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#behindthecode — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #behindthecode, aggregated by home.social.

  1. Displaced Gamers on Final Fantasy I Combat & Bugs
    Displaced Gamers has yet another fascinating "Behind the Code" dive into the workings of an NES game, this time the original Final Fantasy. (30 minutes)

    youtube.com/watch?v=O_CLnBCgJks

    We've linked videos in this series many times before, but it's wuite
    setsideb.com/displaced-gamers-
    #retro #BattleMath #behindthecode #displacedgamers #famicom #finalfantasy #jrpg #nes #retro #square

  2. Displaced Gamers on Final Fantasy I Combat & Bugs
    Displaced Gamers has yet another fascinating "Behind the Code" dive into the workings of an NES game, this time the original Final Fantasy. (30 minutes)

    youtube.com/watch?v=O_CLnBCgJks

    We've linked videos in this series many times before, but it's wuite
    setsideb.com/displaced-gamers-
    #retro #BattleMath #behindthecode #displacedgamers #famicom #finalfantasy #jrpg #nes #retro #square

  3. Displaced Gamers on Final Fantasy I Combat & Bugs
    Displaced Gamers has yet another fascinating "Behind the Code" dive into the workings of an NES game, this time the original Final Fantasy. (30 minutes)

    youtube.com/watch?v=O_CLnBCgJks

    We've linked videos in this series many times before, but it's wuite
    setsideb.com/displaced-gamers-
    #retro #BattleMath #behindthecode #displacedgamers #famicom #finalfantasy #jrpg #nes #retro #square

  4. Wherefore Commando’s Jank?
    Displaced Gamers' Behind the Code series is back, with an under-the-hood look at another NES Capcom game, following their examinations of Ghosts & Goblins and Strider, links are to our previous pointers to their peerless product.

    G&G was implemented by popular early NES anonymous developer and target of player
    setsideb.com/wherefore-command
    #development #retro #behindthecode #capcom #Commando #development #displacedgamers #glitches #retro

  5. Wherefore Commando’s Jank?
    Displaced Gamers' Behind the Code series is back, with an under-the-hood look at another NES Capcom game, following their examinations of Ghosts & Goblins and Strider, links are to our previous pointers to their peerless product.

    G&G was implemented by popular early NES anonymous developer and target of player
    setsideb.com/wherefore-command
    #development #retro #behindthecode #capcom #Commando #development #displacedgamers #glitches #retro

  6. Wherefore Commando’s Jank?
    Displaced Gamers' Behind the Code series is back, with an under-the-hood look at another NES Capcom game, following their examinations of Ghosts & Goblins and Strider, links are to our previous pointers to their peerless product.

    G&G was implemented by popular early NES anonymous developer and target of player
    setsideb.com/wherefore-command
    #development #retro #behindthecode #capcom #Commando #development #displacedgamers #glitches #retro

  7. Wherefore Commando’s Jank?
    Displaced Gamers' Behind the Code series is back, with an under-the-hood look at another NES Capcom game, following their examinations of Ghosts & Goblins and Strider, links are to our previous pointers to their peerless product.

    G&G was implemented by popular early NES anonymous developer and target of player
    setsideb.com/wherefore-command
    #development #retro #behindthecode #capcom #Commando #development #displacedgamers #glitches #retro

  8. Wherefore Commando’s Jank?
    Displaced Gamers' Behind the Code series is back, with an under-the-hood look at another NES Capcom game, following their examinations of Ghosts & Goblins and Strider, links are to our previous pointers to their peerless product.

    G&G was implemented by popular early NES anonymous developer and target of player
    setsideb.com/wherefore-command
    #development #retro #behindthecode #capcom #Commando #development #displacedgamers #glitches #retro

  9. Displaced Gamers on Metroid Slowdown
    Displaced Gamers takes a lot of time to make their videos, but I always know their videos will be worth watching, and usually also worth posting about. Their newest video (36 minutes) is a typically deep dive into Metroid's game engine, and why the game inexplicably drops frames. It's only a first part so far, but they do an exce
    setsideb.com/displaced-gamers-
    #retro #behindthecode #displacedgamers #lag #metroid #nes #retro

  10. Displaced Gamers on Metroid Slowdown
    Displaced Gamers takes a lot of time to make their videos, but I always know their videos will be worth watching, and usually also worth posting about. Their newest video (36 minutes) is a typically deep dive into Metroid's game engine, and why the game inexplicably drops frames. It's only a first part so far, but they do an exce
    setsideb.com/displaced-gamers-
    #retro #behindthecode #displacedgamers #lag #metroid #nes #retro

  11. Behind The Code Examines the Mario 3 Revision
    Displaced Gamers and their various technical dives, including the Behind the Code series, are favorites around here, and we've linked to them many times before. They take a lot of time with their content, but they always do a good job, much better than the average Youtube cha
    setsideb.com/behind-the-code-e
    #retro #behindthecode #bug #displacedgamers #mario #mario3 #nintendo #retro #revision #video #youtube

  12. Behind The Code Examines the Mario 3 Revision
    Displaced Gamers and their various technical dives, including the Behind the Code series, are favorites around here, and we've linked to them many times before. They take a lot of time with their content, but they always do a good job, much better than the average Youtube cha
    setsideb.com/behind-the-code-e
    #retro #behindthecode #bug #displacedgamers #mario #mario3 #nintendo #retro #revision #video #youtube

  13. Displaced Gamers Reprograms Ghosts & Goblins to Overcome Jankiness
    Displaced Gamers is one of the best NES gaming channels on Youtube. They do sterling work diving into the very code of the games, to figure out what they are like they are. We link to nearly every video they do.
    setsideb.com/displaced-gamers-
    #development #retro #behindthecode #capcom #development #displacedgamers #GhostsNGoblins #Micronics #retro #TalkinCode #video #youtube

  14. Displaced Gamers Reprograms Ghosts & Goblins to Overcome Jankiness
    Displaced Gamers is one of the best NES gaming channels on Youtube. They do sterling work diving into the very code of the games, to figure out what they are like they are. We link to nearly every video they do.
    setsideb.com/displaced-gamers-
    #development #retro #behindthecode #capcom #development #displacedgamers #GhostsNGoblins #Micronics #retro #TalkinCode #video #youtube

  15. Displaced Gamers Reprograms Ghosts & Goblins to Overcome Jankiness
    Displaced Gamers is one of the best NES gaming channels on Youtube. They do sterling work diving into the very code of the games, to figure out what they are like they are. We link to nearly every video they do.
    setsideb.com/displaced-gamers-
    #development #retro #behindthecode #capcom #development #displacedgamers #GhostsNGoblins #Micronics #retro #TalkinCode #video #youtube

  16. Displaced Gamers Reprograms Ghosts & Goblins to Overcome Jankiness
    Displaced Gamers is one of the best NES gaming channels on Youtube. They do sterling work diving into the very code of the games, to figure out what they are like they are. We link to nearly every video they do.
    setsideb.com/displaced-gamers-
    #development #retro #behindthecode #capcom #development #displacedgamers #GhostsNGoblins #Micronics #retro #TalkinCode #video #youtube

  17. Displaced Gamers Reprograms Ghosts & Goblins to Overcome Jankiness
    Displaced Gamers is one of the best NES gaming channels on Youtube. They do sterling work diving into the very code of the games, to figure out what they are like they are. We link to nearly every video they do.
    setsideb.com/displaced-gamers-
    #development #retro #behindthecode #capcom #development #displacedgamers #GhostsNGoblins #Micronics #retro #TalkinCode #video #youtube

  18. 🔎 #BehindTheCode
    Is one of our latest formats implemented by our colleague #NataliaTeixeiraSilva.
    🎯 Our goals?
    Diving into research projects while depicting on a meta-level what #SoftwareCampus is all about.

    Our latest White Paper "Computer Vision - Smart Vision for a Smarter World" shares insights into this technology and how some Software Campus projects and partners are contributing to the field

    Click here to find out more👇
    softwarecampus.de/wp-content/u

  19. Behind the Code on Why is Contra Force Slow?
    Displaced Gamers' Behind the Code series is one of the best explainers of the quirks of NES games on Youtube. It's not afraid to dive into the assembly code itself if need be, but its videos can often be understood by people without deep technical backgrounds.
    setsideb.com/behind-the-code-w
    #retro #ArcHound #behindthecode #Contra #ContraForce #displacedgamers #konami #platformer #retro #runandgun #video #youtube

  20. Why is Contra Force so Slow? Konami, Mappers, and Money - Behind the Code

    Why is Contra Force so Slow? Konami, Mappers, and Money -... #contra #contraforce #behindthecode

    youtube.com/watch?v=gOwhDcI3oM

  21. Why is Contra Force so Slow? Konami, Mappers, and Money - Behind the Code

    Why is Contra Force so Slow? Konami, Mappers, and Money -... #contra #contraforce #behindthecode

    youtube.com/watch?v=gOwhDcI3oM

  22. Displaced Gamers on Mega Man 3 Glitches
    A bit of scanline flickering is a fairly common problem on the NES. Even Super Mario Bros. 3 had it, and that game was made by Nintendo themselves.

    Game graphics in the 8- and 16-bit ages often came down to tricky hardware manipulation. T
    setsideb.com/displaced-gamers-
    #retro #behindthecode #capcom #displacedgamers #glitch #hardware #megaman #megaman3 #mmc3 #rastereffects #retro #rockman #sprite0hit #video #youtube

  23. Displaced Gamers on Mega Man 3 Glitches
    A bit of scanline flickering is a fairly common problem on the NES. Even Super Mario Bros. 3 had it, and that game was made by Nintendo themselves.

    Game graphics in the 8- and 16-bit ages often came down to tricky hardware manipulation. T
    setsideb.com/displaced-gamers-
    #retro #behindthecode #capcom #displacedgamers #glitch #hardware #megaman #megaman3 #mmc3 #rastereffects #retro #rockman #sprite0hit #video #youtube

  24. Displaced Gamers on Mega Man 3 Glitches
    A bit of scanline flickering is a fairly common problem on the NES. Even Super Mario Bros. 3 had it, and that game was made by Nintendo themselves.

    Game graphics in the 8- and 16-bit ages often came down to tricky hardware manipulation. T
    setsideb.com/displaced-gamers-
    #retro #behindthecode #capcom #displacedgamers #glitch #hardware #megaman #megaman3 #mmc3 #rastereffects #retro #rockman #sprite0hit #video #youtube

  25. Displaced Gamers on Mega Man 3 Glitches
    A bit of scanline flickering is a fairly common problem on the NES. Even Super Mario Bros. 3 had it, and that game was made by Nintendo themselves.

    Game graphics in the 8- and 16-bit ages often came down to tricky hardware manipulation. T
    setsideb.com/displaced-gamers-
    #retro #behindthecode #capcom #displacedgamers #glitch #hardware #megaman #megaman3 #mmc3 #rastereffects #retro #rockman #sprite0hit #video #youtube

  26. Displaced Gamers on Mega Man 3 Glitches
    A bit of scanline flickering is a fairly common problem on the NES. Even Super Mario Bros. 3 had it, and that game was made by Nintendo themselves.

    Game graphics in the 8- and 16-bit ages often came down to tricky hardware manipulation. T
    setsideb.com/displaced-gamers-
    #retro #behindthecode #capcom #displacedgamers #glitch #hardware #megaman #megaman3 #mmc3 #rastereffects #retro #rockman #sprite0hit #video #youtube

  27. Behind the Code: Why Does Nintendo’s Tetris Crash At Extremely High Levels?
    Displaced Gamers' excellent Being The Code series on Youtube looks into what causes Nintendo's NES Tetris to crash at really really high levels, over level 150. In the process, it goes through
    setsideb.com/behind-the-code-w
    #niche #retro #behindthecode #bps #bulletproofsoftware #crash #displacedgamers #niche #nintendo #retro #tetris #video #youtube

  28. Behind the Code: Why Does Nintendo’s Tetris Crash At Extremely High Levels?
    Displaced Gamers' excellent Being The Code series on Youtube looks into what causes Nintendo's NES Tetris to crash at really really high levels, over level 150. In the process, it goes through
    setsideb.com/behind-the-code-w
    #niche #retro #behindthecode #bps #bulletproofsoftware #crash #displacedgamers #niche #nintendo #retro #tetris #video #youtube

  29. Behind the Code: Why Does Nintendo’s Tetris Crash At Extremely High Levels?
    Displaced Gamers' excellent Being The Code series on Youtube looks into what causes Nintendo's NES Tetris to crash at really really high levels, over level 150. In the process, it goes through
    setsideb.com/behind-the-code-w
    #niche #retro #behindthecode #bps #bulletproofsoftware #crash #displacedgamers #niche #nintendo #retro #tetris #video #youtube

  30. Behind the Code: Why Does Nintendo’s Tetris Crash At Extremely High Levels?
    Displaced Gamers' excellent Being The Code series on Youtube looks into what causes Nintendo's NES Tetris to crash at really really high levels, over level 150. In the process, it goes through
    setsideb.com/behind-the-code-w
    #niche #retro #behindthecode #bps #bulletproofsoftware #crash #displacedgamers #niche #nintendo #retro #tetris #video #youtube

  31. Behind the Code: Why Does Nintendo’s Tetris Crash At Extremely High Levels?
    Displaced Gamers' excellent Being The Code series on Youtube looks into what causes Nintendo's NES Tetris to crash at really really high levels, over level 150. In the process, it goes through
    setsideb.com/behind-the-code-w
    #niche #retro #behindthecode #bps #bulletproofsoftware #crash #displacedgamers #niche #nintendo #retro #tetris #video #youtube

  32. More From Displaced Gamers on Dr. Jekyll and Mr Hyde
    We presented Displaced Gamers'/Behind the Code's video on the jankiness of kusoge disgrace Dr. Jekyll and Mr. Hyde back on Saturday. They did another video on that game, that delves into why the game's frame rate is so inconsistent. In summary, its
    setsideb.com/more-from-displac
    #retro #behindthecode #cinefile #development #displacedgamers #drjekyllandmrhyde #famicom #kusoge #nes #retro #toho

  33. More From Displaced Gamers on Dr. Jekyll and Mr Hyde
    We presented Displaced Gamers'/Behind the Code's video on the jankiness of kusoge disgrace Dr. Jekyll and Mr. Hyde back on Saturday. They did another video on that game, that delves into why the game's frame rate is so inconsistent. In summary, its
    setsideb.com/more-from-displac
    #retro #behindthecode #cinefile #development #displacedgamers #drjekyllandmrhyde #famicom #kusoge #nes #retro #toho

  34. More From Displaced Gamers on Dr. Jekyll and Mr Hyde
    We presented Displaced Gamers'/Behind the Code's video on the jankiness of kusoge disgrace Dr. Jekyll and Mr. Hyde back on Saturday. They did another video on that game, that delves into why the game's frame rate is so inconsistent. In summary, its
    setsideb.com/more-from-displac
    #retro #behindthecode #cinefile #development #displacedgamers #drjekyllandmrhyde #famicom #kusoge #nes #retro #toho