#advancement — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #advancement, aggregated by home.social.
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😂 Wow, watch out humans, Claude Fable 5.1 just crushed a 370-year-old cipher while we were busy pondering if #AI can butter toast yet. 🤖🔍 Perhaps it’s time we admit we’re better at creating ciphers than solving them. 🙃
https://www.vals.ai/blogs/fable-solves-cyphral-distich #Revolution #Cryptography #Humor #Technology #Advancement #HackerNews #ngated -
😂 Wow, watch out humans, Claude Fable 5.1 just crushed a 370-year-old cipher while we were busy pondering if #AI can butter toast yet. 🤖🔍 Perhaps it’s time we admit we’re better at creating ciphers than solving them. 🙃
https://www.vals.ai/blogs/fable-solves-cyphral-distich #Revolution #Cryptography #Humor #Technology #Advancement #HackerNews #ngated -
😂 Wow, watch out humans, Claude Fable 5.1 just crushed a 370-year-old cipher while we were busy pondering if #AI can butter toast yet. 🤖🔍 Perhaps it’s time we admit we’re better at creating ciphers than solving them. 🙃
https://www.vals.ai/blogs/fable-solves-cyphral-distich #Revolution #Cryptography #Humor #Technology #Advancement #HackerNews #ngated -
😂 Wow, watch out humans, Claude Fable 5.1 just crushed a 370-year-old cipher while we were busy pondering if #AI can butter toast yet. 🤖🔍 Perhaps it’s time we admit we’re better at creating ciphers than solving them. 🙃
https://www.vals.ai/blogs/fable-solves-cyphral-distich #Revolution #Cryptography #Humor #Technology #Advancement #HackerNews #ngated -
😂 Wow, watch out humans, Claude Fable 5.1 just crushed a 370-year-old cipher while we were busy pondering if #AI can butter toast yet. 🤖🔍 Perhaps it’s time we admit we’re better at creating ciphers than solving them. 🙃
https://www.vals.ai/blogs/fable-solves-cyphral-distich #Revolution #Cryptography #Humor #Technology #Advancement #HackerNews #ngated -
That Chronicles It!!
Every character in tabletop role playing games (TTRPGs) will possess some form of history. While only those who are the most prominent to the game will get it featured in some manner, those less-important characters will also possess one. These games will possess characters of different importance. The lowest will be the one-time characters who only appear for the scene up to the story important player characters (PCs). Through understanding their history, every character will seem more real to everyone.
Before
There will always be something that happens to someone before they appear in the story. This is referred to as their backstory. How does this backstory impact the current situation? What values have been developed? These questions will have some impact upon the character they are today. Something as minor as being a wanderer will show their values. The wanderer will explain why they are in this location today and another tomorrow. Character problems will also be important. Having agoraphobia would explain why they are rarely outside and when they are they will have problems with everything they perform. No matter what is in this backstory will have some effect upon the character in the current game.
Action Time!
People will desire to have their current actions documented. This will especially be true if those actions will be considered important or they see themselves as highly valued. Since the game deals with events that are actually happening, everyone will be influencing what others are performing. This could be something minor, such as choosing door two instead of door one. That impact will prove essentially unimportant since what is on the other side can be made by the game master (GM) to suit the situation and narrative rather than being set in stone. Those actions could have strong impact, such as determining what adventure is chosen by the PCs.
What Next?!
The actions that are being taken will have some impact upon how someone will develop over time. If someone with agoraphobia is forced to spend considerable time outside, they could reduce or eliminate that phobia. That wanderer could be arrested for some crime and forced to live years in this one place. People will never be static. Things in the past created what exist toady. Today’s events will tell someone how and what to develop in the future. Keep in mind how people develop. Phobias never fully disappear, one simply gains control of it. The wanderer might develop a form of control syndrome in that prison.
People’s personalities will be an essential feature with every story. It will not matter if that character appears that one time only or is the big bad evil guy (BBEG) or the PCs. The current game will be built upon events that precede it. What happens currently will determine aspects that will become important in the future. Through keeping this in mine, rich and well-rounded characters will be found in the game. Those characters will then make the exciting story that is retold in the years to come.
Please refer this blog to your friends and family. If you use this link, everyone will receive a bonus.
There is a Spring Store that one can obtain all that wonderful merchandise. Please visit this site for all your great gaming products from Asp the Gamer. They have everything that makes all your games better.
Make a one-time donation
Your contribution is appreciated.
DonateMake a monthly donation
Your contribution is appreciated.
Donate monthly #Advancement #Characters #Chronicle #Design #Games #Gaming #RolePlayingGames #RPG #Timeline #TTRPG -
That Chronicles It!!
Every character in tabletop role playing games (TTRPGs) will possess some form of history. While only those who are the most prominent to the game will get it featured in some manner, those less-important characters will also possess one. These games will possess characters of different importance. The lowest will be the one-time characters who only appear for the scene up to the story important player characters (PCs). Through understanding their history, every character will seem more real to everyone.
Before
There will always be something that happens to someone before they appear in the story. This is referred to as their backstory. How does this backstory impact the current situation? What values have been developed? These questions will have some impact upon the character they are today. Something as minor as being a wanderer will show their values. The wanderer will explain why they are in this location today and another tomorrow. Character problems will also be important. Having agoraphobia would explain why they are rarely outside and when they are they will have problems with everything they perform. No matter what is in this backstory will have some effect upon the character in the current game.
Action Time!
People will desire to have their current actions documented. This will especially be true if those actions will be considered important or they see themselves as highly valued. Since the game deals with events that are actually happening, everyone will be influencing what others are performing. This could be something minor, such as choosing door two instead of door one. That impact will prove essentially unimportant since what is on the other side can be made by the game master (GM) to suit the situation and narrative rather than being set in stone. Those actions could have strong impact, such as determining what adventure is chosen by the PCs.
What Next?!
The actions that are being taken will have some impact upon how someone will develop over time. If someone with agoraphobia is forced to spend considerable time outside, they could reduce or eliminate that phobia. That wanderer could be arrested for some crime and forced to live years in this one place. People will never be static. Things in the past created what exist toady. Today’s events will tell someone how and what to develop in the future. Keep in mind how people develop. Phobias never fully disappear, one simply gains control of it. The wanderer might develop a form of control syndrome in that prison.
People’s personalities will be an essential feature with every story. It will not matter if that character appears that one time only or is the big bad evil guy (BBEG) or the PCs. The current game will be built upon events that precede it. What happens currently will determine aspects that will become important in the future. Through keeping this in mine, rich and well-rounded characters will be found in the game. Those characters will then make the exciting story that is retold in the years to come.
Please refer this blog to your friends and family. If you use this link, everyone will receive a bonus.
There is a Spring Store that one can obtain all that wonderful merchandise. Please visit this site for all your great gaming products from Asp the Gamer. They have everything that makes all your games better.
Make a one-time donation
Your contribution is appreciated.
DonateMake a monthly donation
Your contribution is appreciated.
Donate monthly #Advancement #Characters #Chronicle #Design #Games #Gaming #RolePlayingGames #RPG #Timeline #TTRPG -
That Chronicles It!!
Every character in tabletop role playing games (TTRPGs) will possess some form of history. While only those who are the most prominent to the game will get it featured in some manner, those less-important characters will also possess one. These games will possess characters of different importance. The lowest will be the one-time characters who only appear for the scene up to the story important player characters (PCs). Through understanding their history, every character will seem more real to everyone.
Before
There will always be something that happens to someone before they appear in the story. This is referred to as their backstory. How does this backstory impact the current situation? What values have been developed? These questions will have some impact upon the character they are today. Something as minor as being a wanderer will show their values. The wanderer will explain why they are in this location today and another tomorrow. Character problems will also be important. Having agoraphobia would explain why they are rarely outside and when they are they will have problems with everything they perform. No matter what is in this backstory will have some effect upon the character in the current game.
Action Time!
People will desire to have their current actions documented. This will especially be true if those actions will be considered important or they see themselves as highly valued. Since the game deals with events that are actually happening, everyone will be influencing what others are performing. This could be something minor, such as choosing door two instead of door one. That impact will prove essentially unimportant since what is on the other side can be made by the game master (GM) to suit the situation and narrative rather than being set in stone. Those actions could have strong impact, such as determining what adventure is chosen by the PCs.
What Next?!
The actions that are being taken will have some impact upon how someone will develop over time. If someone with agoraphobia is forced to spend considerable time outside, they could reduce or eliminate that phobia. That wanderer could be arrested for some crime and forced to live years in this one place. People will never be static. Things in the past created what exist toady. Today’s events will tell someone how and what to develop in the future. Keep in mind how people develop. Phobias never fully disappear, one simply gains control of it. The wanderer might develop a form of control syndrome in that prison.
People’s personalities will be an essential feature with every story. It will not matter if that character appears that one time only or is the big bad evil guy (BBEG) or the PCs. The current game will be built upon events that precede it. What happens currently will determine aspects that will become important in the future. Through keeping this in mine, rich and well-rounded characters will be found in the game. Those characters will then make the exciting story that is retold in the years to come.
Please refer this blog to your friends and family. If you use this link, everyone will receive a bonus.
There is a Spring Store that one can obtain all that wonderful merchandise. Please visit this site for all your great gaming products from Asp the Gamer. They have everything that makes all your games better.
Make a one-time donation
Your contribution is appreciated.
DonateMake a monthly donation
Your contribution is appreciated.
Donate monthly #Advancement #Characters #Chronicle #Design #Games #Gaming #RolePlayingGames #RPG #Timeline #TTRPG -
That Chronicles It!!
Every character in tabletop role playing games (TTRPGs) will possess some form of history. While only those who are the most prominent to the game will get it featured in some manner, those less-important characters will also possess one. These games will possess characters of different importance. The lowest will be the one-time characters who only appear for the scene up to the story important player characters (PCs). Through understanding their history, every character will seem more real to everyone.
Before
There will always be something that happens to someone before they appear in the story. This is referred to as their backstory. How does this backstory impact the current situation? What values have been developed? These questions will have some impact upon the character they are today. Something as minor as being a wanderer will show their values. The wanderer will explain why they are in this location today and another tomorrow. Character problems will also be important. Having agoraphobia would explain why they are rarely outside and when they are they will have problems with everything they perform. No matter what is in this backstory will have some effect upon the character in the current game.
Action Time!
People will desire to have their current actions documented. This will especially be true if those actions will be considered important or they see themselves as highly valued. Since the game deals with events that are actually happening, everyone will be influencing what others are performing. This could be something minor, such as choosing door two instead of door one. That impact will prove essentially unimportant since what is on the other side can be made by the game master (GM) to suit the situation and narrative rather than being set in stone. Those actions could have strong impact, such as determining what adventure is chosen by the PCs.
What Next?!
The actions that are being taken will have some impact upon how someone will develop over time. If someone with agoraphobia is forced to spend considerable time outside, they could reduce or eliminate that phobia. That wanderer could be arrested for some crime and forced to live years in this one place. People will never be static. Things in the past created what exist toady. Today’s events will tell someone how and what to develop in the future. Keep in mind how people develop. Phobias never fully disappear, one simply gains control of it. The wanderer might develop a form of control syndrome in that prison.
People’s personalities will be an essential feature with every story. It will not matter if that character appears that one time only or is the big bad evil guy (BBEG) or the PCs. The current game will be built upon events that precede it. What happens currently will determine aspects that will become important in the future. Through keeping this in mine, rich and well-rounded characters will be found in the game. Those characters will then make the exciting story that is retold in the years to come.
Please refer this blog to your friends and family. If you use this link, everyone will receive a bonus.
There is a Spring Store that one can obtain all that wonderful merchandise. Please visit this site for all your great gaming products from Asp the Gamer. They have everything that makes all your games better.
Make a one-time donation
Your contribution is appreciated.
DonateMake a monthly donation
Your contribution is appreciated.
Donate monthly #Advancement #Characters #Chronicle #Design #Games #Gaming #RolePlayingGames #RPG #Timeline #TTRPG -
That Chronicles It!!
Every character in tabletop role playing games (TTRPGs) will possess some form of history. While only those who are the most prominent to the game will get it featured in some manner, those less-important characters will also possess one. These games will possess characters of different importance. The lowest will be the one-time characters who only appear for the scene up to the story important player characters (PCs). Through understanding their history, every character will seem more real to everyone.
Before
There will always be something that happens to someone before they appear in the story. This is referred to as their backstory. How does this backstory impact the current situation? What values have been developed? These questions will have some impact upon the character they are today. Something as minor as being a wanderer will show their values. The wanderer will explain why they are in this location today and another tomorrow. Character problems will also be important. Having agoraphobia would explain why they are rarely outside and when they are they will have problems with everything they perform. No matter what is in this backstory will have some effect upon the character in the current game.
Action Time!
People will desire to have their current actions documented. This will especially be true if those actions will be considered important or they see themselves as highly valued. Since the game deals with events that are actually happening, everyone will be influencing what others are performing. This could be something minor, such as choosing door two instead of door one. That impact will prove essentially unimportant since what is on the other side can be made by the game master (GM) to suit the situation and narrative rather than being set in stone. Those actions could have strong impact, such as determining what adventure is chosen by the PCs.
What Next?!
The actions that are being taken will have some impact upon how someone will develop over time. If someone with agoraphobia is forced to spend considerable time outside, they could reduce or eliminate that phobia. That wanderer could be arrested for some crime and forced to live years in this one place. People will never be static. Things in the past created what exist toady. Today’s events will tell someone how and what to develop in the future. Keep in mind how people develop. Phobias never fully disappear, one simply gains control of it. The wanderer might develop a form of control syndrome in that prison.
People’s personalities will be an essential feature with every story. It will not matter if that character appears that one time only or is the big bad evil guy (BBEG) or the PCs. The current game will be built upon events that precede it. What happens currently will determine aspects that will become important in the future. Through keeping this in mine, rich and well-rounded characters will be found in the game. Those characters will then make the exciting story that is retold in the years to come.
Please refer this blog to your friends and family. If you use this link, everyone will receive a bonus.
There is a Spring Store that one can obtain all that wonderful merchandise. Please visit this site for all your great gaming products from Asp the Gamer. They have everything that makes all your games better.
Make a one-time donation
Your contribution is appreciated.
DonateMake a monthly donation
Your contribution is appreciated.
Donate monthly #Gaming #RPG #RolePlayingGames #TTRPG #Design #Games #Advancement #Characters #Timeline #Chronicle -
#advancement : the act of moving forward
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
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Word of The Hour's Annual Survey @ https://wordofthehour.org/r/form
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#advancement : the act of moving forward
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Word of The Hour's Annual Survey @ https://wordofthehour.org/r/form
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#advancement : the act of moving forward
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Word of The Hour's Annual Survey @ https://wordofthehour.org/r/form
-
#advancement : the act of moving forward
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Word of The Hour's Annual Survey @ https://wordofthehour.org/r/form
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Sceptre Curved 24-inch Gaming Monitor 1080p– Affordable Performance
Upgrade your desk without overspending! The Sceptre C248W-1920RN 24-inch Curved Monitor delivers Full HD 1920x1080 resolution, an immersive 1800R curved display, up to 75Hz refresh rate, fast response time, built-in speakers, HDMI/VGA connectivity, Blue Light Shift, and VESA wall-mount support.Whether you're gaming, studying, working, streaming, or watching movies, this is a practical and affordable display upgrade for your setup. Shop now via: https://amzn.to/4zq3dxB Additional […] -
Sceptre Curved 24-inch Gaming Monitor 1080p– Affordable Performance
Upgrade your desk without overspending! The Sceptre C248W-1920RN 24-inch Curved Monitor delivers Full HD 1920x1080 resolution, an immersive 1800R curved display, up to 75Hz refresh rate, fast response time, built-in speakers, HDMI/VGA connectivity, Blue Light Shift, and VESA wall-mount support.Whether you're gaming, studying, working, streaming, or watching movies, this is a practical and affordable display upgrade for your setup. Shop now via: https://amzn.to/4zq3dxB Additional […] -
Sceptre Curved 24-inch Gaming Monitor 1080p– Affordable Performance
Upgrade your desk without overspending! The Sceptre C248W-1920RN 24-inch Curved Monitor delivers Full HD 1920x1080 resolution, an immersive 1800R curved display, up to 75Hz refresh rate, fast response time, built-in speakers, HDMI/VGA connectivity, Blue Light Shift, and VESA wall-mount support.Whether you're gaming, studying, working, streaming, or watching movies, this is a practical and affordable display upgrade for your setup. Shop now via: https://amzn.to/4zq3dxB Additional […] -
Sceptre Curved 24-inch Gaming Monitor 1080p– Affordable Performance
Upgrade your desk without overspending! The Sceptre C248W-1920RN 24-inch Curved Monitor delivers Full HD 1920x1080 resolution, an immersive 1800R curved display, up to 75Hz refresh rate, fast response time, built-in speakers, HDMI/VGA connectivity, Blue Light Shift, and VESA wall-mount support.Whether you're gaming, studying, working, streaming, or watching movies, this is a practical and affordable display upgrade for your setup. Shop now via: https://amzn.to/4zq3dxB Additional […] -
Sceptre Curved 24-inch Gaming Monitor 1080p– Affordable Performance
Upgrade your desk without overspending! The Sceptre C248W-1920RN 24-inch Curved Monitor delivers Full HD 1920x1080 resolution, an immersive 1800R curved display, up to 75Hz refresh rate, fast response time, built-in speakers, HDMI/VGA connectivity, Blue Light Shift, and VESA wall-mount support.Whether you're gaming, studying, working, streaming, or watching movies, this is a practical and affordable display upgrade for your setup. Shop now via: https://amzn.to/4zq3dxB Additional […] -
Qwen3.8 Max now ranked as the best overall model by agentic index
https://artificialanalysis.ai/?intelligence=agentic-index
Comments: https://news.ycombinator.com/item?id=49200652
#HackerNews #Qwen3.8 #Max #agentic-index #AI #ranking #technology #advancement
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Qwen3.8 Max now ranked as the best overall model by agentic index
https://artificialanalysis.ai/?intelligence=agentic-index
Comments: https://news.ycombinator.com/item?id=49200652
#HackerNews #Qwen3.8 #Max #agentic-index #AI #ranking #technology #advancement
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Qwen3.8 Max now ranked as the best overall model by agentic index
https://artificialanalysis.ai/?intelligence=agentic-index
Comments: https://news.ycombinator.com/item?id=49200652
#HackerNews #Qwen3.8 #Max #agentic-index #AI #ranking #technology #advancement
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Qwen3.8 Max now ranked as the best overall model by agentic index
https://artificialanalysis.ai/?intelligence=agentic-index
Comments: https://news.ycombinator.com/item?id=49200652
#HackerNews #Qwen3.8 #Max #agentic-index #AI #ranking #technology #advancement
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Qwen3.8 Max now ranked as the best overall model by agentic index
https://artificialanalysis.ai/?intelligence=agentic-index
Comments: https://news.ycombinator.com/item?id=49200652
#HackerNews #Qwen3.8 #Max #agentic-index #AI #ranking #technology #advancement
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Twice the spindle! Twice the impact, watch here: https://youtu.be/uwA7c0NtVa4?si=ApJdlGsR3HGAZsrD
#usa #india #manufacturing #hongkong #global #technology #advancement #AI #AbhiFineProducts #achievement
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Twice the spindle! Twice the impact, watch here: https://youtu.be/uwA7c0NtVa4?si=ApJdlGsR3HGAZsrD
#usa #india #manufacturing #hongkong #global #technology #advancement #AI #AbhiFineProducts #achievement
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Twice the spindle! Twice the impact, watch here: https://youtu.be/uwA7c0NtVa4?si=ApJdlGsR3HGAZsrD
#usa #india #manufacturing #hongkong #global #technology #advancement #AI #AbhiFineProducts #achievement
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Twice the spindle! Twice the impact, watch here: https://youtu.be/uwA7c0NtVa4?si=ApJdlGsR3HGAZsrD
#usa #india #manufacturing #hongkong #global #technology #advancement #AI #AbhiFineProducts #achievement
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Twice the spindle! Twice the impact, watch here: https://youtu.be/uwA7c0NtVa4?si=ApJdlGsR3HGAZsrD
#usa #india #manufacturing #hongkong #global #technology #advancement #AI #AbhiFineProducts #achievement
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A quotation from Herbert Hoover
You convey too great a compliment when you say that I have earned the right to the presidential nomination. No man can establish such an obligation upon any part of the American people. My country owes me no debt. It gave me, as it gives every boy and girl, a chance. It gave me schooling, independence of action, opportunity for service and honor. In no other land could a boy from a country village, without inheritance or influential friends, look forward with unbounded hope. My whole life has taught me what America means. I am indebted to my country beyond any human power to repay.
Herbert Hoover (1874-1964) American engineer, bureaucrat, US President (1929-33)
Letter (1928-06-14) to George MosesMore about this quote: wist.info/hoover-herbert/34175…
#quote #quotes #quotation #qotd #herberthoover #humility #advancement #America #AmericanDream #bootstraps #entitlement #nomination #opportunity #presidency #ragstoriches #selfimprovement
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A quotation from Herbert Hoover
You convey too great a compliment when you say that I have earned the right to the presidential nomination. No man can establish such an obligation upon any part of the American people. My country owes me no debt. It gave me, as it gives every boy and girl, a chance. It gave me schooling, independence of action, opportunity for service and honor. In no other land could a boy from a country village, without inheritance or influential friends, look forward with unbounded hope. My whole life has taught me what America means. I am indebted to my country beyond any human power to repay.
Herbert Hoover (1874-1964) American engineer, bureaucrat, US President (1929-33)
Letter (1928-06-14) to George MosesMore about this quote: wist.info/hoover-herbert/34175…
#quote #quotes #quotation #qotd #herberthoover #humility #advancement #America #AmericanDream #bootstraps #entitlement #nomination #opportunity #presidency #ragstoriches #selfimprovement
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A quotation from Herbert Hoover
You convey too great a compliment when you say that I have earned the right to the presidential nomination. No man can establish such an obligation upon any part of the American people. My country owes me no debt. It gave me, as it gives every boy and girl, a chance. It gave me schooling, independence of action, opportunity for service and honor. In no other land could a boy from a country village, without inheritance or influential friends, look forward with unbounded hope. My whole life has taught me what America means. I am indebted to my country beyond any human power to repay.
Herbert Hoover (1874-1964) American engineer, bureaucrat, US President (1929-33)
Letter (1928-06-14) to George MosesMore about this quote: wist.info/hoover-herbert/34175…
#quote #quotes #quotation #qotd #herberthoover #humility #advancement #America #AmericanDream #bootstraps #entitlement #nomination #opportunity #presidency #ragstoriches #selfimprovement
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A quotation from Herbert Hoover
You convey too great a compliment when you say that I have earned the right to the presidential nomination. No man can establish such an obligation upon any part of the American people. My country owes me no debt. It gave me, as it gives every boy and girl, a chance. It gave me schooling, independence of action, opportunity for service and honor. In no other land could a boy from a country village, without inheritance or influential friends, look forward with unbounded hope. My whole life has taught me what America means. I am indebted to my country beyond any human power to repay.
Herbert Hoover (1874-1964) American engineer, bureaucrat, US President (1929-33)
Letter (1928-06-14) to George MosesMore about this quote: wist.info/hoover-herbert/34175…
#quote #quotes #quotation #qotd #herberthoover #humility #advancement #America #AmericanDream #bootstraps #entitlement #nomination #opportunity #presidency #ragstoriches #selfimprovement
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..., which by the way I am not, I would say that all of the deadly sins are just a different face of what is called addiction. The #Wisdom of moderation in all things for worldly stability. Once worldly #Stability is achieved, then either #Advancement here or #Spiritually can then be safely sought.
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Ah, the pinnacle of #AI #advancement is upon us: GPT-5.5, now with 50% more #token #clustering confusion 🧩🤖. Apparently, this latest marvel of technology can't tell its reasoning tokens from a hole in the ground, leading to the groundbreaking discovery that more gibberish ≠ better performance. Kudos to #GitHub for hosting the digital equivalent of a toddler trying to assemble a nuclear reactor ⚛️👶.
https://github.com/openai/codex/issues/30364 #GPT5.5 #TechHumor #HackerNews #ngated -
Ah, the pinnacle of #AI #advancement is upon us: GPT-5.5, now with 50% more #token #clustering confusion 🧩🤖. Apparently, this latest marvel of technology can't tell its reasoning tokens from a hole in the ground, leading to the groundbreaking discovery that more gibberish ≠ better performance. Kudos to #GitHub for hosting the digital equivalent of a toddler trying to assemble a nuclear reactor ⚛️👶.
https://github.com/openai/codex/issues/30364 #GPT5.5 #TechHumor #HackerNews #ngated -
Ah, the pinnacle of #AI #advancement is upon us: GPT-5.5, now with 50% more #token #clustering confusion 🧩🤖. Apparently, this latest marvel of technology can't tell its reasoning tokens from a hole in the ground, leading to the groundbreaking discovery that more gibberish ≠ better performance. Kudos to #GitHub for hosting the digital equivalent of a toddler trying to assemble a nuclear reactor ⚛️👶.
https://github.com/openai/codex/issues/30364 #GPT5.5 #TechHumor #HackerNews #ngated -
Ah, the pinnacle of #AI #advancement is upon us: GPT-5.5, now with 50% more #token #clustering confusion 🧩🤖. Apparently, this latest marvel of technology can't tell its reasoning tokens from a hole in the ground, leading to the groundbreaking discovery that more gibberish ≠ better performance. Kudos to #GitHub for hosting the digital equivalent of a toddler trying to assemble a nuclear reactor ⚛️👶.
https://github.com/openai/codex/issues/30364 #GPT5.5 #TechHumor #HackerNews #ngated -
Ah, the pinnacle of #AI #advancement is upon us: GPT-5.5, now with 50% more #token #clustering confusion 🧩🤖. Apparently, this latest marvel of technology can't tell its reasoning tokens from a hole in the ground, leading to the groundbreaking discovery that more gibberish ≠ better performance. Kudos to #GitHub for hosting the digital equivalent of a toddler trying to assemble a nuclear reactor ⚛️👶.
https://github.com/openai/codex/issues/30364 #GPT5.5 #TechHumor #HackerNews #ngated -
Germany managed to defeat Ivory Coast with a 2-1 victory in the World Cup. The start of the match was highly balanced, but despite Deutschland initially having... https://news.osna.fm/?p=52023 | #news #advancement #coast #cup #edges
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Germany managed to defeat Ivory Coast with a 2-1 victory in the World Cup. The start of the match was highly balanced, but despite Deutschland initially having... https://news.osna.fm/?p=52023 | #news #advancement #coast #cup #edges
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Germany managed to defeat Ivory Coast with a 2-1 victory in the World Cup. The start of the match was highly balanced, but despite Deutschland initially having... https://news.osna.fm/?p=52023 | #news #advancement #coast #cup #edges
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The rapid #advancement of #AI, driven by #exponential #scaling laws, poses a significant challenge to slow-moving political institutions. While AI’s potential risks and benefits are becoming undeniable, policymakers are still catching up. This essay proposes a comprehensive approach to AI policy, focusing on #regulation, #macroeconomics, #scientificinnovation, and #geopolitics, with a particular emphasis on robust #AIsafety regulations. https://darioamodei.com/post/policy-on-the-ai-exponential?AIagents.at #AIagent #AI #ML #NLP #LLM #GenAI
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The rapid #advancement of #AI, driven by #exponential #scaling laws, poses a significant challenge to slow-moving political institutions. While AI’s potential risks and benefits are becoming undeniable, policymakers are still catching up. This essay proposes a comprehensive approach to AI policy, focusing on #regulation, #macroeconomics, #scientificinnovation, and #geopolitics, with a particular emphasis on robust #AIsafety regulations. https://darioamodei.com/post/policy-on-the-ai-exponential?AIagents.at #AIagent #AI #ML #NLP #LLM #GenAI
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The rapid #advancement of #AI, driven by #exponential #scaling laws, poses a significant challenge to slow-moving political institutions. While AI’s potential risks and benefits are becoming undeniable, policymakers are still catching up. This essay proposes a comprehensive approach to AI policy, focusing on #regulation, #macroeconomics, #scientificinnovation, and #geopolitics, with a particular emphasis on robust #AIsafety regulations. https://darioamodei.com/post/policy-on-the-ai-exponential?AIagents.at #AIagent #AI #ML #NLP #LLM #GenAI
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The rapid #advancement of #AI, driven by #exponential #scaling laws, poses a significant challenge to slow-moving political institutions. While AI’s potential risks and benefits are becoming undeniable, policymakers are still catching up. This essay proposes a comprehensive approach to AI policy, focusing on #regulation, #macroeconomics, #scientificinnovation, and #geopolitics, with a particular emphasis on robust #AIsafety regulations. https://darioamodei.com/post/policy-on-the-ai-exponential?AIagents.at #AIagent #AI #ML #NLP #LLM #GenAI
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The rapid #advancement of #AI, driven by #exponential #scaling laws, poses a significant challenge to slow-moving political institutions. While AI’s potential risks and benefits are becoming undeniable, policymakers are still catching up. This essay proposes a comprehensive approach to AI policy, focusing on #regulation, #macroeconomics, #scientificinnovation, and #geopolitics, with a particular emphasis on robust #AIsafety regulations. https://darioamodei.com/post/policy-on-the-ai-exponential?AIagents.at #AIagent #AI #ML #NLP #LLM #GenAI
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Many German companies have organized structural measures to support the promotion of women. According to a survey published by the IT industry association Bitko... https://news.osna.fm/?p=42991 | #news #advancement #companies #german #institutionalize
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Many German companies have organized structural measures to support the promotion of women. According to a survey published by the IT industry association Bitko... https://news.osna.fm/?p=42991 | #news #advancement #companies #german #institutionalize
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Many German companies have organized structural measures to support the promotion of women. According to a survey published by the IT industry association Bitko... https://news.osna.fm/?p=42991 | #news #advancement #companies #german #institutionalize
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Many German companies have organized structural measures to support the promotion of women. According to a survey published by the IT industry association Bitko... https://news.osna.fm/?p=42991 | #news #advancement #companies #german #institutionalize
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#advancement : progression; improvement
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
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Try Christian's word chain building game @ https://wordwallgame.com
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#advancement : progression; improvement
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Try Christian's word chain building game @ https://wordwallgame.com
-
#advancement : progression; improvement
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Try Christian's word chain building game @ https://wordwallgame.com
-
#advancement : progression; improvement
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Try Christian's word chain building game @ https://wordwallgame.com
-
#advancement : progression; improvement
- French: progression
- German: der Fortschritt
- Italian: avanzamento
- Portuguese: avanço
- Spanish: adelanto
------------
Try Christian's word chain building game @ https://wordwallgame.com
-
🎉 Celebrating 30 years of HPC: where the #hardware sprints ahead like Usain Bolt on a caffeine binge, yet languages crawl slower than a snail stuck in molasses! 🐌💻 Our top-notch scientists have achieved the impossible: advancing #technology without advancing the tools to use it. Bravo! 🙄👏
https://chapel-lang.org/blog/posts/30years/ #HPC #30years #progress #software #advancement #snailpace #HackerNews #ngated -
🎉 Celebrating 30 years of HPC: where the #hardware sprints ahead like Usain Bolt on a caffeine binge, yet languages crawl slower than a snail stuck in molasses! 🐌💻 Our top-notch scientists have achieved the impossible: advancing #technology without advancing the tools to use it. Bravo! 🙄👏
https://chapel-lang.org/blog/posts/30years/ #HPC #30years #progress #software #advancement #snailpace #HackerNews #ngated -
🎉 Celebrating 30 years of HPC: where the #hardware sprints ahead like Usain Bolt on a caffeine binge, yet languages crawl slower than a snail stuck in molasses! 🐌💻 Our top-notch scientists have achieved the impossible: advancing #technology without advancing the tools to use it. Bravo! 🙄👏
https://chapel-lang.org/blog/posts/30years/ #HPC #30years #progress #software #advancement #snailpace #HackerNews #ngated -
🎉 Celebrating 30 years of HPC: where the #hardware sprints ahead like Usain Bolt on a caffeine binge, yet languages crawl slower than a snail stuck in molasses! 🐌💻 Our top-notch scientists have achieved the impossible: advancing #technology without advancing the tools to use it. Bravo! 🙄👏
https://chapel-lang.org/blog/posts/30years/ #HPC #30years #progress #software #advancement #snailpace #HackerNews #ngated