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  1. My Favourite Civ-Like Games

    After writing about all the MMOs I have been playing over the years, I realized that I have also been playing a lot of “Civ-like games”. I decided to make a list. My first thought, fitting to the subject line, was to rank them. However, some of the games are so different from the others that I found it to be too difficult and not meaningful enough.

    Tier 1: The True Favourites

    Also, the game I am listing first may not even be a favourite anymore nowadays: Civilization IV! This was my first turn-based 4X game. My first love, so to say. Something I still miss to this day is being able to win over whole cities by spreading enough culture. This was by far my favourite way of playing the game. The least favourite aspect was the “Stack of Doom” (placing a lot of military units on the same tile). I am glad that this isn’t possible anymore.

    Because of this, I used to think that I did not like playing games where the focus was heavily on combat. So, I was skeptical about Warlock – Master of the Arcane. I don’t remember why I ended up buying the game, but I am glad I did. I absolutely loved it, especially playing as the Monsters faction. So cute! Warlock 2 was good as well, maybe even better. I just did not like the fractured realms. These two games are the only ones where I played rather aggressively.

    I really do love fantasy settings, but once in a while, I want some science fiction in space. Stars in Shadow is the only game in this setting that I really, truly enjoyed playing. I think it is the art style that made it easier for me to maintain an overview of what is happening in the world. I usually get confused with how to build the best space ships, and that wasn’t an issue here either.

    My one true love, however, is Old World. It has enough of Civilization, but adds some character by giving you a dynasty and a family to manage. The random events can really screw up your gameplay, which I love because I am not a fan of planning my moves too far ahead. I feel that this game is more forgiving here (I am not sure if it really is, but it feels that way, at least!).

    Tier 2: The Fast Ones

    In the past few years, there have been several Civ-like games that broke away from the standard rule of “one more turn… for hours”. These games are fast-paced, and individual sessions do not last long. Out of these, I played Ozymandias, Hexarchy and The Battle of Polytopia. I like all three for what they are. But in the end, none of them really feel like a true Civ-like game to me. For my taste, it really has to last a long time and let me slowly build up my empire. However, I like that these games exist and sometimes, I am in the mood for a quick match. I couldn’t pick a definite favourite here, but if I had to, it would be Ozymandias. Just don’t ask me why, because I don’t know!

    Tier 3: The Flawed Ones

    Number one here is Civilization: Beyond Earth. I wanted to like it. I really did! I gave it several tries, but ultimately decided to move on. I found it boring and it just did not click. Instead, it only made me want to play one of the other Civ games instead. So I did.

    Humankind is a frustrating one. I didn’t really know what I was doing or rather, what I was supposed to be doing. Usually, I start a strategy game, make mistakes, restart and then know better what I have to do or avoid in order to be successful. I often have a good understanding of which improvements to build and so on. In Humankind, I never felt that way.

    Millennia is also frustrating, but not because of the game itself. I really loved this one and was just waiting for them to fix and improve the diplomacy. I also realized that I do need distinct leaders and not just a flag with colours. But I was willing to wait. Oddly enough, back then, it had a more positive rating on Steam than Ara History Untold and Civilization VII (it still is better than this one), two of its competitors. But Millennia was the one that got axed from its publisher. Thank you, Paradox!

    Tier 4: The Backlog

    I am not sure whether Galactic Civilizations III should really be here or part of Tier 3. This game also has some kind of events popping up which I liked. There are also fun races to choose from. In the end, however, I felt overwhelmed, especially by having to build your ships with all the different components. And yet, I played this game for more than 100 hours already (although there may be some idle time included here).

    Ara: History Untold is the second-to-last game on my list. I have played this for a whopping 5 hours. I want to play it, though! I just haven’t managed to find the patience to learn how all of its systems work.

    And the very last game now, just to have a second Civilization game here (as well as starting and closing the post with Civ): Civilization VII. Those roaming mostly hostile units are annoying me. I even put them on “friendly” in the game settings, but managed to build a town too close to one of them and now I am overwhelmed by their army while I have a measly three military units. But I am not giving up just yet!

     

    (Blaugust Post No. 12)

    #AraHistoryUntold #civilizationIv #CivilizationVII #CivilizationBeyondEarth #GalacticCivilizations3 #Hexarchy #Humankind #Millennia #OldWorld #OzymandiasBronzeAgeEmpireSim #starsInShadow #TheBattleForPolytopia #WarlockIITheExiled #warlockMasterOfTheArcane
  2. From Civ VII to a Drunk Greek Queen

    I hesitated to get Civilization VII because I did not like some of the changes they made. But with a recent sale, we decided to buy one copy of the game and use Family Sharing. Between my husband and me, it was rather cheap to get then. This happened when we were visiting family, so I couldn’t play the game because my laptop doesn’t have enough power for games like that. And when we returned, I had already forgotten about it.

    Now I finally checked out the game, played a bit, and did not dislike it! It feels enough like Civilization to give me that sense of familiarity. I know and understand the basics, but some things are also different. Are the hostile units like barbarians? Or did they get rid of the barbarians and combined City-States with barbarians to create these new nuisances?

    Either way, something happened that always happens when I play such a game… I closed it and opened Old World. On the one hand, I just really do love Old World. But I think another reason is that it just feels familiar and cozy by now. And, of course, exciting! The game has random events and that is something you just cannot prepare for. In my current run, I lost two of my three children, but fortunately, I already had a grandchild. So all is well! And then my long reign was celebrated and I invited the Greek queen with her husband. As she was drunk, she wagered one of her cities and lost the bet. Now my kingdom is bigger than before. Plus, a random affair led to another child, which means my lineage is definitely secure (I like legitimizing all children).

    Back to Civ VII, though: I will jump into the game every now and then, play a few turns, and maybe read up on what those hostile units are all about and how to best deal with them. And I will definitely restart my current game, because I made a few mistakes and it is just more fun to restart and notice how much smoother the beginning is once you actually know what you are doing.

     

    (Blaugust Post No. 11)

    #Blaugust #Blaugust2026 #CivilizationVII #OldWorld
  3. From Civ VII to a Drunk Greek Queen

    I hesitated to get Civilization VII because I did not like some of the changes they made. But with a recent sale, we decided to buy one copy of the game and use Family Sharing. Between my husband and me, it was rather cheap to get then. This happened when we were visiting family, so I couldn’t play the game because my laptop doesn’t have enough power for games like that. And when we returned, I had already forgotten about it.

    Now I finally checked out the game, played a bit, and did not dislike it! It feels enough like Civilization to give me that sense of familiarity. I know and understand the basics, but some things are also different. Are the hostile units like barbarians? Or did they get rid of the barbarians and combined City-States with barbarians to create these new nuisances?

    Either way, something happened that always happens when I play such a game… I closed it and opened Old World. On the one hand, I just really do love Old World. But I think another reason is that it just feels familiar and cozy by now. And, of course, exciting! The game has random events and that is something you just cannot prepare for. In my current run, I lost two of my three children, but fortunately, I already had a grandchild. So all is well! And then my long reign was celebrated and I invited the Greek queen with her husband. As she was drunk, she wagered one of her cities and lost the bet. Now my kingdom is bigger than before. Plus, a random affair led to another child, which means my lineage is definitely secure (I like legitimizing all children).

    Back to Civ VII, though: I will jump into the game every now and then, play a few turns, and maybe read up on what those hostile units are all about and how to best deal with them. And I will definitely restart my current game, because I made a few mistakes and it is just more fun to restart and notice how much smoother the beginning is once you actually know what you are doing.

     

    (Blaugust Post No. 11)

    #Blaugust #Blaugust2026 #CivilizationVII #OldWorld
  4. From Civ VII to a Drunk Greek Queen

    I hesitated to get Civilization VII because I did not like some of the changes they made. But with a recent sale, we decided to buy one copy of the game and use Family Sharing. Between my husband and me, it was rather cheap to get then. This happened when we were visiting family, so I couldn’t play the game because my laptop doesn’t have enough power for games like that. And when we returned, I had already forgotten about it.

    Now I finally checked out the game, played a bit, and did not dislike it! It feels enough like Civilization to give me that sense of familiarity. I know and understand the basics, but some things are also different. Are the hostile units like barbarians? Or did they get rid of the barbarians and combined City-States with barbarians to create these new nuisances?

    Either way, something happened that always happens when I play such a game… I closed it and opened Old World. On the one hand, I just really do love Old World. But I think another reason is that it just feels familiar and cozy by now. And, of course, exciting! The game has random events and that is something you just cannot prepare for. In my current run, I lost two of my three children, but fortunately, I already had a grandchild. So all is well! And then my long reign was celebrated and I invited the Greek queen with her husband. As she was drunk, she wagered one of her cities and lost the bet. Now my kingdom is bigger than before. Plus, a random affair led to another child, which means my lineage is definitely secure (I like legitimizing all children).

    Back to Civ VII, though: I will jump into the game every now and then, play a few turns, and maybe read up on what those hostile units are all about and how to best deal with them. And I will definitely restart my current game, because I made a few mistakes and it is just more fun to restart and notice how much smoother the beginning is once you actually know what you are doing.

     

    (Blaugust Post No. 11)

    #Blaugust #Blaugust2026 #CivilizationVII #OldWorld
  5. Firaxis rilascia l'aggiornamento 1.4.1 per Civilization VII: debutta la modalità multigiocatore locale "hotseat", che trasforma il titolo in un gioco da tavolo digitale. Introdotta anche una nuova mappa a tema arcipelago per sfide marittime. #notizievideogiochi #gamingnews #civilizationvii

  6. ‘Civilization VII’ Finally Passes Test Of Time As Review Scores Rise

    The recently released Civilization VII: Test of Time update has boosted the troubled game’s fortunes, with players reacting…
    #NewsBeep #News #Technology #AU #Australia #CivilizationVII #SidMeier’sCivilization
    newsbeep.com/au/706086/

  7. ‘Civilization VII’ Finally Passes Test Of Time As Review Scores Rise

    The recently released Civilization VII: Test of Time update has boosted the troubled game’s fortunes, with players reacting…
    #NewsBeep #News #Technology #AU #Australia #CivilizationVII #SidMeier’sCivilization
    newsbeep.com/au/706086/

  8. Turning A Big Dial Taht Says "Civilization" On It And Constantly Looking Back At The Audience For Approval Like A Contestant On The Price Is Right

    fed.brid.gy/r/https://aftermat

  9. Turning A Big Dial Taht Says "Civilization" On It And Constantly Looking Back At The Audience For Approval Like A Contestant On The Price Is Right

    fed.brid.gy/r/https://aftermat

  10. Turning A Big Dial Taht Says "Civilization" On It And Constantly Looking Back At The Audience For Approval Like A Contestant On The Price Is Right

    fed.brid.gy/r/https://aftermat

  11. 🎮 Civilization VII riconquista i fan! Scopri come gli sviluppatori stanno lavorando per migliorare l'esperienza di gioco. #CivilizationVII #GameChanges

    🔗 spaziogames.it/notizie/civiliz

  12. 🎮 Civilization VII riconquista i fan! Scopri come gli sviluppatori stanno lavorando per migliorare l'esperienza di gioco. #CivilizationVII #GameChanges

    🔗 spaziogames.it/notizie/civiliz

  13. 🎮 Civilization VII riconquista i fan! Scopri come gli sviluppatori stanno lavorando per migliorare l'esperienza di gioco. #CivilizationVII #GameChanges

    🔗 spaziogames.it/notizie/civiliz

  14. 🎮 Civilization VII riconquista i fan! Scopri come gli sviluppatori stanno lavorando per migliorare l'esperienza di gioco. #CivilizationVII #GameChanges

    🔗 spaziogames.it/notizie/civiliz

  15. Sid Meier’s Civilization VII: Großes „Test of Time“-Update erscheint am 19. Mai kostenlos für alle Spieler

    https://www.youtube.com/watch?v=lJKJl-7dNtA Firaxis Games hat offiziell das Veröffentlichungsdatum für das bislang größte Update von Sid Meier's Civilization VII bekanntgegeben. Das kostenlose „Test of Time“-Update erscheint am 19. Mai 2026 für alle Plattformen – einschließlich Nintendo Switch und Nintendo Switch 2. Im Mittelpunkt stehen mehrere tiefgreifende Gameplay-Änderungen, darunter die Rückkehr zeitbeständiger Zivilisationen, ein komplett überarbeitetes Sieg-System […]

    nintendo-connect.de/heimkonsol

  16. Sid Meier’s Civilization VII: Großes „Test of Time“-Update erscheint am 19. Mai kostenlos für alle Spieler

    https://www.youtube.com/watch?v=lJKJl-7dNtA Firaxis Games hat offiziell das Veröffentlichungsdatum für das bislang größte Update von Sid Meier's Civilization VII bekanntgegeben. Das kostenlose „Test of Time“-Update erscheint am 19. Mai 2026 für alle Plattformen – einschließlich Nintendo Switch und Nintendo Switch 2. Im Mittelpunkt stehen mehrere tiefgreifende Gameplay-Änderungen, darunter die Rückkehr zeitbeständiger Zivilisationen, ein komplett überarbeitetes Sieg-System […]

    nintendo-connect.de/heimkonsol

  17. #Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.

    The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.

    (The old Age-switching is still there for those who want it)

    Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.

    Now we only need the Modern Age — and maybe a Future Age — and the game is complete.

    Drops 19 May 2026. Better late than never.

    youtube.com/watch?v=lJKJl-7dNtA

    #Civ7 #4X #TurnBased #Strategy #PCGaming

  18. #Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.

    The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.

    (The old Age-switching is still there for those who want it)

    Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.

    Now we only need the Modern Age — and maybe a Future Age — and the game is complete.

    Drops 19 May 2026. Better late than never.

    youtube.com/watch?v=lJKJl-7dNtA

    #Civ7 #4X #TurnBased #Strategy #PCGaming

  19. #Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.

    The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.

    (The old Age-switching is still there for those who want it)

    Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.

    Now we only need the Modern Age — and maybe a Future Age — and the game is complete.

    Drops 19 May 2026. Better late than never.

    youtube.com/watch?v=lJKJl-7dNtA

    #Civ7 #4X #TurnBased #Strategy #PCGaming

  20. #Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.

    The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.

    (The old Age-switching is still there for those who want it)

    Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.

    Now we only need the Modern Age — and maybe a Future Age — and the game is complete.

    Drops 19 May 2026. Better late than never.

    youtube.com/watch?v=lJKJl-7dNtA

    #Civ7 #4X #TurnBased #Strategy #PCGaming

  21. #Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.

    The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.

    (The old Age-switching is still there for those who want it)

    Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.

    Now we only need the Modern Age — and maybe a Future Age — and the game is complete.

    Drops 19 May 2026. Better late than never.

    youtube.com/watch?v=lJKJl-7dNtA

    #Civ7 #4X #TurnBased #Strategy #PCGaming

  22. Donc si j’ai bien saisi, la prochaine MaJ de Civilization VII c’est en gros une machine arrière totale sur le système.

    Et bah vu le bazard que c’était à la sortie, c’est pas plus mal.

    #CivilizationVII #Gaming

  23. Donc si j’ai bien saisi, la prochaine MaJ de Civilization VII c’est en gros une machine arrière totale sur le système.

    Et bah vu le bazard que c’était à la sortie, c’est pas plus mal.

    #CivilizationVII #Gaming

  24. Donc si j’ai bien saisi, la prochaine MaJ de Civilization VII c’est en gros une machine arrière totale sur le système.

    Et bah vu le bazard que c’était à la sortie, c’est pas plus mal.

    #CivilizationVII #Gaming

  25. Donc si j’ai bien saisi, la prochaine MaJ de Civilization VII c’est en gros une machine arrière totale sur le système.

    Et bah vu le bazard que c’était à la sortie, c’est pas plus mal.

    #CivilizationVII #Gaming

  26. Donc si j’ai bien saisi, la prochaine MaJ de Civilization VII c’est en gros une machine arrière totale sur le système.

    Et bah vu le bazard que c’était à la sortie, c’est pas plus mal.

    #CivilizationVII #Gaming