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#oodle — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #oodle, aggregated by home.social.

  1. Today I had a quick look at compression speed of the various compression algorithms in #UnrealEngine.

    In my use case, speed is more important than compression ratio, so I had COMPRESS_BiasSpeed set.

    To little surprise, #gzip and #zlib took about the same time, and #lz4 was a lot slower.

    The big surprise was #Oodle, which was faster than all others. By a lot.

    So, if you are compressing data in your Unreal game at runtime, you might want to check if Oodle is an option for you.