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#cgatrek — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #cgatrek, aggregated by home.social.

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  1. Someone played CGA Trek but they used the amber colours which is the most punishingly restricted palette I added to the presets. I guess the lesson is don't add stuff randomly if you don't want people to use it.

    youtube.com/watch?v=-073Szcqw7g

    #CGATrek

  2. Someone played CGA Trek but they used the amber colours which is the most punishingly restricted palette I added to the presets. I guess the lesson is don't add stuff randomly if you don't want people to use it.

    youtube.com/watch?v=-073Szcqw7g

    #CGATrek

  3. Someone played CGA Trek but they used the amber colours which is the most punishingly restricted palette I added to the presets. I guess the lesson is don't add stuff randomly if you don't want people to use it.

    youtube.com/watch?v=-073Szcqw7g

    #CGATrek

  4. Someone played CGA Trek but they used the amber colours which is the most punishingly restricted palette I added to the presets. I guess the lesson is don't add stuff randomly if you don't want people to use it.

    youtube.com/watch?v=-073Szcqw7g

    #CGATrek

  5. Someone played CGA Trek but they used the amber colours which is the most punishingly restricted palette I added to the presets. I guess the lesson is don't add stuff randomly if you don't want people to use it.

    youtube.com/watch?v=-073Szcqw7g

    #CGATrek

  6. Sunday arvo tinkering on CGA Trek. Toying with adding wormholes and it served me up Deep Space Nine pretty much first go so that's a good sign.

    #DS9 #CGATrek

  7. Sunday arvo tinkering on CGA Trek. Toying with adding wormholes and it served me up Deep Space Nine pretty much first go so that's a good sign.

    #DS9 #CGATrek

  8. Sunday arvo tinkering on CGA Trek. Toying with adding wormholes and it served me up Deep Space Nine pretty much first go so that's a good sign.

    #DS9 #CGATrek

  9. Sunday arvo tinkering on CGA Trek. Toying with adding wormholes and it served me up Deep Space Nine pretty much first go so that's a good sign.

    #DS9 #CGATrek

  10. Sunday arvo tinkering on CGA Trek. Toying with adding wormholes and it served me up Deep Space Nine pretty much first go so that's a good sign.

    #DS9 #CGATrek

  11. Got a great review for CGA Trek. 100% captures the vibe I was going for 🖖

    (I am serious)

    #gamedev #indiegame #CGATrek

  12. Got a great review for CGA Trek. 100% captures the vibe I was going for 🖖

    (I am serious)

    #gamedev #indiegame #CGATrek

  13. Got a great review for CGA Trek. 100% captures the vibe I was going for 🖖

    (I am serious)

    #gamedev #indiegame #CGATrek

  14. Got a great review for CGA Trek. 100% captures the vibe I was going for 🖖

    (I am serious)

    #gamedev #indiegame #CGATrek

  15. Got a great review for CGA Trek. 100% captures the vibe I was going for 🖖

    (I am serious)

    #gamedev #indiegame #CGATrek

  16. I'm making the other typeface I made for CGA Trek available for anyone to use. It's called "CGA Luke 4px Regular" and it is designed to be displayed four pixels tall and has both upper case and lower case.

    fontstruct.com/fontstructions/

    #fonts #4px #cga #CGATrek #ega #indiedev

  17. I'm making the other typeface I made for CGA Trek available for anyone to use. It's called "CGA Luke 4px Regular" and it is designed to be displayed four pixels tall and has both upper case and lower case.

    fontstruct.com/fontstructions/

    #fonts #4px #cga #CGATrek #ega #indiedev

  18. I'm making the other typeface I made for CGA Trek available for anyone to use. It's called "CGA Luke 4px Regular" and it is designed to be displayed four pixels tall and has both upper case and lower case.

    fontstruct.com/fontstructions/

    #fonts #4px #cga #CGATrek #ega #indiedev

  19. I'm making the other typeface I made for CGA Trek available for anyone to use. It's called "CGA Luke 4px Regular" and it is designed to be displayed four pixels tall and has both upper case and lower case.

    fontstruct.com/fontstructions/

    #fonts #4px #cga #CGATrek #ega #indiedev

  20. I'm making the other typeface I made for CGA Trek available for anyone to use. It's called "CGA Luke 4px Regular" and it is designed to be displayed four pixels tall and has both upper case and lower case.

    fontstruct.com/fontstructions/

    #fonts #4px #cga #CGATrek #ega #indiedev

  21. "CGA Luke 6px Bold" is a typeface that is only 6 pixels tall and contains both upper case and lower case. License is CC-BY-SA so can be used in commercial projects. A "regular" variant is available too.

    I made it for the game CGA Trek where I only had 320x200 pixels to work with. Enjoy!

    fontstruct.com/fontstructions/

    #CGATrek #fonts #cga #typeface #font

  22. "CGA Luke 6px Bold" is a typeface that is only 6 pixels tall and contains both upper case and lower case. License is CC-BY-SA so can be used in commercial projects. A "regular" variant is available too.

    I made it for the game CGA Trek where I only had 320x200 pixels to work with. Enjoy!

    fontstruct.com/fontstructions/

    #CGATrek #fonts #cga #typeface #font

  23. "CGA Luke 6px Bold" is a typeface that is only 6 pixels tall and contains both upper case and lower case. License is CC-BY-SA so can be used in commercial projects. A "regular" variant is available too.

    I made it for the game CGA Trek where I only had 320x200 pixels to work with. Enjoy!

    fontstruct.com/fontstructions/

    #CGATrek #fonts #cga #typeface #font

  24. "CGA Luke 6px Bold" is a typeface that is only 6 pixels tall and contains both upper case and lower case. License is CC-BY-SA so can be used in commercial projects. A "regular" variant is available too.

    I made it for the game CGA Trek where I only had 320x200 pixels to work with. Enjoy!

    fontstruct.com/fontstructions/

    #CGATrek #fonts #cga #typeface #font

  25. "CGA Luke 6px Bold" is a typeface that is only 6 pixels tall and contains both upper case and lower case. License is CC-BY-SA so can be used in commercial projects. A "regular" variant is available too.

    I made it for the game CGA Trek where I only had 320x200 pixels to work with. Enjoy!

    fontstruct.com/fontstructions/

    #CGATrek #fonts #cga #typeface #font

  26. A pretty entertaining run through of #CGATrek

    I love that CGA fans always apologise in advance for loving the searing eye colours. Yes we know it feels like the end of Indiana Jones where the bad guy opens the ark and his face melts but some of us like that feeling.

    youtube.com/watch?v=DKD8C7Q-uck

  27. A pretty entertaining run through of #CGATrek

    I love that CGA fans always apologise in advance for loving the searing eye colours. Yes we know it feels like the end of Indiana Jones where the bad guy opens the ark and his face melts but some of us like that feeling.

    youtube.com/watch?v=DKD8C7Q-uck

  28. A pretty entertaining run through of #CGATrek

    I love that CGA fans always apologise in advance for loving the searing eye colours. Yes we know it feels like the end of Indiana Jones where the bad guy opens the ark and his face melts but some of us like that feeling.

    youtube.com/watch?v=DKD8C7Q-uck

  29. A pretty entertaining run through of #CGATrek

    I love that CGA fans always apologise in advance for loving the searing eye colours. Yes we know it feels like the end of Indiana Jones where the bad guy opens the ark and his face melts but some of us like that feeling.

    youtube.com/watch?v=DKD8C7Q-uck

  30. A pretty entertaining run through of #CGATrek

    I love that CGA fans always apologise in advance for loving the searing eye colours. Yes we know it feels like the end of Indiana Jones where the bad guy opens the ark and his face melts but some of us like that feeling.

    youtube.com/watch?v=DKD8C7Q-uck

  31. I did a custom font that's 6 pixel tall and it made it pretty again.

    #CGATrek

  32. I did a custom font that's 6 pixel tall and it made it pretty again.

    #CGATrek

  33. I did a custom font that's 6 pixel tall and it made it pretty again.

    #CGATrek

  34. I did a custom font that's 6 pixel tall and it made it pretty again.

    #CGATrek

  35. I did a custom font that's 6 pixel tall and it made it pretty again.

    #CGATrek

  36. Alternative CGA colour palettes and a grayscale option.

    Trying to give players options without losing what makes the game special.

    #CGATrek

  37. Alternative CGA colour palettes and a grayscale option.

    Trying to give players options without losing what makes the game special.

    #CGATrek

  38. Alternative CGA colour palettes and a grayscale option.

    Trying to give players options without losing what makes the game special.

    #CGATrek

  39. Alternative CGA colour palettes and a grayscale option.

    Trying to give players options without losing what makes the game special.

    #CGATrek

  40. Alternative CGA colour palettes and a grayscale option.

    Trying to give players options without losing what makes the game special.

    #CGATrek

  41. Thoughts on making a game in CGA (usually 4 colours at 320x200 pixels):

    * The magenta and cyan palette was ugly by 1990 but feels fresh in 2025. Colour combinations really do go in and out of fashion.

    * It's a lot of fun making games for low resolution. A pleasant chunky feel and forces really considered UI choices.

    * Good CGA art is hard. I think I did OK but lots of solid blocks of colour. A lot of the beauty of CGA is in dithering.

    * I cheated on framerates

    #CGA #EGA #VGA #CGATrek

  42. Thoughts on making a game in CGA (usually 4 colours at 320x200 pixels):

    * The magenta and cyan palette was ugly by 1990 but feels fresh in 2025. Colour combinations really do go in and out of fashion.

    * It's a lot of fun making games for low resolution. A pleasant chunky feel and forces really considered UI choices.

    * Good CGA art is hard. I think I did OK but lots of solid blocks of colour. A lot of the beauty of CGA is in dithering.

    * I cheated on framerates

    #CGA #EGA #VGA #CGATrek

  43. Thoughts on making a game in CGA (usually 4 colours at 320x200 pixels):

    * The magenta and cyan palette was ugly by 1990 but feels fresh in 2025. Colour combinations really do go in and out of fashion.

    * It's a lot of fun making games for low resolution. A pleasant chunky feel and forces really considered UI choices.

    * Good CGA art is hard. I think I did OK but lots of solid blocks of colour. A lot of the beauty of CGA is in dithering.

    * I cheated on framerates

    #CGA #EGA #VGA #CGATrek

  44. Thoughts on making a game in CGA (usually 4 colours at 320x200 pixels):

    * The magenta and cyan palette was ugly by 1990 but feels fresh in 2025. Colour combinations really do go in and out of fashion.

    * It's a lot of fun making games for low resolution. A pleasant chunky feel and forces really considered UI choices.

    * Good CGA art is hard. I think I did OK but lots of solid blocks of colour. A lot of the beauty of CGA is in dithering.

    * I cheated on framerates

    #CGA #EGA #VGA #CGATrek

  45. Thoughts on making a game in CGA (usually 4 colours at 320x200 pixels):

    * The magenta and cyan palette was ugly by 1990 but feels fresh in 2025. Colour combinations really do go in and out of fashion.

    * It's a lot of fun making games for low resolution. A pleasant chunky feel and forces really considered UI choices.

    * Good CGA art is hard. I think I did OK but lots of solid blocks of colour. A lot of the beauty of CGA is in dithering.

    * I cheated on framerates

    #CGA #EGA #VGA #CGATrek