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#alinktothepast — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #alinktothepast, aggregated by home.social.

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  1. #ALinkToThePast on Kite's #CircuitSword CM3 & #BoxyPixel's shell (quite hefty) plus (IIRC) a PCB from Helder for the four back buttons.

    There could also be a joystick on the front bottom left, but the case didn't have the hole for it and I didn't risk cutting (and likely cracking) it myself. It also needs another PCB IIRC.

    The Circuit Sword didn't get much love for some years due to missing a proper shell and also needing a bit of soldering.

    The whole GBZ concept is dead now.

    #RetroGaming

  2. #datocurioso

    ¿Sabían que el mundo oscuro de A Link to the Past nació por las limitaciones de memoria del cartucho de la Super Nintendo y no por una idea original del equipo?

    Cuando Nintendo empezó a desarrollar esta joya en los primeros años de la década de 1990, el equipo de Shigeru Miyamoto se topó con una pared enorme: querían hacer un juego gigantesco, pero el espacio dentro de los circuitos del cartucho era muy limitado. La idea inicial era poner 3 mundos diferentes para que Link los explorara, pero al meter los gráficos, los calabozos y la música, la memoria simplemente no dio el ancho. En lugar de recortar el juego o tirar la toalla, a los diseñadores se les ocurrió un truco brillante que cambió la historia de los videojuegos: crear el famoso Mundo Oscuro reutilizando exactamente el mismo mapa del Mundo de la Luz, pero cambiándole las paletas de colores, las texturas de los árboles y modificando la posición de algunos obstáculos.

    El juego se lanzó a finales de 1991 en Japón y en 1992 en América, convirtiéndose en un éxito rotundo que vendió más de 4 millones de copias en todo el mundo. Lo divertido de ese truco de programación es que no solo resolvió el problema del espacio, sino que enriqueció la jugabilidad al crear mecánicas de acertijos alucinantes, donde tenías que usar el espejo mágico para saltar de una dimensión a otra y poder avanzar. Además, este título fijó las bases de toda la saga para el futuro, introduciendo por primera vez la mítica Espada Maestra, el diseño de la Trifuerza como 3 triángulos dorados unidos y esa estructura clásica de calabozos que todos conocemos.

    — A. Eldritch, Periodista, Locutor, podcaster y bloger del fediverso

    #Historia #Videojuegos #Nintendo #Zelda #ALinkToThePast #SNES #DatoCurioso

  3. Next on my list last night was #TheLegendOfZelda #EchoesOfWisdom

    I’m almost done, probably a few more dungeons left. This game is delightful, they took the art style from the remake of #ALinkToThePast and made a whole game out of it featuring Zelda as the main character and a bigger focus on puzzle solving. I love it so far.

  4. From July, Beat #TheLegendOfZelda #ALinkToThePast (on Switch)

    (played a ton as a kid, don't quite recall ever beating the whole thing)

  5. Just rolled credits on A Link to the Past! It was nice to revisit a game I hadn't touched in 15 years or so (and this time with real buttons!). It holds up really well for the most part, the pixel art is still gorgeous and the dungeon crawling was a lot of fun. Though for my taste there are slightly too many rooms that try to kill you by pushing you off a ledge lol.

    I will also never stop being impressed by how incredible SNES games are compared to their NES counterparts. It feels like ALTTP was the game LoZ had wanted to be, but just couldn't quite get there.

    #Zelda
    #ALinkToThePast
    #gaming

  6. Already a good bit into A Link To the Past and having a blast with it! It plays real nice and smooth on the GBA. I have discovered the secret technique of bashing my enemies skulls in with pots, it is very satisfying haha.

    Also I have been informed, that Wind Waker has a Linkle mod, and oh my god she is adorable. I can't wait to start it soon :cat_sip:.

    #Zelda
    #ALinkToThePast
    #WindWaker
    #gaming

  7. RE: mastodon.social/@geekrealmhub/

    Oh heavens, I'm so torn. I was gonna play this on GBA, but this seems like such a cool version. Mhmmmnhhhnhghhnn.

    #Zelda
    #ALinkToThePast
    #gaming

  8. Been playing #TheSecretOfMonkeyIsland with my oldest kid and we're loving it. I realize I haven't actually re-played the series since the special edition came out in 2009 (and of course, each new game upon release).

    These games defined my childhood (together with #ALinktothePast and #Quake).

    So here's for a new generation embracing the magic of #MonkeyIsland!

    Thanks @grumpygamer! Not all heroes wear capes 😁

  9. #02 (2025-05-05) #TheLegendOfZelda #ALinkToThePast (USA)

    Oh. Turns out I haven't played a full game (aside from some #MetroidFusion randomizer I forgot to toot about) since Sonic Origins in January.

    Anyway, it might just have been a long time since I last played it, or maybe there are translation differences from the PAL version I used to play? A lot of really awkward English lines, regardless.

    But it's a great Zelda game. The blueprint for OoT.

    #TheLegendOfZeldaALinkToThePast #alttp #zelda3

  10. So it’s #vgmwednesday again? Well, since it’s on #NintendoMusic now, here’s the Hyrule Castle theme from #Zelda #ALinkToThePast:

    youtube.com/watch?v=JVsaNbPuvRI

    God this song has just become iconic hasn’t it? Appearing in basically every Zelda game since ALLTP, it’s one of the most popular recurring themes in the series, and for good reason.

  11. #ALinkToThePast is always a good time.
    Though, something i have noticed is two minor things with the #GameBoyAdvance version.

    Firstly, when using the pegasus boots, you can dash through pots instead of bonking of them. This wouldn't be a problem if I didn't utilise a pot bonk in Ganon's tower to skip a section with invisible floors.

    Secondly, there is a small change to Ice Palace in Basement 5 and 6. It changes the puzzle before the boss fight. In the SNES version, you push a block down to the floor below to put on a switch, or use the Staff of Somaria. In the GBA version you have to drop yourself down on the other side of a wall that wasn't there in the SNES version.
    I am not explaining it well.

    But anyway, that was a comfy deathless run, now to see if I can get into the 4 Swords bonus dungeon!

    #Nintendo #LegendOfZelda #RetroGaming #RetroAchievements

  12. So, something I find quite interesting.

    The missable achievements for the #GameBoyAdvance version of #ALinkToThePast don't include any of the damageless boss fights.

    Missables are only the free fire shield and a deathless run.

    This implies that you can re-fight these bosses without having to restart the save file. That's kinda interesting. Might have to explore that at some point.

    ALttP definitely is the palette cleanser I needed after Chu Chu Rocket.

    It is my most completed game, but that was because there was a period of time I was doing randomiser runs, either solo, races, or co-op runs on a semi regular basis.

    So this completion should be a pretty gentle cruise, which is what I need right now.

    As an additional fun fact, the GBA version was the first one I ever completed, I remember borrowing aLttP from somewhere on the SNES, but never finished it. I got stuck in Ice Palace.

    #RetroGaming #RetroAchievements #LegendOfZelda #Nintendo

  13. Probably shouldn't be playing on this yet but my partner has agreed to let me have my #RG40XXV early so I'm beginning my adventure.

    First port of call is #LegendOfZelda #ALinkToThePast. I've never played the game, yes. Well, not really. I played it as an 8 year old who didn't know shit about nothing; I never stuck with it.

    30 odd years later and I'm finally ready to scratch it off my list of shame.

  14. WE DID IT! WE DID IT! OMG YES! 🎉🎉🎉

    It took over 3.5 hours across two nights, but we finally got a flawless victory against Ganon. We really struggled with the firebats, but we learned an attack pattern combined with aggression and ideal positioning so we only had to deal with a single firebat ring cycle.

    The trick is to be super aggressive from the beginning, then when Ganon moves down, position yourself on the right between Ganon and the fireplace. You'll be able to bounce back from your attacks a little bit faster, get more hits in more quickly, and limit exposure to firebats.

    This may be our favorite mastery so far!

    #SNES #RetroAchievements #TheLegendOfZelda #ALinkToThePast #LTTP

  15. We're only one achievement away from a Mastery of The Legend of Zelda: A Link to the Past! The statistically hardest achievement is the one we just completed. Now to attempt a perfect Ganon fight.

    We don't have high hopes, in part because it is very late, but we will try for about an hour, then it'll be time for bed.

    #RetroAchievements #SNES #TheLegendOfZelda #ALinkToThePast #LTTP

  16. We are making good progress in our final run of The Legend of Zelda: A Link to the Past. Turns out we made a mistake during save file duplication and had to start from the beginning instead of starting from Dark World. A small delay, but soon we will enter dungeon 2 in Dark World, then we will move on to 4 to get the glove upgrade.

    We are enjoying the challenge of this bottleless run. We died a few times already as a result, but we're happy about the difficulty of these achievements. When we finally get them, it will be validating.

    But... Will it be what finally puts us in the Top 10% on RetroAchievements? Time will tell.

    #SNES #RetroAchievements #LegendOfZelda #ALinkToThePast #LTTP

  17. We made great progress in The Legend of Zelda: A Link to the Past tonight. Only four achievements left to go!

    The bottleless run is going to be quite the challenge, but my headmate assures me we have enough experience with the game to pull this off.

    #LegendOfZelda #ALinkToThePast #LTTP #RetroAchievements #SNES

  18. #9 (2024-10-02) #TheLegendOfZelda #EchoesOfWisdom

    Funko Pop aesthetic, "borrowed power" gimmicks, and unnecessary dialogue about Link being "the hero" while Zelda is "the priestess" aside...

    I had a mostly great time. Too many monsters for a game where fighting is less than straightforward, perhaps, but there were some great combat puzzles.

    The game also expanded #ALinkToThePast's map in interesting ways, with neat puzzle and obstacle designs.

    #VideoGames #TheLegendOfZeldaEchoesOfWisdom

  19. #8 (2024-09-26) #TheLegendOfZelda #DungeonsOfInfinity

    Fanmade Zelda #roguelike made in #GameMakerStudio by #JustinBohemier over the duration of 4 years. It's using #ALinkToThePast assets, but as I'm typing this it hasn't been DMCA takedown'd by Nintendo yet.

    justinbohemier.wixsite.com/por

    The moment to moment gameplay is almost entirely faithful to the original, and it's a very cool concept... although it definitely has room for polish & some expanded mechanics.

    I can't beat Agahnim. 😢

    #VideoGames

  20. #7 (2024-09-20) #TheLegendOfZelda #ALinkToThePast #randomizer

    Not something I've put in my "finished games" thread before, I believe, but I started a new seed/run of the old ALttP randomizer two days ago and have played when I've had the opportunity.

    I've learned a bit from watching streamers recently, but I also found I'd forgotten some item locations since it's been so long since I last played.

    Finished at just under 4 hours.
    #TheLegendOfZeldaALinkToThePast #ALttPR

  21. So on the subject of #ALinkToThePast

    I may have tooted about this before, but it needs bringing up again.

    Something that always bothered me was Mothula. I mean, he is a frustrating boss for starters but also... Like... Seriously, Ganon?

    You have minions like the Helmasaur King, Trinex, Vitreous, Arghuss... Quite imposing looking creatures... And you entrust one of the Crystals to a giant Moth? Credit to Mothula, he is the only boss who made his boss room the biggest challenge to defeating him, so it was a good choice.

    Incidentally, Mothula is also immune to the Golden Sword, but that is because of a rather curious programming quirk.

    Also, for whatever reason, in my head, Mothula would have the same voice as Skeletor from the He-Man cartoon. Not sure why. But it is stuck in my head.

    "I am Mothula! Fear me!"

  22. So I used to think that Doom was my comfort game. It's a solid choice, I won't lie.

    But I am somewhat doomed out, as you can imagine. So what is my next choice for something to play to catch my breath before the next big thing?

    A little gem called #ALinkToThePast . Which I think has superseded Ocarina as my favourite #LegendOfZelda game.

    I went through of a period of doing randomiser runs of this game on a near daily basis. I know this game, almost, like the back of my hand now. So playing it vanilla, with some interesting challenges, was definitely quite refreshing, but I hope I never have to no damage Mothula or Blind again... Or get the final Mothula hit with a Bee.

    This was a nice quick mastery before on #Retroachievements before I go to Berlin for a family wedding.

    Does it bother anyone else that Link is blonde in the promo art but has pink hair in-game?

    #SuperNintendo #RetroGaming #ConsoleGaming #AchievementHunting

  23. This is it. My final Legend of Zelda: A Link to the Past stream. 1 dungeon to go and then Ganon's Tower.

    Catch me live on YouTube now.

    Here:
    youtube.com/@PapiCyeran/stream

    #Thelegendofzelda #streaming #youtube #live #follow #gaming #videogames #gamer #ganon #ALinktothePast

  24. #FourSwordAdventure sur l'émulateur #GameBoyAdvance, ca signifie également qu'on a enfin #ALinkToThePast... En version française intégrale !

    Bah merci #Nintendo : C'était pratiquement le seul reproche que l'on pouvait faire à l'émulateur #SuperNintendo 🤩

  25. #MarioAndLuigiSuperStarSaga keeps dominating my playtime on the #MiyooMiniPlus

    #AdvanceWars... I still don't get to the main campaign.

    #Celeste for #pico8 is challenging but completable!

    #TLOZ #ALinkToThePast is 4th, with one of the best introductory acts in the genre!

    #Gaming #RetroGaming

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