#bryantreview — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #bryantreview, aggregated by home.social.
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Retroid Pocket Duo: Everything Retroid Has Told Me About Its New Dual-Screen Handhelds
> Dual-screen handhelds have had something of a resurgence over the past year. Nintendo arguably had its heyday with the concept in the 2000s, first with the Nintendo DS and later the 3DS, but for years the idea of carrying two screens in your pocket felt like something that belonged...
#Retroid #HandheldGaming #Emulation #BryantReview
https://gardinerbryant.com/everything-retroid-has-told-me/?utm_campaign=widget&utm_source=mastodon
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How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from t...
#DeveloperInterview #Emulation #HandheldGaming #BryantReview
gardinerbryant.com/how-halo-bec...
How Halo Became a Game Boy Col... -
How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
> Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from technical limitations to the creative liberties needed to make it work.
#DeveloperInterview #Emulation #HandheldGaming #BryantReview
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How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
> Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from technical limitations to the creative liberties needed to make it work.
#DeveloperInterview #Emulation #HandheldGaming #BryantReview
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How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
> Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from technical limitations to the creative liberties needed to make it work.
#DeveloperInterview #Emulation #HandheldGaming #BryantReview
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How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
> Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from technical limitations to the creative liberties needed to make it work.
#DeveloperInterview #Emulation #HandheldGaming #BryantReview
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How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
> Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from technical limitations to the creative liberties needed to make it work.
#DeveloperInterview #Emulation #HandheldGaming #BryantReview
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Hands-on with the Anbernic RG 55G1; Anbernic's Snapdragon Gamble
> Anbernic's first Snapdragon-powered handheld is beautifully designed, comfortable to use and capable, but the G1 Gen 2's weak GPU makes a starting-from $150 price harder to justify.
#Reviews #Anbernic #HandheldGaming #Emulation #Android #BryantReview
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Leaf Developers Geekstrada and Helaas: The Full Interview
> I sat down with Geekstrada and Helaas, the developers behind Leaf, to talk about the project, its origins, development, and where it might go next.
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Building Cocoon: An Interview with the Development Team
> The developers behind Cocoon talk about the project's origins, its distinctive design and sound, the challenges of building for dual-screen handhelds, and where the project goes after its Metamorphosis.
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Rejuvenating a Microsoft Surface Book w/ NixOS
> Why a Surface Book? Well, I found this one at a yard sale many moons ago. I paid next to nothing for it. I love the design and I especially love the gorgeous 16:10 display. Also, it does the neat party trick of separating the screen half from the...
#Guides #PlannedObsolescence #Enshittification #Linux #NixOS #ConsumerDisobedience #BryantReview