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#encarta — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #encarta, aggregated by home.social.

  1. Omigosh, I think I've just invented a completely new #HTML / #CSS technique! :O

    How do I explain this? HTML/CSS has popovers now -- if you add a `popover` attribute to an element, it gets hidden by default and any `<button>` or `<input>` (oddly, *only* those elements allowed) that points to it with `popovertarget` will make the popover appear.

    Nice, but now you have two elements -- the thing you click, and the popover that appears.

    I wanted to make the image thumbnail on the left, open an expanded version when clicked on. Two elements, right? The one in the sidebar, and a copy for the big popover. Two copies of the image, two copies of the text.

    I discovered how to make an element popover itself.

    Ah, but that tiny image in the sidebar isn't going to do when you expand it to fill the screen, no?

    By using a `srcset` attribute, you can have multiple images that are chosen based on the size of the element...

    ```html
    <img srcset="
    pages/images/tower-of-balal-1-thumb.jpg 320w,
    pages/images/tower-of-balal-1.jpg 1929w
    " />
    ```

    In the screenshots, you are looking at the *same* `<figure>` element as in the sidebar popped out to fill the screen. All in HTML / CSS. No #javascript!

    This is probably a *big deal* to those who understand what it means.

    -- edit: I am coining the term "CSS mipmap" to describe this image technique of creating a pop-out / lightbox with a shared image element -- #cssmipmap

    #webdev #programming #encarta #retrocomputing

  2. Omigosh, I think I've just invented a completely new #HTML / #CSS technique! :O

    How do I explain this? HTML/CSS has popovers now -- if you add a `popover` attribute to an element, it gets hidden by default and any `<button>` or `<input>` (oddly, *only* those elements allowed) that points to it with `popovertarget` will make the popover appear.

    Nice, but now you have two elements -- the thing you click, and the popover that appears.

    I wanted to make the image thumbnail on the left, open an expanded version when clicked on. Two elements, right? The one in the sidebar, and a copy for the big popover. Two copies of the image, two copies of the text.

    I discovered how to make an element popover itself.

    Ah, but that tiny image in the sidebar isn't going to do when you expand it to fill the screen, no?

    By using a `srcset` attribute, you can have multiple images that are chosen based on the size of the element...

    ```html
    <img srcset="
    pages/images/tower-of-balal-1-thumb.jpg 320w,
    pages/images/tower-of-balal-1.jpg 1929w
    " />
    ```

    In the screenshots, you are looking at the *same* `<figure>` element as in the sidebar popped out to fill the screen. All in HTML / CSS. No #javascript!

    This is probably a *big deal* to those who understand what it means.

    -- edit: I am coining the term "CSS mipmap" to describe this image technique of creating a pop-out / lightbox with a shared image element -- #cssmipmap

    #webdev #programming #encarta #retrocomputing

  3. Omigosh, I think I've just invented a completely new #HTML / #CSS technique! :O

    How do I explain this? HTML/CSS has popovers now -- if you add a `popover` attribute to an element, it gets hidden by default and any `<button>` or `<input>` (oddly, *only* those elements allowed) that points to it with `popovertarget` will make the popover appear.

    Nice, but now you have two elements -- the thing you click, and the popover that appears.

    I wanted to make the image thumbnail on the left, open an expanded version when clicked on. Two elements, right? The one in the sidebar, and a copy for the big popover. Two copies of the image, two copies of the text.

    I discovered how to make an element popover itself.

    Ah, but that tiny image in the sidebar isn't going to do when you expand it to fill the screen, no?

    By using a `srcset` attribute, you can have multiple images that are chosen based on the size of the element...

    ```html
    <img srcset="
    pages/images/tower-of-balal-1-thumb.jpg 320w,
    pages/images/tower-of-balal-1.jpg 1929w
    " />
    ```

    In the screenshots, you are looking at the *same* `<figure>` element as in the sidebar popped out to fill the screen. All in HTML / CSS. No #javascript!

    This is probably a *big deal* to those who understand what it means.

    -- edit: I am coining the term "CSS mipmap" to describe this image technique of creating a pop-out / lightbox with a shared image element -- #cssmipmap

    #webdev #programming #encarta #retrocomputing

  4. Omigosh, I think I've just invented a completely new #HTML / #CSS technique! :O

    How do I explain this? HTML/CSS has popovers now -- if you add a `popover` attribute to an element, it gets hidden by default and any `<button>` or `<input>` (oddly, *only* those elements allowed) that points to it with `popovertarget` will make the popover appear.

    Nice, but now you have two elements -- the thing you click, and the popover that appears.

    I wanted to make the image thumbnail on the left, open an expanded version when clicked on. Two elements, right? The one in the sidebar, and a copy for the big popover. Two copies of the image, two copies of the text.

    I discovered how to make an element popover itself.

    Ah, but that tiny image in the sidebar isn't going to do when you expand it to fill the screen, no?

    By using a `srcset` attribute, you can have multiple images that are chosen based on the size of the element...

    ```html
    <img srcset="
    pages/images/tower-of-balal-1-thumb.jpg 320w,
    pages/images/tower-of-balal-1.jpg 1929w
    " />
    ```

    In the screenshots, you are looking at the *same* `<figure>` element as in the sidebar popped out to fill the screen. All in HTML / CSS. No #javascript!

    This is probably a *big deal* to those who understand what it means.

    -- edit: I am coining the term "CSS mipmap" to describe this image technique of creating a pop-out / lightbox with a shared image element -- #cssmipmap

    #webdev #programming #encarta #retrocomputing

  5. Omigosh, I think I've just invented a completely new #HTML / #CSS technique! :O

    How do I explain this? HTML/CSS has popovers now -- if you add a `popover` attribute to an element, it gets hidden by default and any `<button>` or `<input>` (oddly, *only* those elements allowed) that points to it with `popovertarget` will make the popover appear.

    Nice, but now you have two elements -- the thing you click, and the popover that appears.

    I wanted to make the image thumbnail on the left, open an expanded version when clicked on. Two elements, right? The one in the sidebar, and a copy for the big popover. Two copies of the image, two copies of the text.

    I discovered how to make an element popover itself.

    Ah, but that tiny image in the sidebar isn't going to do when you expand it to fill the screen, no?

    By using a `srcset` attribute, you can have multiple images that are chosen based on the size of the element...

    ```html
    <img srcset="
    pages/images/tower-of-balal-1-thumb.jpg 320w,
    pages/images/tower-of-balal-1.jpg 1929w
    " />
    ```

    In the screenshots, you are looking at the *same* `<figure>` element as in the sidebar popped out to fill the screen. All in HTML / CSS. No #javascript!

    This is probably a *big deal* to those who understand what it means.

    -- edit: I am coining the term "CSS mipmap" to describe this image technique of creating a pop-out / lightbox with a shared image element -- #cssmipmap

    #webdev #programming #encarta #retrocomputing

  6. Okay, now we're getting somewhere.

    Yes, I absolutely am going to plunder the public domain, yarr.

    #worldglass #encarta #retrocomputing #html #css

  7. Okay, now we're getting somewhere.

    Yes, I absolutely am going to plunder the public domain, yarr.

    #worldglass #encarta #retrocomputing #html #css

  8. Okay, now we're getting somewhere.

    Yes, I absolutely am going to plunder the public domain, yarr.

    #worldglass #encarta #retrocomputing #html #css

  9. Okay, now we're getting somewhere.

    Yes, I absolutely am going to plunder the public domain, yarr.

    #worldglass #encarta #retrocomputing #html #css

  10. Okay, now we're getting somewhere.

    Yes, I absolutely am going to plunder the public domain, yarr.

    #worldglass #encarta #retrocomputing #html #css

  11. I'm not certain about the background watermark. It _is_ on brand though.

    Where did I get it? It's Clipart.

    No, not "I googled 'clipart'" Clipart,
    _actual Clipart_.

    #worldglass #encarta #retrocomputing #webdev #html #css

  12. I'm not certain about the background watermark. It _is_ on brand though.

    Where did I get it? It's Clipart.

    No, not "I googled 'clipart'" Clipart,
    _actual Clipart_.

    #worldglass #encarta #retrocomputing #webdev #html #css

  13. I'm not certain about the background watermark. It _is_ on brand though.

    Where did I get it? It's Clipart.

    No, not "I googled 'clipart'" Clipart,
    _actual Clipart_.

    #worldglass #encarta #retrocomputing #webdev #html #css

  14. I'm not certain about the background watermark. It _is_ on brand though.

    Where did I get it? It's Clipart.

    No, not "I googled 'clipart'" Clipart,
    _actual Clipart_.

    #worldglass #encarta #retrocomputing #webdev #html #css

  15. I'm not certain about the background watermark. It _is_ on brand though.

    Where did I get it? It's Clipart.

    No, not "I googled 'clipart'" Clipart,
    _actual Clipart_.

    #worldglass #encarta #retrocomputing #webdev #html #css

  16. Unless you were largely cognisant during the late 90s, it's very hard to get across to you just _how_ bristling with positive energy computing was back then, just **look** at this opening screen, it screams "ARE YOU READY TO LEARN MOTHERF*CKER?!".

    It has dolphins, in the clouds. How many smartphone apps welcome you with dolphins in clouds?

    #encarta #90s #retrocomputing

  17. Unless you were largely cognisant during the late 90s, it's very hard to get across to you just _how_ bristling with positive energy computing was back then, just **look** at this opening screen, it screams "ARE YOU READY TO LEARN MOTHERF*CKER?!".

    It has dolphins, in the clouds. How many smartphone apps welcome you with dolphins in clouds?

    #encarta #90s #retrocomputing

  18. Unless you were largely cognisant during the late 90s, it's very hard to get across to you just _how_ bristling with positive energy computing was back then, just **look** at this opening screen, it screams "ARE YOU READY TO LEARN MOTHERF*CKER?!".

    It has dolphins, in the clouds. How many smartphone apps welcome you with dolphins in clouds?

    #encarta #90s #retrocomputing

  19. Unless you were largely cognisant during the late 90s, it's very hard to get across to you just _how_ bristling with positive energy computing was back then, just **look** at this opening screen, it screams "ARE YOU READY TO LEARN MOTHERF*CKER?!".

    It has dolphins, in the clouds. How many smartphone apps welcome you with dolphins in clouds?

    #encarta #90s #retrocomputing

  20. Unless you were largely cognisant during the late 90s, it's very hard to get across to you just _how_ bristling with positive energy computing was back then, just **look** at this opening screen, it screams "ARE YOU READY TO LEARN MOTHERF*CKER?!".

    It has dolphins, in the clouds. How many smartphone apps welcome you with dolphins in clouds?

    #encarta #90s #retrocomputing

  21. The time period the story is set in is only 2'000 years after the first civilisations had formed, but given that they live in a desert world inside an hour-glass the size of Earth, it's fair to assume they'll have computers in the distant future (plenty of silicon available), and when they do, there will be #Encarta!

    Just a quick mockup of a website for my book based on Encarta 96 since making an encyclopedia of the story world is something I'm considering.

    5KB of HTML+#CSS, no JS, noAI

    Get the book free as a PDF/epub here:
    camendesign.com/nomad

    #worldglass #webdev #retrocomputing

  22. The time period the story is set in is only 2'000 years after the first civilisations had formed, but given that they live in a desert world inside an hour-glass the size of Earth, it's fair to assume they'll have computers in the distant future (plenty of silicon available), and when they do, there will be #Encarta!

    Just a quick mockup of a website for my book based on Encarta 96 since making an encyclopedia of the story world is something I'm considering.

    5KB of HTML+#CSS, no JS, noAI

    Get the book free as a PDF/epub here:
    camendesign.com/nomad

    #worldglass #webdev #retrocomputing

  23. The time period the story is set in is only 2'000 years after the first civilisations had formed, but given that they live in a desert world inside an hour-glass the size of Earth, it's fair to assume they'll have computers in the distant future (plenty of silicon available), and when they do, there will be #Encarta!

    Just a quick mockup of a website for my book based on Encarta 96 since making an encyclopedia of the story world is something I'm considering.

    5KB of HTML+#CSS, no JS, noAI

    Get the book free as a PDF/epub here:
    camendesign.com/nomad

    #worldglass #webdev #retrocomputing

  24. The time period the story is set in is only 2'000 years after the first civilisations had formed, but given that they live in a desert world inside an hour-glass the size of Earth, it's fair to assume they'll have computers in the distant future (plenty of silicon available), and when they do, there will be #Encarta!

    Just a quick mockup of a website for my book based on Encarta 96 since making an encyclopedia of the story world is something I'm considering.

    5KB of HTML+#CSS, no JS, noAI

    Get the book free as a PDF/epub here:
    camendesign.com/nomad

    #worldglass #webdev #retrocomputing

  25. The time period the story is set in is only 2'000 years after the first civilisations had formed, but given that they live in a desert world inside an hour-glass the size of Earth, it's fair to assume they'll have computers in the distant future (plenty of silicon available), and when they do, there will be #Encarta!

    Just a quick mockup of a website for my book based on Encarta 96 since making an encyclopedia of the story world is something I'm considering.

    5KB of HTML+#CSS, no JS, noAI

    Get the book free as a PDF/epub here:
    camendesign.com/nomad

    #worldglass #webdev #retrocomputing

  26. a roundtable with several developers who worked on the MS Encarta cd-rom encyclopedias. it's surprisingly in-depth about what it was like trying to cram a bookshelf onto a single disc in the 90s. you can tell they really loved working on it.

    part 1:
    learn.microsoft.com/en-us/show

    part 2:
    learn.microsoft.com/en-us/show

    #multimedia #encarta #softwareHistory #history

  27. a roundtable with several developers who worked on the MS Encarta cd-rom encyclopedias. it's surprisingly in-depth about what it was like trying to cram a bookshelf onto a single disc in the 90s. you can tell they really loved working on it.

    part 1:
    learn.microsoft.com/en-us/show

    part 2:
    learn.microsoft.com/en-us/show

    #multimedia #encarta #softwareHistory #history

  28. a roundtable with several developers who worked on the MS Encarta cd-rom encyclopedias. it's surprisingly in-depth about what it was like trying to cram a bookshelf onto a single disc in the 90s. you can tell they really loved working on it.

    part 1:
    learn.microsoft.com/en-us/show

    part 2:
    learn.microsoft.com/en-us/show

    #multimedia #encarta #softwareHistory #history

  29. a roundtable with several developers who worked on the MS Encarta cd-rom encyclopedias. it's surprisingly in-depth about what it was like trying to cram a bookshelf onto a single disc in the 90s. you can tell they really loved working on it.

    part 1:
    learn.microsoft.com/en-us/show

    part 2:
    learn.microsoft.com/en-us/show

    #multimedia #encarta #softwareHistory #history

  30. a roundtable with several developers who worked on the MS Encarta cd-rom encyclopedias. it's surprisingly in-depth about what it was like trying to cram a bookshelf onto a single disc in the 90s. you can tell they really loved working on it.

    part 1:
    learn.microsoft.com/en-us/show

    part 2:
    learn.microsoft.com/en-us/show

    #multimedia #encarta #softwareHistory #history

  31. Кто-нибудь пользовался Microsoft #Encarta ?
    Кто-нибудь вообще в курсе, что это?

    😉