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#blendereevee — Public Fediverse posts

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  1. First render in a while. It's a simulation nodes gravity simulation. I went through many phases of overcomplicating it to varying degrees of success before going the absolutely simplest approach of Newtonian gravity with a force filter that drops very close particles to 0 influence (otherwise particles get flung into the Twilight Zone). I cheated a bit and optimized calculation time by using a Merge by Distance in my simulation zone and only calculating the influence from those. It does cause closely-clustered points to have only as much influence as a single point. In another study, I had found a way to make the merged points have the mass of all the points in the merge, but the way that I did it had worse performance than the raw N^2 N-Body calculation.

    The color of each particle is simply the absolute value of the velocity, mapping XYZ to RGB.

    I should work with Geometry nodes more. They are very stimulating. My real addiction is programming, and I often neglect my art, and geo nodes give me the opportunity to scratch both itches at once.

    I wish I could get this one done in Cycles, but it's just too damn slow. Low frame time and denoising alone would make a 30 second render take over 5 hours, and it doesn't really look that much better than Eevee.

    #Blender #BlenderEevee #EeveeRenderer #EeveeRender #Video #MotionGraphics #MoGraph #Gravity #GeometryNodes #SimulationNodes #Suzanne #NBody #NBodySimulation

  2. Blurring the lines between flora and fauna. This was a last second idea but now I've got a few more backlogged.

    On a side note, got bored and watched the HIDIVE channel and really got into Girls' Last Tour. Might have to read the manga next.

    #Blender3D #BlenderEevee #Pikmin #PikpikCarrots #Oatchi #Bulbmin

  3. Wow! If I had a nickel for every time I modeled a sentient eyeball, I'd have two nickels. Which isn't a lot, but it's weird that it happened twice. Right?

    #Blender3D #BlenderEevee #HousekiNoKuni #Eyeball

  4. Bit late of a post today... got invited to some last second frolfing. After arm day Friday, I'm already regretting it.

    As for why Aelita is in her casual clothes in the tower? Just don't question it.

    #Blender3D #BlenderEevee #CodeLyoko #Aelita

  5. After following @LightningBoySt1 (twitter) 's stylized hair tutorial I used some of what I learned to make semi-stylized hair cards that plug into any PBR shader. Bonus points for anisotropic specular, speaking of #BlenderEevee be slackin.
    #b3d #Blender3D

    Also, the compositor nodes that transform the world normals to texture normals only work when the camera is pointed straight down the Y axis.

  6. This has to be the most "realistic" rock I've made so far. Been having a creative explosion lately. Don't know if it's because I'm finishing a project or the pure unrelenting boredom of quarantine is pushing something deep in me to continue creating. It's for a video no will ever see haha #BlenderEevee #3d #video

  7. I just don't really understand the use case of #blendereevee as a final-product renderer?