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#fallofdeltagreen — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #fallofdeltagreen, aggregated by home.social.

  1. Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.

    I have to get a copy of Shanty Hunters.

  2. Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.

    I have to get a copy of Shanty Hunters.

  3. Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.

    I have to get a copy of Shanty Hunters.

  4. Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.

    I have to get a copy of Shanty Hunters.

  5. From recently declassified files from the UK's National Archives, here's a handout template for an MI-13/PISCES campaign.

    #DeltaGreen / #FallofDELTAGREEN

  6. I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.

    It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.

    #DeltaGreen #ttrpg #PassionProject

  7. I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.

    It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.

    #DeltaGreen #ttrpg #PassionProject

  8. I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.

    It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.

    #DeltaGreen #ttrpg #PassionProject

  9. I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.

    It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.

    #DeltaGreen #ttrpg #PassionProject

  10. I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.

    It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.

    #DeltaGreen #ttrpg #PassionProject

  11. Ralf Schemmann's heroin trade map for the long-awaited Borellus Connection would make for a great VTT landing page.

    #FallOfDeltaGreen

  12. 🔮 Explore Lovecraft's world with a twist! In "Call of Chicago: The Re-namable," by Kenneth Hite, your Fall of Delta Green campaign takes on a new dimension. Decode familiar names, unravel hidden histories, and uncover the real legends behind the Mythos. Dive into the eerie now! 🕵️‍♂️📜 #TTRPG #Lovecraft #FallOfDeltaGreen
    bit.ly/4cDvHZh

  13. I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.

    Foundry Links:
    Cthulhu Dark: foundryvtt.com/packages/cthulh
    Cthulhu Deep Green: foundryvtt.com/packages/cthulh

    #deltagreen
    #deltagreenrpg
    #trailofcthulhu
    #fallofdeltagreen

  14. I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.

    Foundry Links:
    Cthulhu Dark: foundryvtt.com/packages/cthulh
    Cthulhu Deep Green: foundryvtt.com/packages/cthulh

    #deltagreen
    #deltagreenrpg
    #trailofcthulhu
    #fallofdeltagreen

  15. I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.

    Foundry Links:
    Cthulhu Dark: foundryvtt.com/packages/cthulh
    Cthulhu Deep Green: foundryvtt.com/packages/cthulh

    #deltagreen
    #deltagreenrpg
    #trailofcthulhu
    #fallofdeltagreen

  16. I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.

    Foundry Links:
    Cthulhu Dark: foundryvtt.com/packages/cthulh
    Cthulhu Deep Green: foundryvtt.com/packages/cthulh

    #deltagreen
    #deltagreenrpg
    #trailofcthulhu
    #fallofdeltagreen

  17. I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.

    Foundry Links:
    Cthulhu Dark: foundryvtt.com/packages/cthulh
    Cthulhu Deep Green: foundryvtt.com/packages/cthulh

    #deltagreen
    #deltagreenrpg
    #trailofcthulhu
    #fallofdeltagreen

  18. The very talented Jen McCleary, writes about her process and the collaboration on the Ennie winning Impossible Landscapes with the Arc Dream crew.

    Certainly bodes well for @pelgranepress The Borellus Connection.

    Hopefully, we'll get to see this end of the year or early next #TTRPG #Gumshoe #FallofDeltaGreen #DeltaGreen

    jenmccleary.com/blog/2022/7/15

  19. Bon Masto, je vois que tu veux connaître mes 5 derniers #jdr joués ou maîtrisés, alors :

    #INSMV
    #COPS
    #DonjonCie
    #Fallout
    #Fate

    Du bon jeu de rôle françaaaaaiiiiis.

    Mes 5 prochains qui me font envie :

    #FallOfDeltaGreen
    #STALKER
    #StarWarsFFG
    #CthulhuHack
    #AventuresÀPlumes