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#alundra — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #alundra, aggregated by home.social.

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  1. When I made this room I didn't intend to ever have transparency. But now that I do, I feel like it complements the design really well! #gamedev #indiegame #solodev #alundra

  2. When I made this room I didn't intend to ever have transparency. But now that I do, I feel like it complements the design really well! #gamedev #indiegame #solodev #alundra

  3. When I made this room I didn't intend to ever have transparency. But now that I do, I feel like it complements the design really well! #gamedev #indiegame #solodev #alundra

  4. When I made this room I didn't intend to ever have transparency. But now that I do, I feel like it complements the design really well! #gamedev #indiegame #solodev #alundra

  5. Getting this to work with my hand-crafted plant-shader has been... an experience. You can never really predict which part of your development process will be the timesink! #gamedev #solodev #indiegame #unity3d #mazestalker #landstalker #alundra

  6. Getting this to work with my hand-crafted plant-shader has been... an experience. You can never really predict which part of your development process will be the timesink! #gamedev #solodev #indiegame #unity3d #mazestalker #landstalker #alundra

  7. Getting this to work with my hand-crafted plant-shader has been... an experience. You can never really predict which part of your development process will be the timesink! #gamedev #solodev #indiegame #unity3d #mazestalker #landstalker #alundra

  8. Getting this to work with my hand-crafted plant-shader has been... an experience. You can never really predict which part of your development process will be the timesink! #gamedev #solodev #indiegame #unity3d #mazestalker #landstalker #alundra

  9. Getting this to work with my hand-crafted plant-shader has been... an experience. You can never really predict which part of your development process will be the timesink! #gamedev #solodev #indiegame #unity3d #mazestalker #landstalker #alundra

  10. Developing a boss is a lot of effort. Unlike most other features, I can't reuse all these things 5 times over. But still, exploration is only interesting if there are unique discoveries lingering deep down. #gamedev #indiegame #landstalker #alundra #zelda #solodev

  11. Developing a boss is a lot of effort. Unlike most other features, I can't reuse all these things 5 times over. But still, exploration is only interesting if there are unique discoveries lingering deep down. #gamedev #indiegame #landstalker #alundra #zelda #solodev

  12. Developing a boss is a lot of effort. Unlike most other features, I can't reuse all these things 5 times over. But still, exploration is only interesting if there are unique discoveries lingering deep down. #gamedev #indiegame #landstalker #alundra #zelda #solodev

  13. Developing a boss is a lot of effort. Unlike most other features, I can't reuse all these things 5 times over. But still, exploration is only interesting if there are unique discoveries lingering deep down. #gamedev #indiegame #landstalker #alundra #zelda #solodev

  14. Ok. Por lo visto mi mente se quiere híper fijar con los juegos retro de mi juventud... Y nomás no encuentra cómo 🥲. Ahora ando queriendo jugar #Alundra, un clásico RPG del #PSOne, y no hay forma legal de hacerlo.
    #RetroGaming

  15. Ok. Por lo visto mi mente se quiere híper fijar con los juegos retro de mi juventud... Y nomás no encuentra cómo 🥲. Ahora ando queriendo jugar #Alundra, un clásico RPG del #PSOne, y no hay forma legal de hacerlo.
    #RetroGaming

  16. Ok. Por lo visto mi mente se quiere híper fijar con los juegos retro de mi juventud... Y nomás no encuentra cómo 🥲. Ahora ando queriendo jugar #Alundra, un clásico RPG del #PSOne, y no hay forma legal de hacerlo.
    #RetroGaming

  17. Ok. Por lo visto mi mente se quiere híper fijar con los juegos retro de mi juventud... Y nomás no encuentra cómo 🥲. Ahora ando queriendo jugar #Alundra, un clásico RPG del #PSOne, y no hay forma legal de hacerlo.
    #RetroGaming

  18. Love seeing getting a well-deserved book treatment!

    Oriol Vall-llovera and Héroes De Papel bring us the 5th entry in the "Memorias Del RPG" collection.

    Who played this back on the
    ?

    thevideogamelibrary.org/book/r

  19. Love seeing #Alundra getting a well-deserved book treatment!

    Oriol Vall-llovera and Héroes De Papel bring us the 5th entry in the "Memorias Del RPG" collection.

    Who played this back on the
    #PS1?

    thevideogamelibrary.org/book/r

  20. Love seeing #Alundra getting a well-deserved book treatment!

    Oriol Vall-llovera and Héroes De Papel bring us the 5th entry in the "Memorias Del RPG" collection.

    Who played this back on the
    #PS1?

    thevideogamelibrary.org/book/r

  21. Love seeing #Alundra getting a well-deserved book treatment!

    Oriol Vall-llovera and Héroes De Papel bring us the 5th entry in the "Memorias Del RPG" collection.

    Who played this back on the
    #PS1?

    thevideogamelibrary.org/book/r

  22. Love seeing #Alundra getting a well-deserved book treatment!

    Oriol Vall-llovera and Héroes De Papel bring us the 5th entry in the "Memorias Del RPG" collection.

    Who played this back on the
    #PS1?

    thevideogamelibrary.org/book/r

  23. The town Ostrowend I'm making right now is a bit of a challenge. It basically needs to be a platforming challenge. I don't usually make one-off setpieces like that, because it's a bit wastefull, but since this is where I'm opening the game I want to make a strong impression! #Landstalker #Alundra #Zelda #retrogaming #gamedev #indiedev #IndieGameDev #madewithunity #unity3d

  24. The town Ostrowend I'm making right now is a bit of a challenge. It basically needs to be a platforming challenge. I don't usually make one-off setpieces like that, because it's a bit wastefull, but since this is where I'm opening the game I want to make a strong impression! #Landstalker #Alundra #Zelda #retrogaming #gamedev #indiedev #IndieGameDev #madewithunity #unity3d

  25. The town Ostrowend I'm making right now is a bit of a challenge. It basically needs to be a platforming challenge. I don't usually make one-off setpieces like that, because it's a bit wastefull, but since this is where I'm opening the game I want to make a strong impression! #Landstalker #Alundra #Zelda #retrogaming #gamedev #indiedev #IndieGameDev #madewithunity #unity3d

  26. I've been working towards this feature for a long time now. But no dungeon is complete without a special power and I figured that the first one must leave a strong impression! #indiedev | #indiegame | #gamedev | #IndieGameDev | #Landstalker | #Alundra | #indiegametrends | #Unity | #unity3d | #madewithunity | #Zelda

  27. I've been working towards this feature for a long time now. But no dungeon is complete without a special power and I figured that the first one must leave a strong impression! #indiedev | #indiegame | #gamedev | #IndieGameDev | #Landstalker | #Alundra | #indiegametrends | #Unity | #unity3d | #madewithunity | #Zelda

  28. I've been working towards this feature for a long time now. But no dungeon is complete without a special power and I figured that the first one must leave a strong impression! #indiedev | #indiegame | #gamedev | #IndieGameDev | #Landstalker | #Alundra | #indiegametrends | #Unity | #unity3d | #madewithunity | #Zelda

  29. I've been working towards this feature for a long time now. But no dungeon is complete without a special power and I figured that the first one must leave a strong impression! #indiedev | #indiegame | #gamedev | #IndieGameDev | #Landstalker | #Alundra | #indiegametrends | #Unity | #unity3d | #madewithunity | #Zelda

  30. I've been working towards this feature for a long time now. But no dungeon is complete without a special power and I figured that the first one must leave a strong impression! #indiedev | #indiegame | #gamedev | #IndieGameDev | #Landstalker | #Alundra | #indiegametrends | #Unity | #unity3d | #madewithunity | #Zelda