#elysianeclipse — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #elysianeclipse, aggregated by home.social.
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The plant editor is fully functional now! New plant parts and materials will be added over time. https://www.youtube.com/watch?v=C3yMdQyMCy4
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The plant editor is fully functional now! New plant parts and materials will be added over time. https://www.youtube.com/watch?v=C3yMdQyMCy4
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#ElysianEclipse V 0.6.3 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-3-Alpha-X8X723RQVY
More info and the FREE Version 0.6.2 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.3 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-3-Alpha-X8X723RQVY
More info and the FREE Version 0.6.2 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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Howdy. More flower parts have been added to the editor. V 0.6.3 will be ready for release in about a week.
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Howdy. More flower parts have been added to the editor. V 0.6.3 will be ready for release in about a week.
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The weather is still awful and I'm really tired, but I managed to add some more plant editor parts: Gel Bubbles and Raindrop Fruits!
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The weather is still awful and I'm really tired, but I managed to add some more plant editor parts: Gel Bubbles and Raindrop Fruits!
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The development of #ElysianEclipse has been paused for a while, due to extreme heat. V 0.6.3 will likely be released mid to late July.
Blorb has melted and we are trying to transfer him to the bathtub.
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The development of #ElysianEclipse has been paused for a while, due to extreme heat. V 0.6.3 will likely be released mid to late July.
Blorb has melted and we are trying to transfer him to the bathtub.
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It's still pride month, so I made a gay house for the gay Blorb! But most importantly: Flags have been implemented! In the future, you will be able to fully customize your empire's flag with the flag editor.
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It's still pride month, so I made a gay house for the gay Blorb! But most importantly: Flags have been implemented! In the future, you will be able to fully customize your empire's flag with the flag editor.
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The newly added leaf parts and reworked glow fruits can be used to create some really cool flowers.
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The newly added leaf parts and reworked glow fruits can be used to create some really cool flowers.
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V 0.6.3 will add over 20 new parts for plants and buildings! Anyway, here is the actual successor to Spore -- Shroom.
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V 0.6.3 will add over 20 new parts for plants and buildings! Anyway, here is the actual successor to Spore -- Shroom.
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New editor parts for Elysian Eclipse? You want it? It's yours, my friend. As long as you have enough rubies.
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New editor parts for Elysian Eclipse? You want it? It's yours, my friend. As long as you have enough rubies.
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#ElysianEclipse V 0.6.2 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-2-Alpha-L0U020JVVU
More info and the FREE Version 0.6.1 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.2 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-2-Alpha-L0U020JVVU
More info and the FREE Version 0.6.1 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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Creatures now have procedural blink animations!
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Creatures now have procedural blink animations!
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I'm working on animated eyelids for creatures, aswell as controls for rolling vehicles. Both are unfinished, so I somehow ended up with a sad Nugget, trapped in a ball.
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I'm working on animated eyelids for creatures, aswell as controls for rolling vehicles. Both are unfinished, so I somehow ended up with a sad Nugget, trapped in a ball.
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Blorb ate some strange fruit and is now feeling a little weird. The new intoxication status effects are were once they are did.
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Blorb ate some strange fruit and is now feeling a little weird. The new intoxication status effects are were once they are did.
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
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#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
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Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.
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Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.
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Architecture Art Contest
It is time for the fifth #ElysianEclipse #ArtContest! Our creatures are becoming more and more civilized and deserve a proper place to live. Now you can help to design a home for them, with the chance of your ideas getting added to the game! #ElysianEclipseContest 🧵
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Architecture Art Contest
It is time for the fifth #ElysianEclipse #ArtContest! Our creatures are becoming more and more civilized and deserve a proper place to live. Now you can help to design a home for them, with the chance of your ideas getting added to the game! #ElysianEclipseContest 🧵
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The render pipeline migration is progressing. The creature editor is already fully functional again. Some of the colors are different, but it is still looking decent. Has been pretty frustrating so far.
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The render pipeline migration is progressing. The creature editor is already fully functional again. Some of the colors are different, but it is still looking decent. Has been pretty frustrating so far.
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#ElysianEclipse V 0.5.5 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.5.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.5_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-5-5-Alpha-V7V41V3GK2
More info and the FREE Version 0.5.4 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.5.5 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.5.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.5_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-5-5-Alpha-V7V41V3GK2
More info and the FREE Version 0.5.4 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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The time has come. Usually the big updates like 0.4.0 or 0.5.0 each contained the foundation of a new stage. 0.6.0 is going to be something way less fun though. Unity has finally deprecated the render pipeline used by #ElysianEclipse, which means that we have to switch to the Universal Render Pipeline (URP) to continue receiving updates.
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The time has come. Usually the big updates like 0.4.0 or 0.5.0 each contained the foundation of a new stage. 0.6.0 is going to be something way less fun though. Unity has finally deprecated the render pipeline used by #ElysianEclipse, which means that we have to switch to the Universal Render Pipeline (URP) to continue receiving updates.
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The tropical valley, will be the first biome to receive a rework. It will be much bigger and sandier. The mountains are higher and have more natural shapes with visible erosion. Still work in progress. Vegetation is disabled at the moment.
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The tropical valley, will be the first biome to receive a rework. It will be much bigger and sandier. The mountains are higher and have more natural shapes with visible erosion. Still work in progress. Vegetation is disabled at the moment.
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I'm working on a new terrain generation prototype for a lot of different creature stage biomes! V 0.5.5 will include at least one reworked and one new biome. New plant editor updates have been pushed back a bit in favor of this.
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I'm working on a new terrain generation prototype for a lot of different creature stage biomes! V 0.5.5 will include at least one reworked and one new biome. New plant editor updates have been pushed back a bit in favor of this.