#minstrel4d — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #minstrel4d, aggregated by home.social.
-
Had a day off today and used the free time to implement "take", ""drop" and "inv" (inventory) for that #text #adventure #game skeleton I'm occasionally tinkering with.
On the #Commodore64 I use #durexforth, but the same code also works on the #MyNorMy4th and with #gforth and I plan to get it to work on the #Minstrel4d as well.
I still use just a two-word #parser at the moment but I'm already looking into ways of expanding that (will not be as great as Infocom but better than it is now).
-
Had a day off today and used the free time to implement "take", ""drop" and "inv" (inventory) for that #text #adventure #game skeleton I'm occasionally tinkering with.
On the #Commodore64 I use #durexforth, but the same code also works on the #MyNorMy4th and with #gforth and I plan to get it to work on the #Minstrel4d as well.
I still use just a two-word #parser at the moment but I'm already looking into ways of expanding that (will not be as great as Infocom but better than it is now).
-
Had a day off today and used the free time to implement "take", ""drop" and "inv" (inventory) for that #text #adventure #game skeleton I'm occasionally tinkering with.
On the #Commodore64 I use #durexforth, but the same code also works on the #MyNorMy4th and with #gforth and I plan to get it to work on the #Minstrel4d as well.
I still use just a two-word #parser at the moment but I'm already looking into ways of expanding that (will not be as great as Infocom but better than it is now).
-
Had a day off today and used the free time to implement "take", ""drop" and "inv" (inventory) for that #text #adventure #game skeleton I'm occasionally tinkering with.
On the #Commodore64 I use #durexforth, but the same code also works on the #MyNorMy4th and with #gforth and I plan to get it to work on the #Minstrel4d as well.
I still use just a two-word #parser at the moment but I'm already looking into ways of expanding that (will not be as great as Infocom but better than it is now).
-
Had a day off today and used the free time to implement "take", ""drop" and "inv" (inventory) for that #text #adventure #game skeleton I'm occasionally tinkering with.
On the #Commodore64 I use #durexforth, but the same code also works on the #MyNorMy4th and with #gforth and I plan to get it to work on the #Minstrel4d as well.
I still use just a two-word #parser at the moment but I'm already looking into ways of expanding that (will not be as great as Infocom but better than it is now).
-
#Tetris (Tetriz) for the #JupiterAce / #Minstrel4D and with joystick support!!
-
#PacMan for the #JupiterAce / #Minstrel4D and with joystick support!!
-
Graphical chess on a 16K #JupiterAce / #Minstrel4D
Program is actually 14K. Yes, I know 1K chess exists, but this is graphical innit.
-
Testing a joystick enabled #JupiterAce / #Minstrel4D game, Tetriz.
Not yet released by GLDM.
-
I love this simple setup with my 12" monitor on top of my #Minstrel4D #JupiterAce computer.
-
Beautiful (character based) vectors in this 3D Maze game on the #Minstrel4D (#JupiterAce)
Slight curved lines due to curvature of the screen and I was too close with my phone.
-
Pac Man for the #JupiterAce / #Minstrel4D !!!!!