Hey! I've been creating a #game #engine #framework in #vala

    Its ECS based, and its called Veggies (eat your veggies!). 🥦

    My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev

    The video is the well known bunny mark demo. Renders up to 16000 bunnies before being under 30 fps. Still needs a lot of optimization.

    I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs

  12. Hey! I've been creating a #game #engine #framework in #vala

    Its ECS based, and its called Veggies (eat your veggies!). 🥦

    My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev

    The video is the well known bunny mark demo. Renders up to 16000 bunnies before being under 30 fps. Still needs a lot of optimization.

    I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs

  13. Flight: #BEL2KZ
    ICAO code: #44CCD0
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 569 kmh
    Altitude: 1554 m
    Distance: 1.6 km
    Angle ∆: 44.0°
    Direction ->: ENE
    Track:
    tinyurl.com/yrhhlc3f
    History:
    radarbox.com/data/mode-s/44CCD0
    Seen: 178x
    #TakeOff #BrusselsAirport

  14. Flight: #BEL2KZ
    ICAO code: #44CCD1
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 571 kmh
    Altitude: 1768 m
    Distance: 0.8 km
    Angle ∆: 65.5°
    Direction ->: ENE
    Track:
    tinyurl.com/27ud9klb
    History:
    radarbox.com/data/mode-s/44CCD1
    Seen: 10x
    #TakeOff #BrusselsAirport

  15. Flight: #BEL21W
    Registration: OO-SFB
    ICAO code: #44CCC2
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 494 kmh
    Altitude: 1996 m
    Distance: 4.7 km
    Angle ∆: 23.2°
    Direction ->: ENE
    Track:
    tinyurl.com/2yze8f7g
    History:
    radarbox.com/data/mode-s/44CCC2
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 172x
    #TakeOff #BrusselsAirport

  16. Flight: #BEL21W
    ICAO code: #44CCD0
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 525 kmh
    Altitude: 1905 m
    Distance: 1.0 km
    Angle ∆: 63.1°
    Direction ->: ENE
    Track:
    tinyurl.com/288yazgz
    History:
    radarbox.com/data/mode-s/44CCD0
    Seen: 168x
    #TakeOff #BrusselsAirport

  17. Flight: #BEL2KZ
    Registration: OO-SFX
    ICAO code: #44CCD8
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 530 kmh
    Altitude: 2499 m
    Distance: 0.8 km
    Angle ∆: 72.2°
    Direction ->: NE
    Track:
    tinyurl.com/28ouhr4y
    History:
    radarbox.com/data/mode-s/44CCD8
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 203x
    #TakeOff #BrusselsAirport

  18. Flight: #BEL21W
    ICAO code: #44CCD0
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 362 kmh
    Altitude: 533 m
    Distance: 4.7 km
    Angle ∆: 6.5°
    Direction ->: SSW
    Track:
    tinyurl.com/2244upa4
    History:
    radarbox.com/data/mode-s/44CCD0
    Seen: 166x
    #TakeOff #BrusselsAirport

  19. Flight: #BEL21W
    ICAO code: #44CCD0
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 449 kmh
    Altitude: 808 m
    Distance: 7.2 km
    Angle ∆: 6.4°
    Direction ->: ENE
    Track:
    tinyurl.com/2244upa4
    History:
    radarbox.com/data/mode-s/44CCD0
    Seen: 165x
    #TakeOff #BrusselsAirport

  20. Flight: #BEL21W
    Registration: OO-SFX
    ICAO code: #44CCD8
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 552 kmh
    Altitude: 1486 m
    Distance: 4.2 km
    Angle ∆: 19.6°
    Direction ->: ENE
    Track:
    tinyurl.com/2aae2dge
    History:
    radarbox.com/data/mode-s/44CCD8
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 198x
    #TakeOff #BrusselsAirport

  21. Flight: #BEL2KZ
    Registration: OO-SFJ
    ICAO code: #44CCCA
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 532 kmh
    Altitude: 2103 m
    Distance: 4.8 km
    Angle ∆: 23.5°
    Direction ->: ENE
    Track:
    tinyurl.com/245whwlx
    History:
    radarbox.com/data/mode-s/44CCCA
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 297x
    #TakeOff #BrusselsAirport

  22. Flight: #BEL21W
    Registration: OO-SFH
    ICAO code: #44CCC8
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 375 kmh
    Altitude: 564 m
    Distance: 4.3 km
    Angle ∆: 7.4°
    Direction ->: SSE
    Track:
    tinyurl.com/2899q2fa
    History:
    radarbox.com/data/mode-s/44CCC8
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 188x
    #TakeOff #BrusselsAirport

  23. Flight: #BEL21W
    Registration: OO-SFB
    ICAO code: #44CCC2
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 570 kmh
    Altitude: 1783 m
    Distance: 4.8 km
    Angle ∆: 20.3°
    Direction ->: ENE
    Track:
    tinyurl.com/24hmo7mf
    History:
    radarbox.com/data/mode-s/44CCC2
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 168x
    #TakeOff #BrusselsAirport

  24. Flight: #BEL2KZ
    Registration: OO-SFJ
    ICAO code: #44CCCA
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 548 kmh
    Altitude: 1356 m
    Distance: 3.9 km
    Angle ∆: 19.3°
    Direction ->: ENE
    Track:
    tinyurl.com/2ae8lly4
    History:
    radarbox.com/data/mode-s/44CCCA
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 295x
    #TakeOff #BrusselsAirport

  25. Flight: #BEL21W
    Registration: OO-SFH
    ICAO code: #44CCC8
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 557 kmh
    Altitude: 1989 m
    Distance: 1.0 km
    Angle ∆: 64.1°
    Direction ->: ENE
    Track:
    tinyurl.com/2aysh3z2
    History:
    radarbox.com/data/mode-s/44CCC8
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 185x
    #TakeOff #BrusselsAirport

  26. Flight: #BEL21W
    Registration: OO-SFB
    ICAO code: #44CCC2
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 570 kmh
    Altitude: 1669 m
    Distance: 4.3 km
    Angle ∆: 21.0°
    Direction ->: ENE
    Track:
    tinyurl.com/27cw3bug
    History:
    radarbox.com/data/mode-s/44CCC2
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 165x
    #TakeOff #BrusselsAirport

  27. A 2D-only C# engine built off of FNA? Radical! Murder Engine

    Game From Scratch has an overview (which is where I heard about it)

    #GameEngine #IndieDev #CSharp #FNA #MonoGame #GameDev

  28. A 2D-only C# engine built off of FNA? Radical! Murder Engine

    Game From Scratch has an overview (which is where I heard about it)

    #GameEngine #IndieDev #CSharp #FNA #MonoGame #GameDev

  29. A 2D-only C# engine built off of FNA? Radical! Murder Engine

    Game From Scratch has an overview (which is where I heard about it)

    #GameEngine #IndieDev #CSharp #FNA #MonoGame #GameDev

  30. A 2D-only C# engine built off of FNA? Radical! Murder Engine

    Game From Scratch has an overview (which is where I heard about it)

    #GameEngine #IndieDev #CSharp #FNA #MonoGame #GameDev

  31. A 2D-only C# engine built off of FNA? Radical! Murder Engine

    Game From Scratch has an overview (which is where I heard about it)

    #GameEngine #IndieDev #CSharp #FNA #MonoGame #GameDev

  32. Flight: #BEL21W
    Registration: OO-SFD
    ICAO code: #44CCC4
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 546 kmh
    Altitude: 983 m
    Distance: 2.7 km
    Angle ∆: 19.8°
    Direction ->: ENE
    Track:
    tinyurl.com/26o98c4g
    History:
    radarbox.com/data/mode-s/44CCC4
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 176x
    #TakeOff #BrusselsAirport

  33. Flight: #BEL21W
    Registration: OO-SFH
    ICAO code: #44CCC8
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 545 kmh
    Altitude: 2126 m
    Distance: 2.1 km
    Angle ∆: 45.5°
    Direction ->: ENE
    Track:
    tinyurl.com/25pof9p8
    History:
    radarbox.com/data/mode-s/44CCC8
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 184x
    #TakeOff #BrusselsAirport

  34. Flight: #BEL21W
    ICAO code: #44CCD0
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 288 kmh
    Altitude: 632 m
    Distance: 4.7 km
    Angle ∆: 7.7°
    Direction ->: SSW
    Track:
    tinyurl.com/2798me3g
    History:
    radarbox.com/data/mode-s/44CCD0
    Seen: 150x
    #TakeOff #BrusselsAirport

  35. Flight: #BEL21W
    Registration: OO-SFE
    ICAO code: #44CCC5
    Callsign: #BEELINE
    Operator: Brussels Airlines
    Type: AIRBUS A330-343X
    Country: 🇧🇪
    From: #BRU to #FNA
    Speed: 680 kmh
    Altitude: 1935 m
    Distance: 1.9 km
    Angle ∆: 45.1°
    Direction ->: ENE
    Track:
    tinyurl.com/23jgs2ml
    History:
    radarbox.com/data/mode-s/44CCC5
    flightradar24.com/data/aircraf
    Photos:
    jetphotos.com/photo/keyword/OO
    Seen: 173x
    #TakeOff #BrusselsAirport

  36. So, what's next?

    1. First, try to implement at least the snake demo.

    2. Second, try to find more samples for more APIs and try t make them work.

    3. Add docs, even simple ones with just links to the main SDL3 docs.

    4. Port the rest of the SDL3 libs into vapis. I think SDL_Image and SDL_mixer are ABI stable so I could do that.

    5. My secret plan with all fo this is to actually implement some frameworks, like #excaliburjs and especially #FNA into vala.

    Let's hope I can achieve all of this!

  37. So, what's next?

    1. First, try to implement at least the snake demo.

    2. Second, try to find more samples for more APIs and try t make them work.

    3. Add docs, even simple ones with just links to the main SDL3 docs.

    4. Port the rest of the SDL3 libs into vapis. I think SDL_Image and SDL_mixer are ABI stable so I could do that.

    5. My secret plan with all fo this is to actually implement some frameworks, like #excaliburjs and especially #FNA into vala.

    Let's hope I can achieve all of this!

  38. So, what's next?

    1. First, try to implement at least the snake demo.

    2. Second, try to find more samples for more APIs and try t make them work.

    3. Add docs, even simple ones with just links to the main SDL3 docs.

    4. Port the rest of the SDL3 libs into vapis. I think SDL_Image and SDL_mixer are ABI stable so I could do that.

    5. My secret plan with all fo this is to actually implement some frameworks, like #excaliburjs and especially #FNA into vala.

    Let's hope I can achieve all of this!

  39. So, what's next?

    1. First, try to implement at least the snake demo.

    2. Second, try to find more samples for more APIs and try t make them work.

    3. Add docs, even simple ones with just links to the main SDL3 docs.

    4. Port the rest of the SDL3 libs into vapis. I think SDL_Image and SDL_mixer are ABI stable so I could do that.

    5. My secret plan with all fo this is to actually implement some frameworks, like #excaliburjs and especially #FNA into vala.

    Let's hope I can achieve all of this!

  40. Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.

    Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.

    FNA 24.08
    github.com/FNA-XNA/FNA/release

    #linuxgaming #FNA #XNA

  41. Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.

    Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.

    FNA 24.08
    github.com/FNA-XNA/FNA/release

    #linuxgaming #FNA #XNA