#day4 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #day4, aggregated by home.social.
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https://www.europesays.com/uk/989670/ ‘Relieved’ Novak Djokovic set for French Open blockbuster after surviving heat – live reaction #adult #Brazil #celebration #ColorImage #Croatia #Day4 #DinoPrizmic #France #FrenchTennisOpen #GrandSlam #horizontal #IndividualEvent #InternationalTennisFederation #JoãoFonsecaTennisPlayer #MatchSport #Men #OpenCompetition #Paris(France) #Photography #RoundTwo #sport #Sports #tennis #UK #UnitedKingdom
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Day 4 of the #30DayChartChallenge: Slope 📊
⛷️ Slope chart made with #RStats looking at how people interpret the phrases "may happen" and "might happen"
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@christinaroland.bsky.social 🌿#KleurInDeNatuur🌈📸 #dag4 #Goudolijfgroen rgb 165,165,000. #ColorInNature #day4 #GoldOliveGreen daar past een “hagedis” wel bij. #NL #ANIMAL #animalPhotography #Foto_CH #everydayapicture #Photo #Photography #ownwork #Nikon #SOOC #RAW2JPG #NoAi #NoFilter #NoLR
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@christinaroland.bsky.social 🌿#KleurInDeNatuur🌈📸 #dag4 #Goudolijfgroen rgb 165,165,000. #ColorInNature #day4 #GoldOliveGreen daar past een “hagedis” wel bij. #NL #ANIMAL #animalPhotography #Foto_CH #everydayapicture #Photo #Photography #ownwork #Nikon #SOOC #RAW2JPG #NoAi #NoFilter #NoLR
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@christinaroland.bsky.social 🌿#KleurInDeNatuur🌈📸 #dag4 #Goudolijfgroen rgb 165,165,000. #ColorInNature #day4 #GoldOliveGreen daar past een “hagedis” wel bij. #NL #ANIMAL #animalPhotography #Foto_CH #everydayapicture #Photo #Photography #ownwork #Nikon #SOOC #RAW2JPG #NoAi #NoFilter #NoLR
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@christinaroland.bsky.social 🌿#KleurInDeNatuur🌈📸 #dag4 #Goudolijfgroen rgb 165,165,000. #ColorInNature #day4 #GoldOliveGreen daar past een “hagedis” wel bij. #NL #ANIMAL #animalPhotography #Foto_CH #everydayapicture #Photo #Photography #ownwork #Nikon #SOOC #RAW2JPG #NoAi #NoFilter #NoLR
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@christinaroland.bsky.social 🌿#KleurInDeNatuur🌈📸 #dag4 #Goudolijfgroen rgb 165,165,000. #ColorInNature #day4 #GoldOliveGreen daar past een “hagedis” wel bij. #NL #ANIMAL #animalPhotography #Foto_CH #everydayapicture #Photo #Photography #ownwork #Nikon #SOOC #RAW2JPG #NoAi #NoFilter #NoLR
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https://www.europesays.com/it/329180/ Test Barcellona, Day 4: Russell martello. Aston, esordio e stop in pista #BarcelonaCatalunyaTestPreStagionali #CircuitDeCatalunyaBarcelona #Day4:RussellMartello.Aston #EsordioEStopInPista #F1|TestBarcellona #Formula1 #IT #Italia #Italy #Sport #Sports
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https://www.europesays.com/it/328633/ Test Barcellona, Day 4, ore 11: già tanti giri per Ferrari e Mercedes #BarcelonaCatalunyaTestPreStagionali #CircuitDeCatalunyaBarcelona #Day4 #F1|TestBarcellona #Formula1 #IT #Italia #Italy #Ore11:Giu00e0TantiGiriPerFerrariEMercedes #Sport #Sports
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Playing Majora’s Mask on Day 4: What and How
The gameplay of The Legend of Zelda: Majora's Mask is famously limited to three days. After three days the moon crashes into the town, destroying it. You have to go back in time before then (which also saves the game) and continue completing subquests in a non-linear, atemporal kind of way.But as it turns out, t
https://setsideb.com/playing-majoras-mask-on-day-4-what-and-how/
#niche #bugs #Day4 #glitches #majorasmask #niche #Skawo #zelda -
Playing Majora’s Mask on Day 4: What and How
The gameplay of The Legend of Zelda: Majora's Mask is famously limited to three days. After three days the moon crashes into the town, destroying it. You have to go back in time before then (which also saves the game) and continue completing subquests in a non-linear, atemporal kind of way.But as it turns out, t
https://setsideb.com/playing-majoras-mask-on-day-4-what-and-how/
#niche #bugs #Day4 #glitches #majorasmask #niche #Skawo #zelda -
Playing Majora’s Mask on Day 4: What and How
The gameplay of The Legend of Zelda: Majora's Mask is famously limited to three days. After three days the moon crashes into the town, destroying it. You have to go back in time before then (which also saves the game) and continue completing subquests in a non-linear, atemporal kind of way.But as it turns out, t
https://setsideb.com/playing-majoras-mask-on-day-4-what-and-how/
#niche #bugs #Day4 #glitches #majorasmask #niche #Skawo #zelda -
This is my sharkposting station. I use it to spread fluff across the Internet. And occasionally use a software called Wireshark. I don't understand it. But I like the colourful lines it shows. And its name.
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This is my sharkposting station. I use it to spread fluff across the Internet. And occasionally use a software called Wireshark. I don't understand it. But I like the colourful lines it shows. And its name.
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This is my sharkposting station. I use it to spread fluff across the Internet. And occasionally use a software called Wireshark. I don't understand it. But I like the colourful lines it shows. And its name.
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This is my sharkposting station. I use it to spread fluff across the Internet. And occasionally use a software called Wireshark. I don't understand it. But I like the colourful lines it shows. And its name.
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Being dissatisfied with and not understanding the fact of what we are, we create the idea of what we should be, so there is a division, a contradiction. Throughout the world, this process is going on, this escape from ‘what is’ through the ideational pursuit of ‘what should be’. And surely, as long as we struggle to bring about an approximation between the fact and the idea, conflict is inevitable.
#krishnamurti
#phylosophy
#meditation
#day4
#life -
Nerds spielen Spiele - offline...
Letzte Runde: 13:00https://events.ccc.de/congress/2025/hub/event/detail/nerds-spielen-spiele-tag-4
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Kicking off #day4 at #39c3. Depression already huge kicking in. #Coffeenerds
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Inside the #4 drawer of the Whisky Advent calendar was Douglas Laing's bottling of a 30-year-old lowland Cameronbridge single grain at 49.6% ABV, which spent 30 years in a refill hogshead starting the year I finished my undergrad.
1/3
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A break from dystopian healthcare choices to whinge on about #Day4 of #Diamine #Inkvent2025:
Full disclosure: I believe I grew out of scented ink being interesting at 11 or 12 (current age: Moon Landing Years Old).
Seriously though, who is the person that said, “I know what the world wants in an advent calendar, the scent of tobacco! That’s festive AF, that is!”
While #SmokyTobacco thankfully doesn’t smell like a club I might have frequented in my youth, it also fails to smell like quality pipe tobacco. It unfortunately smells rather like the aftershave a young human, new to shaving and wearing scent, would enthusiastically select.
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A break from dystopian healthcare choices to whinge on about #Day4 of #Diamine #Inkvent2025:
Full disclosure: I believe I grew out of scented ink being interesting at 11 or 12 (current age: Moon Landing Years Old).
Seriously though, who is the person that said, “I know what the world wants in an advent calendar, the scent of tobacco! That’s festive AF, that is!”
While #SmokyTobacco thankfully doesn’t smell like a club I might have frequented in my youth, it also fails to smell like quality pipe tobacco. It unfortunately smells rather like the aftershave a young human, new to shaving and wearing scent, would enthusiastically select.
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#AdventOfCode #Day4 with #rust
I'm no sure I need all the usize/isize casts.
Also, I don't get why I need a move since the value is going to be copied anyway 🤔
I think I still don't understand how the iterations, closures, and ownership interact.
I did learn I can use into_iter to consume a collection :)https://gist.github.com/riffraff/8dc014e9e1138cd517f4f32b06e3c8a8
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CW: Advent of Code 2025 Day 4 solution
Day 4 done. This was probably the easiest one so far, but it might be because I'm so used to the grid problems from previous years.
I felt like just doing the count for part 1 would end up forcing me to rewrite something, so I returned the coordinates, hoping they'd come in handy for part 2. Fortunately, they did, and my part 2 was a 10-second addition, just adding a loop around the part 1 function. The whole thing runs in about 86 milliseconds. I could probably optimize it by storing a neighbor count in each live cell, decrementing those in accessible neighbors on each removal, and maybe keeping them in a sorted vector via
Rc<RefCell>or an internal Cell, but I'm happy with this right now.Edit: I ended up doing the optimization anyway
This runs in 10ms now. It might even run a bit faster if I make the rolls keep track of their neighbors with weak refs too, to prevent lots of extra neighbor lookups in the
HashSet. I'll experiment with that a tiny bit, but I'm not going to spend all too much effort on it, and probably won't add an update unless it is a big speed boost.#AdventOfCode #AdventOfCode2025 #AdventOfCode2025Day4 #AdventOfCode2025Day04 #Day4 #Day04 #Rust #RustLang #Programming #codingchallenges
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CW: Advent of Code 2025 Day 4 solution
Day 4 done. This was probably the easiest one so far, but it might be because I'm so used to the grid problems from previous years.
I felt like just doing the count for part 1 would end up forcing me to rewrite something, so I returned the coordinates, hoping they'd come in handy for part 2. Fortunately, they did, and my part 2 was a 10-second addition, just adding a loop around the part 1 function. The whole thing runs in about 86 milliseconds. I could probably optimize it by storing a neighbor count in each live cell, decrementing those in accessible neighbors on each removal, and maybe keeping them in a sorted vector via
Rc<RefCell>or an internal Cell, but I'm happy with this right now.Edit: I ended up doing the optimization anyway
This runs in 10ms now. It might even run a bit faster if I make the rolls keep track of their neighbors with weak refs too, to prevent lots of extra neighbor lookups in the
HashSet. I'll experiment with that a tiny bit, but I'm not going to spend all too much effort on it, and probably won't add an update unless it is a big speed boost.#AdventOfCode #AdventOfCode2025 #AdventOfCode2025Day4 #AdventOfCode2025Day04 #Day4 #Day04 #Rust #RustLang #Programming #codingchallenges
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CW: Advent of Code 2025 Day 4 solution
Day 4 done. This was probably the easiest one so far, but it might be because I'm so used to the grid problems from previous years.
I felt like just doing the count for part 1 would end up forcing me to rewrite something, so I returned the coordinates, hoping they'd come in handy for part 2. Fortunately, they did, and my part 2 was a 10-second addition, just adding a loop around the part 1 function. The whole thing runs in about 86 milliseconds. I could probably optimize it by storing a neighbor count in each live cell, decrementing those in accessible neighbors on each removal, and maybe keeping them in a sorted vector via
Rc<RefCell>or an internal Cell, but I'm happy with this right now.Edit: I ended up doing the optimization anyway
This runs in 10ms now. It might even run a bit faster if I make the rolls keep track of their neighbors with weak refs too, to prevent lots of extra neighbor lookups in the
HashSet. I'll experiment with that a tiny bit, but I'm not going to spend all too much effort on it, and probably won't add an update unless it is a big speed boost.#AdventOfCode #AdventOfCode2025 #AdventOfCode2025Day4 #AdventOfCode2025Day04 #Day4 #Day04 #Rust #RustLang #Programming #codingchallenges
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CW: Advent of Code 2025 Day 4 solution
Day 4 done. This was probably the easiest one so far, but it might be because I'm so used to the grid problems from previous years.
I felt like just doing the count for part 1 would end up forcing me to rewrite something, so I returned the coordinates, hoping they'd come in handy for part 2. Fortunately, they did, and my part 2 was a 10-second addition, just adding a loop around the part 1 function. The whole thing runs in about 86 milliseconds. I could probably optimize it by storing a neighbor count in each live cell, decrementing those in accessible neighbors on each removal, and maybe keeping them in a sorted vector via
Rc<RefCell>or an internal Cell, but I'm happy with this right now.Edit: I ended up doing the optimization anyway
This runs in 10ms now. It might even run a bit faster if I make the rolls keep track of their neighbors with weak refs too, to prevent lots of extra neighbor lookups in the
HashSet. I'll experiment with that a tiny bit, but I'm not going to spend all too much effort on it, and probably won't add an update unless it is a big speed boost.#AdventOfCode #AdventOfCode2025 #AdventOfCode2025Day4 #AdventOfCode2025Day04 #Day4 #Day04 #Rust #RustLang #Programming #codingchallenges
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CW: Advent of Code 2025 Day 4 solution
Day 4 done. This was probably the easiest one so far, but it might be because I'm so used to the grid problems from previous years.
I felt like just doing the count for part 1 would end up forcing me to rewrite something, so I returned the coordinates, hoping they'd come in handy for part 2. Fortunately, they did, and my part 2 was a 10-second addition, just adding a loop around the part 1 function. The whole thing runs in about 86 milliseconds. I could probably optimize it by storing a neighbor count in each live cell, decrementing those in accessible neighbors on each removal, and maybe keeping them in a sorted vector via
Rc<RefCell>or an internal Cell, but I'm happy with this right now.Edit: I ended up doing the optimization anyway
This runs in 10ms now. It might even run a bit faster if I make the rolls keep track of their neighbors with weak refs too, to prevent lots of extra neighbor lookups in the
HashSet. I'll experiment with that a tiny bit, but I'm not going to spend all too much effort on it, and probably won't add an update unless it is a big speed boost.#AdventOfCode #AdventOfCode2025 #AdventOfCode2025Day4 #AdventOfCode2025Day04 #Day4 #Day04 #Rust #RustLang #Programming #codingchallenges
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#30DayAlbumCoverChallenge
#Day4 Album con un vehículo en la portada
#TheKillers #BattleBorn #AMuchaGenteNoLeGustaEsteDisco #YAMiMePutoflipa #GanasDeHacermeConElDobleViniloRojo -
#Trump #Shutdown 2.0
#Republican Shutdown 2025Release the Trump #Epstein files
Trump Government shutdown #day4
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My wife’s drawing for today. #Inktober #Inktober2025 #Day4 #murky
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#Inktober #Inktober2025 #LineaSketch #Day4 #murky
As one who’s never enjoyed drinking coffee, I can honestly say the beverage never looks to me like anything other than dirty murky water.
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#Murky #inktober #day4
Murky model by DataDink on Sketchfab (CC BY-NC), I texture painted it in blender and then put it into a DAZ environment.
#inktober2025 #inktober25 #rendertober #rendertober2025 #rendertober25 #3DRender #render #RenderedArt #Xanathon #Blender3D #DAZ #DAZ3D #DAZStudio #FanArt #WOW -
#30DaysAlbumChallenge
#Day4 Un disco que te encantara de adolescente#Semisonic #Music #FeelingStrangelyFine #SigueTeniendoCancionesChulas
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#30DaysAlbumChallenge
#Day4 Un disco que te encantara de adolescente#Semisonic #Music #FeelingStrangelyFine #SigueTeniendoCancionesChulas
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#30DaysAlbumChallenge
#Day4 Un disco que te encantara de adolescente#Semisonic #Music #FeelingStrangelyFine #SigueTeniendoCancionesChulas
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[Day 4 – BashCore Stress Test Update]
Running live from an old Acer Aspire One D160 (2009, 2 GB RAM, USB 2.0 boot, no battery).
Uptime: 4d 5h
RAM: 944 MB / 1.91 GB
Load avg: 0.22 0.14 0.25
stress-ng still working at ~23% CPU
msfconsole and NordVPN also running.
No crashes, no slowdowns. Holding strong 💪Still 3 days to go!
#BashCore #LinuxMinimal #PentestLiveOS #USBboot #NetbookLife #Day4 #Stability