#agx — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #agx, aggregated by home.social.
-
🧐 So, aspiring #data wizards, you're thrilled about #AGX, the shiny new toy for #ClickHouse #data #exploration. But let's be real, it's just another #GitHub repo pretending to be the messiah of data #querying. 🚀 Meanwhile, the rest of us are still trying to figure out why "collaborate outside of code" sounds like a bad #corporate team-building exercise. 🤦♂️
https://github.com/agnosticeng/agx #collaboration #HackerNews #ngated -
AGX – Open-Source Data Exploration for ClickHouse (The New Standard?)
https://github.com/agnosticeng/agx
#HackerNews #AGX #OpenSource #DataExploration #ClickHouse #TechNews #DataAnalysis
-
A free AgX, Filmic & Creative LUTs pack for DaVinci Resolve.
https://www.patreon.com/posts/agx-filmic-luts-113295716 - download
* 23 view transform LUTs baked from the Pixelmanager OCIO config and kindly shared by Joe Genco.
@genco
https://github.com/Joegenco/PixelManager* Meant to be used with the EXRs (rendered in Blender or other 3d software).
-
Honestly what might be happening here is that the image has more contrast. At 0.0 exposure some parts of the image appear similar, but shadows are a lot darker. If that's the case, it's possible that better contrast be achieved with AgX as compared to Filmic, while still looking natural. I don't feel like playing with any of the "Looks", but flipping through them quick it seems possible to recover some of the darker areas that way instead. :blobcatshrug:
-
However, this darker look is easily compensated by adjusting the exposure. For this render a 0.6 exposure with AgX seemed to be a close match to Filmic exp 0.0, but with a better, more natural look.
Overall, this seems to be a subtle but great improvement.