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#audiodev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #audiodev, aggregated by home.social.

  1. Discover Micah's P2P audio project 'Musical Flows from Peer-2-Peer'! Dive into decentralized audio streaming, creative collaboration, and open-source tools — perfect for audio devs and music tech explorers. #P2PAudio #PeerToPeer #MusicTech #OpenSource #AudioDev #Experimental #Education #English
    tube.theliberatededge.org/vide

  2. I did a bit of #AudioDev for the past few days, but eventually I finally got my pipeline to work. I have mixed feelings about demuxing a html stream, piping aac/mp3 across #FFmpeg to get PCM, doing some manipulation (because FFTs are fun), then calling #PortAudio to call #CoreAudio to make the speakers go beep-boop.

  3. I did a bit of #AudioDev for the past few days, but eventually I finally got my pipeline to work. I have mixed feelings about demuxing a html stream, piping aac/mp3 across #FFmpeg to get PCM, doing some manipulation (because FFTs are fun), then calling #PortAudio to call #CoreAudio to make the speakers go beep-boop.

  4. I did a bit of #AudioDev for the past few days, but eventually I finally got my pipeline to work. I have mixed feelings about demuxing a html stream, piping aac/mp3 across #FFmpeg to get PCM, doing some manipulation (because FFTs are fun), then calling #PortAudio to call #CoreAudio to make the speakers go beep-boop.

  5. I did a bit of #AudioDev for the past few days, but eventually I finally got my pipeline to work. I have mixed feelings about demuxing a html stream, piping aac/mp3 across #FFmpeg to get PCM, doing some manipulation (because FFTs are fun), then calling #PortAudio to call #CoreAudio to make the speakers go beep-boop.

  6. does anyone know anything about how the kilohearts snapin ecosystem works? like how it's implemented? ​:repost_ok:​

    #musicproduction #audiodev #kilohearts

  7. Having a very nice time at #LibreGraphicsMeeting :) I wonder if there's a similar event for audio? I know about #AudioDeveloperConference but I'm pretty sure it's not specific to free software. Also I like the fact that LGM is focused both on the developer- and the user-facing side (to some extent), whereas ADC is explicitly targeted towards developers

    #AudioDevelopment #AudioDev #AudioProgramming #FOSS

  8. Having a very nice time at #LibreGraphicsMeeting :) I wonder if there's a similar event for audio? I know about #AudioDeveloperConference but I'm pretty sure it's not specific to free software. Also I like the fact that LGM is focused both on the developer- and the user-facing side (to some extent), whereas ADC is explicitly targeted towards developers

    #AudioDevelopment #AudioDev #AudioProgramming #FOSS

  9. Having a very nice time at #LibreGraphicsMeeting :) I wonder if there's a similar event for audio? I know about #AudioDeveloperConference but I'm pretty sure it's not specific to free software. Also I like the fact that LGM is focused both on the developer- and the user-facing side (to some extent), whereas ADC is explicitly targeted towards developers

    #AudioDevelopment #AudioDev #AudioProgramming #FOSS

  10. Having a very nice time at #LibreGraphicsMeeting :) I wonder if there's a similar event for audio? I know about #AudioDeveloperConference but I'm pretty sure it's not specific to free software. Also I like the fact that LGM is focused both on the developer- and the user-facing side (to some extent), whereas ADC is explicitly targeted towards developers

    #AudioDevelopment #AudioDev #AudioProgramming #FOSS

  11. Having a very nice time at #LibreGraphicsMeeting :) I wonder if there's a similar event for audio? I know about #AudioDeveloperConference but I'm pretty sure it's not specific to free software. Also I like the fact that LGM is focused both on the developer- and the user-facing side (to some extent), whereas ADC is explicitly targeted towards developers

    #AudioDevelopment #AudioDev #AudioProgramming #FOSS