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#blindspots — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #blindspots, aggregated by home.social.

  1. Are We Ignoring Some Remaining Weaknesses With the Texans?

    Given how the Houston Astros’ 2026 season is sliding into the toilet, and given how disappointing the Houston…
    #NFL #HoustonTexans #Houston #Texans #Blindspots #C.J.Stroud #Football #homepage #NickCaley
    rawchili.com/nfl/890036/

  2. Are We Ignoring Some Remaining Weaknesses With the Texans?

    Given how the Houston Astros’ 2026 season is sliding into the toilet, and given how disappointing the Houston…
    #NFL #HoustonTexans #Houston #Texans #Blindspots #C.J.Stroud #Football #homepage #NickCaley
    rawchili.com/nfl/890036/

  3. BLINDSPOTS MORTALES: LO QUE OCULTAN CANADÁ, EE. UU. Y MÉXICO.
    Por JOSE RAMÓN RAMÍREZ SÁNCHEZ | Analista Migratorio y Geopolítico.

    La inmigración es el mayor campo de batalla tecnológico del continente. El sistema opera bajo "riesgo cero" para el Estado. El error común: creer que cumplir requisitos garantiza el éxito.

    LOS 5 PUNTOS CIEGOS:

    MARCO LEGAL Y POLÍTICA: En Canadá, la "Discrecionalidad Ministerial" permite negar permisos si no hay integración percibida. En EE. UU., los "Memos" de CBP y la "Intención Preconcebida" cancelan entradas. En México, el INM usa filtros informáticos (SICOP) para bloquear cambios de estatus sin base legal.
    GEOPOLÍTICA: Las Órdenes Ejecutivas suspenden leyes en horas. La Sección 215(a) de EE. UU. presiona a otros países. Una disputa comercial puede endurecer visas TN o H-1B. El muro es burocrático y se mueve según la diplomacia.
    VISADOS Y CATEGORÍAS: Para H-1B, se revisa la viabilidad financiera de la empresa. En Express Entry (Canadá), el puntaje CRS cambia cada dos semanas. En México, un error tipográfico provoca el "bloqueo del NUT" por meses.
    PERDONES Y ASILOS: El Waiver I-601A necesita pruebas médicas de "Dificultad Extrema", no lágrimas. El proceso de asilo dura 5-10 años. Las regularizaciones masivas son mitos.
    DEPORTACIÓN: El Record Migratorio es permanente y global (INTERPOL). La "Remoción Expeditiva" expulsa sin juez. Para ciudadanía, el "Buen Carácter Moral" incluye redes sociales y deudas.
    La única defensa es el conocimiento profundo.

    DEADLY BLINDSPOTS: WHAT CANADA, US, AND MEXICO HIDE.
    By JOSE RAMÓN RAMÍREZ SÁNCHEZ | Migration and Geopolitical Analyst.

    Immigration is the continent's biggest technological battlefield. The system operates under "zero risk" for the State. The common error: believing meeting requirements guarantees success.

    THE 5 BLINDSPOTS:

    LEGAL FRAMEWORK: In Canada, "Ministerial Discretion" allows denying permits if integration is doubtful. In the US, CBP "Memos" and "Preconceived Intent" cancel entries. In Mexico, INM uses IT filters (SICOP) to block status changes without legal basis.
    GEOPOLITICS: Executive Orders suspend laws in hours. US Section 215(a) pressures other countries. A trade dispute can harden TN or H-1B visas. The wall is bureaucratic and moves with diplomacy.
    VISAS: For H-1B, the company's financial viability is reviewed. In Canada's Express Entry, the CRS score changes every two weeks. In Mexico, a typo triggers a "NUT lock" for months.
    PARDONS AND ASYLUM: The I-601A Waiver needs medical proof of "Extreme Hardship", not tears. The asylum process lasts 5-10 years. Mass regularizations are myths.
    DEPORTATION: The Migratory Record is permanent and global (INTERPOL). "Expedited Removal" expels without a judge. For citizenship, "Good Moral Character" includes social media and debts.
    The only defense is deep knowledge.
    [
    #Immigration #Geopolitics #Visas #Asylum #Naturalization #Deportation #USA #Canada #Mexico #Law #Analysis #Blindspots

  4. Was #DeepSeek-R1 release a Sputnik moment for AI?
    "for a long time many observers hv questioned e direction of #AI #investment & devt in #USA.. W/o exception, #UStech cos r obsessed w #scale. Citing yet-to-be-proven "scaling laws" .. Some even assert tt "scale is all you need".. The question now is whether e US industry has other, even more dangerous #blindspots. For eg, r the leading US tech cos missing an opportunity to take their models in a more #prohuman direction?"
    bangkokpost.com/opinion/opinio

  5. Was #DeepSeek-R1 release a Sputnik moment for AI?
    "for a long time many observers hv questioned e direction of #AI #investment & devt in #USA.. W/o exception, #UStech cos r obsessed w #scale. Citing yet-to-be-proven "scaling laws" .. Some even assert tt "scale is all you need".. The question now is whether e US industry has other, even more dangerous #blindspots. For eg, r the leading US tech cos missing an opportunity to take their models in a more #prohuman direction?"
    bangkokpost.com/opinion/opinio

  6. Was #DeepSeek-R1 release a Sputnik moment for AI?
    "for a long time many observers hv questioned e direction of #AI #investment & devt in #USA.. W/o exception, #UStech cos r obsessed w #scale. Citing yet-to-be-proven "scaling laws" .. Some even assert tt "scale is all you need".. The question now is whether e US industry has other, even more dangerous #blindspots. For eg, r the leading US tech cos missing an opportunity to take their models in a more #prohuman direction?"
    bangkokpost.com/opinion/opinio

  7. Was #DeepSeek-R1 release a Sputnik moment for AI?
    "for a long time many observers hv questioned e direction of #AI #investment & devt in #USA.. W/o exception, #UStech cos r obsessed w #scale. Citing yet-to-be-proven "scaling laws" .. Some even assert tt "scale is all you need".. The question now is whether e US industry has other, even more dangerous #blindspots. For eg, r the leading US tech cos missing an opportunity to take their models in a more #prohuman direction?"
    bangkokpost.com/opinion/opinio

  8. Was #DeepSeek-R1 release a Sputnik moment for AI?
    "for a long time many observers hv questioned e direction of #AI #investment & devt in #USA.. W/o exception, #UStech cos r obsessed w #scale. Citing yet-to-be-proven "scaling laws" .. Some even assert tt "scale is all you need".. The question now is whether e US industry has other, even more dangerous #blindspots. For eg, r the leading US tech cos missing an opportunity to take their models in a more #prohuman direction?"
    bangkokpost.com/opinion/opinio

  9. Chaos;Head was first released in 2008 for PC, followed by an expanded version with new endings in 2009 called Chaos;Head Noah. A double pack – Chaos;Head Noah and Chaos;Child – was released for the Nintendo Switch in 2022 with a nice steelbook and game case inside a card sleeve. It also comes with a digital code for the soundtrack. Chaos;Head was released before Steins;Gate by 5pb and Nitroplus, a fact I was unaware of. I thought that Steins;Gate was the visual novel that started the entire Science Adventure series. I think, however, that it isn’t a bad place to start. I enjoyed both Steins;Gate and the crazy alternative story Steins;Gate 0, about which I haven’t written anything yet. I still have my extensive notes on Steam, so maybe someday!

    Chaos;Head Noah stars a male otaku called Takumi Nishijou living in Shibuya. He is on the verge of being a hikikomori. He’s also a hero inside a MMORPG called Empire Sweeper Online or ESO, having built his beloved avatar KnightHeart with unwavering dedication. Inside his closed online community and guild he’s the max levelled, better equipped, most skilled player everyone looks up to, whereas outside he’s a self-hating, anti-social, misogynistic loser. He also collects action figures from his favourite anime shows – his waifus. Since this blog serves as a tribute to my waifu, I can relate. I just happen to be very faithful to a character of which there aren’t any collectibles made because she’s evil as all hell. Takumi’s waifu is not overdressed, conflicted and overly serious like mine, she’s a cute pink-haired anime girl called Seira and a part of his delusions as all waifus seem to be.

    Takumi is an asshole, a whiny teenager, irritating, socially awkward, scared of the air he breathes, but also terribly relatable. I personally don’t like him because I was a bit like that in my teenage years and young adulthood. I wasn’t perfect, I never strove for perfection. If I wasn’t playing video games or reading, I’d still prefer the company of my own thoughts than of people around me. I may not have been as socially awkward as Taku, but I had my idols, I was superstitious, I had little rituals. Now I’m over all of it, but characters like Taku aren’t unfamiliar, even when I skipped his exaggerated meltdowns and frowned at his lack of courage, I would have reacted in the same way, maybe. Taku’s destiny in the game is twofold – he is both himself and a delusion of his own making. Haven’t we all been there?

    Rimi embracing Takumi

    Whether he wanted it or not, Taku had to at least engage in some dialogue with a school mate and, as the story developed, meet the mysterious female characters carrying beautiful swords across Shibuya. The action is set at the heart of a series of murders called the “New Generation Madness” (New Gen) and the impact the murders had in the media, online and in the society at large is well represented in the mass hysteria building around the case. While the police investigated the murders they eventually interrogated a very scared Taku as he was getting unwillingly more involved and absorbed in the paranoia surrounding him and his delusions.

    He was approached online by a certain Shogun who left creepy messages in the chat and then disappeared. A supposedly close online contact – Grimm, who also played ESO – was also strangely invested in the murders. Taku would hallucinate about one of the murders and meet Rimi Sakihata at a crime scene before the actual crime happened; a girl for whom he developed feelings he didn’t seem to be able to process. He would be stalked and confronted by Yua Kosunoki, an older student who was also working with the police. He was approached by Ayase Kishimoto who told him he should get a Di-Sword about which he would learn more with the help of Sena Aoi, Kozue Orihara and Shogun himself. The story is long and all these characters have their backstories, told through small bits of fiction mixed with reality, of self-made delusion born from past traumatic events.

    Sena Aoi and Kozue Orihara with their Di-swords

    Soon everyone will be on the same page about the big conspiracy behind the New Gen killings and the tech company Nozomi Group’s true intentions behind the creation of Project Noah II. In a nutshell it’s a machine with the power to create illusions which, through shared recognition, become real in the eyes of those it can reach. At a certain point in the game, the player is invited to do an optical illusion test. There’s a dot and a circumference on the screen and with our eyes focused on the dot, we should bring the screen closer to us and see that the circumference disappears and reappears at times. By making use of these blind spots the accumulation of energy generates impulses leading to reality recognised as true by shared experience, that is, when a delusion is “real booted” in the real world. Delusions with no “real booting” are just errors perceived only by Gigalomaniacs like Taku and the aforementioned girls. They have the ability to boot delusions into the world without the influence of Noah II.

    This part of the story reminded me of an X Files episode where a creature moved with recourse to these blind spots. No one could see it passing through a crowd because it had the ability to identify the blind spots of everyone it came across, and move only in those. If someone knows which episode it is, please tell me because I’d love to see it again! 

    Sena, Takumi and Kozue taking a picture together

    Even though the game plays as a visual novel with minimal player input, at least in the common route, there’s moments where we can choose to see a positive, neutral or negative delusion from Taku’s perspective. Any of the delusions can unlock tips for our collection and new CGs so it’s recommended to watch them all. Tips are also featured in Steins;Gate and are excellent to learn interesting scientific concepts related with the main theme which in that case was time travelling and in the case of Chaos;Head is the perception and manipulation of reality. After I finish the common route I’ll do all the others with the help of a guide, as I usually do with traditional visual novels.

    https://swordofseiros.wordpress.com/2024/10/09/playing-chaoshead-noah-nintendo-switch/

    #5pb #blindSpots #chaosChild #chaosHeadNoah #delusions #gaming #japaneseGames #nintendoSwitch #nitroplus #reality #scienceAdventureSeries #steinsGate #videoGames #VisualNovels #waifus

  10. #Socialetiquette #blindspots
    1. Not Listening Attentively
    2. Interrupting Others
    3. Overusing Your Phone
    4. Forgetting Names
    5. Being Late
    6. Poor Table Manners
    7. Neglecting to Say Thank You
    8. Over-talking About Yourself
    9. Ignoring Personal Space
    msn.com/en-in/lifestyle/relati

  11. @harold Incisive thinking by two women to whom we owe much, 163 years apart! The paper by @trishgreenhalgh et al is of interest way beyond public health, illuminating blindspots & pyschological limitations which constrain our collective response to many new challenges. It’s so well written it’s a joy to read, & to re-read… but also very disconcerting.

    #delusion #blindspots #psychology #PublicHealth #aerosol #ventilation #FlorenceNightingale #COVID #SARSCoV2 #COVIDisAirborne