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#barbarians — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #barbarians, aggregated by home.social.

  1. Mountains in #Barbarians are sources of iron for your weaponry. A city beside the mountains will get 3 iron from each adjacent mountain square. Traversal is extremely difficult for your troops, though, and it can take several turns for an army to make the climb. The game is available from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  2. Mountains in #Barbarians are sources of iron for your weaponry. A city beside the mountains will get 3 iron from each adjacent mountain square. Traversal is extremely difficult for your troops, though, and it can take several turns for an army to make the climb. The game is available from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  3. Mountains in #Barbarians are sources of iron for your weaponry. A city beside the mountains will get 3 iron from each adjacent mountain square. Traversal is extremely difficult for your troops, though, and it can take several turns for an army to make the climb. The game is available from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  4. Mountains in #Barbarians are sources of iron for your weaponry. A city beside the mountains will get 3 iron from each adjacent mountain square. Traversal is extremely difficult for your troops, though, and it can take several turns for an army to make the climb. The game is available from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  5. Mountains in #Barbarians are sources of iron for your weaponry. A city beside the mountains will get 3 iron from each adjacent mountain square. Traversal is extremely difficult for your troops, though, and it can take several turns for an army to make the climb. The game is available from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  6. If your empire is blessed with forests in #Barbarians, then you may have a free source of wood: each city generates 3 wood for each adjacent forest square. The trees can hamper the movement of your troops, though, taking a couple of turns for them to make it through. Get the game from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  7. Your empire in #Barbarians has up to 4 different types of terrain, the most plentiful being plains. This is where food is grown, and the flat landscape is easy for your armies to traverse. A city generates 3 food for each plains square that surrounds it, including plains squares shared with other cities. Get the game from cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  8. @schuler it is basically a pre ipo stock pump and with the rate of ai improvements in 6 mos it is going to be a dusty relic with zero value #barbarians in the basement digging and they won't stop

  9. Another 3 million gold coins to the Germanic barbarians that keep invading us!

  10. @jbz

    This #DOGE Muppet, is Justin Fox, who is bringing shame on his entire lineage and country with his deposition.
    His duty was to go through grants for National Endowment for Humanities, and flag any that were #DEI
    Fu<ktard can't even define DEI.
    His actions caused cultural vandalism and lost jobs, hopes and dreams

    If you ever wondered what the savages who knocked noses and and arms of statues in history looked like, gaze into those dullard, vapid eyes and you will know.
    /spit
    Oh the judge declared this video be taken off the internet, so make sure you delete it and god forbid, dont host it somewhere.
    #musk #vandals #fascists #barbarians

  11. I worked from the #Psion OPL source code, which is easier to read than the Z80 I used on the #ZXSpectrum. Presentation is a combination of all previous machines, with graphics reminiscent of the Psion versions, and a menu system like the Spectrum. The controls are designed like the Spectrum version to allow full play with just directions and a fire key, making #Barbarians playable in emulation on a mobile phone. cyningstan.itch.io/barbarians- #ibmpc #msdos #cga

  12. My #ibmpc #gamedev projects use C, making this the third language I've used for #Barbarians. The graphics were based on the 32-bit version for the Psion Revo, but the 4-greyscale monochrome graphics were recoloured in the most colourful or gaudy of #cga palettes: blue, green, red, yellow. This palette gives a number of possibilities for dithered colours, so I have purple mountains, brown city walls, and forests in all kinds of autumnal shades. cyningstan.itch.io/barbarians-

  13. But in early 2025 I picked up my #cga roguelike #gamedev project for #msdos The Chambers Beneath again, which I'd been working on since 2021 and put aside to avoid burnout. The Chambers Beneath was released in July 2025, and shortly afterwards, the #DOSember game jam was announced. Since abandoned projects were allowed for this non-competitive jam, I thought #Barbarians would make a good entry. cyningstan.itch.io/barbarians-