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#argaming — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #argaming, aggregated by home.social.

  1. ASUS Launches ROG XREAL R1, World’s First 240Hz AR Gaming Glasses

    The ASUS ROG XREAL R1 AR glasses feature a 240Hz micro-OLED Full HD display, ultra-low 3ms latency, 57° FOV, and immersive portable gaming across PCs, consoles, and handhelds.

    #mymobprice #ROGXREALR1 #ASUSGaming #ARGaming #MicroOLED #CES2026

    mymobprice.com/blog/article/as

  2. Bummed, I just noticed the Space Invaders: World Defense app doesn't really work anymore-- it doesn't connect to the servers or high scores, it errors out when you try and play outside.

    Space Invaders: World Defense came out in 2023 and was really cool, it had an AR aspect, you could go outside and see the ships coming down in the real world. I messed around with it some back then and took some photos, but I can't find them. Should've messed around with it more then. I guess they shut it down a while ago, I can't find any info on when. It's also not in the Play store anymore.

    You'd think a company like Taito could keep servers running for more than just a couple years 🙄 but I guess not. Reminds me of when I was super bummed when the Puzzle Fighter app was shut down many years ago - that one was fun as hell too.

    Well, RIP Space Invaders: World Defense. Here's the intro screen and a screenshot of what you can still do in the app now- it's super limited. I was able to fly around and blast things but no scores were recorded and everything else errored out when trying to contact the servers.

    #SpaceInvaders #AR #Taito #Android #SpaceInvadersWorldDefense #gaming #MobileGames #ARGames #ARGaming #AndroidGames

  3. Bummed, I just noticed the Space Invaders: World Defense app doesn't really work anymore-- it doesn't connect to the servers or high scores, it errors out when you try and play outside.

    Space Invaders: World Defense came out in 2023 and was really cool, it had an AR aspect, you could go outside and see the ships coming down in the real world. I messed around with it some back then and took some photos, but I can't find them. Should've messed around with it more then. I guess they shut it down a while ago, I can't find any info on when. It's also not in the Play store anymore.

    You'd think a company like Taito could keep servers running for more than just a couple years 🙄 but I guess not. Reminds me of when I was super bummed when the Puzzle Fighter app was shut down many years ago - that one was fun as hell too.

    Well, RIP Space Invaders: World Defense. Here's the intro screen and a screenshot of what you can still do in the app now- it's super limited. I was able to fly around and blast things but no scores were recorded and everything else errored out when trying to contact the servers.

    #SpaceInvaders #AR #Taito #Android #SpaceInvadersWorldDefense #gaming #MobileGames #ARGames #ARGaming #AndroidGames

  4. Bummed, I just noticed the Space Invaders: World Defense app doesn't really work anymore-- it doesn't connect to the servers or high scores, it errors out when you try and play outside.

    Space Invaders: World Defense came out in 2023 and was really cool, it had an AR aspect, you could go outside and see the ships coming down in the real world. I messed around with it some back then and took some photos, but I can't find them. Should've messed around with it more then. I guess they shut it down a while ago, I can't find any info on when. It's also not in the Play store anymore.

    You'd think a company like Taito could keep servers running for more than just a couple years 🙄 but I guess not. Reminds me of when I was super bummed when the Puzzle Fighter app was shut down many years ago - that one was fun as hell too.

    Well, RIP Space Invaders: World Defense. Here's the intro screen and a screenshot of what you can still do in the app now- it's super limited. I was able to fly around and blast things but no scores were recorded and everything else errored out when trying to contact the servers.

    #SpaceInvaders #AR #Taito #Android #SpaceInvadersWorldDefense #gaming #MobileGames #ARGames #ARGaming #AndroidGames

  5. Bummed, I just noticed the Space Invaders: World Defense app doesn't really work anymore-- it doesn't connect to the servers or high scores, it errors out when you try and play outside.

    Space Invaders: World Defense came out in 2023 and was really cool, it had an AR aspect, you could go outside and see the ships coming down in the real world. I messed around with it some back then and took some photos, but I can't find them. Should've messed around with it more then. I guess they shut it down a while ago, I can't find any info on when. It's also not in the Play store anymore.

    You'd think a company like Taito could keep servers running for more than just a couple years 🙄 but I guess not. Reminds me of when I was super bummed when the Puzzle Fighter app was shut down many years ago - that one was fun as hell too.

    Well, RIP Space Invaders: World Defense. Here's the intro screen and a screenshot of what you can still do in the app now- it's super limited. I was able to fly around and blast things but no scores were recorded and everything else errored out when trying to contact the servers.

    #SpaceInvaders #AR #Taito #Android #SpaceInvadersWorldDefense #gaming #MobileGames #ARGames #ARGaming #AndroidGames

  6. Bummed, I just noticed the Space Invaders: World Defense app doesn't really work anymore-- it doesn't connect to the servers or high scores, it errors out when you try and play outside.

    Space Invaders: World Defense came out in 2023 and was really cool, it had an AR aspect, you could go outside and see the ships coming down in the real world. I messed around with it some back then and took some photos, but I can't find them. Should've messed around with it more then. I guess they shut it down a while ago, I can't find any info on when. It's also not in the Play store anymore.

    You'd think a company like Taito could keep servers running for more than just a couple years 🙄 but I guess not. Reminds me of when I was super bummed when the Puzzle Fighter app was shut down many years ago - that one was fun as hell too.

    Well, RIP Space Invaders: World Defense. Here's the intro screen and a screenshot of what you can still do in the app now- it's super limited. I was able to fly around and blast things but no scores were recorded and everything else errored out when trying to contact the servers.

    #SpaceInvaders #AR #Taito #Android #SpaceInvadersWorldDefense #gaming #MobileGames #ARGames #ARGaming #AndroidGames

  7. 📶 5G’s Role in Expanding Mobile and AR Gaming Experiences 🎮✨

    The power of 5G is transforming gaming, delivering faster connections, lower latency, and seamless experiences for mobile and augmented reality (AR) games. This article from Wardrome explores how 5G is unlocking new possibilities for developers and players, from immersive AR adventures to competitive mobile gaming.

    Discover how 5G is reshaping the future of gaming.

    🔗 https://wardrome.com/5gs-role-in-expanding-mobile-and-ar-gaming-experiences/

    #5G #MobileGaming #ARGaming #GameDevelopment #FutureOfGaming

  8. Just tried a free (for now?) Apple Vision Pro AR fantasy combat game that has a surprising amount of depth: ARealm. (Find an empty-ish room: you’re fighting things on all sides with both hands. Some of them are quite large, and there are many of them.)

    I like the idea of passive object “controllers”—so for a more realistic feel, try holding something small and heavy in your sword hand, like a roll of quarters or a spice container. #VisionPro #AppleVisionPro #ARGaming

    apps.apple.com/us/app/arealm-v

  9. Just tried a free (for now?) Apple Vision Pro AR fantasy combat game that has a surprising amount of depth: ARealm. (Find an empty-ish room: you’re fighting things on all sides with both hands. Some of them are quite large, and there are many of them.)

    I like the idea of passive object “controllers”—so for a more realistic feel, try holding something small and heavy in your sword hand, like a roll of quarters or a spice container. #VisionPro #AppleVisionPro #ARGaming

    apps.apple.com/us/app/arealm-v

  10. Just tried a free (for now?) Apple Vision Pro AR fantasy combat game that has a surprising amount of depth: ARealm. (Find an empty-ish room: you’re fighting things on all sides with both hands. Some of them are quite large, and there are many of them.)

    I like the idea of passive object “controllers”—so for a more realistic feel, try holding something small and heavy in your sword hand, like a roll of quarters or a spice container. #VisionPro #AppleVisionPro #ARGaming

    apps.apple.com/us/app/arealm-v

  11. Just tried a free (for now?) Apple Vision Pro AR fantasy combat game that has a surprising amount of depth: ARealm. (Find an empty-ish room: you’re fighting things on all sides with both hands. Some of them are quite large, and there are many of them.)

    I like the idea of passive object “controllers”—so for a more realistic feel, try holding something small and heavy in your sword hand, like a roll of quarters or a spice container. #VisionPro #AppleVisionPro #ARGaming

    apps.apple.com/us/app/arealm-v

  12. Just tried a free (for now?) Apple Vision Pro AR fantasy combat game that has a surprising amount of depth: ARealm. (Find an empty-ish room: you’re fighting things on all sides with both hands. Some of them are quite large, and there are many of them.)

    I like the idea of passive object “controllers”—so for a more realistic feel, try holding something small and heavy in your sword hand, like a roll of quarters or a spice container. #VisionPro #AppleVisionPro #ARGaming

    apps.apple.com/us/app/arealm-v

  13. Looks like the AR puzzle game Blackbox for Apple Vision Pro in on sale for Valentine’s Day. Reviews are good and I’m having fun so far! I’m stumped on a couple but I will get there… #VisionPro #AppleVisionPro #AR #Games #ARGaming
    apps.apple.com/us/app/blackbox

  14. Looks like the AR puzzle game Blackbox for Apple Vision Pro in on sale for Valentine’s Day. Reviews are good and I’m having fun so far! I’m stumped on a couple but I will get there… #VisionPro #AppleVisionPro #AR #Games #ARGaming
    apps.apple.com/us/app/blackbox

  15. Looks like the AR puzzle game Blackbox for Apple Vision Pro in on sale for Valentine’s Day. Reviews are good and I’m having fun so far! I’m stumped on a couple but I will get there… #VisionPro #AppleVisionPro #AR #Games #ARGaming
    apps.apple.com/us/app/blackbox

  16. Looks like the AR puzzle game Blackbox for Apple Vision Pro in on sale for Valentine’s Day. Reviews are good and I’m having fun so far! I’m stumped on a couple but I will get there… #VisionPro #AppleVisionPro #AR #Games #ARGaming
    apps.apple.com/us/app/blackbox

  17. Looks like the AR puzzle game Blackbox for Apple Vision Pro in on sale for Valentine’s Day. Reviews are good and I’m having fun so far! I’m stumped on a couple but I will get there… #VisionPro #AppleVisionPro #AR #Games #ARGaming
    apps.apple.com/us/app/blackbox

  18. AI company claims Nintendo Switch 2 launches this September | Digital Trends digitaltrends.com/gaming/ninte

    AI company asserts that the highly anticipated Nintendo Switch 2 is set to hit the market this September, according to a report by Digital Trends. This news has sparked excitement among gaming enthusiasts, who have eagerly awaited the arrival of the next generation console.

    #NintendoSwitch2 #GamingNews #NewConsole #TechUpdates #GamingCommunity #NextGenGaming #NintendoSwitch #ARgaming

  19. Anyone playing #Peridot ?
    I’m looking to find other players, whether to traid traits or chat about the game.

    Friend Code: 077423510501

    #iOSgaming #ARgaming #GottaBreedThemAll

  20. Anyone playing #Peridot ?
    I’m looking to find other players, whether to traid traits or chat about the game.

    Friend Code: 077423510501

    #iOSgaming #ARgaming #GottaBreedThemAll

  21. Anyone playing #Peridot ?
    I’m looking to find other players, whether to traid traits or chat about the game.

    Friend Code: 077423510501

    #iOSgaming #ARgaming #GottaBreedThemAll

  22. Anyone playing #Peridot ?
    I’m looking to find other players, whether to traid traits or chat about the game.

    Friend Code: 077423510501

    #iOSgaming #ARgaming #GottaBreedThemAll

  23. CW: Some thoughts on Trainer Tips Nick's Pokémon GO-focused interview with Niantic Community Manager Mx. Kelsey Danger

    The following is a long-form response to a video on the Trainer Tips YouTube channel between Pokémon GO player/content creator Nick and Mx. Kelsey Danger, community manager for Niantic:

    It's interesting to me how the pre-COVID Pokémon GO is described as "legacy" gameplay, whereas what I consider "legacy" PoGO changed quite some time before that already.
    The core gameplay difference to me between true legacy and pre-COVID gameplay / current gameplay, is the near-constant stream of events that fuels Fear Of Missing Out and personally burns me out on the game.
    When I started playing PoGO I felt like I could play whenever I wanted, without the fear of missing out on some shiny, costume or legacy move Pokémon. I could skip a day if I not felt like it, without ruining my streak, missing a spotlight hour, a raid hour, or one of the constant weekend events, some timed research, or a collection challenge. Spawns, in my memory at least, also felt better/more logically distributed. For example, if I wanted Magikarp, I'd go to the piers. Now it just feels like whichever set of Pokémon of the week are spawning everywhere regardless of location. Sure, my city for some reason had overabundance of Voltorbs and Magnemites, and my sister-in-law's was Drowzee-land, but apart from that it felt a lot more like a world where exploration actually paid off; especially before the footprints radar got replaced by the Nearby and Pokéstop spawn lists.
    I think Niantic is actually trying to cater too much to a too wide variety of players. Kelsey said something like "we cannot be everything to everyone but we can still make an excellent product", and I feel like that Niantic is in fact trying to be everything to everyone, and as a result is hurting their game.
    Last Community Day was another example in a way of this. On the one hand Niantic seemed to want to focus on making people move, with the walking distance timed research and the incense nerf combined with incense duration extension, but on the other hand the spawn clusters and Lure bonuses made me want to just stay in place to catch and shiny-check as many as I could to benefit from the bonuses and to 'catch them all' rather than explore.

    And yes, I know that as a player I don't need to do everything, but knowing that and what FOMO is, and not actually feeling the effects of it, are two different things. I think that if Niantic wants to show that they care about the player-base's well-being by focusing on the exploration and exercise part, they should also put more focus on the mental well-being of their players, and make the effort to stop pushing the FOMO-aspect of the game, even when that is at odds with their financial focus.

    #PokémonGO #Pokémon
    #PokemonGO #Pokemon
    #FOMO #FearOfMissingOut #Niantic #MobileGaming #ARGaming #feedback #CommunityDay #PoGO #FiXatoGames #gaming #blog

  24. CW: Some thoughts on Trainer Tips Nick's Pokémon GO-focused interview with Niantic Community Manager Mx. Kelsey Danger

    The following is a long-form response to a video on the Trainer Tips YouTube channel between Pokémon GO player/content creator Nick and Mx. Kelsey Danger, community manager for Niantic:

    It's interesting to me how the pre-COVID Pokémon GO is described as "legacy" gameplay, whereas what I consider "legacy" PoGO changed quite some time before that already.
    The core gameplay difference to me between true legacy and pre-COVID gameplay / current gameplay, is the near-constant stream of events that fuels Fear Of Missing Out and personally burns me out on the game.
    When I started playing PoGO I felt like I could play whenever I wanted, without the fear of missing out on some shiny, costume or legacy move Pokémon. I could skip a day if I not felt like it, without ruining my streak, missing a spotlight hour, a raid hour, or one of the constant weekend events, some timed research, or a collection challenge. Spawns, in my memory at least, also felt better/more logically distributed. For example, if I wanted Magikarp, I'd go to the piers. Now it just feels like whichever set of Pokémon of the week are spawning everywhere regardless of location. Sure, my city for some reason had overabundance of Voltorbs and Magnemites, and my sister-in-law's was Drowzee-land, but apart from that it felt a lot more like a world where exploration actually paid off; especially before the footprints radar got replaced by the Nearby and Pokéstop spawn lists.
    I think Niantic is actually trying to cater too much to a too wide variety of players. Kelsey said something like "we cannot be everything to everyone but we can still make an excellent product", and I feel like that Niantic is in fact trying to be everything to everyone, and as a result is hurting their game.
    Last Community Day was another example in a way of this. On the one hand Niantic seemed to want to focus on making people move, with the walking distance timed research and the incense nerf combined with incense duration extension, but on the other hand the spawn clusters and Lure bonuses made me want to just stay in place to catch and shiny-check as many as I could to benefit from the bonuses and to 'catch them all' rather than explore.

    And yes, I know that as a player I don't need to do everything, but knowing that and what FOMO is, and not actually feeling the effects of it, are two different things. I think that if Niantic wants to show that they care about the player-base's well-being by focusing on the exploration and exercise part, they should also put more focus on the mental well-being of their players, and make the effort to stop pushing the FOMO-aspect of the game, even when that is at odds with their financial focus.

    #PokémonGO #Pokémon
    #PokemonGO #Pokemon
    #FOMO #FearOfMissingOut #Niantic #MobileGaming #ARGaming #feedback #CommunityDay #PoGO #FiXatoGames #gaming #blog

  25. It's been a while since I walked this long, but I sort of set myself the insane challenge of basically doing the entire #ComicSansLinkChallenge event in one go.
    I started about 19:30 and finished around 03:45, and walked a total of more than 30 kilometres to throw more than 401 links between #Ingress portals.

    I made it, but my feet and the rest of me is completely knackered... Now to get some sleep before it's time to get up to watch over #BeardGrabber...

    #gaming #mobileGaming #AndroidGaming #ComicSans #ARGaming #DailyExercise #exercising

  26. It's been a while since I walked this long, but I sort of set myself the insane challenge of basically doing the entire #ComicSansLinkChallenge event in one go.
    I started about 19:30 and finished around 03:45, and walked a total of more than 30 kilometres to throw more than 401 links between #Ingress portals.

    I made it, but my feet and the rest of me is completely knackered... Now to get some sleep before it's time to get up to watch over #BeardGrabber...

    #gaming #mobileGaming #AndroidGaming #ComicSans #ARGaming #DailyExercise #exercising