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#doommodding — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #doommodding, aggregated by home.social.

  1. As we cross the halfway point through 2023 (which by the way, can I just say it's crazy how were already midway through 2023 already?) we put a pause on the Hardcore Minecraft to return to our own personal hell that is #HDest + ZeroBrightness.

    I really should return to this corner of my interests, and it's serendipitous that today's VOD brings us back, even if only for a little while. I've been unable to devote the resources needed to prioritize modding during 2026, which is a shame because I even intended on posting more devlogs...

    On top of that there's a bit of a shakeup with the latest commits and how backpacks are handled internally, which will require a bit of reading and understanding before I can update every addon backpack to work with the new system, so it's going to be both challenging as well as rife with opportunities to post about, so hopefully I can muster up the motivation to return sooner rather than later...

    Anyways, for now, enjoy my suffering as we return to Hideous Destructor.

    youtu.be/Vng3H-dGGbQ

    #Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #DoomModding #HideousDestructor

  2. As we cross the halfway point through 2023 (which by the way, can I just say it's crazy how were already midway through 2023 already?) we put a pause on the Hardcore Minecraft to return to our own personal hell that is #HDest + ZeroBrightness.

    I really should return to this corner of my interests, and it's serendipitous that today's VOD brings us back, even if only for a little while. I've been unable to devote the resources needed to prioritize modding during 2026, which is a shame because I even intended on posting more devlogs...

    On top of that there's a bit of a shakeup with the latest commits and how backpacks are handled internally, which will require a bit of reading and understanding before I can update every addon backpack to work with the new system, so it's going to be both challenging as well as rife with opportunities to post about, so hopefully I can muster up the motivation to return sooner rather than later...

    Anyways, for now, enjoy my suffering as we return to Hideous Destructor.

    youtu.be/Vng3H-dGGbQ

    #Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #DoomModding #HideousDestructor

  3. As we cross the halfway point through 2023 (which by the way, can I just say it's crazy how were already midway through 2023 already?) we put a pause on the Hardcore Minecraft to return to our own personal hell that is #HDest + ZeroBrightness.

    I really should return to this corner of my interests, and it's serendipitous that today's VOD brings us back, even if only for a little while. I've been unable to devote the resources needed to prioritize modding during 2026, which is a shame because I even intended on posting more devlogs...

    On top of that there's a bit of a shakeup with the latest commits and how backpacks are handled internally, which will require a bit of reading and understanding before I can update every addon backpack to work with the new system, so it's going to be both challenging as well as rife with opportunities to post about, so hopefully I can muster up the motivation to return sooner rather than later...

    Anyways, for now, enjoy my suffering as we return to Hideous Destructor.

    youtu.be/Vng3H-dGGbQ

    #Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #DoomModding #HideousDestructor

  4. As we cross the halfway point through 2023 (which by the way, can I just say it's crazy how were already midway through 2023 already?) we put a pause on the Hardcore Minecraft to return to our own personal hell that is #HDest + ZeroBrightness.

    I really should return to this corner of my interests, and it's serendipitous that today's VOD brings us back, even if only for a little while. I've been unable to devote the resources needed to prioritize modding during 2026, which is a shame because I even intended on posting more devlogs...

    On top of that there's a bit of a shakeup with the latest commits and how backpacks are handled internally, which will require a bit of reading and understanding before I can update every addon backpack to work with the new system, so it's going to be both challenging as well as rife with opportunities to post about, so hopefully I can muster up the motivation to return sooner rather than later...

    Anyways, for now, enjoy my suffering as we return to Hideous Destructor.

    youtu.be/Vng3H-dGGbQ

    #Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #DoomModding #HideousDestructor

  5. As we cross the halfway point through 2023 (which by the way, can I just say it's crazy how were already midway through 2023 already?) we put a pause on the Hardcore Minecraft to return to our own personal hell that is #HDest + ZeroBrightness.

    I really should return to this corner of my interests, and it's serendipitous that today's VOD brings us back, even if only for a little while. I've been unable to devote the resources needed to prioritize modding during 2026, which is a shame because I even intended on posting more devlogs...

    On top of that there's a bit of a shakeup with the latest commits and how backpacks are handled internally, which will require a bit of reading and understanding before I can update every addon backpack to work with the new system, so it's going to be both challenging as well as rife with opportunities to post about, so hopefully I can muster up the motivation to return sooner rather than later...

    Anyways, for now, enjoy my suffering as we return to Hideous Destructor.

    youtu.be/Vng3H-dGGbQ

    #Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #DoomModding #HideousDestructor

  6. More adventures in #DoomModding today, this time we're shining some light on an old addon that has been revived, stripped down to just the parts that are needed, and brought back up with some new life via the new helper functions I've been tinkering away with over in HDCoreLib.

    Given that I've mentioned this flashlight item previously (see above a few posts in this very chain) I won't belabor the refactored particle function, although what is new here is the use of a newly Planck's Law calculation for the color temperatures of the incandescent flashlight and the cool white LED flood light.

    Also you may notice the physicality of the light beam itself, that's due to a Damped Spring function easing the position and direction of the light beam, which is different depending on the place that it's mounted, with your shoulders slightly lagging behind your camera without overcorrection, and the helmet being instant since it's attached to your head and thus the camera.

    The flood light is still WIP, but is a decoration that can be used to light up an area in front of it, dragged around, or salvaged for its battery if it has one.

    #Gaming #RetroGaming #BoomerShooters #Doom #Modding #ModDevelopment #DevLog #ZDoom

  7. So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.

    The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.

    github.com/HDest-Community/hde

    #Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom

  8. So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.

    The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.

    github.com/HDest-Community/hde

    #Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom

  9. So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.

    The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.

    github.com/HDest-Community/hde

    #Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom

  10. So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.

    The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.

    github.com/HDest-Community/hde

    #Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom

  11. So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.

    The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.

    github.com/HDest-Community/hde

    #Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom

  12. Small update to my recent #HideousDestructor weapon pack. A detonator is now required to actually detonate the new "grenades". These will spawn alongside them, almost all of the time. They can also be found in backpacks.

    #Games #Gaming #Mods #Modding #ModDev #ModDevelopment #HDest #Doom #DoomMod #DoomMods #DoomModding #DoomModder #Modder #Modders #BoomerShooter #BoomerShooters #Retro #RetroGame #RetroGames #RetroGaming #Doom2 #DoomII #GZDoom #ZDoom

  13. Recently decided to start working on creating my own #HideousDestructor weapon pack, and first on the list is a "grenade" you have to manually detonate. Still a bit of a work in progress, but not too bad for my first actual bit of content!

    github.com/UndeadZeratul/uzHDW

    #Games #Gaming #Mods #Modding #ModDev #ModDevelopment #HDest #Doom #DoomMod #DoomMods #DoomModding #DoomModder #Modder #Modders #BoomerShooter #BoomerShooters #Retro #RetroGame #RetroGames #RetroGaming #Doom2 #DoomII #GZDoom #ZDoom

  14. yay im finally not sick as hell so ive been updating this again. no new version this week though, still got several things i want to add that isn't finished yet. :P

    youtube.com/watch?v=oInIGy3TxI

    #doom #doommodding #doommod #gzdoom #zdoom #modding #gamemod #gaming #gamedev #indiedev #screenshotsaturday

  15. baratus93.itch.io/broadsword-j

    Friend did a big update to a mod of theirs: Broadsword Jim! The adventures of Mr. Sword head kills a bunch of demons!

    Give it a whirl folks, lot of love and awesomeness poured into this!

    #doom #doommodding #doommod #gzdoom #zdoom #modding #gamemod #gaming

  16. This is an ad for Doom: Evil Reincarnate for the July of 2022 issue of the Wadazine. I have been working on this for around a year but life has been slowing the progress. Almost half of this ROM hack is done.
    But I will release a public demo one day. Just wait!
    #DOOM #Sega32x #Doom32x #32xDoom #Sega #retro #32x #DoomMapping #DoomModding #DoomWAD #ROMHacking