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#f2p — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #f2p, aggregated by home.social.

  1. I'm still behind the theory that paid games have better retention than free games.

    It's called «Sunk Cost Fallacy».

    #F2P games let players uninstall the game without guilt. However, gamers will feel like losing money if they don't play a game they paid a lot, like #Marathon.

    To me, Marathon real test will be when #CrimsonDesert releases in 13 days and counting.

    #Videogames #Gaming #Games #Sony #Bungie #Multiplayer #FPS #ExtractionShooter #PlayStationStudios

  2. Mobile gaming is global.
    Player behavior isn’t.

    In 2025 everyone plays daily on mobile, but how players discover games, stay engaged, and spend money still depends heavily on culture.

    🇺🇸🇬🇧 In the West:
    – fast installs
    – many games per week
    – ads and value bundles dominate

    🇯🇵🇰🇷 In the East:
    – fewer games
    – deeper loyalty
    – story, events, characters and exclusivity matter

    For indie developers, this is not trivia.
    It’s the difference between churn and longevity.

    I wrote a long-form, data-driven (and opinionated) analysis on how culture shapes mobile gaming in the US, UK, Japan, and South Korea — from discovery to monetization, from influencers to IP collaborations.

    👉 https://wardrome.com/global-mobile-gaming-trends-2025-east-meets-west-in-play-and-pay/

    #MobileGaming #IndieDev #GameDesign #GameMarketing #LiveOps #F2P #Wardrome
  3. I'm so pleased that #TheFirstDescendant player base has gone dry.

    From having 270K to 8K at best, representing a 97% decrease since almost a year when it launched 30th June 2024.

    Only 3% of the player base are either simps, bitches, or saudi princes.

    #Videogames #Gaming #Games #Nexon #Korea #PredatoryMonetisation #Freemium #F2P #PayToWin #P2W #Grinding

  4. Who would have thought that a fun and well made game would have good reviews.

    youtube.com/watch?v=JmxF6T4-eZw

    The problem is always reach. The live-service market is so saturated that unless your game is "The next big thing" and can sustain itself from day one, it will struggle.

    I hope that #Fragpunk does well on the market, but the same I said about #XDefiant and look how it went.

    #Videogames #Gaming #Games #FPS #Multiplayer #Shooter #HeroShooter #BadguitarStudio #F2P #FreeToPlay #Cyberpunk #

  5. #MechaBREAK looks like a total disappointment given by its Steam reviews:

    - You can only progress buying loot boxes
    - Grindy and with progression caps
    - Kernel Level AntiCheat
    - Sluggish than the videos
    - “Typical Chinese Freemium game”

    Yeah, I’m skipping this one for sure. I have better things to do than grinding mechas that doesn’t even exist.

    #Videogames #Gaming #Games #AmazingSeasunGames #Seasun #Kingsoft #China #Freemium #F2P #Mecha #Steam #Demo #Gacha #Lootbox #Lootboxes

  6. December 29, 2023 - Day 363 - NewPlay Bonus Review
    Total NewPlays: 394

    Game: Shatterline

    Platform: Steam
    Release Date: Sep 9, 2022
    Installation Date: Oct 9, 2022
    Unplayed: 446d (1y2m20d)
    Playtime: 24m

    Shatterline is a multiplayer F2P co-op PvE & PvP FPS with some roguelike & extraction shooter gameplay elements.

    Launching a F2P FPS into early access in 2022 was a huge risk in an already flooded market.

    Launching a F2P FPS in 2022 when your development headquarters are based in Kyiv, Ukraine? They don't make risk-management charts that big.

    The premise is interesting, and the intro is well done. Even the initial PvE tutorial level is great. The gameplay is smooth, and the UI is polished.

    However, the problem with F2P multiplayer shooters is that there are so many options available that a game has to present something that's utterly unique to rise above the crowd, and Shatterline doesn't quite deliver that.

    In this case, that's less my judgement of the game, and more that Steamcharts shows that the average players has gone down consistently every month since launch averaging 285 players per day over the last 30 days.

    No matter how good Shatterline's design and gameplay is, with a game that's primarily multiplayer, without the players, a game is pretty much doomed to failure.

    Unfortunately, as interesting as Shatterline's backstory is, and as nice as the gameplay is, I suspect Shatterline may follow in footprints of The Cycle: Frontier before too long.

    Shatterline is:

    3: OK

    #Shatterline #F2P #FPS #PvP #PvE #Multiplayer #Gaming #Project365ONG #Project365 #NewPlay

  7. #AgeOfEmpires 3 Definitive Edition just went #FreeToPlay! It's not the full version but there's a portion of the campaign and you can try out different civs each week.

    #AOE3 was a hidden gem if you ask me. A black sheep oftentimes considered to be in the shadows of its predecessor, #AOE2.

    I still think aoe2 is objectively better, but aoe3 is still a lot of fun and definitely worth checking out!

    I actually liked it more than #AOE4.

    #RTS #RTSGames #RealTimeStrategy #games #videogames #F2P

  8. ..hi, another week of pardofelis showcase on finality elysian realm ..this time with f2p event stigma (equivalent to robert peary) ..tho this isnt the luckiest run i had, i hope its a good reference on getting all the rewards on er :mastolove:

    youtube.com/watch?v=J73_U-Kn9T

    art by : [皇城雨]

    #hoyoverse #honkai #honkaiimpact #pardofelis #f2p #freetoplay #finality #elysianrealm #cat #anime #games #android #gaming #casual #gamers

  9. Yeah, I think I've reached the #Free2Play ceiling in #MarioKartTour for now...

    I need to gain weekly ranking tiers to clear this challenge, but last week I went down one tier, and this week I'm stuck at 24.

    And if I look at the drivers, karts and flyers used by my opponents, I don't think it's as much a matter of skill, but rather of purchases…

    mastodon.social/media/dZKxTdpC
    mastodon.social/media/u5S-x-lQ
    mastodon.social/media/tjVm6AM6
    mastodon.social/media/aLJKag1a

    #AndroidGaming #f2p #pay2win #mobileGaming #p2w