#dithering — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #dithering, aggregated by home.social.
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Oh, the joys of "Dithering with CSS" 🙄! Because who doesn't love over-engineering a problem that image editors solved decades ago? 🤦♂️ Just grab your noise seeds and arithmetic blend modes, and prepare for a psychedelic trip through unnecessary complexity! 🎨🚀
https://ikesau.co/blog/dithering-with-css/ #Dithering #CSS #OverEngineering #GraphicDesign #Complexity #HackerNews #ngated -
Oh, the joys of "Dithering with CSS" 🙄! Because who doesn't love over-engineering a problem that image editors solved decades ago? 🤦♂️ Just grab your noise seeds and arithmetic blend modes, and prepare for a psychedelic trip through unnecessary complexity! 🎨🚀
https://ikesau.co/blog/dithering-with-css/ #Dithering #CSS #OverEngineering #GraphicDesign #Complexity #HackerNews #ngated -
Oh, the joys of "Dithering with CSS" 🙄! Because who doesn't love over-engineering a problem that image editors solved decades ago? 🤦♂️ Just grab your noise seeds and arithmetic blend modes, and prepare for a psychedelic trip through unnecessary complexity! 🎨🚀
https://ikesau.co/blog/dithering-with-css/ #Dithering #CSS #OverEngineering #GraphicDesign #Complexity #HackerNews #ngated -
Oh, the joys of "Dithering with CSS" 🙄! Because who doesn't love over-engineering a problem that image editors solved decades ago? 🤦♂️ Just grab your noise seeds and arithmetic blend modes, and prepare for a psychedelic trip through unnecessary complexity! 🎨🚀
https://ikesau.co/blog/dithering-with-css/ #Dithering #CSS #OverEngineering #GraphicDesign #Complexity #HackerNews #ngated -
Oh, the joys of "Dithering with CSS" 🙄! Because who doesn't love over-engineering a problem that image editors solved decades ago? 🤦♂️ Just grab your noise seeds and arithmetic blend modes, and prepare for a psychedelic trip through unnecessary complexity! 🎨🚀
https://ikesau.co/blog/dithering-with-css/ #Dithering #CSS #OverEngineering #GraphicDesign #Complexity #HackerNews #ngated -
Classic MacPaint Art
From July of last year, the blog called decryption posted a bunch of wondrous examples of 1-bit MacPaint art from the early days of the platform. MacPaint had a distinctive aesthetic: tiny dots, each either white or black, favored the use of dithering to create makeshift grayscale. (Note: one image is NSFW.) Here's a few selections, but there's lots more
https://setsideb.com/classic-macpaint-art/
#niche #retro #art #decryption #dithering #mac #MacPaint #niche #retro -
When watching comics I was always faszinated of the dithering.
Here I coded a dithering selection depending on a noise pattern but open for using with every other pattern.
Now I think about improving it and using it for the shading of 3D models. That could look interesting and be combined with toon shaders.
#dithering #dither #pattern #noise #art #mastoart #fediart #noai #code #artwork #minimalism #creativecoding #random #arts #artistsonmastodon #generativeart #genuary #bw #comic #toon #shader #p5js #shadow
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I really love my #dithering but it makes lighting and shadows look so wierd. Lets try out more skys and hope it goes away #ue5 #kage
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Browser C64 Image Converter: RetroPixels+ in Your Tab
#Commodore64 #RetroPixelsPlus #C64 #RetroComputing #PixelArt #C64Dev #KoalaPainter #Dithering #8BitArt #Meatloaf
https://theoasisbbs.com/browser-c64-image-converter-retropixels-in-your-tab/?fsp_sid=1217 -
Browser C64 Image Converter: RetroPixels+ in Your Tab
#Commodore64 #RetroPixelsPlus #C64 #RetroComputing #PixelArt #C64Dev #KoalaPainter #Dithering #8BitArt #Meatloaf
https://theoasisbbs.com/browser-c64-image-converter-retropixels-in-your-tab/?fsp_sid=1217 -
Browser C64 Image Converter: RetroPixels+ in Your Tab
#Commodore64 #RetroPixelsPlus #C64 #RetroComputing #PixelArt #C64Dev #KoalaPainter #Dithering #8BitArt #Meatloaf
https://theoasisbbs.com/browser-c64-image-converter-retropixels-in-your-tab/?fsp_sid=1217 -
Browser C64 Image Converter: RetroPixels+ in Your Tab
#Commodore64 #RetroPixelsPlus #C64 #RetroComputing #PixelArt #C64Dev #KoalaPainter #Dithering #8BitArt #Meatloaf
https://theoasisbbs.com/browser-c64-image-converter-retropixels-in-your-tab/?fsp_sid=1217 -
Browser C64 Image Converter: RetroPixels+ in Your Tab
#Commodore64 #RetroPixelsPlus #C64 #RetroComputing #PixelArt #C64Dev #KoalaPainter #Dithering #8BitArt #Meatloaf
https://theoasisbbs.com/browser-c64-image-converter-retropixels-in-your-tab/?fsp_sid=1217 -
DITHERING
#rheinmain #hessen #Germany #deutschland #fascade #fassade #pattern #raster #wald #forest #dither #dithering #pattern #pointillism #pointilismus #punkt #punkte #points #blackandwhite #schwarzweiss #blackwhite #art #artwork #kunst #arte #photo #foto #photography #fotografie #patternphotography #fotografia #raumstadtion
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DITHERING
#rheinmain #hessen #Germany #deutschland #fascade #fassade #pattern #raster #wald #forest #dither #dithering #pattern #pointillism #pointilismus #punkt #punkte #points #blackandwhite #schwarzweiss #blackwhite #art #artwork #kunst #arte #photo #foto #photography #fotografie #patternphotography #fotografia #raumstadtion
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DITHERING
#rheinmain #hessen #Germany #deutschland #fascade #fassade #pattern #raster #wald #forest #dither #dithering #pattern #pointillism #pointilismus #punkt #punkte #points #blackandwhite #schwarzweiss #blackwhite #art #artwork #kunst #arte #photo #foto #photography #fotografie #patternphotography #fotografia #raumstadtion
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DITHERING
#rheinmain #hessen #Germany #deutschland #fascade #fassade #pattern #raster #wald #forest #dither #dithering #pattern #pointillism #pointilismus #punkt #punkte #points #blackandwhite #schwarzweiss #blackwhite #art #artwork #kunst #arte #photo #foto #photography #fotografie #patternphotography #fotografia #raumstadtion
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DITHERING
#rheinmain #hessen #Germany #deutschland #fascade #fassade #pattern #raster #wald #forest #dither #dithering #pattern #pointillism #pointilismus #punkt #punkte #points #blackandwhite #schwarzweiss #blackwhite #art #artwork #kunst #arte #photo #foto #photography #fotografie #patternphotography #fotografia #raumstadtion
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💯 agreed that these are beautiful 😍🖼️:
“MacPaint Art From The Mid-80s Still Looks Great Today”, Anthony Agius (https://blog.decryption.net.au/posts/macpaint.html).
Via HN: https://news.ycombinator.com/item?id=44540402
#Art #MacPaint #Macintosh #OldSkool #Nostalgia #RetroComputing #Drawing #Dithering #Pointillism
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Repose Review
https://www.youtube.com/embed/WIY7Y-63jCIThis is a review of Repose played with a press key provided by the publisher.
https://setsideb.com/repose-review/
#indies #review #dithering #indie #Repose #review -
I’m not a fan of self-boosting, but I realised I was remiss in not putting some hashtags on this post after it started gaining the small amount of traction it has.
For those who boosted or liked the original, I’m not asking or expecting a repeat. I just hope with these hashtags it gets a little more traction to acknowledge the genius of #BillAtkinson, who affected so many lives through the genius work he did.
I know he impacted many aspects of my life through the work he did on the Mac, the original System, and MacPaint, and it seems many others were similarly impacted.
It’s been truly inspiring for me to see Mac legends talk how he put the lie to the saying “Never meet your heroes”, as he seemed to have been a hero to many, and never a disappointment in person.
RIP, Bill. :alogo6:
#RIPBillAtkinson #HyperCard #MystGame #Lisa #ClassicMacOS #QuickDraw #Dithering #AtkinsonDithering #ClassicMacs #ClassicMacintosh #Mac128K #MarchingAnts #MacPaint #FatBits
https://social.europlus.zone/@europlus/114645820628589016 -
In the last post, Tis Veugen suggested dithering with the Gosper curve. At first I thought this doesn't make sense, since the curve lives on a hexagonal lattice, while dithering is generally done at the native pixel level, which means a square lattice. But as I thought about this further, it started to look like a fun challenge. Besides, the square grid hasn't always been the native way to organize pixels; for example, some old CRTs also used a hex lattice.
So I was really just making up excuses for the extra work. First I had to set up interpolated sampling, which would come for free in OpenGL, but now I was working on the CPU. The Gosper curve was also new to me, and I implemented it in my own way from first principles using IFS ideas, like I'd done earlier with the Peano curve.
For comparison, here's also a version with the boustrophedon curve on a hexagon, since I already had that curve function in my toolbox. Finally there's also the raw Gosper curve, though a smaller version to give a clearer idea.
#dithering #halftoneart #raster #pixelart #gospercurve #planefillingcurve #spacefillingcurve #pythoncode #opengl #algorithmicart #algorist #mathart #laskutaide #ittaide #kuavataide #iterati
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The previous demo made me dig deeper into dithering algorithms. It's something I should have done years ago, as I've been using simple random dithering now and then, and I hadn't even thought of gamma correction. One algorithm in particular caught my eye: Riemersma dithering, which uses the Hilbert curve. Compared to the usual matrices for error diffusion, the curve approach seemed easier to implement in some ways, as it has fewer edge issues.
More interestingly, it struck a chord with my earlier experiments with space-filling curves in image processing. So it was a kind of familiar territory, but it also seemed esoteric enough that I could imagine making some new discoveries. For example, play with other plane-filling curves besides the Hilbert.
The first image uses the boustrophedon curve, which makes the vertical wave patterns I recall from a number of non-dithering demos. The second curve is what I call the diagstrophedon, a diagonal zig-zag starting from the top left corner, and I think its wavy artefacts make a nice match for Venus's hair.
Then in image 3 we have Hilbert, which doesn't seem to make any particular artefacts, and I guess that's a good thing for dithering. Finally 4 uses the Peano curve, which makes some fun wiggles in light areas.
#dithering #riemersmadithering #stippling #halftoneart #raster #pixelart #hilbertcurve #peanocurve #planefillingcurve #spacefillingcurve #pythoncode #opengl #algorithmicart #algorist #mathart #laskutaide #ittaide #kuavataide #iterati
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The previous demo made me dig deeper into dithering algorithms. It's something I should have done years ago, as I've been using simple random dithering now and then, and I hadn't even thought of gamma correction. One algorithm in particular caught my eye: Riemersma dithering, which uses the Hilbert curve. Compared to the usual matrices for error diffusion, the curve approach seemed easier to implement in some ways, as it has fewer edge issues.
More interestingly, it struck a chord with my earlier experiments with space-filling curves in image processing. So it was a kind of familiar territory, but it also seemed esoteric enough that I could imagine making some new discoveries. For example, play with other plane-filling curves besides the Hilbert.
The first image uses the boustrophedon curve, which makes the vertical wave patterns I recall from a number of non-dithering demos. The second curve is what I call the diagstrophedon, a diagonal zig-zag starting from the top left corner, and I think its wavy artefacts make a nice match for Venus's hair.
Then in image 3 we have Hilbert, which doesn't seem to make any particular artefacts, and I guess that's a good thing for dithering. Finally 4 uses the Peano curve, which makes some fun wiggles in light areas.
#dithering #riemersmadithering #stippling #halftoneart #raster #pixelart #hilbertcurve #peanocurve #planefillingcurve #spacefillingcurve #pythoncode #opengl #algorithmicart #algorist #mathart #laskutaide #ittaide #kuavataide #iterati
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The previous demo made me dig deeper into dithering algorithms. It's something I should have done years ago, as I've been using simple random dithering now and then, and I hadn't even thought of gamma correction. One algorithm in particular caught my eye: Riemersma dithering, which uses the Hilbert curve. Compared to the usual matrices for error diffusion, the curve approach seemed easier to implement in some ways, as it has fewer edge issues.
More interestingly, it struck a chord with my earlier experiments with space-filling curves in image processing. So it was a kind of familiar territory, but it also seemed esoteric enough that I could imagine making some new discoveries. For example, play with other plane-filling curves besides the Hilbert.
The first image uses the boustrophedon curve, which makes the vertical wave patterns I recall from a number of non-dithering demos. The second curve is what I call the diagstrophedon, a diagonal zig-zag starting from the top left corner, and I think its wavy artefacts make a nice match for Venus's hair.
Then in image 3 we have Hilbert, which doesn't seem to make any particular artefacts, and I guess that's a good thing for dithering. Finally 4 uses the Peano curve, which makes some fun wiggles in light areas.
#dithering #riemersmadithering #stippling #halftoneart #raster #pixelart #hilbertcurve #peanocurve #planefillingcurve #spacefillingcurve #pythoncode #opengl #algorithmicart #algorist #mathart #laskutaide #ittaide #kuavataide #iterati
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The previous demo made me dig deeper into dithering algorithms. It's something I should have done years ago, as I've been using simple random dithering now and then, and I hadn't even thought of gamma correction. One algorithm in particular caught my eye: Riemersma dithering, which uses the Hilbert curve. Compared to the usual matrices for error diffusion, the curve approach seemed easier to implement in some ways, as it has fewer edge issues.
More interestingly, it struck a chord with my earlier experiments with space-filling curves in image processing. So it was a kind of familiar territory, but it also seemed esoteric enough that I could imagine making some new discoveries. For example, play with other plane-filling curves besides the Hilbert.
The first image uses the boustrophedon curve, which makes the vertical wave patterns I recall from a number of non-dithering demos. The second curve is what I call the diagstrophedon, a diagonal zig-zag starting from the top left corner, and I think its wavy artefacts make a nice match for Venus's hair.
Then in image 3 we have Hilbert, which doesn't seem to make any particular artefacts, and I guess that's a good thing for dithering. Finally 4 uses the Peano curve, which makes some fun wiggles in light areas.
#dithering #riemersmadithering #stippling #halftoneart #raster #pixelart #hilbertcurve #peanocurve #planefillingcurve #spacefillingcurve #pythoncode #opengl #algorithmicart #algorist #mathart #laskutaide #ittaide #kuavataide #iterati
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The previous demo made me dig deeper into dithering algorithms. It's something I should have done years ago, as I've been using simple random dithering now and then, and I hadn't even thought of gamma correction. One algorithm in particular caught my eye: Riemersma dithering, which uses the Hilbert curve. Compared to the usual matrices for error diffusion, the curve approach seemed easier to implement in some ways, as it has fewer edge issues.
More interestingly, it struck a chord with my earlier experiments with space-filling curves in image processing. So it was a kind of familiar territory, but it also seemed esoteric enough that I could imagine making some new discoveries. For example, play with other plane-filling curves besides the Hilbert.
The first image uses the boustrophedon curve, which makes the vertical wave patterns I recall from a number of non-dithering demos. The second curve is what I call the diagstrophedon, a diagonal zig-zag starting from the top left corner, and I think its wavy artefacts make a nice match for Venus's hair.
Then in image 3 we have Hilbert, which doesn't seem to make any particular artefacts, and I guess that's a good thing for dithering. Finally 4 uses the Peano curve, which makes some fun wiggles in light areas.
#dithering #riemersmadithering #stippling #halftoneart #raster #pixelart #hilbertcurve #peanocurve #planefillingcurve #spacefillingcurve #pythoncode #opengl #algorithmicart #algorist #mathart #laskutaide #ittaide #kuavataide #iterati
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Dithered datamoshing might be my favourite aesthetic
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Happy Easter 2025! Here's a lil doodle I made for the occasion of Tina and Reigi dressed for the occasion lol
NG link: https://www.newgrounds.com/art/view/mgmichael/code-jack-easter-2025
#characterart #art #dithering #easter2025 #codejack -
Дизеринг в графике и вычислениях: математическая элегантность сеток с низким разхождением
На хабре уже пару раз упоминался дизеринг, но в довольно узком ключе. Здесь, я хоть и буду делать упор на применение дизеринга в графике, я хочу продемонстрировать его недооценённость, из-за чего его снова и снова переизобретают.
https://habr.com/ru/articles/881258/
#dithering #дизеринг #TAA #магия_чисел #cgi #gamedev #магические_числа
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Oh joy, another #tech post where someone decides to reinvent the wheel and call it "fun" 🎉. Niklas Oberhuber thinks he's blessing us with #colored #dithering like we all didn't already learn that in #middle #school #art #class. Thank goodness for #GitHub, where someone's idea of a good time is a 3-minute read on dithering 🤦♂️.
https://obrhubr.org/dithering-in-colour #reinvented #fun #HackerNews #ngated -
Embrace
(Custom per-pixel emulation using Desert palette. 136x128, Bayer 8x8 dithering.)
Created in #Retrospecs for #iOS - https://8bitartwork.co.uk
#retrospecs #ios #pixelart #8bitart #8bitartwork #abstract #dithering
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There is a new version of my image conversion plugin for GIMP. It now reuses the palette on indexed images with a maximum of 16 colours and apply quantization+colour reduction on RGB images only. It does a better job of colour reduction than GIMP itself. https://github.com/pvmm/gimpfu-msx-gr4.py #gimp #msx2 #msx #ImageFormat #dithering