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#deerportal β€” Public Fediverse posts

Live and recent posts from across the Fediverse tagged #deerportal, aggregated by home.social.

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  1. I wanted to add some lighting effects to Deer Portal. It felt natural that after board setup animation diamonds should light up ;) Lighting is cool isn't it? devcarpet.itch.io/deer-portal/... #GameDev #SFML #DeerPortal #IndieDev #IndieGame #BoardGame #CPP #LinuxGaming #OSX #Windows #gaming #games

  2. Deer Portal Release 0.9.7 - Particles storm. There is a little FPS drop, so optimisations are incoming, but its good for start :) Do you like this massive particles? #GameDev #IndieDev #OSX #Linux #Windows #SFML #linuxgaming #indiegame #DeerPortal devcarpet.itch.io/deer-portal/...

  3. πŸ‡΅πŸ‡± JuΕΌ prawie 4 rano, wiΔ™c bΔ™dΔ™ koΕ„czyΕ‚ na dziΕ›, ale nowy #deerportal juΕΌ siΔ™ buduje. #gamedev

  4. πŸ‡΅πŸ‡± Ktokolwiek z linuksowym desktopem chciaΕ‚by przez dzieΕ„ pobyΔ‡ testerem linuksowej wersji gry? ;)
    πŸ‡¬πŸ‡§ Anyone who wants to test the AppImage #Linux version of #DeerPortal
    #GameDev #indiegamedev #sfml #sfml3 #help

  5. Did you try #DeerPortal πŸ¦ŒπŸ’Žand why don’t you like it?
    It is a board game driven by a 🦌 Deer god and classical elements πŸ”₯ πŸ’¦ πŸ’¨ 🌍

    #DeerPortal #GameDev #update #sfml #osx #linux #linuxgaming #freesoftware #FOSS #FreeGame #opensource

    Most comments which I received and some reviews which I was reading were clear that nobody had a clue what is happening during the game in the context of the cards. I added a simple overlay text, will replace later with some proper graphic for UI, but for now it explains actions after taking the cards.
    github.com/deerportal/deerport @sfml

  6. After ten years working on the #deerportal β€” a little gift hehe β€” here's an explanation of the rules and meaning of the cards xD
    Anyway, I managed to migrate to #SFML3, cleaned up the codebase a bit, and optimized performance from 100 FPS to 1000+! It’s now using C++17, so I can keep working on the game :) #gamedev @sfml

    If you haven’t tried Deer Portal yet, give it a shot! Hehe, you probably won’t like it because it’s not ready yet. But it’s coming ;)

    github.com/deerportal/deerport

  7. Amazing, with help of Claude Sonnet 4 I have managed to migrated whole #DeerPortal to SFML 3, which I would definitely not have time to do it otherwise. I tried before with 3.5 and 3.7 Sonnet, but they failed. Now I can keep adding features to the game :) @sfml
    github.com/deerportal/deerport

  8. @rajmund @emill1984 btw, #cdaction kiedy wydaΕ‚o mojΔ… grΔ™ na CD - 08/2017, #DeerPortal

  9. #gamedev so i switched to #sfml branch 2.6 and #deerportal works fine. I even did small patch to update version of #sfml in the #cmake config file github.com/SFML/SFML/pull/2391

  10. Cleaning old code is fun - I have found this in #deerportal sources - it seems at some moment this file was copied from some other project of minie, I guess sort of #rts game #gamedev #cpp

  11. Ok, it took me few days but finally it works - I can compile #deerportal #sfml with #visualstudio #2022 :) #cpp #gamedev

  12. I have started playing again with #cpp and #sfml - I have decided to add some more logic and visual fx (#shadertoy is inspiring) to #deerportal, and I have decided to do it with #visualstudio on #windows, and it seems it supports #cmake learn.microsoft.com/en-us/cpp/, however I had a problem with launching problem with lack of sfml, and I could not add sfml because project was not launched properly, #catch22. Now I have found #vcpkg, let's see

  13. it seems that there is almost ready new minor version of #sfml - which is great - since I decided to add some shaders to #deerportal ;) github.com/SFML/SFML/tree/2.6.

  14. #DeerPortal - #Linux board game about the portl ;) - my #cpp project. github.com/deerportal/deerport - I plan to rewrite to #GodotEngine , but somehow coding cpp is so much fun

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