#blueprints — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #blueprints, aggregated by home.social.
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With patch 12.1, we now have #blueprints for #WorldOfWarcraft #PlayerHousing, which will allow you to save a room for later — or import a super cool room somebody else made. If you have a friend you're about to bully like how I'm gonna bully Liz to let me steal her treehouse, here's what you need to know about blueprints.
https://blizzardwatch.com/2026/08/11/blueprints-world-warcraft-player-housing/
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With patch 12.1, we now have #blueprints for #WorldOfWarcraft #PlayerHousing, which will allow you to save a room for later — or import a super cool room somebody else made. If you have a friend you're about to bully like how I'm gonna bully Liz to let me steal her treehouse, here's what you need to know about blueprints.
https://blizzardwatch.com/2026/08/11/blueprints-world-warcraft-player-housing/
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With patch 12.1, we now have #blueprints for #WorldOfWarcraft #PlayerHousing, which will allow you to save a room for later — or import a super cool room somebody else made. If you have a friend you're about to bully like how I'm gonna bully Liz to let me steal her treehouse, here's what you need to know about blueprints.
https://blizzardwatch.com/2026/08/11/blueprints-world-warcraft-player-housing/
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With patch 12.1, we now have #blueprints for #WorldOfWarcraft #PlayerHousing, which will allow you to save a room for later — or import a super cool room somebody else made. If you have a friend you're about to bully like how I'm gonna bully Liz to let me steal her treehouse, here's what you need to know about blueprints.
https://blizzardwatch.com/2026/08/11/blueprints-world-warcraft-player-housing/
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RE: https://mastodon.social/@nixCraft/117059916838332416
How about we build #infrastructure here?
I'm sure there are #blueprints on the #internet for #industrial #guillotine #construction.
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Since #unrealEngine has made the reckless decision to remove #blueprints from their game engine and openly embrace #AI ... I have stopped porting my add-on shader to their engine.
I updated my "coming soon" graphic to exclude unreal, and I'm moving on to porting my #blender add-on to only #UNITY and #GODOTengine
https://superhivemarket.com/products/imposter-cards-nacho-time
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Since #unrealEngine has made the reckless decision to remove #blueprints from their game engine and openly embrace #AI ... I have stopped porting my add-on shader to their engine.
I updated my "coming soon" graphic to exclude unreal, and I'm moving on to porting my #blender add-on to only #UNITY and #GODOTengine
https://superhivemarket.com/products/imposter-cards-nacho-time
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Since #unrealEngine has made the reckless decision to remove #blueprints from their game engine and openly embrace #AI ... I have stopped porting my add-on shader to their engine.
I updated my "coming soon" graphic to exclude unreal, and I'm moving on to porting my #blender add-on to only #UNITY and #GODOTengine
https://superhivemarket.com/products/imposter-cards-nacho-time
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Since #unrealEngine has made the reckless decision to remove #blueprints from their game engine and openly embrace #AI ... I have stopped porting my add-on shader to their engine.
I updated my "coming soon" graphic to exclude unreal, and I'm moving on to porting my #blender add-on to only #UNITY and #GODOTengine
https://superhivemarket.com/products/imposter-cards-nacho-time
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Since #unrealEngine has made the reckless decision to remove #blueprints from their game engine and openly embrace #AI ... I have stopped porting my add-on shader to their engine.
I updated my "coming soon" graphic to exclude unreal, and I'm moving on to porting my #blender add-on to only #UNITY and #GODOTengine
https://superhivemarket.com/products/imposter-cards-nacho-time
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Why does #OpenTelemetry feel so complex?
@dan_gomezblanco, @opentelemetry SIG End-User Maintainer and former member of #OTel ’s Governance Committee, is sharing the feedback from end-users, across both essential complexity and accidental complexity, and how the project is now addressing it with the #Blueprints initiative.
Check out the latest OpenObservability Talks episode:
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Why does #OpenTelemetry feel so complex?
@dan_gomezblanco, @opentelemetry SIG End-User Maintainer and former member of #OTel ’s Governance Committee, is sharing the feedback from end-users, across both essential complexity and accidental complexity, and how the project is now addressing it with the #Blueprints initiative.
Check out the latest OpenObservability Talks episode:
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Why does #OpenTelemetry feel so complex?
@dan_gomezblanco, @opentelemetry SIG End-User Maintainer and former member of #OTel ’s Governance Committee, is sharing the feedback from end-users, across both essential complexity and accidental complexity, and how the project is now addressing it with the #Blueprints initiative.
Check out the latest OpenObservability Talks episode:
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Why does #OpenTelemetry feel so complex?
@dan_gomezblanco, @opentelemetry SIG End-User Maintainer and former member of #OTel ’s Governance Committee, is sharing the feedback from end-users, across both essential complexity and accidental complexity, and how the project is now addressing it with the #Blueprints initiative.
Check out the latest OpenObservability Talks episode:
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Why does #OpenTelemetry feel so complex?
@dan_gomezblanco, @opentelemetry SIG End-User Maintainer and former member of #OTel ’s Governance Committee, is sharing the feedback from end-users, across both essential complexity and accidental complexity, and how the project is now addressing it with the #Blueprints initiative.
Check out the latest OpenObservability Talks episode:
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Won #Blueprints on 2026-06-21 with 3 players, winning score: 8 #bgstats
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Won #Blueprints on 2026-06-21 with 3 players, winning score: 8 #bgstats
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Won #Blueprints on 2026-06-21 with 3 players, winning score: 8 #bgstats
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Unreal Engine is getting rid of Blueprints in UE6.
One dev created a petition to try to convince them to keep it:
https://www.change.org/p/save-blueprints-keep-visual-scripting-in-unreal-engine-6
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Unreal Engine is getting rid of Blueprints in UE6.
One dev created a petition to try to convince them to keep it:
https://www.change.org/p/save-blueprints-keep-visual-scripting-in-unreal-engine-6
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Unreal Engine is getting rid of Blueprints in UE6.
One dev created a petition to try to convince them to keep it:
https://www.change.org/p/save-blueprints-keep-visual-scripting-in-unreal-engine-6
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Unreal Engine is getting rid of Blueprints in UE6.
One dev created a petition to try to convince them to keep it:
https://www.change.org/p/save-blueprints-keep-visual-scripting-in-unreal-engine-6
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Unreal Engine is getting rid of Blueprints in UE6.
One dev created a petition to try to convince them to keep it:
https://www.change.org/p/save-blueprints-keep-visual-scripting-in-unreal-engine-6
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Blueprints Gallery Is Now Available in WordPress Studio
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Discovering and launching reusable WordPress environments in WordPress Studio just got easier: the Blueprints Gallery[…]
#WordPress #Tools #Blueprints #WordPressStudiohttps://www.wpnews.io/blueprints-gallery-is-now-available-in-wordpress-studio/
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Blueprints Gallery Is Now Available in WordPress Studio
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Discovering and launching reusable WordPress environments in WordPress Studio just got easier: the Blueprints Gallery[…]
#WordPress #Tools #Blueprints #WordPressStudiohttps://www.wpnews.io/blueprints-gallery-is-now-available-in-wordpress-studio/
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Blueprints Gallery Is Now Available in WordPress Studio
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Discovering and launching reusable WordPress environments in WordPress Studio just got easier: the Blueprints Gallery[…]
#WordPress #Tools #Blueprints #WordPressStudiohttps://www.wpnews.io/blueprints-gallery-is-now-available-in-wordpress-studio/
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@hobbyblogging wirklich eine sehr gute Erklärung zum Thema #Blueprints in #homeassistant .
Ich hatte diese Woche das „Vergnügen“ mich mit diesem Teil der Automatisierung beschäftigen zu dürfen.
Und ich weiß auch schon, welche Automatisierungen ich auf Blueprints umstellen werden.
Für meine LED-Strips habe ich mir ein paar Effekte programmiert. Da diese unabhängig von der Instanz sind, macht es Sinn, diese als Vorlagen zu definieren.
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@hobbyblogging wirklich eine sehr gute Erklärung zum Thema #Blueprints in #homeassistant .
Ich hatte diese Woche das „Vergnügen“ mich mit diesem Teil der Automatisierung beschäftigen zu dürfen.
Und ich weiß auch schon, welche Automatisierungen ich auf Blueprints umstellen werden.
Für meine LED-Strips habe ich mir ein paar Effekte programmiert. Da diese unabhängig von der Instanz sind, macht es Sinn, diese als Vorlagen zu definieren.
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@hobbyblogging wirklich eine sehr gute Erklärung zum Thema #Blueprints in #homeassistant .
Ich hatte diese Woche das „Vergnügen“ mich mit diesem Teil der Automatisierung beschäftigen zu dürfen.
Und ich weiß auch schon, welche Automatisierungen ich auf Blueprints umstellen werden.
Für meine LED-Strips habe ich mir ein paar Effekte programmiert. Da diese unabhängig von der Instanz sind, macht es Sinn, diese als Vorlagen zu definieren.
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@hobbyblogging wirklich eine sehr gute Erklärung zum Thema #Blueprints in #homeassistant .
Ich hatte diese Woche das „Vergnügen“ mich mit diesem Teil der Automatisierung beschäftigen zu dürfen.
Und ich weiß auch schon, welche Automatisierungen ich auf Blueprints umstellen werden.
Für meine LED-Strips habe ich mir ein paar Effekte programmiert. Da diese unabhängig von der Instanz sind, macht es Sinn, diese als Vorlagen zu definieren.
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I hate trying to learn things from videos.
Why can’t folk write comprehensive BOOKS about Unreal Engine 5.6?
Videos are either too slow and boring, or things suddenly appear on a blueprint or model and I’m wondering where the hell that came from. 😂
Yes, the video creators successfully achieve what they set out to do, but my brain cannot be taught that way. Autodidact. Give me a printed manual, turn me loose.
#Autodidact #programming #UnrealEngine5 #blueprints #digitalmodel
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I hate trying to learn things from videos.
Why can’t folk write comprehensive BOOKS about Unreal Engine 5.6?
Videos are either too slow and boring, or things suddenly appear on a blueprint or model and I’m wondering where the hell that came from. 😂
Yes, the video creators successfully achieve what they set out to do, but my brain cannot be taught that way. Autodidact. Give me a printed manual, turn me loose.
#Autodidact #programming #UnrealEngine5 #blueprints #digitalmodel
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I hate trying to learn things from videos.
Why can’t folk write comprehensive BOOKS about Unreal Engine 5.6?
Videos are either too slow and boring, or things suddenly appear on a blueprint or model and I’m wondering where the hell that came from. 😂
Yes, the video creators successfully achieve what they set out to do, but my brain cannot be taught that way. Autodidact. Give me a printed manual, turn me loose.
#Autodidact #programming #UnrealEngine5 #blueprints #digitalmodel
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Giới thiệu Catalog-Plans với hơn 5,500 mẫu thiết kế nhà, lều, sauna, gara, nhà kính. Dễ dàng lọc theo phong cách, kích thước, vật liệu. Có sẵn bản vẽ chi tiết, mô hình 3D và ước tính chi phí. Lý tưởng cho dự án xây dựng.
#HomePlans #3DModels #Blueprints #ConstructionTips #NhàĐơnGiản #ThiếtKếNhà
https://www.reddit.com/r/SideProject/comments/1o8qa6q/home_plans_3d_models_and_blueprints/
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Thomas Smillie, 1890–1913.
Source: Smithsonian Libraries and Archives / Flickr: The Commons
Available to buy as a print.
https://pdimagearchive.org/images/8bb4f66d-0d19-40a9-a3a3-f7f36fbc908e
#furnishings #museums #blueprints #cyanotype #art #publicdomain
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Thomas Smillie, 1890–1913.
Source: Smithsonian Libraries and Archives / Flickr: The Commons
Available to buy as a print.
https://pdimagearchive.org/images/8bb4f66d-0d19-40a9-a3a3-f7f36fbc908e
#furnishings #museums #blueprints #cyanotype #art #publicdomain
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Thomas Smillie, 1890–1913.
Source: Smithsonian Libraries and Archives / Flickr: The Commons
Available to buy as a print.
https://pdimagearchive.org/images/8bb4f66d-0d19-40a9-a3a3-f7f36fbc908e
#furnishings #museums #blueprints #cyanotype #art #publicdomain
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Thomas Smillie, 1890–1913.
Source: Smithsonian Libraries and Archives / Flickr: The Commons
Available to buy as a print.
https://pdimagearchive.org/images/8bb4f66d-0d19-40a9-a3a3-f7f36fbc908e
#furnishings #museums #blueprints #cyanotype #art #publicdomain
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University of Virginia: Explore the 19th-century blueprints that reimagined UVA’s iconic Rotunda. “Fire destroyed the Rotunda, the most iconic feature of the University of Virginia’s Grounds, in October 1895. University officials immediately pushed to rebuild…. The redesign’s architectural drawings are now available online in an easy-to-use format as part of the McKim, Mead & White […]
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University of Virginia: Explore the 19th-century blueprints that reimagined UVA’s iconic Rotunda. “Fire destroyed the Rotunda, the most iconic feature of the University of Virginia’s Grounds, in October 1895. University officials immediately pushed to rebuild…. The redesign’s architectural drawings are now available online in an easy-to-use format as part of the McKim, Mead & White […]
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University of Virginia: Explore the 19th-century blueprints that reimagined UVA’s iconic Rotunda. “Fire destroyed the Rotunda, the most iconic feature of the University of Virginia’s Grounds, in October 1895. University officials immediately pushed to rebuild…. The redesign’s architectural drawings are now available online in an easy-to-use format as part of the McKim, Mead & White […]
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University of Virginia: Explore the 19th-century blueprints that reimagined UVA’s iconic Rotunda. “Fire destroyed the Rotunda, the most iconic feature of the University of Virginia’s Grounds, in October 1895. University officials immediately pushed to rebuild…. The redesign’s architectural drawings are now available online in an easy-to-use format as part of the McKim, Mead & White […]
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University of Virginia: Explore the 19th-century blueprints that reimagined UVA’s iconic Rotunda. “Fire destroyed the Rotunda, the most iconic feature of the University of Virginia’s Grounds, in October 1895. University officials immediately pushed to rebuild…. The redesign’s architectural drawings are now available online in an easy-to-use format as part of the McKim, Mead & White […]
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Ransomware group leaks blueprints of Disneyland Paris
#anubis #disneylandparis #databreach #ransomware #blueprints #futurama #bender
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Ransomware group leaks blueprints of Disneyland Paris
#anubis #disneylandparis #databreach #ransomware #blueprints #futurama #bender
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Ransomware group leaks blueprints of Disneyland Paris
#anubis #disneylandparis #databreach #ransomware #blueprints #futurama #bender
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Ransomware group leaks blueprints of Disneyland Paris
#anubis #disneylandparis #databreach #ransomware #blueprints #futurama #bender
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Ransomware group leaks blueprints of Disneyland Paris
#anubis #disneylandparis #databreach #ransomware #blueprints #futurama #bender
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Goodmorning! Today I will be working with #kasten backup and creating some #kanister #blueprints
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Goodmorning! Today I will be working with #kasten backup and creating some #kanister #blueprints
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Goodmorning! Today I will be working with #kasten backup and creating some #kanister #blueprints
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Goodmorning! Today I will be working with #kasten backup and creating some #kanister #blueprints
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Goodmorning! Today I will be working with #kasten backup and creating some #kanister #blueprints
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https://www.youtube.com/watch?v=gZvfPpYD1Vg
#blueprints #videogame #analysis
"Blue Prince Is Pretending To Be Difficult" by Adam Millard -
https://www.youtube.com/watch?v=gZvfPpYD1Vg
#blueprints #videogame #analysis
"Blue Prince Is Pretending To Be Difficult" by Adam Millard -
https://www.youtube.com/watch?v=gZvfPpYD1Vg
#blueprints #videogame #analysis
"Blue Prince Is Pretending To Be Difficult" by Adam Millard