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#tempusgameit — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #tempusgameit, aggregated by home.social.

  1. I think I'm happy with how the info pop-out works. The goal is to give a quick tooltip explanation with a more detailed explanation available by clicking the info icon.

    Here's a preview of how it looks for the "Needs Info" feature in #TempusGameIt.

    Let me know what you think!

  2. I think I'm happy with how the info pop-out works. The goal is to give a quick tooltip explanation with a more detailed explanation available by clicking the info icon.

    Here's a preview of how it looks for the "Needs Info" feature in #TempusGameIt.

    Let me know what you think!

  3. I think I'm happy with how the info pop-out works. The goal is to give a quick tooltip explanation with a more detailed explanation available by clicking the info icon.

    Here's a preview of how it looks for the "Needs Info" feature in #TempusGameIt.

    Let me know what you think!

  4. I think I'm happy with how the info pop-out works. The goal is to give a quick tooltip explanation with a more detailed explanation available by clicking the info icon.

    Here's a preview of how it looks for the "Needs Info" feature in #TempusGameIt.

    Let me know what you think!

  5. It's Saturday hair salon time with my daughter, so that means it's time to hang out in the Fedi. And trying to push my way through something that is a slog in #TempusGameIt.

  6. It's Saturday hair salon time with my daughter, so that means it's time to hang out in the Fedi. And trying to push my way through something that is a slog in #TempusGameIt.

  7. It's Saturday hair salon time with my daughter, so that means it's time to hang out in the Fedi. And trying to push my way through something that is a slog in #TempusGameIt.

  8. It's Saturday hair salon time with my daughter, so that means it's time to hang out in the Fedi. And trying to push my way through something that is a slog in #TempusGameIt.

  9. Yes, I know it is an anti-pattern but I put a clickable “learn more” question mark icon in a tooltip that can pop off an info icon. But at least it won’t pop another tooltip, but a dialog.

    A UI designer I am not.

    #TempusGameIt

  10. Yes, I know it is an anti-pattern but I put a clickable “learn more” question mark icon in a tooltip that can pop off an info icon. But at least it won’t pop another tooltip, but a dialog.

    A UI designer I am not.

    #TempusGameIt

  11. Yes, I know it is an anti-pattern but I put a clickable “learn more” question mark icon in a tooltip that can pop off an info icon. But at least it won’t pop another tooltip, but a dialog.

    A UI designer I am not.

    #TempusGameIt

  12. Yes, I know it is an anti-pattern but I put a clickable “learn more” question mark icon in a tooltip that can pop off an info icon. But at least it won’t pop another tooltip, but a dialog.

    A UI designer I am not.

    #TempusGameIt

  13. New #TempusGameIt blog post here explaining the new welcome flow recently released. I tried to detail the problems that I saw with onboarding and how we went about solving them.

    blog.kevinbrill.com/2026/05/be

  14. New #TempusGameIt blog post here explaining the new welcome flow recently released. I tried to detail the problems that I saw with onboarding and how we went about solving them.

    blog.kevinbrill.com/2026/05/be

  15. New #TempusGameIt blog post here explaining the new welcome flow recently released. I tried to detail the problems that I saw with onboarding and how we went about solving them.

    blog.kevinbrill.com/2026/05/be

  16. New #TempusGameIt blog post here explaining the new welcome flow recently released. I tried to detail the problems that I saw with onboarding and how we went about solving them.

    blog.kevinbrill.com/2026/05/be

  17. New #TempusGameIt blog post here explaining the new welcome flow recently released. I tried to detail the problems that I saw with onboarding and how we went about solving them.

    blog.kevinbrill.com/2026/05/be

  18. Low fanfare update to #TempusGameIt this morning. It includes:

    * A welcome screen to help new users learn the basic details of app and get started
    * An update to the Add button on the catalog, so it is more prominent and clear on purpose
    * Assorted socket fixes in an attempt to help improve some poor update behavior
    * A fix for detecting running Steam games on Ubuntu

    As always, feel free to check us out at tempusgameit.com

  19. Low fanfare update to #TempusGameIt this morning. It includes:

    * A welcome screen to help new users learn the basic details of app and get started
    * An update to the Add button on the catalog, so it is more prominent and clear on purpose
    * Assorted socket fixes in an attempt to help improve some poor update behavior
    * A fix for detecting running Steam games on Ubuntu

    As always, feel free to check us out at tempusgameit.com

  20. Low fanfare update to #TempusGameIt this morning. It includes:

    * A welcome screen to help new users learn the basic details of app and get started
    * An update to the Add button on the catalog, so it is more prominent and clear on purpose
    * Assorted socket fixes in an attempt to help improve some poor update behavior
    * A fix for detecting running Steam games on Ubuntu

    As always, feel free to check us out at tempusgameit.com

  21. Low fanfare update to #TempusGameIt this morning. It includes:

    * A welcome screen to help new users learn the basic details of app and get started
    * An update to the Add button on the catalog, so it is more prominent and clear on purpose
    * Assorted socket fixes in an attempt to help improve some poor update behavior
    * A fix for detecting running Steam games on Ubuntu

    As always, feel free to check us out at tempusgameit.com

  22. Low fanfare update to #TempusGameIt this morning. It includes:

    * A welcome screen to help new users learn the basic details of app and get started
    * An update to the Add button on the catalog, so it is more prominent and clear on purpose
    * Assorted socket fixes in an attempt to help improve some poor update behavior
    * A fix for detecting running Steam games on Ubuntu

    As always, feel free to check us out at tempusgameit.com

  23. Weekend #TempusGameIt development (i.e. "fun coding") will be to launch the first run changes (I've previewed them a bit last weekend on this very account!). I'm also considering adding some additional “More Info" spots to the client, and making the “Add” button a lot more prominent.

    IRL has bananas lately and I haven't had the mental capacity during the week to tackle all this unfortunately.

    tempusgameit.com

  24. Weekend #TempusGameIt development (i.e. "fun coding") will be to launch the first run changes (I've previewed them a bit last weekend on this very account!). I'm also considering adding some additional “More Info" spots to the client, and making the “Add” button a lot more prominent.

    IRL has bananas lately and I haven't had the mental capacity during the week to tackle all this unfortunately.

    tempusgameit.com

  25. Weekend #TempusGameIt development (i.e. "fun coding") will be to launch the first run changes (I've previewed them a bit last weekend on this very account!). I'm also considering adding some additional “More Info" spots to the client, and making the “Add” button a lot more prominent.

    IRL has bananas lately and I haven't had the mental capacity during the week to tackle all this unfortunately.

    tempusgameit.com

  26. Weekend #TempusGameIt development (i.e. "fun coding") will be to launch the first run changes (I've previewed them a bit last weekend on this very account!). I'm also considering adding some additional “More Info" spots to the client, and making the “Add” button a lot more prominent.

    IRL has bananas lately and I haven't had the mental capacity during the week to tackle all this unfortunately.

    tempusgameit.com

  27. I want to communicate a few important points:

    * The app itself runs from the tray and has a website front end
    * There are some canned apps we support when finding games, but you can add folders to find more
    * You can look at your profile online and connect to your steam, battlenet, etc account
    * Here is how you can find us and engage with suggestions and support
    * Press the scan button to get started!

    I think I'll work each of those into a focused card.

    #TempusGameIt

  28. I want to communicate a few important points:

    * The app itself runs from the tray and has a website front end
    * There are some canned apps we support when finding games, but you can add folders to find more
    * You can look at your profile online and connect to your steam, battlenet, etc account
    * Here is how you can find us and engage with suggestions and support
    * Press the scan button to get started!

    I think I'll work each of those into a focused card.

    #TempusGameIt

  29. I want to communicate a few important points:

    * The app itself runs from the tray and has a website front end
    * There are some canned apps we support when finding games, but you can add folders to find more
    * You can look at your profile online and connect to your steam, battlenet, etc account
    * Here is how you can find us and engage with suggestions and support
    * Press the scan button to get started!

    I think I'll work each of those into a focused card.

    #TempusGameIt

  30. I want to communicate a few important points:

    * The app itself runs from the tray and has a website front end
    * There are some canned apps we support when finding games, but you can add folders to find more
    * You can look at your profile online and connect to your steam, battlenet, etc account
    * Here is how you can find us and engage with suggestions and support
    * Press the scan button to get started!

    I think I'll work each of those into a focused card.

    #TempusGameIt

  31. I want to communicate a few important points:

    * The app itself runs from the tray and has a website front end
    * There are some canned apps we support when finding games, but you can add folders to find more
    * You can look at your profile online and connect to your steam, battlenet, etc account
    * Here is how you can find us and engage with suggestions and support
    * Press the scan button to get started!

    I think I'll work each of those into a focused card.

    #TempusGameIt

  32. Been working on a first run page for #TempusGameIt. This would be what a new user would see when they install the app and it launches for the first time.

    In general, upon reflection, I hate it. :lol:

    There's too much information crammed onto a single view. Maybe I'll pull the information into cards on a carousel. Yeah, I think I like that better.

  33. Been working on a first run page for #TempusGameIt. This would be what a new user would see when they install the app and it launches for the first time.

    In general, upon reflection, I hate it. :lol:

    There's too much information crammed onto a single view. Maybe I'll pull the information into cards on a carousel. Yeah, I think I like that better.

  34. Been working on a first run page for #TempusGameIt. This would be what a new user would see when they install the app and it launches for the first time.

    In general, upon reflection, I hate it. :lol:

    There's too much information crammed onto a single view. Maybe I'll pull the information into cards on a carousel. Yeah, I think I like that better.

  35. Been working on a first run page for #TempusGameIt. This would be what a new user would see when they install the app and it launches for the first time.

    In general, upon reflection, I hate it. :lol:

    There's too much information crammed onto a single view. Maybe I'll pull the information into cards on a carousel. Yeah, I think I like that better.

  36. Been working on a first run page for #TempusGameIt. This would be what a new user would see when they install the app and it launches for the first time.

    In general, upon reflection, I hate it. :lol:

    There's too much information crammed onto a single view. Maybe I'll pull the information into cards on a carousel. Yeah, I think I like that better.

  37. Debating whether or not I should be sending emails from #TempusGameIt for various reasons. The ultimate goal is to make sure that it is clear to a user how to get in contact. And an email is a good old fashioned way of handling this.

    I think the app should have a clear menu item for this. And maybe an email as last resort, like "you registered two weeks ago and haven't submitted any time". But even there I don't know the effectiveness.

  38. Debating whether or not I should be sending emails from #TempusGameIt for various reasons. The ultimate goal is to make sure that it is clear to a user how to get in contact. And an email is a good old fashioned way of handling this.

    I think the app should have a clear menu item for this. And maybe an email as last resort, like "you registered two weeks ago and haven't submitted any time". But even there I don't know the effectiveness.

  39. Debating whether or not I should be sending emails from #TempusGameIt for various reasons. The ultimate goal is to make sure that it is clear to a user how to get in contact. And an email is a good old fashioned way of handling this.

    I think the app should have a clear menu item for this. And maybe an email as last resort, like "you registered two weeks ago and haven't submitted any time". But even there I don't know the effectiveness.

  40. Debating whether or not I should be sending emails from #TempusGameIt for various reasons. The ultimate goal is to make sure that it is clear to a user how to get in contact. And an email is a good old fashioned way of handling this.

    I think the app should have a clear menu item for this. And maybe an email as last resort, like "you registered two weeks ago and haven't submitted any time". But even there I don't know the effectiveness.

  41. Screenshots are now being served through the CDN and no longer through a direct S3 link. Huzzah.

    In the end, we updated the URL for 11706 screenshots. I haven't had a chance to test the client changes yet, so they're still pushing the old URL, but the worker should catch and correct them nightly until I test, release the changes, and everyone updates.

    That two year old story is done, and one less item on the publicity push list.

    #TempusGameIt

  42. Screenshots are now being served through the CDN and no longer through a direct S3 link. Huzzah.

    In the end, we updated the URL for 11706 screenshots. I haven't had a chance to test the client changes yet, so they're still pushing the old URL, but the worker should catch and correct them nightly until I test, release the changes, and everyone updates.

    That two year old story is done, and one less item on the publicity push list.

    #TempusGameIt

  43. Screenshots are now being served through the CDN and no longer through a direct S3 link. Huzzah.

    In the end, we updated the URL for 11706 screenshots. I haven't had a chance to test the client changes yet, so they're still pushing the old URL, but the worker should catch and correct them nightly until I test, release the changes, and everyone updates.

    That two year old story is done, and one less item on the publicity push list.

    #TempusGameIt

  44. Screenshots are now being served through the CDN and no longer through a direct S3 link. Huzzah.

    In the end, we updated the URL for 11706 screenshots. I haven't had a chance to test the client changes yet, so they're still pushing the old URL, but the worker should catch and correct them nightly until I test, release the changes, and everyone updates.

    That two year old story is done, and one less item on the publicity push list.

    #TempusGameIt

  45. The easy part about updating the URLs assigned to new screenshots is the client side change. That was a few lines of code.

    The more annoying part, updating the 11k+ json documents in mongo with URLsalready in them. That's what we have worker jobs for I guess.

    #TempusGameIt

  46. The easy part about updating the URLs assigned to new screenshots is the client side change. That was a few lines of code.

    The more annoying part, updating the 11k+ json documents in mongo with URLsalready in them. That's what we have worker jobs for I guess.

    #TempusGameIt

  47. The easy part about updating the URLs assigned to new screenshots is the client side change. That was a few lines of code.

    The more annoying part, updating the 11k+ json documents in mongo with URLsalready in them. That's what we have worker jobs for I guess.

    #TempusGameIt

  48. The easy part about updating the URLs assigned to new screenshots is the client side change. That was a few lines of code.

    The more annoying part, updating the 11k+ json documents in mongo with URLsalready in them. That's what we have worker jobs for I guess.

    #TempusGameIt

  49. The easy part about updating the URLs assigned to new screenshots is the client side change. That was a few lines of code.

    The more annoying part, updating the 11k+ json documents in mongo with URLsalready in them. That's what we have worker jobs for I guess.

    #TempusGameIt

  50. Adding some Growthbook support to the #TempusGameIt client because I want to ship a feature or two that I would like individual users to test before I unleash them on everyone. Hurrah feature flagging.

    I already had used it on the web a while back when I was enabling email communications. But if you see cookies or whatever that’s the reasoning. Nothing nefarious.