#elysianeclipse — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #elysianeclipse, aggregated by home.social.
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Blorb ate some strange fruit and is now feeling a little weird. The new intoxication status effects are were once they are did.
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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It's far from perfect, but the creatures are starting to feel more alive. https://www.youtube.com/watch?v=tnp7we69rGc
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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#ElysianEclipse V 0.6.1 is here!
This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.
Patchnotes for all 0.6.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.6_Patchnotes
Supporter Download: https://ko-fi.com/post/Version-0-6-1-Alpha-B0B31YQ1EM
More info and the FREE Version 0.6.0 are available here: https://www.elysian-eclipse.com/#/earlyaccess
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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I added a new system that allows you to add irregularities to some parts that are normally symmetrical, to make them look more natural. You can also control the strength of the noise.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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Among other visual improvements, V 0.6.1 will add detailed grass to creature stage. I should problably touch some grass too.
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.
I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!
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#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
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#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
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#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
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#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
-
#ElysianEclipse 0.6.0 Comparison:
Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.
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Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.
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Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.
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Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.
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Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.