#easyflash — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #easyflash, aggregated by home.social.
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CCS64 Version 4 Released With Reverse Playback And Improved Debugging
#CCS64 #Commodore64 #C64 #RetroComputing #C64Emulator #EasyFlash #Commodore #8Bit #Windows
https://theoasisbbs.com/ccs64-version-4-released-with-reverse-playback-and-improved-debugging/?fsp_sid=6380 -
CCS64 Version 4 Released With Reverse Playback And Improved Debugging
#CCS64 #Commodore64 #C64 #RetroComputing #C64Emulator #EasyFlash #Commodore #8Bit #Windows
https://theoasisbbs.com/ccs64-version-4-released-with-reverse-playback-and-improved-debugging/?fsp_sid=6380 -
CCS64 Version 4 Released With Reverse Playback And Improved Debugging
#CCS64 #Commodore64 #C64 #RetroComputing #C64Emulator #EasyFlash #Commodore #8Bit #Windows
https://theoasisbbs.com/ccs64-version-4-released-with-reverse-playback-and-improved-debugging/?fsp_sid=6380 -
CCS64 Version 4 Released With Reverse Playback And Improved Debugging
#CCS64 #Commodore64 #C64 #RetroComputing #C64Emulator #EasyFlash #Commodore #8Bit #Windows
https://theoasisbbs.com/ccs64-version-4-released-with-reverse-playback-and-improved-debugging/?fsp_sid=6380 -
CCS64 Version 4 Released With Reverse Playback And Improved Debugging
#CCS64 #Commodore64 #C64 #RetroComputing #C64Emulator #EasyFlash #Commodore #8Bit #Windows
https://theoasisbbs.com/ccs64-version-4-released-with-reverse-playback-and-improved-debugging/?fsp_sid=6380 -
Disk2EasyFlash Multi Disk Update Brings Multi Image CRT Support
#Commodore64 #C64 #EasyFlash #Disk2EasyFlash #RetroComputing #Commodore
https://theoasisbbs.com/disk2easyflash-multi-disk-update-brings-multi-image-crt-support/?fsp_sid=5420 -
Disk2EasyFlash Multi Disk Update Brings Multi Image CRT Support
#Commodore64 #C64 #EasyFlash #Disk2EasyFlash #RetroComputing #Commodore
https://theoasisbbs.com/disk2easyflash-multi-disk-update-brings-multi-image-crt-support/?fsp_sid=5420 -
Disk2EasyFlash Multi Disk Update Brings Multi Image CRT Support
#Commodore64 #C64 #EasyFlash #Disk2EasyFlash #RetroComputing #Commodore
https://theoasisbbs.com/disk2easyflash-multi-disk-update-brings-multi-image-crt-support/?fsp_sid=5420 -
Disk2EasyFlash Multi Disk Update Brings Multi Image CRT Support
#Commodore64 #C64 #EasyFlash #Disk2EasyFlash #RetroComputing #Commodore
https://theoasisbbs.com/disk2easyflash-multi-disk-update-brings-multi-image-crt-support/?fsp_sid=5420 -
Disk2EasyFlash Multi Disk Update Brings Multi Image CRT Support
#Commodore64 #C64 #EasyFlash #Disk2EasyFlash #RetroComputing #Commodore
https://theoasisbbs.com/disk2easyflash-multi-disk-update-brings-multi-image-crt-support/?fsp_sid=5420 -
I wanted to be able to run #VolksForth for the #Commodore64 from a .CRT image so that it becomes immediately available at power on (just like you can do with #DurexForth ).
So I found this nice little #Python script below which converts your *.PRG file to a *.CRT file and adds a bootloder to it.
Some of you probably know this already, but I was very happy to find it - works with #Python3 as well:
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I wanted to be able to run #VolksForth for the #Commodore64 from a .CRT image so that it becomes immediately available at power on (just like you can do with #DurexForth ).
So I found this nice little #Python script below which converts your *.PRG file to a *.CRT file and adds a bootloder to it.
Some of you probably know this already, but I was very happy to find it - works with #Python3 as well:
-
I wanted to be able to run #VolksForth for the #Commodore64 from a .CRT image so that it becomes immediately available at power on (just like you can do with #DurexForth ).
So I found this nice little #Python script below which converts your *.PRG file to a *.CRT file and adds a bootloder to it.
Some of you probably know this already, but I was very happy to find it - works with #Python3 as well:
-
I wanted to be able to run #VolksForth for the #Commodore64 from a .CRT image so that it becomes immediately available at power on (just like you can do with #DurexForth ).
So I found this nice little #Python script below which converts your *.PRG file to a *.CRT file and adds a bootloder to it.
Some of you probably know this already, but I was very happy to find it - works with #Python3 as well:
-
I wanted to be able to run #VolksForth for the #Commodore64 from a .CRT image so that it becomes immediately available at power on (just like you can do with #DurexForth ).
So I found this nice little #Python script below which converts your *.PRG file to a *.CRT file and adds a bootloder to it.
Some of you probably know this already, but I was very happy to find it - works with #Python3 as well:
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New Demo for Super Street Fighter 2 Turbo for C64/C128
#Commodore64 #C64 #Commodore128 #C128 #StreetFighter #RetroGL #RetroGaming #EasyFlash #KungFuFlash
https://theoasisbbs.com/new-demo-for-super-street-fighter-2-turbo-for-c64-c128/?fsp_sid=4600 -
New Demo for Super Street Fighter 2 Turbo for C64/C128
#Commodore64 #C64 #Commodore128 #C128 #StreetFighter #RetroGL #RetroGaming #EasyFlash #KungFuFlash
https://theoasisbbs.com/new-demo-for-super-street-fighter-2-turbo-for-c64-c128/?fsp_sid=4600 -
New Demo for Super Street Fighter 2 Turbo for C64/C128
#Commodore64 #C64 #Commodore128 #C128 #StreetFighter #RetroGL #RetroGaming #EasyFlash #KungFuFlash
https://theoasisbbs.com/new-demo-for-super-street-fighter-2-turbo-for-c64-c128/?fsp_sid=4600 -
New Demo for Super Street Fighter 2 Turbo for C64/C128
#Commodore64 #C64 #Commodore128 #C128 #StreetFighter #RetroGL #RetroGaming #EasyFlash #KungFuFlash
https://theoasisbbs.com/new-demo-for-super-street-fighter-2-turbo-for-c64-c128/?fsp_sid=4600 -
New Demo for Super Street Fighter 2 Turbo for C64/C128
#Commodore64 #C64 #Commodore128 #C128 #StreetFighter #RetroGL #RetroGaming #EasyFlash #KungFuFlash
https://theoasisbbs.com/new-demo-for-super-street-fighter-2-turbo-for-c64-c128/?fsp_sid=4600 -
How Commodore 64 Cartridges Work – A Practical Guide
#Commodore64 #C64 #RetroComputing #C64Cartridges #KungFuFlash #EasyFlash #Versa64Cart #8BitGaming #EPROM #CaptainCommodore
https://theoasisbbs.com/how-commodore-64-cartridges-work-a-practical-guide/?feed_id=3231&_unique_id=681dff2cb4c6d -
How Commodore 64 Cartridges Work – A Practical Guide
#Commodore64 #C64 #RetroComputing #C64Cartridges #KungFuFlash #EasyFlash #Versa64Cart #8BitGaming #EPROM #CaptainCommodore
https://theoasisbbs.com/how-commodore-64-cartridges-work-a-practical-guide/?feed_id=3231&_unique_id=681dff2cb4c6d -
How Commodore 64 Cartridges Work – A Practical Guide
#Commodore64 #C64 #RetroComputing #C64Cartridges #KungFuFlash #EasyFlash #Versa64Cart #8BitGaming #EPROM #CaptainCommodore
https://theoasisbbs.com/how-commodore-64-cartridges-work-a-practical-guide/?feed_id=3231&_unique_id=681dff2cb4c6d -
How Commodore 64 Cartridges Work – A Practical Guide
#Commodore64 #C64 #RetroComputing #C64Cartridges #KungFuFlash #EasyFlash #Versa64Cart #8BitGaming #EPROM #CaptainCommodore
https://theoasisbbs.com/how-commodore-64-cartridges-work-a-practical-guide/?feed_id=3231&_unique_id=681dff2cb4c6d -
How Commodore 64 Cartridges Work – A Practical Guide
#Commodore64 #C64 #RetroComputing #C64Cartridges #KungFuFlash #EasyFlash #Versa64Cart #8BitGaming #EPROM #CaptainCommodore
https://theoasisbbs.com/how-commodore-64-cartridges-work-a-practical-guide/?feed_id=3231&_unique_id=681dff2cb4c6d -
EasyFlash³ – Flashen der verschiedenen Komponenten
Wurde ein neues Easyflash3-Modul bestückt, sind die einzelnen Komponenten wie der FTDI-Chip, der CPLD und auch der Flash noch leer und das Modul daher nicht einsatzbereit. Oder einer der ICs wurde nach einem Defekt ausgetauscht und muss nun ne…
#C128 #c64 #commodore #CPLD #CRT #Driver #EASP #EasyFlash #EasyFlash3 #EF3 #Flash #Flashing #FT232 #installation #SKOE #windows #Xilinx
https://dirkwouters.de/easyflash%c2%b3-flashen-der-verschiedenen-komponenten/
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EasyFlash³ – Flashen der verschiedenen Komponenten
Wurde ein neues Easyflash3-Modul bestückt, sind die einzelnen Komponenten wie der FTDI-Chip, der CPLD und auch der Flash noch leer und das Modul daher nicht einsatzbereit. Oder einer der ICs wurde nach einem Defekt ausgetauscht und muss nun ne…
#C128 #c64 #commodore #CPLD #CRT #Driver #EASP #EasyFlash #EasyFlash3 #EF3 #Flash #Flashing #FT232 #installation #SKOE #windows #Xilinx
https://dirkwouters.de/easyflash%c2%b3-flashen-der-verschiedenen-komponenten/
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EasyFlash³ – Probleme mit dem CPLD
Das EasyFlash³-Modul ist nach wie vor ein beliebtes Zubehör für den Commodore C64. Und mittlerweile kann man die einzelnen Komponenten für kleines Geld aus Asien beziehen. Allerdings gibt es hier und da die eine oder andere Stolperfalle. Heute möchte ich ein paar…
#AliExpress #C128 #c64 #commodore #CPLD #EASP #EasyFlash. #EasyFlash³ #EF3 #Fehler #Flashen #Probleme #SX64 #TDO #XC95144XL #Xilinx
https://dirkwouters.de/easyflash%c2%b3-probleme-mit-dem-cpld/
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EasyFlash³ – Probleme mit dem CPLD
Das EasyFlash³-Modul ist nach wie vor ein beliebtes Zubehör für den Commodore C64. Und mittlerweile kann man die einzelnen Komponenten für kleines Geld aus Asien beziehen. Allerdings gibt es hier und da die eine oder andere Stolperfalle. Heute möchte ich ein paar…
#AliExpress #C128 #c64 #commodore #CPLD #EASP #EasyFlash. #EasyFlash³ #EF3 #Fehler #Flashen #Probleme #SX64 #TDO #XC95144XL #Xilinx
https://dirkwouters.de/easyflash%c2%b3-probleme-mit-dem-cpld/
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Autobooting C64 Games on the C128 & MEGA65—No Typing Needed
#Commodore128 #Mega65 #C64 #RetroComputing #Autoboot #EasyFlash #KungFuFlash #MakeBoot #C64Gaming #8Bit
https://theoasisbbs.com/autobooting-c64-games-on-the-c128-mega65-no-typing-needed/?feed_id=1911&_unique_id=67c1c2d15f839 -
Autobooting C64 Games on the C128 & MEGA65—No Typing Needed
#Commodore128 #Mega65 #C64 #RetroComputing #Autoboot #EasyFlash #KungFuFlash #MakeBoot #C64Gaming #8Bit
https://theoasisbbs.com/autobooting-c64-games-on-the-c128-mega65-no-typing-needed/?feed_id=1911&_unique_id=67c1c2d15f839 -
Autobooting C64 Games on the C128 & MEGA65—No Typing Needed
#Commodore128 #Mega65 #C64 #RetroComputing #Autoboot #EasyFlash #KungFuFlash #MakeBoot #C64Gaming #8Bit
https://theoasisbbs.com/autobooting-c64-games-on-the-c128-mega65-no-typing-needed/?feed_id=1911&_unique_id=67c1c2d15f839 -
Autobooting C64 Games on the C128 & MEGA65—No Typing Needed
#Commodore128 #Mega65 #C64 #RetroComputing #Autoboot #EasyFlash #KungFuFlash #MakeBoot #C64Gaming #8Bit
https://theoasisbbs.com/autobooting-c64-games-on-the-c128-mega65-no-typing-needed/?feed_id=1911&_unique_id=67c1c2d15f839 -
Soldering 50 #Easyflash cartridges for the #commodore #c64 is a laborious job. So many small parts.
#RetroGaming #RetroComputing -
Soldering 50 #Easyflash cartridges for the #commodore #c64 is a laborious job. So many small parts.
#RetroGaming #RetroComputing -
Soldering 50 #Easyflash cartridges for the #commodore #c64 is a laborious job. So many small parts.
#RetroGaming #RetroComputing -
Soldering 50 #Easyflash cartridges for the #commodore #c64 is a laborious job. So many small parts.
#RetroGaming #RetroComputing -
Soldering 50 #Easyflash cartridges for the #commodore #c64 is a laborious job. So many small parts.
#RetroGaming #RetroComputing -
It's been a while that I posted here. Been busy converting #Larry to #EasyFlash #C64 cartridge format. That took a whole lot of time and effort to learn new tricks, but I finally have the hang of it. Here's an experimental bit of the intro sequence I'm making for the game now that I have a full megabyte of ROM to work with. The speed difference really is astounding compared to even the fastest disk loader. I'm still going with disk for savegames, though. EasyFlash emulation isn't perfect on all platforms so I'll treat the cart as 100% ROM only. I wrote a few CLI tools to help me prep .CRT builds. Cartman for CRT building: https://code.area536.com/Public/cartman and Kla2kick for bitmap to ASM processing: https://code.area536.com/Public/kla2kick Both are very rough around the edges but they work. They're BSD-licensed so have at them if you like!
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It's been a while that I posted here. Been busy converting #Larry to #EasyFlash #C64 cartridge format. That took a whole lot of time and effort to learn new tricks, but I finally have the hang of it. Here's an experimental bit of the intro sequence I'm making for the game now that I have a full megabyte of ROM to work with. The speed difference really is astounding compared to even the fastest disk loader. I'm still going with disk for savegames, though. EasyFlash emulation isn't perfect on all platforms so I'll treat the cart as 100% ROM only. I wrote a few CLI tools to help me prep .CRT builds. Cartman for CRT building: https://code.area536.com/Public/cartman and Kla2kick for bitmap to ASM processing: https://code.area536.com/Public/kla2kick Both are very rough around the edges but they work. They're BSD-licensed so have at them if you like!
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The #EasyFlash CR is a cost reduced version of the EasyFlash 1 cartridge by Daniel Mantione for the #Commodore #C64.
I just finished soldering this kit.
You can get it from here:
https://www.freepascal.org/~daniel/easyflash/
(gerbers and schematics also available).
#retrogaming #RetroComputing -
The #EasyFlash CR is a cost reduced version of the EasyFlash 1 cartridge by Daniel Mantione for the #Commodore #C64.
I just finished soldering this kit.
You can get it from here:
https://www.freepascal.org/~daniel/easyflash/
(gerbers and schematics also available).
#retrogaming #RetroComputing -
The #EasyFlash CR is a cost reduced version of the EasyFlash 1 cartridge by Daniel Mantione for the #Commodore #C64.
I just finished soldering this kit.
You can get it from here:
https://www.freepascal.org/~daniel/easyflash/
(gerbers and schematics also available).
#retrogaming #RetroComputing -
The #EasyFlash CR is a cost reduced version of the EasyFlash 1 cartridge by Daniel Mantione for the #Commodore #C64.
I just finished soldering this kit.
You can get it from here:
https://www.freepascal.org/~daniel/easyflash/
(gerbers and schematics also available).
#retrogaming #RetroComputing -
The #EasyFlash CR is a cost reduced version of the EasyFlash 1 cartridge by Daniel Mantione for the #Commodore #C64.
I just finished soldering this kit.
You can get it from here:
https://www.freepascal.org/~daniel/easyflash/
(gerbers and schematics also available).
#retrogaming #RetroComputing -
New soldering kit for an #EasyFlash 1 CR (=Cost Reduced) has arrived.
Unfortunately for me a "routine surgery" has kicked me in the balls more than anticipated. So no soldering for me atm.🤷♂️
#retrogaming #Commodore #C64 -
New soldering kit for an #EasyFlash 1 CR (=Cost Reduced) has arrived.
Unfortunately for me a "routine surgery" has kicked me in the balls more than anticipated. So no soldering for me atm.🤷♂️
#retrogaming #Commodore #C64 -
New soldering kit for an #EasyFlash 1 CR (=Cost Reduced) has arrived.
Unfortunately for me a "routine surgery" has kicked me in the balls more than anticipated. So no soldering for me atm.🤷♂️
#retrogaming #Commodore #C64 -
New soldering kit for an #EasyFlash 1 CR (=Cost Reduced) has arrived.
Unfortunately for me a "routine surgery" has kicked me in the balls more than anticipated. So no soldering for me atm.🤷♂️
#retrogaming #Commodore #C64 -
New soldering kit for an #EasyFlash 1 CR (=Cost Reduced) has arrived.
Unfortunately for me a "routine surgery" has kicked me in the balls more than anticipated. So no soldering for me atm.🤷♂️
#retrogaming #Commodore #C64