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#draughts — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #draughts, aggregated by home.social.

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  1. Netanyahu, Putin and Trump believe they they can divide up the Earth. At least before they and their tech lords turn on each other, or it into toxic wastelands, but to the victor goes the spoils. Perhaps the most stupid idea conjured up by the history of such wizards, as they are flesh and bones?

    Brainwashing and grifting is their trick; to buy the people with their spoils! Heat death and or entropy is what they’ll get! #DivideAndDestroy #NoSpoils #power #HeatDeath #Entropy #Crime #Stupidity #AiCrimeLords #Entropy #HeatDeath #Storms #Floods #Draughts #Disease #TheCriminalWorldOrder #Philosophy #surveillance #Ai #DeathRace #BloodAndGuts #WorldDestroyers #TheRiseOfCults #AiSuperVillains #FoundationIsPrime #EmpiresDie

  2. Netanyahu, Putin and Trump believe they they can divide up the Earth. At least before they and their tech lords turn on each other, or it into toxic wastelands, but to the victor goes the spoils. Perhaps the most stupid idea conjured up by the history of such wizards, as they are flesh and bones?

    Brainwashing and grifting is their trick; to buy the people with their spoils! Heat death and or entropy is what they’ll get! #DivideAndDestroy #NoSpoils #power #HeatDeath #Entropy #Crime #Stupidity #AiCrimeLords #Entropy #HeatDeath #Storms #Floods #Draughts #Disease #TheCriminalWorldOrder #Philosophy #surveillance #Ai #DeathRace #BloodAndGuts #WorldDestroyers #TheRiseOfCults #AiSuperVillains #FoundationIsPrime #EmpiresDie

  3. rnz.co.nz/life/screens/games/a
    "In a world that can seem increasingly digitised and isolating, board games offer a unique chance to connect with others. And over the holiday period, the right game can make all the difference while spending time with friends and family."

    And you don't need to spend a cent if you make your own #chess or #draughts (#checkers) or #Monopoly or #Diplomacy #board and pieces! My late father made an 11-a-side Monopoly set (including two extra local utilities) that kept us lads and him occupied for hundreds of hours.

  4. rnz.co.nz/life/screens/games/a
    "In a world that can seem increasingly digitised and isolating, board games offer a unique chance to connect with others. And over the holiday period, the right game can make all the difference while spending time with friends and family."

    And you don't need to spend a cent if you make your own #chess or #draughts (#checkers) or #Monopoly or #Diplomacy #board and pieces! My late father made an 11-a-side Monopoly set (including two extra local utilities) that kept us lads and him occupied for hundreds of hours.

  5. Games for #Degrowth and a Viable Future

    Posted on 20 September, 2025 by The #SteadyStateManchester team

    by Carolyn Kagan

    "Naomi Klein1 asks the question How do you change a world-view, an unquestioned ideology? Much of what we do in Steady State Manchester is to endeavour to change world-views, unquestioned ideologies about economic growth and the exploitation of environmental resources. We seek to enable people to discuss, challenge and develop their ideas and thinking; to help others see that their interests coincide with tackling climate change and securing a viable economic future; to offer hope and possibilities for living better within planetary boundaries; to share practical ways of doing things differently; to provide critiques of current practices but at the same time offer alternatives.

    "Games and simulations have been used in training and development arenas for some time and across many different places and groups. They include table top games; video games, educational games, small or large scale role play or simulation games.

    "In September 2025 we explored the role that games might play in helping to change world-views. We invited people attending our AGM to:

    "Bring along a game, almost any game will do. The idea is that most games could be adapted around the ideas of Degrowth. So there’s the challenge: bring a game and ideas about how it might be adapted or used to inspire a new game that explores or promotes Degrowth.

    Ideas for games

    The ideas we came up with were mostly small in scale, table top games.

    Adaptations of existing games:

    - Degrowth Pictionary: Aim: to understand and explore concepts underpinning Degrowth. Following the format of the well known game of #Pictionary, cards are prepared with Degrowth concepts written on them – anything will do for example, anti-capitalism; climate change; collapse; cooperation; commons; fair shares; Limits to Growth; planetary boundaries; tipping points, overshoot; carbon emissions, simplicity. Participants take a card and without speaking draw the concept related to Degrowth, while others guess what it might be. No words are allowed during the drawing, but discussion after each concept is revealed, or after two or three concepts, will help to clarify understanding of the concepts and may identify strategies for change. The challenge is for the sketcher to capture the essence of the concept and for the guessers to articulate what that concept might be.

    - Versions of #Monopoly, products of mind games. The aim would be to develop a deep understanding and help move toward collective intelligence and wisdom. Proposed versions of Monopoly included Civil-opoly; Techn-opoly; Polit-opoly; Plent-opoly; Co-opoly – each version emphasises a theme relevant to Degrowth and build on the idea of telling different stories (each shown via clever and captivating graphics in the text).

    - Degrowth #SnakesAndLadders: Aim: particularly for younger players, to understand the hazards and actions that can be taken in achieving a viable economy or the green transition. Snakes and ladders boards can be prepared, with short messages on the squares rather than just numbers. Ladders represent actions towards a viable economy and snakes the hazards that detract from a viable economy. The Board could be labelled in terms of general Degrowth (e.g. ladders: waste is recycled; government funds adaptations to homes for insulation and electric heating; a neighbourhood has all it needs for local people; public transport is good; e.g. snakes: you fly several times a year to go on holiday; you buy new shoes and chuck out the old ones which are still good etc.). Alternatively boards could reflect a Degrowth theme: for example inequality; climate change; biodiversity. Discussion takes place throughout so all players explore why the ladders make progress and the snakes do not.

    - #Patience: the well known card game, known in the USA as #Solitaire, embodies in and of itself many features of a Degrowth future. The aim of playing Patience is to help players appreciate a move towards a slower, way of life, with intrinsic satisfaction in playing the game itself. Patience is slow, with no particular end point. There is no element of competition and players have to accept they cannot win, but just call an end to the game whenever they like.

    - Degrowth draughts: in conventional #draughts (North America, ‘#chequers / #checkers’) the aim is to eliminate all your opponent’s pieces. In Degrowth draughts, the aim could be to jointly reach a pre-defined, right-size complement of pieces. However, each player has to move in turn and if an opponent’s pieces can be taken, they must be, as in the original game, or you will be ‘huffed’. The game would introduce the ideas of degrowth to a steady state and of co-operative action to correct the bloated economy.

    Existing games that feature (some) aspects of Degrowth

    #CarbonCityZero: a board game to get people talking (and learning) about the choices our towns and cities needed to make in order to take action on climate change. Available to buy.

    #Daybreak: Daybreak is a cooperative boardgame about stopping climate change. It presents a hopeful vision of the near future, where you get to build the mind-blowing technologies and resilient societies we need to save the planet. The game requires players to work collaboratively.

    #ClassStruggle: The Workers move around a board while trying to survive against the Capitalist player who controls everything. As the Workers unite they take power from the Capitalist player but if they do not succeed in uniting the Capitalist will win. Out of production but it might be possible to find second hand copies."

    Read more [includes ideas for computer games and links to some of the games mentioned above]:
    steadystatemanchester.net/2025

    #Games #SolarPunkSunday #Degrowth #ViableFuture

  6. Games for #Degrowth and a Viable Future

    Posted on 20 September, 2025 by The #SteadyStateManchester team

    by Carolyn Kagan

    "Naomi Klein1 asks the question How do you change a world-view, an unquestioned ideology? Much of what we do in Steady State Manchester is to endeavour to change world-views, unquestioned ideologies about economic growth and the exploitation of environmental resources. We seek to enable people to discuss, challenge and develop their ideas and thinking; to help others see that their interests coincide with tackling climate change and securing a viable economic future; to offer hope and possibilities for living better within planetary boundaries; to share practical ways of doing things differently; to provide critiques of current practices but at the same time offer alternatives.

    "Games and simulations have been used in training and development arenas for some time and across many different places and groups. They include table top games; video games, educational games, small or large scale role play or simulation games.

    "In September 2025 we explored the role that games might play in helping to change world-views. We invited people attending our AGM to:

    "Bring along a game, almost any game will do. The idea is that most games could be adapted around the ideas of Degrowth. So there’s the challenge: bring a game and ideas about how it might be adapted or used to inspire a new game that explores or promotes Degrowth.

    Ideas for games

    The ideas we came up with were mostly small in scale, table top games.

    Adaptations of existing games:

    - Degrowth Pictionary: Aim: to understand and explore concepts underpinning Degrowth. Following the format of the well known game of #Pictionary, cards are prepared with Degrowth concepts written on them – anything will do for example, anti-capitalism; climate change; collapse; cooperation; commons; fair shares; Limits to Growth; planetary boundaries; tipping points, overshoot; carbon emissions, simplicity. Participants take a card and without speaking draw the concept related to Degrowth, while others guess what it might be. No words are allowed during the drawing, but discussion after each concept is revealed, or after two or three concepts, will help to clarify understanding of the concepts and may identify strategies for change. The challenge is for the sketcher to capture the essence of the concept and for the guessers to articulate what that concept might be.

    - Versions of #Monopoly, products of mind games. The aim would be to develop a deep understanding and help move toward collective intelligence and wisdom. Proposed versions of Monopoly included Civil-opoly; Techn-opoly; Polit-opoly; Plent-opoly; Co-opoly – each version emphasises a theme relevant to Degrowth and build on the idea of telling different stories (each shown via clever and captivating graphics in the text).

    - Degrowth #SnakesAndLadders: Aim: particularly for younger players, to understand the hazards and actions that can be taken in achieving a viable economy or the green transition. Snakes and ladders boards can be prepared, with short messages on the squares rather than just numbers. Ladders represent actions towards a viable economy and snakes the hazards that detract from a viable economy. The Board could be labelled in terms of general Degrowth (e.g. ladders: waste is recycled; government funds adaptations to homes for insulation and electric heating; a neighbourhood has all it needs for local people; public transport is good; e.g. snakes: you fly several times a year to go on holiday; you buy new shoes and chuck out the old ones which are still good etc.). Alternatively boards could reflect a Degrowth theme: for example inequality; climate change; biodiversity. Discussion takes place throughout so all players explore why the ladders make progress and the snakes do not.

    - #Patience: the well known card game, known in the USA as #Solitaire, embodies in and of itself many features of a Degrowth future. The aim of playing Patience is to help players appreciate a move towards a slower, way of life, with intrinsic satisfaction in playing the game itself. Patience is slow, with no particular end point. There is no element of competition and players have to accept they cannot win, but just call an end to the game whenever they like.

    - Degrowth draughts: in conventional #draughts (North America, ‘#chequers / #checkers’) the aim is to eliminate all your opponent’s pieces. In Degrowth draughts, the aim could be to jointly reach a pre-defined, right-size complement of pieces. However, each player has to move in turn and if an opponent’s pieces can be taken, they must be, as in the original game, or you will be ‘huffed’. The game would introduce the ideas of degrowth to a steady state and of co-operative action to correct the bloated economy.

    Existing games that feature (some) aspects of Degrowth

    #CarbonCityZero: a board game to get people talking (and learning) about the choices our towns and cities needed to make in order to take action on climate change. Available to buy.

    #Daybreak: Daybreak is a cooperative boardgame about stopping climate change. It presents a hopeful vision of the near future, where you get to build the mind-blowing technologies and resilient societies we need to save the planet. The game requires players to work collaboratively.

    #ClassStruggle: The Workers move around a board while trying to survive against the Capitalist player who controls everything. As the Workers unite they take power from the Capitalist player but if they do not succeed in uniting the Capitalist will win. Out of production but it might be possible to find second hand copies."

    Read more [includes ideas for computer games and links to some of the games mentioned above]:
    steadystatemanchester.net/2025

    #Games #SolarPunkSunday #Degrowth #ViableFuture

  7. Шашки 1/2

    Сколько себя помню, всегда любил шахматы и шашки. К сожалению, в моей деревне не было мест, где можно было научиться играть правильно, поэтому учился урывками: то родственники подскажут, то сам. С появлением интернета и онлайн-библиотек дело, конечно, пошло динамичнее. Я даже начал запоминать номера квадратов и решать задачи.

    Удивительно, но из двух этих игр я люблю больше русские шашки. Может показаться, что я выбрал лёгкий путь, но при всей своей простоте эта игра значительно сложнее, чем кажется.

    Прежде всего, она развивает пошаговое мышление, а точнее — понимание причинно-следственных связей между действиями. Также помогает прокачать комбинаторику, учит не «вспыхивать» и жертвовать шашку ради выигрыша через несколько ходов, видеть неочевидные ходы и ошибки противника в начале партии. Главное — исход зависит только от твоего мастерства: здесь нет «сезонных бафов» или «нерфов».

    #шашки #шахматы #chess #checkers #draughts

    @rf
    @rur

  8. Шашки 1/2

    Сколько себя помню, всегда любил шахматы и шашки. К сожалению, в моей деревне не было мест, где можно было научиться играть правильно, поэтому учился урывками: то родственники подскажут, то сам. С появлением интернета и онлайн-библиотек дело, конечно, пошло динамичнее. Я даже начал запоминать номера квадратов и решать задачи.

    Удивительно, но из двух этих игр я люблю больше русские шашки. Может показаться, что я выбрал лёгкий путь, но при всей своей простоте эта игра значительно сложнее, чем кажется.

    Прежде всего, она развивает пошаговое мышление, а точнее — понимание причинно-следственных связей между действиями. Также помогает прокачать комбинаторику, учит не «вспыхивать» и жертвовать шашку ради выигрыша через несколько ходов, видеть неочевидные ходы и ошибки противника в начале партии. Главное — исход зависит только от твоего мастерства: здесь нет «сезонных бафов» или «нерфов».

    #шашки #шахматы #chess #checkers #draughts

    @rf
    @rur

  9. "A challenge? Very well, mortal." The hooded figure snaps skeletal fingers.

    Two chairs appear, then a table, then a bone-and-ebony board. Pair by pair, assorted pieces march to take their places.

    The spirit stammers, "I only know how to play #draughts."

    Death sighs. "I don't have time to learn that. Come back when you're proficient at chess."

    Phew.

    #MastoPrompt #MicroFiction

  10. "A challenge? Very well, mortal." The hooded figure snaps skeletal fingers.

    Two chairs appear, then a table, then a bone-and-ebony board. Pair by pair, assorted pieces march to take their places.

    The spirit stammers, "I only know how to play #draughts."

    Death sighs. "I don't have time to learn that. Come back when you're proficient at chess."

    Phew.

    #MastoPrompt #MicroFiction

  11. My 7yo daughter managed to draw at #draughts (#checkers) against me. Not a single piece was captured.

    #Oblomovini #boardgames

  12. My 7yo daughter managed to draw at #draughts (#checkers) against me. Not a single piece was captured.

    #Oblomovini #boardgames

  13. @Snowshadow

    Lol.

    s/: I can help you with the (slightly) #NuclearWaste issue mentioned in your post:

    If the #Draughts lead to similar #NPP cooling issues in #Canadian #NPP|s, resulting in a #Fukushima style meltdown--a danger the #Bloomberg article about #France I just updated in my post seems to imply--*no-one* will be able to measure an additional radiation impact of this toxic waste water, rest assured./s

  14. @Snowshadow

    Lol.

    s/: I can help you with the (slightly) #NuclearWaste issue mentioned in your post:

    If the #Draughts lead to similar #NPP cooling issues in #Canadian #NPP|s, resulting in a #Fukushima style meltdown--a danger the #Bloomberg article about #France I just updated in my post seems to imply--*no-one* will be able to measure an additional radiation impact of this toxic waste water, rest assured./s

  15. Właśnie trwa finał MŚ w szachach klasycznych. Jednak warto też samemu grać (nawet przegrywając), zwłaszcza będąc programistą. Dlaczego? O tym w dzisiejszym tekście, w którym nie tylko o szachach.

    #szachy #chess #warcaby #draughts #NepoDing

    wildasoftware.pl/post/czy-prog

  16. Właśnie trwa finał MŚ w szachach klasycznych. Jednak warto też samemu grać (nawet przegrywając), zwłaszcza będąc programistą. Dlaczego? O tym w dzisiejszym tekście, w którym nie tylko o szachach.

    #szachy #chess #warcaby #draughts #NepoDing

    wildasoftware.pl/post/czy-prog

  17. Wiedzieliście, że właśnie w tych dniach trwa finał mistrzostw świata w szachach klasycznych? No to już wiecie. Oczywiście, większość z nas nie osiągnie nigdy poziomu, który prezentują najlepsi gracze na świecie, ale i tak warto grać w szachy lub warcaby, niezależnie od prezentowanych umiejętności. Dotyczy to także programistów i w dzisiejszym tekście argumentujemy, dlaczego warto zainteresować się tymi grami.

    #szachy #chess #warcaby #draughts #NepoDing

    wildasoftware.pl/post/czy-prog

  18. Jak ośmieszyć się w oczach znawców tematu - poradnik praktyczny. Autor: ja. #szachy #chess #warcaby #draughts

  19. @daveystew

    It is wrong.
    Not only, what goes up must come down.
    Reading this, it's kind of sad that the #NativeAmericans didn't win the wars against the #European invaders. They usually knew how 2 take care of the earth.
    "The Lord God took the man and put him in the Garden of Eden to work it and take care of it."
    Genesis 2:15.
    Seemingly, they also were better #Christians than the descendants of the settlers.
    Everyone who doesn’t watch #Fauxnews knows major #draughts are the future.

  20. @daveystew

    It is wrong.
    Not only, what goes up must come down.
    Reading this, it's kind of sad that the #NativeAmericans didn't win the wars against the #European invaders. They usually knew how 2 take care of the earth.
    "The Lord God took the man and put him in the Garden of Eden to work it and take care of it."
    Genesis 2:15.
    Seemingly, they also were better #Christians than the descendants of the settlers.
    Everyone who doesn’t watch #Fauxnews knows major #draughts are the future.

  21. @paulminshall @peterrowlett On the other hand Cheskers (en.wikipedia.org/wiki/Cheskers) is a pleasant cross-over of chess and checkers/draughts. It is easier than chess but more complex than checkers. I can only recommend it.

    #boardgames #chess #checkers #draughts

  22. @paulminshall @peterrowlett On the other hand Cheskers (en.wikipedia.org/wiki/Cheskers) is a pleasant cross-over of chess and checkers/draughts. It is easier than chess but more complex than checkers. I can only recommend it.

    #boardgames #chess #checkers #draughts

  23. 🕹️ Title: QCheckers
    🦊️ What's: A libre checkers game implementing the English & Russian variants (8x8 checkerboard)
    🏡️ portnov.github.io/qcheckers
    🐣️ github.com/portnov/qcheckers
    🔖 #linux #game #puzzle #boardgame #draughts #libre #deb #rpm #arch

    🐧 Update: 0.9.0
    🔍️ Review: 👍️⭐⭐⭐
    💼️ Major update
    📌️ Changes: github.com/portnov/qcheckers/r
    📖 Our entry: bit.ly/bottinLightOn