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#bingoparadox — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #bingoparadox, aggregated by home.social.

  1. Watching #MattParker’s video on the #BingoParadox my thoughts drifted away a bit... (#adhd)

    Now I was wondering: how did they make #bingo cards before computers?! Sure, you could just produce led types/sorts of every number from 1 to 75 and then draw 24 of them – like lots – for #typesetting of a single card. But that would have been A LOT of work and probably way to expensive.

    Is there a pseudo random sequence to easily generate unique cards?

    #TIL They just made fewer cards and re-used them!

  2. Watching #MattParker’s video on the #BingoParadox my thoughts drifted away a bit... (#adhd)

    Now I was wondering: how did they make #bingo cards before computers?! Sure, you could just produce led types/sorts of every number from 1 to 75 and then draw 24 of them – like lots – for #typesetting of a single card. But that would have been A LOT of work and probably way to expensive.

    Is there a pseudo random sequence to easily generate unique cards?

    #TIL They just made fewer cards and re-used them!

  3. Watching #MattParker’s video on the #BingoParadox my thoughts drifted away a bit... (#adhd)

    Now I was wondering: how did they make #bingo cards before computers?! Sure, you could just produce led types/sorts of every number from 1 to 75 and then draw 24 of them – like lots – for #typesetting of a single card. But that would have been A LOT of work and probably way to expensive.

    Is there a pseudo random sequence to easily generate unique cards?

    #TIL They just made fewer cards and re-used them!

  4. Watching #MattParker’s video on the #BingoParadox my thoughts drifted away a bit... (#adhd)

    Now I was wondering: how did they make #bingo cards before computers?! Sure, you could just produce led types/sorts of every number from 1 to 75 and then draw 24 of them – like lots – for #typesetting of a single card. But that would have been A LOT of work and probably way to expensive.

    Is there a pseudo random sequence to easily generate unique cards?

    #TIL They just made fewer cards and re-used them!