#empyrion — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #empyrion, aggregated by home.social.
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There's only even one other #gamer here likely to care, but I'm planning some rigorously consistent changes to the #drills in #Empyrion, after experiments a couple days ago revealed some unexploited opportunities to make them behave better for casual solo play. I've now made a spreadsheet that I'm going to use to keep the characteristics consistent and progressive across the different tools. Not touching the vehicular drills just yet....
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There's only even one other #gamer here likely to care, but I'm planning some rigorously consistent changes to the #drills in #Empyrion, after experiments a couple days ago revealed some unexploited opportunities to make them behave better for casual solo play. I've now made a spreadsheet that I'm going to use to keep the characteristics consistent and progressive across the different tools. Not touching the vehicular drills just yet....
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There's only even one other #gamer here likely to care, but I'm planning some rigorously consistent changes to the #drills in #Empyrion, after experiments a couple days ago revealed some unexploited opportunities to make them behave better for casual solo play. I've now made a spreadsheet that I'm going to use to keep the characteristics consistent and progressive across the different tools. Not touching the vehicular drills just yet....
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There's only even one other #gamer here likely to care, but I'm planning some rigorously consistent changes to the #drills in #Empyrion, after experiments a couple days ago revealed some unexploited opportunities to make them behave better for casual solo play. I've now made a spreadsheet that I'm going to use to keep the characteristics consistent and progressive across the different tools. Not touching the vehicular drills just yet....
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There's only even one other #gamer here likely to care, but I'm planning some rigorously consistent changes to the #drills in #Empyrion, after experiments a couple days ago revealed some unexploited opportunities to make them behave better for casual solo play. I've now made a spreadsheet that I'm going to use to keep the characteristics consistent and progressive across the different tools. Not touching the vehicular drills just yet....
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so, ich glaub ich zock mal wieder #empyrion
glaub ich starte auch ein neues universum, hab jetzt irgend 2 oder 3 jahre nicht mehr gespielt und hab irgendwie keinen bock die alte map zu reaktivieren -
so, ich glaub ich zock mal wieder #empyrion
glaub ich starte auch ein neues universum, hab jetzt irgend 2 oder 3 jahre nicht mehr gespielt und hab irgendwie keinen bock die alte map zu reaktivieren -
so, ich glaub ich zock mal wieder #empyrion
glaub ich starte auch ein neues universum, hab jetzt irgend 2 oder 3 jahre nicht mehr gespielt und hab irgendwie keinen bock die alte map zu reaktivieren -
so, ich glaub ich zock mal wieder #empyrion
glaub ich starte auch ein neues universum, hab jetzt irgend 2 oder 3 jahre nicht mehr gespielt und hab irgendwie keinen bock die alte map zu reaktivieren -
so, ich glaub ich zock mal wieder #empyrion
glaub ich starte auch ein neues universum, hab jetzt irgend 2 oder 3 jahre nicht mehr gespielt und hab irgendwie keinen bock die alte map zu reaktivieren -
Today is a day spent among the asteroids, sucking up minerals. I especially need the pentaxid to maintain my delusional warp bubble. Nary a pesky drone to swat, nobody laying claim to what I want.
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Today is a day spent among the asteroids, sucking up minerals. I especially need the pentaxid to maintain my delusional warp bubble. Nary a pesky drone to swat, nobody laying claim to what I want.
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Today is a day spent among the asteroids, sucking up minerals. I especially need the pentaxid to maintain my delusional warp bubble. Nary a pesky drone to swat, nobody laying claim to what I want.
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Today is a day spent among the asteroids, sucking up minerals. I especially need the pentaxid to maintain my delusional warp bubble. Nary a pesky drone to swat, nobody laying claim to what I want.
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Today is a day spent among the asteroids, sucking up minerals. I especially need the pentaxid to maintain my delusional warp bubble. Nary a pesky drone to swat, nobody laying claim to what I want.
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#Empyrion looks better, but it also doesn't feel like the same game.
At least they got rid of that bloody horrible motorbike and replace it with a hoverbike that suffers from pinball characteristics when colliding with ANYTHING in the game world, not sure it's better, but it's faster. #gaming #SurvivalGaming
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#Empyrion looks better, but it also doesn't feel like the same game.
At least they got rid of that bloody horrible motorbike and replace it with a hoverbike that suffers from pinball characteristics when colliding with ANYTHING in the game world, not sure it's better, but it's faster. #gaming #SurvivalGaming
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#Empyrion looks better, but it also doesn't feel like the same game.
At least they got rid of that bloody horrible motorbike and replace it with a hoverbike that suffers from pinball characteristics when colliding with ANYTHING in the game world, not sure it's better, but it's faster. #gaming #SurvivalGaming
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#Empyrion looks better, but it also doesn't feel like the same game.
At least they got rid of that bloody horrible motorbike and replace it with a hoverbike that suffers from pinball characteristics when colliding with ANYTHING in the game world, not sure it's better, but it's faster. #gaming #SurvivalGaming
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Likely no one else here plays #Empyrion? I've modded the game for the last 6 years or so. Today I finally added some objects to the game that I've thought it needed for quite some time. The only reason I can do it is because they're derivative of existing ones. It added some missing functionality that I wanted, though.
I wish that I could mod #Valheim directly as well, rather than being dependent on others, but mods for that game are full code, not data structures. Though I have strong programming ability and the MIND for it, what I lack is the MEMORY for it. It's impossible to write serious code unless you can remember the wealth of details that I cannot. Cheat sheets and reference materials aren't a substitute.
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Likely no one else here plays #Empyrion? I've modded the game for the last 6 years or so. Today I finally added some objects to the game that I've thought it needed for quite some time. The only reason I can do it is because they're derivative of existing ones. It added some missing functionality that I wanted, though.
I wish that I could mod #Valheim directly as well, rather than being dependent on others, but mods for that game are full code, not data structures. Though I have strong programming ability and the MIND for it, what I lack is the MEMORY for it. It's impossible to write serious code unless you can remember the wealth of details that I cannot. Cheat sheets and reference materials aren't a substitute.
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Likely no one else here plays #Empyrion? I've modded the game for the last 6 years or so. Today I finally added some objects to the game that I've thought it needed for quite some time. The only reason I can do it is because they're derivative of existing ones. It added some missing functionality that I wanted, though.
I wish that I could mod #Valheim directly as well, rather than being dependent on others, but mods for that game are full code, not data structures. Though I have strong programming ability and the MIND for it, what I lack is the MEMORY for it. It's impossible to write serious code unless you can remember the wealth of details that I cannot. Cheat sheets and reference materials aren't a substitute.
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Likely no one else here plays #Empyrion? I've modded the game for the last 6 years or so. Today I finally added some objects to the game that I've thought it needed for quite some time. The only reason I can do it is because they're derivative of existing ones. It added some missing functionality that I wanted, though.
I wish that I could mod #Valheim directly as well, rather than being dependent on others, but mods for that game are full code, not data structures. Though I have strong programming ability and the MIND for it, what I lack is the MEMORY for it. It's impossible to write serious code unless you can remember the wealth of details that I cannot. Cheat sheets and reference materials aren't a substitute.
-
Likely no one else here plays #Empyrion? I've modded the game for the last 6 years or so. Today I finally added some objects to the game that I've thought it needed for quite some time. The only reason I can do it is because they're derivative of existing ones. It added some missing functionality that I wanted, though.
I wish that I could mod #Valheim directly as well, rather than being dependent on others, but mods for that game are full code, not data structures. Though I have strong programming ability and the MIND for it, what I lack is the MEMORY for it. It's impossible to write serious code unless you can remember the wealth of details that I cannot. Cheat sheets and reference materials aren't a substitute.
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As I'm starting a new SciFy project, but don't have much to show yet - for this #ScreenshotSaturday a small blast from the past: a futuristic food processor / cooking station game ready model. I made it for Reforged Eden mod for Empyrion Galactic Survival.
#gamedev #3DArt #hardsurface #scifi #GameAssets #IndieDev #ScienceFiction #Empyrion #3DModeling #IndieGame
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As I'm starting a new SciFy project, but don't have much to show yet - for this #ScreenshotSaturday a small blast from the past: a futuristic food processor / cooking station game ready model. I made it for Reforged Eden mod for Empyrion Galactic Survival.
#gamedev #3DArt #hardsurface #scifi #GameAssets #IndieDev #ScienceFiction #Empyrion #3DModeling #IndieGame
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As I'm starting a new SciFy project, but don't have much to show yet - for this #ScreenshotSaturday a small blast from the past: a futuristic food processor / cooking station game ready model. I made it for Reforged Eden mod for Empyrion Galactic Survival.
#gamedev #3DArt #hardsurface #scifi #GameAssets #IndieDev #ScienceFiction #Empyrion #3DModeling #IndieGame
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As I'm starting a new SciFy project, but don't have much to show yet - for this #ScreenshotSaturday a small blast from the past: a futuristic food processor / cooking station game ready model. I made it for Reforged Eden mod for Empyrion Galactic Survival.
#gamedev #3DArt #hardsurface #scifi #GameAssets #IndieDev #ScienceFiction #Empyrion #3DModeling #IndieGame
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As I'm starting a new SciFy project, but don't have much to show yet - for this #ScreenshotSaturday a small blast from the past: a futuristic food processor / cooking station game ready model. I made it for Reforged Eden mod for Empyrion Galactic Survival.
#gamedev #3DArt #hardsurface #scifi #GameAssets #IndieDev #ScienceFiction #Empyrion #3DModeling #IndieGame
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Do you recall how shows like #Stargate: Atlantis would have areas that would #progressively #illuminate in response to characters? I play a game called #Empyrion: Galactic Survival that allows designing ships and other structures. I'd posited replicating that effect in the game, but now I've actually done it on a limited scale and it's wonderful. No more shall I pass through doors and have opposing areas go fully light and dark all at once!
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Do you recall how shows like #Stargate: Atlantis would have areas that would #progressively #illuminate in response to characters? I play a game called #Empyrion: Galactic Survival that allows designing ships and other structures. I'd posited replicating that effect in the game, but now I've actually done it on a limited scale and it's wonderful. No more shall I pass through doors and have opposing areas go fully light and dark all at once!
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Do you recall how shows like #Stargate: Atlantis would have areas that would #progressively #illuminate in response to characters? I play a game called #Empyrion: Galactic Survival that allows designing ships and other structures. I'd posited replicating that effect in the game, but now I've actually done it on a limited scale and it's wonderful. No more shall I pass through doors and have opposing areas go fully light and dark all at once!
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Do you recall how shows like #Stargate: Atlantis would have areas that would #progressively #illuminate in response to characters? I play a game called #Empyrion: Galactic Survival that allows designing ships and other structures. I'd posited replicating that effect in the game, but now I've actually done it on a limited scale and it's wonderful. No more shall I pass through doors and have opposing areas go fully light and dark all at once!
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Multiplayer space sandbox Empyrion’s Dark Faction expansion earns player ire over borked co-op
🔗 https://massivelyop.com/2024/02/13/multiplayer-space-sandbox-empyrions-dark-faction-expansion-earns-player-ire-over-borked-co-op
#Empyrion #Funcom -
Multiplayer space sandbox Empyrion’s Dark Faction expansion earns player ire over borked co-op
🔗 https://massivelyop.com/2024/02/13/multiplayer-space-sandbox-empyrions-dark-faction-expansion-earns-player-ire-over-borked-co-op
#Empyrion #Funcom -
Multiplayer space sandbox Empyrion’s Dark Faction expansion earns player ire over borked co-op
🔗 https://massivelyop.com/2024/02/13/multiplayer-space-sandbox-empyrions-dark-faction-expansion-earns-player-ire-over-borked-co-op
#Empyrion #Funcom -
Multiplayer space sandbox Empyrion’s Dark Faction expansion earns player ire over borked co-op
🔗 https://massivelyop.com/2024/02/13/multiplayer-space-sandbox-empyrions-dark-faction-expansion-earns-player-ire-over-borked-co-op
#Empyrion #Funcom -
Multiplayer space sandbox Empyrion’s Dark Faction expansion earns player ire over borked co-op
🔗 https://massivelyop.com/2024/02/13/multiplayer-space-sandbox-empyrions-dark-faction-expansion-earns-player-ire-over-borked-co-op
#Empyrion #Funcom -
Funcom partners to publish multiplayer space sandbox Empyrion and its first expansion
🔗 https://massivelyop.com/2024/01/10/funcom-partners-to-publish-multiplayer-space-sandbox-empyrion-and-its-first-expansion
#Empyrion #Funcom -
Funcom partners to publish multiplayer space sandbox Empyrion and its first expansion
🔗 https://massivelyop.com/2024/01/10/funcom-partners-to-publish-multiplayer-space-sandbox-empyrion-and-its-first-expansion
#Empyrion #Funcom -
Funcom partners to publish multiplayer space sandbox Empyrion and its first expansion
🔗 https://massivelyop.com/2024/01/10/funcom-partners-to-publish-multiplayer-space-sandbox-empyrion-and-its-first-expansion
#Empyrion #Funcom -
Funcom partners to publish multiplayer space sandbox Empyrion and its first expansion
🔗 https://massivelyop.com/2024/01/10/funcom-partners-to-publish-multiplayer-space-sandbox-empyrion-and-its-first-expansion
#Empyrion #Funcom -
Funcom partners to publish multiplayer space sandbox Empyrion and its first expansion
🔗 https://massivelyop.com/2024/01/10/funcom-partners-to-publish-multiplayer-space-sandbox-empyrion-and-its-first-expansion
#Empyrion #Funcom