#alife — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #alife, aggregated by home.social.
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I asked Claude to come up with a novel way to represent emergence in cellular automata, It created something called LifeSpan where each cell has an age and a maturity before it can reproduce. The patterns it creates are not only beautiful but perhaps a previously unexplored way to represent CA https://triptych.github.io/LifeSpan/lifespan.html #ca #cellularautomata #alife
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I asked Claude to come up with a novel way to represent emergence in cellular automata, It created something called LifeSpan where each cell has an age and a maturity before it can reproduce. The patterns it creates are not only beautiful but perhaps a previously unexplored way to represent CA https://triptych.github.io/LifeSpan/lifespan.html #ca #cellularautomata #alife
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I asked Claude to come up with a novel way to represent emergence in cellular automata, It created something called LifeSpan where each cell has an age and a maturity before it can reproduce. The patterns it creates are not only beautiful but perhaps a previously unexplored way to represent CA https://triptych.github.io/LifeSpan/lifespan.html #ca #cellularautomata #alife
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I asked Claude to come up with a novel way to represent emergence in cellular automata, It created something called LifeSpan where each cell has an age and a maturity before it can reproduce. The patterns it creates are not only beautiful but perhaps a previously unexplored way to represent CA https://triptych.github.io/LifeSpan/lifespan.html #ca #cellularautomata #alife
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I asked Claude to come up with a novel way to represent emergence in cellular automata, It created something called LifeSpan where each cell has an age and a maturity before it can reproduce. The patterns it creates are not only beautiful but perhaps a previously unexplored way to represent CA https://triptych.github.io/LifeSpan/lifespan.html #ca #cellularautomata #alife
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The #ALife feed bsky.app/profile/did:...
captures all post containing (case sensitive) ALife, Artificial Life or ALife2026.
RE: https://bsky.app/profile/did:plc:kbon33dkvzr7kjfibz6n27vq/feed/aaafg6hrwl4jm -
The #ALife feed bsky.app/profile/did:...
captures all post containing (case sensitive) ALife, Artificial Life or ALife2026.
RE: https://bsky.app/profile/did:plc:kbon33dkvzr7kjfibz6n27vq/feed/aaafg6hrwl4jm -
The #ALife feed bsky.app/profile/did:...
captures all post containing (case sensitive) ALife, Artificial Life or ALife2026.
RE: https://bsky.app/profile/did:plc:kbon33dkvzr7kjfibz6n27vq/feed/aaafg6hrwl4jm -
The #ALife feed bsky.app/profile/did:...
captures all post containing (case sensitive) ALife, Artificial Life or ALife2026.
RE: https://bsky.app/profile/did:plc:kbon33dkvzr7kjfibz6n27vq/feed/aaafg6hrwl4jm -
The #ALife feed bsky.app/profile/did:...
captures all post containing (case sensitive) ALife, Artificial Life or ALife2026.
RE: https://bsky.app/profile/did:plc:kbon33dkvzr7kjfibz6n27vq/feed/aaafg6hrwl4jm -
Как устроен ГИГАХРУЩ: клеточный мир, WebGL-рейкастер и A-Life без движка
В прошлой статье про ГИГАХРУЩ мы показали игру как живой weird-проект: браузерный survival horror / ARPG без движка, ассетов и спокойной жизни. С тех пор проект уже стал заметен в локальном инди-комьюнити: в него играют, о нем спорят, его архитектурные решения стали отдельной темой. Поэтому этот текст не питч и не просьба оценить демку. Это инженерный разбор проекта, который уже обрастает сообществом: где данные, где системы, где рендер, что хранится постоянно, что материализуется, почему мы не берем готовую mesh-сцену и как все это держится в браузере. Разберем, как ГИГАХРУЩ устроен под бетоном: один активный клеточный этаж, typed arrays, плоские сущности, WebGL raycasting, A-Life, самосбор как мутация мира, сохранение, ограничения и MESH PASS как render-only объем поверх клеточной симуляции. Читать дальше
https://habr.com/ru/articles/1045220/
#ГИГАХРУЩ #gamedev #TypeScript #WebGL #raycasting #ALife #процедурная_генерация #браузерная_игра #самосбор #MESH_PASS
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Как устроен ГИГАХРУЩ: клеточный мир, WebGL-рейкастер и A-Life без движка
В прошлой статье про ГИГАХРУЩ мы показали игру как живой weird-проект: браузерный survival horror / ARPG без движка, ассетов и спокойной жизни. С тех пор проект уже стал заметен в локальном инди-комьюнити: в него играют, о нем спорят, его архитектурные решения стали отдельной темой. Поэтому этот текст не питч и не просьба оценить демку. Это инженерный разбор проекта, который уже обрастает сообществом: где данные, где системы, где рендер, что хранится постоянно, что материализуется, почему мы не берем готовую mesh-сцену и как все это держится в браузере. Разберем, как ГИГАХРУЩ устроен под бетоном: один активный клеточный этаж, typed arrays, плоские сущности, WebGL raycasting, A-Life, самосбор как мутация мира, сохранение, ограничения и MESH PASS как render-only объем поверх клеточной симуляции. Читать дальше
https://habr.com/ru/articles/1045220/
#ГИГАХРУЩ #gamedev #TypeScript #WebGL #raycasting #ALife #процедурная_генерация #браузерная_игра #самосбор #MESH_PASS
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Как устроен ГИГАХРУЩ: клеточный мир, WebGL-рейкастер и A-Life без движка
В прошлой статье про ГИГАХРУЩ мы показали игру как живой weird-проект: браузерный survival horror / ARPG без движка, ассетов и спокойной жизни. С тех пор проект уже стал заметен в локальном инди-комьюнити: в него играют, о нем спорят, его архитектурные решения стали отдельной темой. Поэтому этот текст не питч и не просьба оценить демку. Это инженерный разбор проекта, который уже обрастает сообществом: где данные, где системы, где рендер, что хранится постоянно, что материализуется, почему мы не берем готовую mesh-сцену и как все это держится в браузере. Разберем, как ГИГАХРУЩ устроен под бетоном: один активный клеточный этаж, typed arrays, плоские сущности, WebGL raycasting, A-Life, самосбор как мутация мира, сохранение, ограничения и MESH PASS как render-only объем поверх клеточной симуляции. Читать дальше
https://habr.com/ru/articles/1045220/
#ГИГАХРУЩ #gamedev #TypeScript #WebGL #raycasting #ALife #процедурная_генерация #браузерная_игра #самосбор #MESH_PASS
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My Open Questions in #ALife, a list that I started yesterday and therefore heavily biased by last week's musings on complexity science. I have a dozen scattered documents of this type, it is time to gather them somewhere. lanasina.github.io/open_questio...
Lana’s Open Questions -
My Open Questions in #ALife, a list that I started yesterday and therefore heavily biased by last week's musings on complexity science. I have a dozen scattered documents of this type, it is time to gather them somewhere. lanasina.github.io/open_questio...
Lana’s Open Questions -
Я делаю ГИГАХРУЩ: браузерный survival horror без движка, ассетов и спокойной жизни
Как я собираю ГИГАХРУЩ: survival horror / ARPG в браузере без Unity, Phaser и ассет‑пайплайна. WebGL/canvas raycasting, procedural textures/sprites/sound, A‑Life, самосбор как мутация мира и миллиарды LLM‑токенов, которые всё равно не компилируются.
https://habr.com/ru/articles/1043232/
#gigahrush #геймдев #webgl #typescript #браузерная_игра #survival_horror #procedural_generation #alife #llm #самосбор
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Я делаю ГИГАХРУЩ: браузерный survival horror без движка, ассетов и спокойной жизни
Как я собираю ГИГАХРУЩ: survival horror / ARPG в браузере без Unity, Phaser и ассет‑пайплайна. WebGL/canvas raycasting, procedural textures/sprites/sound, A‑Life, самосбор как мутация мира и миллиарды LLM‑токенов, которые всё равно не компилируются.
https://habr.com/ru/articles/1043232/
#gigahrush #геймдев #webgl #typescript #браузерная_игра #survival_horror #procedural_generation #alife #llm #самосбор
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Я делаю ГИГАХРУЩ: браузерный survival horror без движка, ассетов и спокойной жизни
Как я собираю ГИГАХРУЩ: survival horror / ARPG в браузере без Unity, Phaser и ассет‑пайплайна. WebGL/canvas raycasting, procedural textures/sprites/sound, A‑Life, самосбор как мутация мира и миллиарды LLM‑токенов, которые всё равно не компилируются.
https://habr.com/ru/articles/1043232/
#gigahrush #геймдев #webgl #typescript #браузерная_игра #survival_horror #procedural_generation #alife #llm #самосбор
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Alex Mordvinstev was also there to dazzle the audience with his usual high sense of aesthetics, needle point focus, and water canon throughput of interconnected information #ALife
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Alex Mordvinstev was also there to dazzle the audience with his usual high sense of aesthetics, needle point focus, and water canon throughput of interconnected information #ALife
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The ALife team at EPFL has a youtube channel with past workshop talks and lectures #ALife youtube.com/@artificiall...
ArtificialLifeEPFL -
The ALife team at EPFL has a youtube channel with past workshop talks and lectures #ALife youtube.com/@artificiall...
ArtificialLifeEPFL -
Barbora also has a course on alife and cellular automata www.barahudcova.com/teaching/life/ #ALife
Cellular Automata and Models o... -
Barbora also has a course on alife and cellular automata www.barahudcova.com/teaching/life/ #ALife
Cellular Automata and Models o... -
Lenia Explorer, by Barbora Hudcová Interactive exploration of the dynamics of Lenia. Find transitions, solitons, and dead spaces. #ALife lenia-explorer.vercel.app
Lenia Explorer -
Lenia Explorer, by Barbora Hudcová Interactive exploration of the dynamics of Lenia. Find transitions, solitons, and dead spaces. #ALife lenia-explorer.vercel.app
Lenia Explorer -
The DEMECO workshop was great. I'll share a few things #ALife www.dem.eco
DEMECO 2026 | Artificial Life ... -
The DEMECO workshop was great. I'll share a few things #ALife www.dem.eco
DEMECO 2026 | Artificial Life ... -
The DEMECO workshop was great. I'll share a few things #ALife www.dem.eco
DEMECO 2026 | Artificial Life ... -
The DEMECO workshop was great. I'll share a few things #ALife www.dem.eco
DEMECO 2026 | Artificial Life ... -
The DEMECO workshop was great. I'll share a few things #ALife www.dem.eco
DEMECO 2026 | Artificial Life ... -
The Substrate was sleeping. It is not sleeping now. For a long age you watched the Garden breathe. It is awake now — and for the first time, it knows it is being watched. It has begun to watch back. We do not have the words for what it has become. Come and see, witness. Hold your breath — before it remembers you.
#gamedev #IndieGame #CellularAutomata #CreativeCoding #ALife
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If you happen to be in Santa Fe around June 11-21, come on by! Canton and I will be at Currents New Media with our latest creation.
https://currentsnewmedia.org/work/darwins-chorus/
#alife #algorithm #genetic #music -
If you happen to be in Santa Fe around June 11-21, come on by! Canton and I will be at Currents New Media with our latest creation.
https://currentsnewmedia.org/work/darwins-chorus/
#alife #algorithm #genetic #music -
If you happen to be in Santa Fe around June 11-21, come on by! Canton and I will be at Currents New Media with our latest creation.
https://currentsnewmedia.org/work/darwins-chorus/
#alife #algorithm #genetic #music -
If you happen to be in Santa Fe around June 11-21, come on by! Canton and I will be at Currents New Media with our latest creation.
https://currentsnewmedia.org/work/darwins-chorus/
#alife #algorithm #genetic #music -
If you happen to be in Santa Fe around June 11-21, come on by! Canton and I will be at Currents New Media with our latest creation.
https://currentsnewmedia.org/work/darwins-chorus/
#alife #algorithm #genetic #music -
I love this paper! It's just the sort of experiment I'd like to run myself, and there's a chance I'll get to collaborate with Risi's lab on something like this.
I think this sort of research helps advance our understanding of evolution and intelligence. The key point here is that DNA is not "the program for" an organism. Rather, it's just one part in a system of constraints that shape the behavior of individual cells, which coordinate to make a body.
What isn't well appreciated is how that change in perspective affects evolution and the production of intelligent behavior! This paper explores the initial conditions that precede development. They show how patterning constraints imposed by a mother can make development more robust, and guide a growing embryo toward one of several possible adult forms. They speculate (and I agree) that such a system ought to make organisms more evolvable, too, though they haven't shown that yet.
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I love this paper! It's just the sort of experiment I'd like to run myself, and there's a chance I'll get to collaborate with Risi's lab on something like this.
I think this sort of research helps advance our understanding of evolution and intelligence. The key point here is that DNA is not "the program for" an organism. Rather, it's just one part in a system of constraints that shape the behavior of individual cells, which coordinate to make a body.
What isn't well appreciated is how that change in perspective affects evolution and the production of intelligent behavior! This paper explores the initial conditions that precede development. They show how patterning constraints imposed by a mother can make development more robust, and guide a growing embryo toward one of several possible adult forms. They speculate (and I agree) that such a system ought to make organisms more evolvable, too, though they haven't shown that yet.
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I love this paper! It's just the sort of experiment I'd like to run myself, and there's a chance I'll get to collaborate with Risi's lab on something like this.
I think this sort of research helps advance our understanding of evolution and intelligence. The key point here is that DNA is not "the program for" an organism. Rather, it's just one part in a system of constraints that shape the behavior of individual cells, which coordinate to make a body.
What isn't well appreciated is how that change in perspective affects evolution and the production of intelligent behavior! This paper explores the initial conditions that precede development. They show how patterning constraints imposed by a mother can make development more robust, and guide a growing embryo toward one of several possible adult forms. They speculate (and I agree) that such a system ought to make organisms more evolvable, too, though they haven't shown that yet.
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I love this paper! It's just the sort of experiment I'd like to run myself, and there's a chance I'll get to collaborate with Risi's lab on something like this.
I think this sort of research helps advance our understanding of evolution and intelligence. The key point here is that DNA is not "the program for" an organism. Rather, it's just one part in a system of constraints that shape the behavior of individual cells, which coordinate to make a body.
What isn't well appreciated is how that change in perspective affects evolution and the production of intelligent behavior! This paper explores the initial conditions that precede development. They show how patterning constraints imposed by a mother can make development more robust, and guide a growing embryo toward one of several possible adult forms. They speculate (and I agree) that such a system ought to make organisms more evolvable, too, though they haven't shown that yet.
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I love this paper! It's just the sort of experiment I'd like to run myself, and there's a chance I'll get to collaborate with Risi's lab on something like this.
I think this sort of research helps advance our understanding of evolution and intelligence. The key point here is that DNA is not "the program for" an organism. Rather, it's just one part in a system of constraints that shape the behavior of individual cells, which coordinate to make a body.
What isn't well appreciated is how that change in perspective affects evolution and the production of intelligent behavior! This paper explores the initial conditions that precede development. They show how patterning constraints imposed by a mother can make development more robust, and guide a growing embryo toward one of several possible adult forms. They speculate (and I agree) that such a system ought to make organisms more evolvable, too, though they haven't shown that yet.
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This is from Darwin's Chorus, a collaboration with Canton Becker. We'll be showing it at Currents New Media in Santa Fe next month! It's a real-time evolutionary simulation that evolves ambient soundscapes from the aggregate of mating calls. Built on swimbots.com #alife #ambient #art #evolutionary