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#copperline — Public Fediverse posts

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  1. Amiga-Emulator in Rust: Copperline 0.17.0 (Web-App, macOS und Windows)

    Version 0.17.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi , focuses primarily on audio.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  2. Amiga-Emulator in Rust: Copperline 0.17.0 (Web-App, macOS und Windows)

    Version 0.17.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi , focuses primarily on audio.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  3. Amiga-Emulator in Rust: Copperline 0.17.0 (Web-App, macOS und Windows)

    Version 0.17.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi , focuses primarily on audio.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  4. Amiga-Emulator in Rust: Copperline 0.17.0 (Web-App, macOS und Windows)

    Version 0.17.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi , focuses primarily on audio.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  5. Amiga emulator in Rust: Copperline 0.16.0 (web app, macOS and Windows)

    Version 0.16.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi can launch WHDLoad games directly from their archives, as well as newly created Amiga executable files from the host file system - a feature intended for developers of new Amiga programs.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #macOS #Windows #webapp #Copperline #retrocomputing

  6. Amiga emulator in Rust: Copperline 0.16.0 (web app, macOS and Windows)

    Version 0.16.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi can launch WHDLoad games directly from their archives, as well as newly created Amiga executable files from the host file system - a feature intended for developers of new Amiga programs.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #macOS #Windows #webapp #Copperline #retrocomputing

  7. Amiga emulator in Rust: Copperline 0.16.0 (web app, macOS and Windows)

    Version 0.16.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi can launch WHDLoad games directly from their archives, as well as newly created Amiga executable files from the host file system - a feature intended for developers of new Amiga programs.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #macOS #Windows #webapp #Copperline #retrocomputing

  8. Amiga emulator in Rust: Copperline 0.16.0 (web app, macOS and Windows)

    Version 0.16.0 of Copperline, an Amiga emulator written in Rust by @LinuxJedi can launch WHDLoad games directly from their archives, as well as newly created Amiga executable files from the host file system - a feature intended for developers of new Amiga programs.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #macOS #Windows #webapp #Copperline #retrocomputing

  9. Amiga emulator in Rust: Copperline 0.12.0

    The Amiga emulator Copperline, written by @LinuxJedi in Rust and originally developed solely for diagnostic purposes, now runs in version 12 as a WebAssembly variant within a browser. Furthermore, the Amiga A3000 and A4000 models can be booted with their integrated SCSI and IDE controllers, and the AROS ROMs have been optimised so that the Amiga starts up significantly faster.

    #Amiga #Rust #emulation #Copperline

  10. Amiga emulator in Rust: Copperline 0.12.0

    The Amiga emulator Copperline, written by @LinuxJedi in Rust and originally developed solely for diagnostic purposes, now runs in version 12 as a WebAssembly variant within a browser. Furthermore, the Amiga A3000 and A4000 models can be booted with their integrated SCSI and IDE controllers, and the AROS ROMs have been optimised so that the Amiga starts up significantly faster.

    #Amiga #Rust #emulation #Copperline

  11. Amiga emulator in Rust: Copperline 0.12.0

    The Amiga emulator Copperline, written by @LinuxJedi in Rust and originally developed solely for diagnostic purposes, now runs in version 12 as a WebAssembly variant within a browser. Furthermore, the Amiga A3000 and A4000 models can be booted with their integrated SCSI and IDE controllers, and the AROS ROMs have been optimised so that the Amiga starts up significantly faster.

    #Amiga #Rust #emulation #Copperline

  12. Amiga emulator in Rust: Copperline 0.12.0

    The Amiga emulator Copperline, written by @LinuxJedi in Rust and originally developed solely for diagnostic purposes, now runs in version 12 as a WebAssembly variant within a browser. Furthermore, the Amiga A3000 and A4000 models can be booted with their integrated SCSI and IDE controllers, and the AROS ROMs have been optimised so that the Amiga starts up significantly faster.

    #Amiga #Rust #emulation #Copperline

  13. #Z3660 RTG support landed on #Copperline yesterday.

    I'm still testing and fixing the remaining bugs, but it's fast and stable for Workbench usage in 8bit, 16bit, and 24bit.

  14. #Z3660 RTG support landed on #Copperline yesterday.

    I'm still testing and fixing the remaining bugs, but it's fast and stable for Workbench usage in 8bit, 16bit, and 24bit.

  15. #Z3660 RTG support landed on #Copperline yesterday.

    I'm still testing and fixing the remaining bugs, but it's fast and stable for Workbench usage in 8bit, 16bit, and 24bit.

  16. #Z3660 RTG support landed on #Copperline yesterday.

    I'm still testing and fixing the remaining bugs, but it's fast and stable for Workbench usage in 8bit, 16bit, and 24bit.

  17. I'm contributing #P96 RTG support to a new #Amiga emulator called #Copperline.

    This is an initial screenshot with scaling artifacts to be addressed later.

    github.com/LinuxJedi/Copperlin

    #amiga #retrocomputing #rust

  18. I'm contributing #P96 RTG support to a new #Amiga emulator called #Copperline.

    This is an initial screenshot with scaling artifacts to be addressed later.

    github.com/LinuxJedi/Copperlin

    #amiga #retrocomputing #rust

  19. I'm contributing #P96 RTG support to a new #Amiga emulator called #Copperline.

    This is an initial screenshot with scaling artifacts to be addressed later.

    github.com/LinuxJedi/Copperlin

    #amiga #retrocomputing #rust

  20. I'm contributing #P96 RTG support to a new #Amiga emulator called #Copperline.

    This is an initial screenshot with scaling artifacts to be addressed later.

    github.com/LinuxJedi/Copperlin

    #amiga #retrocomputing #rust

  21. My A4091 PRs are here, alongside other bugfixes and minor new features contributed to #Copperline:

    github.com/LinuxJedi/Copperlin

    I feel like I've become a 10x engineer: 1x human, 9x AI 🤖

    Plus, I'm also learning lots and lots of low-level details on SCSI, the Zorro bus and Autoconfig :amiga:

    #amiga #amigaos #scsi #retrocomputing

  22. My A4091 PRs are here, alongside other bugfixes and minor new features contributed to #Copperline:

    github.com/LinuxJedi/Copperlin

    I feel like I've become a 10x engineer: 1x human, 9x AI 🤖

    Plus, I'm also learning lots and lots of low-level details on SCSI, the Zorro bus and Autoconfig :amiga:

    #amiga #amigaos #scsi #retrocomputing

  23. My A4091 PRs are here, alongside other bugfixes and minor new features contributed to #Copperline:

    github.com/LinuxJedi/Copperlin

    I feel like I've become a 10x engineer: 1x human, 9x AI 🤖

    Plus, I'm also learning lots and lots of low-level details on SCSI, the Zorro bus and Autoconfig :amiga:

    #amiga #amigaos #scsi #retrocomputing

  24. My A4091 PRs are here, alongside other bugfixes and minor new features contributed to #Copperline:

    github.com/LinuxJedi/Copperlin

    I feel like I've become a 10x engineer: 1x human, 9x AI 🤖

    Plus, I'm also learning lots and lots of low-level details on SCSI, the Zorro bus and Autoconfig :amiga:

    #amiga #amigaos #scsi #retrocomputing

  25. Claude also figured how to extend the custom #Copperline GUI to configure the new controller.

    All I had to do was sharing screenshots and decide whether we'd support A2091 + A4091 in parallel or exclusively.

    #retrocomputing #scsi #amiga

  26. Claude also figured how to extend the custom #Copperline GUI to configure the new controller.

    All I had to do was sharing screenshots and decide whether we'd support A2091 + A4091 in parallel or exclusively.

    #retrocomputing #scsi #amiga

  27. Claude also figured how to extend the custom #Copperline GUI to configure the new controller.

    All I had to do was sharing screenshots and decide whether we'd support A2091 + A4091 in parallel or exclusively.

    #retrocomputing #scsi #amiga

  28. Claude also figured how to extend the custom #Copperline GUI to configure the new controller.

    All I had to do was sharing screenshots and decide whether we'd support A2091 + A4091 in parallel or exclusively.

    #retrocomputing #scsi #amiga

  29. I've shown Claude the source code of the ncr7xx CLI tool, and it figured out on its own how to use its testsuite to validate the emulated A4091 controller.

    Claude knows the #m68k architecture inside and out, and surprisingly also knows the #Amiga hardware and #AmigaOS very well.

    Then, I used the #Copperline A4091 emulation as reference to to fill-in some gaps in the existing Amiberry / WinUAE implementation...

    ...and even to fix a bug in the ncr7xx tool!

  30. I've shown Claude the source code of the ncr7xx CLI tool, and it figured out on its own how to use its testsuite to validate the emulated A4091 controller.

    Claude knows the #m68k architecture inside and out, and surprisingly also knows the #Amiga hardware and #AmigaOS very well.

    Then, I used the #Copperline A4091 emulation as reference to to fill-in some gaps in the existing Amiberry / WinUAE implementation...

    ...and even to fix a bug in the ncr7xx tool!

  31. I've shown Claude the source code of the ncr7xx CLI tool, and it figured out on its own how to use its testsuite to validate the emulated A4091 controller.

    Claude knows the #m68k architecture inside and out, and surprisingly also knows the #Amiga hardware and #AmigaOS very well.

    Then, I used the #Copperline A4091 emulation as reference to to fill-in some gaps in the existing Amiberry / WinUAE implementation...

    ...and even to fix a bug in the ncr7xx tool!

  32. I've shown Claude the source code of the ncr7xx CLI tool, and it figured out on its own how to use its testsuite to validate the emulated A4091 controller.

    Claude knows the #m68k architecture inside and out, and surprisingly also knows the #Amiga hardware and #AmigaOS very well.

    Then, I used the #Copperline A4091 emulation as reference to to fill-in some gaps in the existing Amiberry / WinUAE implementation...

    ...and even to fix a bug in the ncr7xx tool!

  33. Last week I used Claude Fable to vibe-code A4091 SCSI controller emulation for #Copperline, a new #Amiga emulator written in #Rust. :amiga:

  34. Last week I used Claude Fable to vibe-code A4091 SCSI controller emulation for #Copperline, a new #Amiga emulator written in #Rust. :amiga:

  35. Last week I used Claude Fable to vibe-code A4091 SCSI controller emulation for #Copperline, a new #Amiga emulator written in #Rust. :amiga:

  36. Last week I used Claude Fable to vibe-code A4091 SCSI controller emulation for #Copperline, a new #Amiga emulator written in #Rust. :amiga:

  37. Amiga emulator written in Rust: Copperline 0.8.0

    "Copperline" is an Amiga emulator written in Rust. Originally developed with the sole purpose of running or testing DiagROM, the program can now also handle complex and timing-critical software.

    Version 0.8.0 now features a graphical user interface and a launcher.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #copperline #Rust

  38. Amiga emulator written in Rust: Copperline 0.8.0

    "Copperline" is an Amiga emulator written in Rust. Originally developed with the sole purpose of running or testing DiagROM, the program can now also handle complex and timing-critical software.

    Version 0.8.0 now features a graphical user interface and a launcher.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #copperline #Rust

  39. Amiga emulator written in Rust: Copperline 0.8.0

    "Copperline" is an Amiga emulator written in Rust. Originally developed with the sole purpose of running or testing DiagROM, the program can now also handle complex and timing-critical software.

    Version 0.8.0 now features a graphical user interface and a launcher.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #copperline #Rust

  40. Amiga emulator written in Rust: Copperline 0.8.0

    "Copperline" is an Amiga emulator written in Rust. Originally developed with the sole purpose of running or testing DiagROM, the program can now also handle complex and timing-critical software.

    Version 0.8.0 now features a graphical user interface and a launcher.

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #copperline #Rust

  41. Amiga emulator written in Rust: Copperline 0.7.0

    Versions 0.6.0 and 0.7.0, released since our last news item, include not only numerous improvements to the accuracy of the emulation but also new computer profiles such as "A500 OCS" and "A500+," more configuration options regarding the number and use of connected floppy drives, and better debugging tools:

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  42. Amiga emulator written in Rust: Copperline 0.7.0

    Versions 0.6.0 and 0.7.0, released since our last news item, include not only numerous improvements to the accuracy of the emulation but also new computer profiles such as "A500 OCS" and "A500+," more configuration options regarding the number and use of connected floppy drives, and better debugging tools:

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  43. Amiga emulator written in Rust: Copperline 0.7.0

    Versions 0.6.0 and 0.7.0, released since our last news item, include not only numerous improvements to the accuracy of the emulation but also new computer profiles such as "A500 OCS" and "A500+," more configuration options regarding the number and use of connected floppy drives, and better debugging tools:

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline

  44. Amiga emulator written in Rust: Copperline 0.7.0

    Versions 0.6.0 and 0.7.0, released since our last news item, include not only numerous improvements to the accuracy of the emulation but also new computer profiles such as "A500 OCS" and "A500+," more configuration options regarding the number and use of connected floppy drives, and better debugging tools:

    amiga-news.de/en/news/AN-2026-

    #Amiga #emulation #Rust #Copperline