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#apple-ii — Public Fediverse posts

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  1. Total Replay v6.1 is out. It features 519 Apple II games, all playable from a single bootable 32MB hard disk image. This version primarily fixes several crashes discovered by our new automated testing framework.

    archive.org/details/TotalReplay

    Code & changelog: github.com/a2-4am/4cade/releas

    No LLMs. We tested every game, we squashed every bug, we sweated every pixel, for 7 years.

    Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana, Frank M, and everyone else who contributed.

    #AppleII #retrocomputing

  2. Total Replay v6.1 is out. It features 519 Apple II games, all playable from a single bootable 32MB hard disk image. This version primarily fixes several crashes discovered by our new automated testing framework.

    archive.org/details/TotalReplay

    Code & changelog: github.com/a2-4am/4cade/releas

    No LLMs. We tested every game, we squashed every bug, we sweated every pixel, for 7 years.

    Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana, Frank M, and everyone else who contributed.

    #AppleII #retrocomputing

  3. Total Replay v6.1 is out. It features 519 Apple II games, all playable from a single bootable 32MB hard disk image. This version primarily fixes several crashes discovered by our new automated testing framework.

    archive.org/details/TotalReplay

    Code & changelog: github.com/a2-4am/4cade/releas

    No LLMs. We tested every game, we squashed every bug, we sweated every pixel, for 7 years.

    Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana, Frank M, and everyone else who contributed.

    #AppleII #retrocomputing

  4. Total Replay v6.1 is out. It features 519 Apple II games, all playable from a single bootable 32MB hard disk image. This version primarily fixes several crashes discovered by our new automated testing framework.

    archive.org/details/TotalReplay

    Code & changelog: github.com/a2-4am/4cade/releas

    No LLMs. We tested every game, we squashed every bug, we sweated every pixel, for 7 years.

    Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana, Frank M, and everyone else who contributed.

    #AppleII #retrocomputing

  5. Total Replay v6.1 is out. It features 519 Apple II games, all playable from a single bootable 32MB hard disk image. This version primarily fixes several crashes discovered by our new automated testing framework.

    archive.org/details/TotalReplay

    Code & changelog: github.com/a2-4am/4cade/releas

    No LLMs. We tested every game, we squashed every bug, we sweated every pixel, for 7 years.

    Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana, Frank M, and everyone else who contributed.

    #AppleII #retrocomputing

  6. Mini Replay v1.1 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard.

    Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game.

    v1.1 fixes a crash in Spy Hunter reported by @_the_cloud

    archive.org/details/MiniReplay

    #AppleII #retrocomputing

  7. Mini Replay v1.1 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard.

    Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game.

    v1.1 fixes a crash in Spy Hunter reported by @_the_cloud

    archive.org/details/MiniReplay

    #AppleII #retrocomputing

  8. Mini Replay v1.1 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard.

    Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game.

    v1.1 fixes a crash in Spy Hunter reported by @_the_cloud

    archive.org/details/MiniReplay

    #AppleII #retrocomputing

  9. Mini Replay v1.1 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard.

    Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game.

    v1.1 fixes a crash in Spy Hunter reported by @_the_cloud

    archive.org/details/MiniReplay

    #AppleII #retrocomputing

  10. Mini Replay v1.1 is out. It features 8 Apple II games on a single floppy disk, complete with game help, loading progress bars, and selectable "infinite lives" hacks. All games are fully playable with only a keyboard.

    Mini Replay runs on any 48K Apple II. 64K machines also get a bonus screensaver mode that cycles through self-running demos of each game.

    v1.1 fixes a crash in Spy Hunter reported by @_the_cloud

    archive.org/details/MiniReplay

    #AppleII #retrocomputing

  11. @theLogBook Where did you get that screenshot? It's emulating the Apple II hi-res screen's NTSC artifacting in a way I've only recently seen, performed by the new BOOK II...

    #AppleII #BOOKII #retrogaming

  12. @theLogBook Where did you get that screenshot? It's emulating the Apple II hi-res screen's NTSC artifacting in a way I've only recently seen, performed by the new BOOK II...

    #AppleII #BOOKII #retrogaming

  13. @theLogBook Where did you get that screenshot? It's emulating the Apple II hi-res screen's NTSC artifacting in a way I've only recently seen, performed by the new BOOK II...

    #AppleII #BOOKII #retrogaming

  14. @theLogBook Where did you get that screenshot? It's emulating the Apple II hi-res screen's NTSC artifacting in a way I've only recently seen, performed by the new BOOK II...

    #AppleII #BOOKII #retrogaming

  15. @theLogBook Where did you get that screenshot? It's emulating the Apple II hi-res screen's NTSC artifacting in a way I've only recently seen, performed by the new BOOK II...

    #AppleII #BOOKII #retrogaming

  16. Playing around with my old Apple //c computer, bought new by me in 1985. The hardware is fine and the drives were serviced not long ago. The floppy disks are slowly deteriorating.

    I'm trying to decide whether to invest in a mass storage solution. I have a lot of old games that are Dos 3.3 which won't work on anything but floppies. #retrocomputing #appleii

  17. Playing around with my old Apple //c computer, bought new by me in 1985. The hardware is fine and the drives were serviced not long ago. The floppy disks are slowly deteriorating.

    I'm trying to decide whether to invest in a mass storage solution. I have a lot of old games that are Dos 3.3 which won't work on anything but floppies. #retrocomputing #appleii

  18. Playing around with my old Apple //c computer, bought new by me in 1985. The hardware is fine and the drives were serviced not long ago. The floppy disks are slowly deteriorating.

    I'm trying to decide whether to invest in a mass storage solution. I have a lot of old games that are Dos 3.3 which won't work on anything but floppies. #retrocomputing #appleii

  19. Playing around with my old Apple //c computer, bought new by me in 1985. The hardware is fine and the drives were serviced not long ago. The floppy disks are slowly deteriorating.

    I'm trying to decide whether to invest in a mass storage solution. I have a lot of old games that are Dos 3.3 which won't work on anything but floppies. #retrocomputing #appleii

  20. Playing around with my old Apple //c computer, bought new by me in 1985. The hardware is fine and the drives were serviced not long ago. The floppy disks are slowly deteriorating.

    I'm trying to decide whether to invest in a mass storage solution. I have a lot of old games that are Dos 3.3 which won't work on anything but floppies. #retrocomputing #appleii

  21. Here's a very recent example.

    Using software written in 2026 (by @colin_mcmillen) on a computer released in 1983 to extract digital photos from a digital camera released in 1994.

    Apple QuickTake 200 connected via serial to my 128K enhanced Apple IIe (video output via composite to CRT and to LCD via VidHD video card) with "large" volumes mounted via CFFA3000 flash storage card.

    The 640x480 camera images (JPEGs) are decoded and scaled for display in the double high-res graphics mode at 560x192 monochrome pixels. Just lovely.

    @siracusa @marcoarment @caseyliss

    #AppleII #Apple #vintagecomputing #retrocomputing #retrocomputers

  22. Here's a very recent example.

    Using software written in 2026 (by @colin_mcmillen) on a computer released in 1983 to extract digital photos from a digital camera released in 1994.

    Apple QuickTake 200 connected via serial to my 128K enhanced Apple IIe (video output via composite to CRT and to LCD via VidHD video card) with "large" volumes mounted via CFFA3000 flash storage card.

    The 640x480 camera images (JPEGs) are decoded and scaled for display in the double high-res graphics mode at 560x192 monochrome pixels. Just lovely.

    @siracusa @marcoarment @caseyliss

    #AppleII #Apple #vintagecomputing #retrocomputing #retrocomputers

  23. Here's a very recent example.

    Using software written in 2026 (by @colin_mcmillen) on a computer released in 1983 to extract digital photos from a digital camera released in 1994.

    Apple QuickTake 200 connected via serial to my 128K enhanced Apple IIe (video output via composite to CRT and to LCD via VidHD video card) with "large" volumes mounted via CFFA3000 flash storage card.

    The 640x480 camera images (JPEGs) are decoded and scaled for display in the double high-res graphics mode at 560x192 monochrome pixels. Just lovely.

    @siracusa @marcoarment @caseyliss

    #AppleII #Apple #vintagecomputing #retrocomputing #retrocomputers

  24. Here's a very recent example.

    Using software written in 2026 (by @colin_mcmillen) on a computer released in 1983 to extract digital photos from a digital camera released in 1994.

    Apple QuickTake 200 connected via serial to my 128K enhanced Apple IIe (video output via composite to CRT and to LCD via VidHD video card) with "large" volumes mounted via CFFA3000 flash storage card.

    The 640x480 camera images (JPEGs) are decoded and scaled for display in the double high-res graphics mode at 560x192 monochrome pixels. Just lovely.

    @siracusa @marcoarment @caseyliss

    #AppleII #Apple #vintagecomputing #retrocomputing #retrocomputers

  25. Here's a very recent example.

    Using software written in 2026 (by @colin_mcmillen) on a computer released in 1983 to extract digital photos from a digital camera released in 1994.

    Apple QuickTake 200 connected via serial to my 128K enhanced Apple IIe (video output via composite to CRT and to LCD via VidHD video card) with "large" volumes mounted via CFFA3000 flash storage card.

    The 640x480 camera images (JPEGs) are decoded and scaled for display in the double high-res graphics mode at 560x192 monochrome pixels. Just lovely.

    @siracusa @marcoarment @caseyliss

    #AppleII #Apple #vintagecomputing #retrocomputing #retrocomputers

  26. Thanks to @jsnell for turning me on to Virtual ][, an emulator for the Apple ][ series that is still in active development! If you want hundreds of free programs and games to play, I'll show you how to enjoy them all for free. @kcase will be proud of me.

    podfeet.com/blog/2026/08/virtu

    #AppleII

  27. Thanks to @jsnell for turning me on to Virtual ][, an emulator for the Apple ][ series that is still in active development! If you want hundreds of free programs and games to play, I'll show you how to enjoy them all for free. @kcase will be proud of me.

    podfeet.com/blog/2026/08/virtu

    #AppleII

  28. Thanks to @jsnell for turning me on to Virtual ][, an emulator for the Apple ][ series that is still in active development! If you want hundreds of free programs and games to play, I'll show you how to enjoy them all for free. @kcase will be proud of me.

    podfeet.com/blog/2026/08/virtu

    #AppleII

  29. Thanks to @jsnell for turning me on to Virtual ][, an emulator for the Apple ][ series that is still in active development! If you want hundreds of free programs and games to play, I'll show you how to enjoy them all for free. @kcase will be proud of me.

    podfeet.com/blog/2026/08/virtu

    #AppleII

  30. Thanks to @jsnell for turning me on to Virtual ][, an emulator for the Apple ][ series that is still in active development! If you want hundreds of free programs and games to play, I'll show you how to enjoy them all for free. @kcase will be proud of me.

    podfeet.com/blog/2026/08/virtu

    #AppleII