#dishonored — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #dishonored, aggregated by home.social.
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Well, this is likely the penultimate Dishonored clip I'm gonna post for a while, only one more mission left to go! I've been very happy with the clips that I've gotten out of it the last few days, can't wait to actually make a reel out of them haha.
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Well, this is likely the penultimate Dishonored clip I'm gonna post for a while, only one more mission left to go! I've been very happy with the clips that I've gotten out of it the last few days, can't wait to actually make a reel out of them haha.
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So fighting the assassins head on in direct combat is nowhere near as easy as dunking on the City Watch. Ended up having to actually be sneaky haha.
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So fighting the assassins head on in direct combat is nowhere near as easy as dunking on the City Watch. Ended up having to actually be sneaky haha.
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I would say Daud is gonna be upset when he finds this guy in my jail cell, if I didn't plan on killing his ass next time I play anyway.
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I would say Daud is gonna be upset when he finds this guy in my jail cell, if I didn't plan on killing his ass next time I play anyway.
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Oh dear, I am VERY close to the High Chaos threshold haha. After doing my run at the Lord Regent, I decided to grab some loot on the way out, and ended up getting a couple more kills, about 10 or so and ended in High Chaos. I reloaded and tried to make the loot run without any unnecessary murder, and turns out I actually still get to be in Low Chaos haha. Really having a razor thin margin at this point. Gonna have to really budget my murders now :cat_sip: .
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Oh dear, I am VERY close to the High Chaos threshold haha. After doing my run at the Lord Regent, I decided to grab some loot on the way out, and ended up getting a couple more kills, about 10 or so and ended in High Chaos. I reloaded and tried to make the loot run without any unnecessary murder, and turns out I actually still get to be in Low Chaos haha. Really having a razor thin margin at this point. Gonna have to really budget my murders now :cat_sip: .
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The only thing I'm sad about in this run, is that I didn't get a puking Lord Regent in this one.
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The only thing I'm sad about in this run, is that I didn't get a puking Lord Regent in this one.
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Decided to put a break on Mass Effect 3 for now. Marathoning the first two games was a bit much already haha. Decided to pick up my playthrough of Dishonored again and finishing up Dunwall Tower. I still have a tiny bit more to go but I think I'll have it finished soon. Can't wait to cut up all my footage.
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Decided to put a break on Mass Effect 3 for now. Marathoning the first two games was a bit much already haha. Decided to pick up my playthrough of Dishonored again and finishing up Dunwall Tower. I still have a tiny bit more to go but I think I'll have it finished soon. Can't wait to cut up all my footage.
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The Descent - how game devs learned to love ladders
https://web.brid.gy/r/https://www.eurogamer.net/the-descent-how-game-devs-learned-to-love-ladders
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The Descent - how game devs learned to love ladders
https://web.brid.gy/r/https://www.eurogamer.net/the-descent-how-game-devs-learned-to-love-ladders
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The Descent - how game devs learned to love ladders
https://fed.brid.gy/r/https://www.eurogamer.net/the-descent-how-game-devs-learned-to-love-ladders
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The Descent - how game devs learned to love ladders
https://web.brid.gy/r/https://www.eurogamer.net/the-descent-how-game-devs-learned-to-love-ladders
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The Descent - how game devs learned to love ladders
https://web.brid.gy/r/https://www.eurogamer.net/the-descent-how-game-devs-learned-to-love-ladders
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Siempre es malo que una compañía aglutine tantos estudios porque no pocas veces la historia nos ha enseñado que acaba mal.
Hace pocos días Microsoft ha anunciado una oleada de despidos y que va a reducir el número de estudios que tiene.
Se nos ha ocurrido como tributo a esos desarrolladores y estudios compartir algunas de sus obras:
Double Fine:
https://store.steampowered.com/app/607080/Psychonauts_2/Arkane:
https://store.steampowered.com/app/205100/Dishonored/Ninja Theory:
https://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/ -
Siempre es malo que una compañía aglutine tantos estudios porque no pocas veces la historia nos ha enseñado que acaba mal.
Hace pocos días Microsoft ha anunciado una oleada de despidos y que va a reducir el número de estudios que tiene.
Se nos ha ocurrido como tributo a esos desarrolladores y estudios compartir algunas de sus obras:
Double Fine:
https://store.steampowered.com/app/607080/Psychonauts_2/Arkane:
https://store.steampowered.com/app/205100/Dishonored/Ninja Theory:
https://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/ -
Siempre es malo que una compañía aglutine tantos estudios porque no pocas veces la historia nos ha enseñado que acaba mal.
Hace pocos días Microsoft ha anunciado una oleada de despidos y que va a reducir el número de estudios que tiene.
Se nos ha ocurrido como tributo a esos desarrolladores y estudios compartir algunas de sus obras:
Double Fine:
https://store.steampowered.com/app/607080/Psychonauts_2/Arkane:
https://store.steampowered.com/app/205100/Dishonored/Ninja Theory:
https://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/ -
Siempre es malo que una compañía aglutine tantos estudios porque no pocas veces la historia nos ha enseñado que acaba mal.
Hace pocos días Microsoft ha anunciado una oleada de despidos y que va a reducir el número de estudios que tiene.
Se nos ha ocurrido como tributo a esos desarrolladores y estudios compartir algunas de sus obras:
Double Fine:
https://store.steampowered.com/app/607080/Psychonauts_2/Arkane:
https://store.steampowered.com/app/205100/Dishonored/Ninja Theory:
https://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/ -
Siempre es malo que una compañía aglutine tantos estudios porque no pocas veces la historia nos ha enseñado que acaba mal.
Hace pocos días Microsoft ha anunciado una oleada de despidos y que va a reducir el número de estudios que tiene.
Se nos ha ocurrido como tributo a esos desarrolladores y estudios compartir algunas de sus obras:
Double Fine:
https://store.steampowered.com/app/607080/Psychonauts_2/Arkane:
https://store.steampowered.com/app/205100/Dishonored/Ninja Theory:
https://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/ -
2010er Game design war so immersiv! Wow!
#gaming #ReinsteBethesdaQualität #Dishonored #DankeRoterKreis #HaetteIchJetztNichtGefunden #meme -
2010er Game design war so immersiv! Wow!
#gaming #ReinsteBethesdaQualität #Dishonored #DankeRoterKreis #HaetteIchJetztNichtGefunden #meme -
2010er Game design war so immersiv! Wow!
#gaming #ReinsteBethesdaQualität #Dishonored #DankeRoterKreis #HaetteIchJetztNichtGefunden #meme -
2010er Game design war so immersiv! Wow!
#gaming #ReinsteBethesdaQualität #Dishonored #DankeRoterKreis #HaetteIchJetztNichtGefunden #meme -
2010er Game design war so immersiv! Wow!
#gaming #ReinsteBethesdaQualität #Dishonored #DankeRoterKreis #HaetteIchJetztNichtGefunden #meme -
Am Wochenende war die #Lindencon, die #pnpleipzig Con. Es war sehr schön, trotz der großen Hitze.
Gespielt habe ich freitags #DeltaGreen und sonntags #CallOfCthulhu. Beides sehr unterhaltsam!
In beiden Slots am Samstag habe ich selbst geleitet: erst #Dishonored von #Modiphius, abends #AlienRPG von #FreeLeaguePublishing. Auch die liefen toll. Lange nicht mehr so gut das Pacing hinbekommen.
Insgesamt tolle Veranstaltung wieder! Vielen Dank an die @gugelgilde und alle SLs!
#pnpde #rollenspiel -
Am Wochenende war die #Lindencon, die #pnpleipzig Con. Es war sehr schön, trotz der großen Hitze.
Gespielt habe ich freitags #DeltaGreen und sonntags #CallOfCthulhu. Beides sehr unterhaltsam!
In beiden Slots am Samstag habe ich selbst geleitet: erst #Dishonored von #Modiphius, abends #AlienRPG von #FreeLeaguePublishing. Auch die liefen toll. Lange nicht mehr so gut das Pacing hinbekommen.
Insgesamt tolle Veranstaltung wieder! Vielen Dank an die @gugelgilde und alle SLs!
#pnpde #rollenspiel -
Am Wochenende war die #Lindencon, die #pnpleipzig Con. Es war sehr schön, trotz der großen Hitze.
Gespielt habe ich freitags #DeltaGreen und sonntags #CallOfCthulhu. Beides sehr unterhaltsam!
In beiden Slots am Samstag habe ich selbst geleitet: erst #Dishonored von #Modiphius, abends #AlienRPG von #FreeLeaguePublishing. Auch die liefen toll. Lange nicht mehr so gut das Pacing hinbekommen.
Insgesamt tolle Veranstaltung wieder! Vielen Dank an die @gugelgilde und alle SLs!
#pnpde #rollenspiel -
I don't think this guy is going to get his own squad after what happened last night.
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"omg dishonored punishes you for having fun you are not allowed to kill anyone ever or you get the bad ending immediately"
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"omg dishonored punishes you for having fun you are not allowed to kill anyone ever or you get the bad ending immediately"
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This one took a hot minute or two, there being an alarm that isn't easy to reach and disable meant that I had to deal with a LOT of guards and chaos, before I decided to just mine the spawn points where the reinforcements come from lmao.
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I just realized I had forgotten to upload this clip of my Dishonored playthrough here. I think some day I need to cut all of them into just a longer reel haha.
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Gerade kann ich mit dem guten Gefühl auf die #Lindencon zugehen, dass ich meine #Dishonored Runde schon so gut vorbereitet habe, dass ich sie leiten könnte.
Nur die Premades muss ich noch bauen.
#pnp #pnpde #rollenspiel #Dishonored2 -
Gerade kann ich mit dem guten Gefühl auf die #Lindencon zugehen, dass ich meine #Dishonored Runde schon so gut vorbereitet habe, dass ich sie leiten könnte.
Nur die Premades muss ich noch bauen.
#pnp #pnpde #rollenspiel #Dishonored2 -
Raphael Colantonio and Harvey Smith, co-creative directors on Dishonored, play Dishonored.
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Raphael Colantonio and Harvey Smith, co-creative directors on Dishonored, play Dishonored.
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This is just straight up bullying.
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This one was fun to perform. I feel like I am picking up an entirely new skill set in this game, that I didn't even realize was there all this time haha.
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So a funny thing I learned about this cutscene today: When Havelock shoots his pistol, the bottles he aims at do actually explode, even when they are not on camera! However, you can move them before the cutscene starts and they will still break haha. I tried using that to blow up a whale oil barrel, but unfortunately that didn't work out, the springrazor traps don't trigger in cutscenes it would seem. Damn those developers and their failsafes :cat_sip:.
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Now that I've gotten my first few magic abilities, new murder opportunities are opening up haha. Still gotta practise my slide kick some more, this took me about an hour to get right.
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So Raphael Colantonio and some other Arkane devs have been playing through Dishonored and just chatting about the game and its development, and it was enough to give me an itch for the game again haha. I think my goal for this playthrough is to be silly and creative with killing guards. We'll see how it goes. I doubt I'll get anywhere near as crazy as StealthGamerBR but I'll try to have some fun haha.