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#cutscene — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #cutscene, aggregated by home.social.

  1. My fault - #CutScene ist bekannt, oder (siehe unten)? Jedenfalls: Alles, was dazwischen tatsächlich Geschick und „echtes“ eigenes Handeln voraussetzt, wird in Fobis, Workshops oder Aufsätzen zu SE/UE oft nicht deutlich oder kann man halt nicht erzählen/erzeugen. Ist reine „Spiel“erfahrung. Dazu

    Cutscene - USK Lexikon

  2. 🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 starts in 3 days!

    Create a cinematic cutscene, no gameplay needed.
    Focus on story, mood and camera work.

    January 2nd –> January 5th 2026 | Theme reveal @ start of the jam

    175 creators have already joined us and you can also still sign up.

    Join us now: itch.io/jam/goedware-game-jam-

    #goedwaregamejam #gamejam #itchio #cinematic #cutscene #indiegamedev #gamedesign #cinema #unity #unreal #godot #fun #learn #community

  3. 🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 starts in 3 days!

    Create a cinematic cutscene, no gameplay needed.
    Focus on story, mood and camera work.

    January 2nd –> January 5th 2026 | Theme reveal @ start of the jam

    175 creators have already joined us and you can also still sign up.

    Join us now: itch.io/jam/goedware-game-jam-

    #goedwaregamejam #gamejam #itchio #cinematic #cutscene #indiegamedev #gamedesign #cinema #unity #unreal #godot #fun #learn #community

  4. 🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 Create a cinematic cutscene, no gameplay needed. Focus on story, mood & camera work.
    Start January 2nd | End January 5th | 2026 | Theme reveal Jan 2nd
    Join: itch.io/jam/goedware-game-jam- #goedwaregamejam #gamejam #itchio #cinematic #cutscene #indiegamedev #gamedesign

  5. 🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2
    Create a cinematic cutscene, no gameplay needed. Focus on story, mood and camera work.
    🗓 Jan 2–5 2026 | Theme reveal Jan 2
    Join us: itch.io/jam/goedware-game-jam-
    #goedwaregamejam #gamejam #itchio #cinematic #cutscene #indiegamedev #gamedesign #unity #godot #unreal #scratch #gdevelop

  6. yesterday marked two years of development on Dungeon of Departure... today I am pleased to unveil the opening cinematic to this critically-unclaimed, #PixelArt, fantasy mystery adventure #VisualNovel of mine... enjoy!!!

    youtube.com/watch?v=XEuZtXNgqPA

    stay tuned for more developments!!!

    #SoloDev #IndieDev #Renpy #Animation #AMV #Cutscene #DungeonOfDeparture #GameDev #VN #Trailer

  7. I don't want to spoil anything, but here's the beginning of the ending cutscene in my #gmtkjam entry! (Gotta get a score in that narrative category after all ;)

    #gamedev #godotengine #cutscene #GMTK #madewithgodot #dialogue

  8. Last week, I attended the GoedWare Game Jam Cutscene Edition.

    The voting has officially ended, and I am pleased to announce that Pocket Watch is in fifth place! That's wonderful!

    Check it out!
    Link: jame581.itch.io/pocketwatch

    #godot #gamedev #gamejam #cutscene

  9. 🎬 Ready to tell a story? Join the #goedwaregamejam Cutscene Edition! Create a 30-60 second cinematic scene with a theme revealed at the start. Perfect for devs who love storytelling through visuals. Start December 9th 2024 #gamejam #cutscene #itchio #unity #unreal #godot #cinematic #itchio

  10. Sundry Sunday: Crash Bandicoot Carnival Japan-only Cutscenes
    Crash Bash was Crash Bandicoot's attempt to move into the Mario Party genre of minigame compilations. It was the first Crash game to be made by someone other than Naughty Dog, and the last to be released exclusively for
    setsideb.com/sundry-sunday-cra
    #sundaysundry #crashbandicoot #cutscene #FMV #japan #playstation #regionalization #sony #sundrysunday #themesong #video #youtube

  11. My #godotengine code base has become a bit messier then I'd like... #cutscene animations for example handled in 3 ways.

    1) Animation player calls a function of the 'room' which references the player and says play this #animation
    2) Animation player adjusts an AnimationTree variable on the player directly.
    3) Animation hides the player and just directly modifies a 'cutscene' character copy instead.

    We just learned a lot as we went along I suppose. But too scared to remove any of it now lol