#bullfrogproductions — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #bullfrogproductions, aggregated by home.social.
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Peter Molyneux e la difficile esperienza in Electronic Arts: “Mi sentivo fuori posto”
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Peter Molyneux e la difficile esperienza in Electronic Arts: “Mi sentivo fuori posto”
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Peter Molyneux e la difficile esperienza in Electronic Arts: “Mi sentivo fuori posto”
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[RETRO V.G. ADS] (JP) Theme Park (1995) (PS1-Saturn-SNES)
#advertising #ThemePark #PS1 #Saturn #SNES #videogame #retrogaming #adstv #ads #cm #games #gaming #BullfrogProductions #EA #KrisalisSoftware #JP #1995
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Theme Park is a 1994 business simulation game by Bullfrog Productions and Electronic Arts, where you manage an amusement park, balancing fun and finances. Its charming graphics and complex simulation are enhanced by a fitting soundtrack by Russell Shaw.
https://www.youtube.com/watch?v=i_-pUyhU3p8
#ThemePark #SimulationGame #RetroGaming #BullfrogProductions #AmusementParkSim
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KeeperFX keeps Dungeon Keeper alive by making it actually playable - Enlarge / If it were me, I would simply not burrow my way directly to w... - https://arstechnica.com/?p=1983841 #bullfrogproductions #electronicarts #dungeonkeeper #petermolyneux #strategygames #opensource #keeperfx #gaming #ea
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I picked up a copy of Populous on the Amiga recently. It's a gift for a friend who, in 1990, played it for about 12 hours straight. We played it together all afternoon and I went to bed at about 1am.
When I got up at about 9am, he hadn't moved!
Things you might not know about Populous:
* It was one of the first god-games and an early real-time strategy game.
* one of the first cross-platform, multiplayer games
* It was spun off from a map editor that could raise and lower land.
* British game, big in Japan
* one of the first games to be written in C instead of assembler
* from: Mobygames.com: It was only decided that Populous would be about gods when somebody from a magazine came over, looked at it and said "so it's a bit like being a god". Before that, there was no plot to explain what was going on, and after that comment, the whole plot had a direction."
* from: Hardcore Gaming 101: "by the end of 1989, Populous accounted for over a third of EA’s revenue"http://www.hardcoregaming101.net/populous/
#videogames #retrogames #Populous #BullfrogProductions #amiga #classicgames -
Anyone know if there is an open source (re-)implementation of #ThemePark, like there is #openTTD for #TransportTycoon Delux and #openRCT2 for #RollerCoasterTycoon2?
On my brief search I could only find #openTPW, which is for Theme Park's successor, #ThemeParkWorld.