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#fltk — Public Fediverse posts

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  1. to sum up my past two weeks on my personal projects (aka why I've gotten even less done than normal)

    #sdl3 #imgui #fltk #programming #indiedev #gamedev #tooldev

  2. You know, #FLTK has been good to me. I have a couple actually "complete" projects with FLTK.

    I just don't reach for it now that I'm targeting phones.

    I actually told a friend last week, "Hey, open this on a laptop or desktop, it won't make any sense on a little phone screen" and she got her tablet out.

    People are being born and dying without ever knowing real human-computer interfaces. Mice and keyboards relegated to a curiosity.

    It would be fine if they didn't need it, but ... 🧵

  3. FLinux is a Linux distribution with desktop environment entirely built in FLTK 1.3

    https://flinux-distro.sourceforge.io/

    .iso download is less than 50MB ! - 32bit only

    #linux #retroedge #fltk
  4. @thomasadam Not thrilled that a lot of the libraries are dropping support. I prefer cross platform options and dropping one backend means less portability to environments. I'm switching my own desktop to more lightweight GUI options like and . At least those support X11 for now. also supports X11 via SDL.

  5. Here's a list of some of the more lightweight editors for low resource computers and editors that work well for younger age groups:
    pulkomandy.tk/projects/GrafX2
    sourceforge.net/projects/lodep
    tuxpaint.org/
    rendera.sourceforge.net/
    mtpaint.sourceforge.net/
    mtpaint.sourceforge.net/#rgbPa
    Have a favorite lightweight graphics editor for low resources computers? Please share it.

  6. Today I learned there's a library for making FLTK programs with Rust. Here are some demos:

    github.com/fltk-rs/demos

    #FLTK #Rust #rustlang

  7. @lproven @theregister Iron Man, you have written a great article, I liked it a lot, to hear from this good, old toolkit. Thought that it was already dead, but it has survived all the years! So now one could test how XPP looks in HiDPI (and should it be renamed to WPP then?).

    I have added a comment to your article as a reminder to the good old times with #FLTK

    Thank you very much!

    #OpenPrinting #FLTK

  8. @lproven @theregister #FLTK helped me a lot to get what I am now. I used it (version 1.0.7) back in the year 2000, shortly after CUPS 1.0 came out, for my very first, own free software project, the X Printing Panel, a simple GUI print dialog, giving access to all pipes and whistles of the printers. With this I got invited to the big Linux show LinuxTag and there I got invited to work at MandrakeSoft in Paris ... I ended up leading #OpenPrinting ...

    cups.sourceforge.net/xpp/

  9. 🚀 FLTK 1.4 released!

    Wayland-Support, HiDPI-Unterstützung und neue Widgets wie Fl_Flex & Fl_Grid bringen frischen Wind für GUI-Entwicklung mit C++!

    linux-magazin.de/news/fltk-1-4

    #FLTK #Wayland

  10. 1.4.0 has been released! 🥳

    Among the long list of improvements, it includes proper support for High DPI displays which would improve how renders websites across different screens.

    It would take some time to port Dillo to FLTK 1.4.0, but it is worth the effort.

    fltk.org/articles.php?L1955

    github.com/fltk/fltk/blob/mast

  11. The upcoming 1.4.0 release brings a lot of improvements, but it will take some effort to adapt Dillo code and solve all issues. Finally we will have DPI independent font sizes! 😎

  12. Wondering if anyone's interested in for older systems like and ? I really liked the distribution based on and -x with FreeDOS. I know the lead developer of XFDOS is no longer active, but it would be nice to see some development continue on this project. Is anyone else besides me interested in this sort of thing?

  13. CW: software grumble

    Trying to compile an old Commodore PLUS4 emulator and #SCons is going on my "build systems I never wish to interact with" list, next to CMake, among others.
    Also, this unresolved #FLTK issue from 2009 (!!!) from is, well it's causing me some issues. fltk.org/str.php?L2180
    All other libraries this project uses are imported with pkg-config, except FLTK.
    Anyways, gonna rewrite the build script for #Meson. Seems easier than trying to debug SCons.

  14. Mainly focusing on time with family, but getting through the first few #godot intros.

    So much is generally familiar, but had a wonderful flash of smalltalk nostalgia seeing the description of the GUI running on the engine (side-eyed to you, #FLTK)

  15. Work in progress (eventually free or open source): a cross-platform flash card app written with and : github.com/fltk-rs/fltk-rs

    My main wish was being able to easily switch between files with cards, written in Markdown.

    Card management is more manual than e.g. Anki which I think I prefer (but it was also easier to implement 😀).