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#everhood — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #everhood, aggregated by home.social.

  1. The soundtrack is also 40% off but it is still 11.50$ (CAD). Usually I get them if they are like 2-5$.

    But I am hoping to at least contribute a little to there being an Everhood 3.

    I am glad these games exist for me to play them. I love music, and rhythm games my entire life.

    Thanks #Everhood #Everhood2

  2. Retrospective of #Everhood by the developers themselves, it gives great insight of what happened during the development of both games

    youtube.com/watch?v=HJee9WKlo9w

    #gaming #videogames #indiegaming

  3. Retrospective of #Everhood by the developers themselves, it gives great insight of what happened during the development of both games

    youtube.com/watch?v=HJee9WKlo9w

    #gaming #videogames #indiegaming

  4. Recently finished Everhood!

    It's a really cool RPG! I can see the Undertale similarities now. The music is banger, the overarching story is pretty interesting, and the humour is great. It's full of that "absurd indie RPG" energy.

    The combat gameplay is something I've never seen before. The battle field consists of 5 vertical lanes that your character can move between and jump on. Enemies create vertically-descending bullets on these 5 lanes according to the rhythm of the music, which is an idea for a game that I've had for ages, actually, so I'm happy to finally see someone turn it into reality! There's a lot of ways you can twist the gameplay to keep it fresh, and boy did the devs keep it fresh throughout the entire game. I love it!

    Though, I really wish people didn't call Everhood "Undertale if it was a rhythm game", because it is not a rhythm game at all. You don't do anything to the rhythm of the music. It's enemy attacks that are created according to music. Hell, Geometry Dash is closer to being a rhythm game.


    #gaming #everhood
  5. Finished #Everhood #ScruffyReviews

    3/5
    - Big fan of the humor in the first half of the game, tone in 2nd half is weirdly grim and too edgy out of mostly nowhere
    - Love most of the early tracks especially, but the fact projectiles spawning are timed with music instead of when you need to dodge them makes it harder and less satisfying
    - Difficulty spikes weirdly and randomly across dodgemup tracks (Some are absurdly hard and lots you wonder why you'd bother moving from your current lane)
    - Twist added to the gameplay in second half and core gameplay overstays its welcome a bit
    - The backtracking is rough if like me you took a longass big break basically at the halfway point and forgot the map

    Think I liked it enough to buy the sequel but not at full price and not until I beat the rest of [CHAPTER 3 AND 4 OF THAT GAME WHICH CAME OUT TODAY WTFFFFF]

  6. Finished #Everhood #ScruffyReviews

    3/5
    - Big fan of the humor in the first half of the game, tone in 2nd half is weirdly grim and too edgy out of mostly nowhere
    - Love most of the early tracks especially, but the fact projectiles spawning are timed with music instead of when you need to dodge them makes it harder and less satisfying
    - Difficulty spikes weirdly and randomly across dodgemup tracks (Some are absurdly hard and lots you wonder why you'd bother moving from your current lane)
    - Twist added to the gameplay in second half and core gameplay overstays its welcome a bit
    - The backtracking is rough if like me you took a longass big break basically at the halfway point and forgot the map

    Think I liked it enough to buy the sequel but not at full price and not until I beat the rest of [CHAPTER 3 AND 4 OF THAT GAME WHICH CAME OUT TODAY WTFFFFF]

  7. Every year I like to do a top 10 games I liked this year (Regardless of when they released)

    Here's that #scruffyGOTYtop10 for 2024

    10. #Everhood

    Beaten : No
    Time played so far : 3h

    Weird funny random vibes and kind of undertal-y humor but not as actively cracking jokes, more just curiousity-fueling random and some intriguing nonsensical strange vibes

    Guitar hero but dodgem up instead, novelty with great beats electro music

    #gamerecommendations #indiegames #indiegame

  8. Every year I like to do a top 10 games I liked this year (Regardless of when they released)

    Here's that #scruffyGOTYtop10 for 2024

    10. #Everhood

    Beaten : No
    Time played so far : 3h

    Weird funny random vibes and kind of undertal-y humor but not as actively cracking jokes, more just curiousity-fueling random and some intriguing nonsensical strange vibes

    Guitar hero but dodgem up instead, novelty with great beats electro music

    #gamerecommendations

  9. Every year I like to do a top 10 games I liked this year (Regardless of when they released)

    Here's that #scruffyGOTYtop10 for 2024

    10. #Everhood

    Beaten : No
    Time played so far : 3h

    Weird funny random vibes and kind of undertal-y humor but not as actively cracking jokes, more just curiousity-fueling random and some intriguing nonsensical strange vibes

    Guitar hero but dodgem up instead, novelty with great beats electro music

    #gamerecommendations #indiegames #indiegame

  10. March 15, 2024 - Day 440 - NewPlay Review
    Total NewPlays: 475

    Game: Everhood

    Platform: Steam
    Released: Mar 4, 2021
    Installed: Aug 4, 2022
    Unplayed: 588d (1y7m11d)
    Playtime: 18m

    Everhood is a pixel-art adventure RPG rhythm game mashup.

    While it's an incredibly self-aware game that revels in its own weirdness, it effectively gates that weirdness off by the use of the rhythm game sections.

    To progress in the game, you need to beat various characters in rhythm games, a la Rock Band, Guitar Hero, or Beatstar.

    With one slightly, and incredibly frustrating difference. Instead of having to hit the marks on the beat, each rhythm section gives you five columns where you need to dodge pulses coming from the boss of the moment.

    Even on the easiest level, I found myself frantically mashing the arrow keys and dying continuously.

    Which means restarting the battle. Over and over.

    I finally quit in frustration after 15 minutes, just to find I'd only been playing for 10 minutes.

    I went back into the game, and found that if I stayed in the centre column, and mashed the up button with just the right timing, and no dodge attempts, I could manage to beat the *first* rhythm game.

    A few minutes later the second rhythm game sent me back to the escape key to quit out.

    While it seems like a fun game is somewhere in Everhood, am I going to go back and try to find it?

    1: Nope

    #Everhood #PixelArt #RPG #Rhythm #Gaming #ProjectONG

  11. March 15, 2024 - Day 440 - NewPlay Review
    Total NewPlays: 475

    Game: Everhood

    Platform: Steam
    Released: Mar 4, 2021
    Installed: Aug 4, 2022
    Unplayed: 588d (1y7m11d)
    Playtime: 18m

    Everhood is a pixel-art adventure RPG rhythm game mashup.

    While it's an incredibly self-aware game that revels in its own weirdness, it effectively gates that weirdness off by the use of the rhythm game sections.

    To progress in the game, you need to beat various characters in rhythm games, a la Rock Band, Guitar Hero, or Beatstar.

    With one slightly, and incredibly frustrating difference. Instead of having to hit the marks on the beat, each rhythm section gives you five columns where you need to dodge pulses coming from the boss of the moment.

    Even on the easiest level, I found myself frantically mashing the arrow keys and dying continuously.

    Which means restarting the battle. Over and over.

    I finally quit in frustration after 15 minutes, just to find I'd only been playing for 10 minutes.

    I went back into the game, and found that if I stayed in the centre column, and mashed the up button with just the right timing, and no dodge attempts, I could manage to beat the *first* rhythm game.

    A few minutes later the second rhythm game sent me back to the escape key to quit out.

    While it seems like a fun game is somewhere in Everhood, am I going to go back and try to find it?

    1: Nope

    #Everhood #PixelArt #RPG #Rhythm #Gaming #ProjectONG

  12. We're back onto Everhood tonight! I still have to defeat the Developer Gnomes and they're hard!

    I owe it to this game to see these guys beaten and complete the final ending after!

    We're going live in 30min! twitch.tv/farniro #Everhood

  13. Started playing #Everhood, what an incredibly wild game! It's somewhat favorably compared to #Undertale, but kind of builds on an opposite thesis and almost acts as a critique.

    The main method of "fighting" is a rhythm game similar to Dance Dance Revolution or Guitar Hero. The music and visual effects are amazing.

    everhoodgame.com/