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#craftpixjam — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #craftpixjam, aggregated by home.social.

  1. #CraftpixJam Day 3: Creating a 2D-Mining-Roguelite was not as productive as yesterday, but I started working on the upgrade shop. Using #GameMaker s new-ish UI-Layers for the first time, we'll see if I can find a good workflow.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  2. #CraftpixJam Day 3: Creating a 2D-Mining-Roguelite was not as productive as yesterday, but I started working on the upgrade shop. Using #GameMaker s new-ish UI-Layers for the first time, we'll see if I can find a good workflow.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  3. #CraftpixJam Day 3: Creating a 2D-Mining-Roguelite was not as productive as yesterday, but I started working on the upgrade shop. Using #GameMaker s new-ish UI-Layers for the first time, we'll see if I can find a good workflow.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  4. #CraftpixJam Day 3: Creating a 2D-Mining-Roguelite was not as productive as yesterday, but I started working on the upgrade shop. Using #GameMaker s new-ish UI-Layers for the first time, we'll see if I can find a good workflow.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  5. #CraftpixJam Day 3: Creating a 2D-Mining-Roguelite was not as productive as yesterday, but I started working on the upgrade shop. Using #GameMaker s new-ish UI-Layers for the first time, we'll see if I can find a good workflow.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  6. #CraftpixJam Day 2: Creating a 2D-Mining-Roguelite where you are bound by the length of your rope, which is also the only way to get back to the surface.​ Today I am quite happy with the progress. Also did some recoloring and rearranging of the assets.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  7. #CraftpixJam Day 2: Creating a 2D-Mining-Roguelite where you are bound by the length of your rope, which is also the only way to get back to the surface.​ Today I am quite happy with the progress. Also did some recoloring and rearranging of the assets.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  8. #CraftpixJam Day 2: Creating a 2D-Mining-Roguelite where you are bound by the length of your rope, which is also the only way to get back to the surface.​ Today I am quite happy with the progress. Also did some recoloring and rearranging of the assets.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  9. #CraftpixJam Day 2: Creating a 2D-Mining-Roguelite where you are bound by the length of your rope, which is also the only way to get back to the surface.​ Today I am quite happy with the progress. Also did some recoloring and rearranging of the assets.
    #Craftpix #pixelart #gamedev #indiedev #gamejam

  10. #CraftpixJam Day 2: Creating a 2D-Mining-Roguelite where you are bound by the length of your rope, which is also the only way to get back to the surface.​ Today I am quite happy with the progress. Also did some recoloring and rearranging of the assets.
    #Craftpix #pixelart #gamedev #indiedev #gamejam