#console8 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #console8, aggregated by home.social.
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Time for another image viewer for #AgonLight #Console8 - this time, PCX format. There are a number of reasons why I chose to display this format on the Agon/Console8.
* It is an already existing format
* The format is supported by modern tools, including #GIMP
* It uses a very simple form of compression ideal for 8 bit CPUs
* The specific choice of 16 colours has additional benefits:
* The 16 colours are chosen from within the available 64 colour palette
* The 16 colours allows the image to be sent to the VDP with 2 pixels per byte, speeding up the transfer
I've attached a sample here to show just the quality of the resolution and colour depth. #z80 source code and binary is at:
https://github.com/sijnstra/agon-projects/tree/main/PCXview
#retrocomputing #image #viewer #ez80 -
I recently took advantage of some temporary discounts and acquired the #Console8 by Heber. It's a #retrogame focused package of the #AgonLight, complete with some great joypads that they also make. As part of the induction into the house, I converted the logo into something a little more 8-bit, and updated my logo software. #z80 #ez80 #retrocomputing
You can buy a Console8 here : https://heber.co.uk/agon-cosole8/
You can download the updated logo software & source here: https://github.com/sijnstra/agon-projects/tree/main/bootlogo -
The next stage of developing my #Infocom #text-adventure player #Vezza, I'm making it Agon VDP native to take advantage of the new features in the #Console8 VDP development line. Still a work in progress, but the vast majority seems good to go. Why do it? I wanted to play Beyond Zork on the #AgonLight using the extra font features. This means instead of text drawing of maps, you get something a little more graphical. Also, status bars are now drawn for more visual impact. #retrocomputing