#fallofdeltagreen — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #fallofdeltagreen, aggregated by home.social.
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Why Maps Are Underutilised In TTRPGs
#lovecraft #cthulhu #nightsblackagents #vampire #deltagreen #fallofdeltagreen -
Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.
I have to get a copy of Shanty Hunters.
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Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.
I have to get a copy of Shanty Hunters.
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Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.
I have to get a copy of Shanty Hunters.
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Reminds me of a cross between China Mieville’s ‘Last Days of New Paris’ and #fallofdeltagreen perhaps without demons but plenty of the art/craft of the ballad coming alive. #storyrpg (and #GUMSHOESystem Labs) style - so maybe you could/should include demons it being early 1800’s UK.
I have to get a copy of Shanty Hunters.
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From recently declassified files from the UK's National Archives, here's a handout template for an MI-13/PISCES campaign.
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#WaronDrugs Could be an #inspiration for #ttrpg like #FallofDeltaGreen #DeltaGreen?! Provided you ever get out of your mouldy dungeons? :)
RE: https://bsky.app/profile/did:plc:3shco5ze2tes7nejibnht622/post/3lgd5v374fm25 -
I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.
It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.
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I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.
It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.
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I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.
It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.
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I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.
It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.
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I think I'm finally starting to get my head around shoehorning #FallOfDeltaGreen into #FoundryVTT's #GUMSHOE system module.
It won't be a full implementation by any stretch—that's well beyond my current abilities—but it should handle player-facing stuff nicely, with descriptive text from the rulebook so ability info (forex) is at the players' fingertips. Plus, I can drag-and-drop qualitative traits onto the sheet rather than type them up for each PC.
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Ralf Schemmann's heroin trade map for the long-awaited Borellus Connection would make for a great VTT landing page.
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🔮 Explore Lovecraft's world with a twist! In "Call of Chicago: The Re-namable," by Kenneth Hite, your Fall of Delta Green campaign takes on a new dimension. Decode familiar names, unravel hidden histories, and uncover the real legends behind the Mythos. Dive into the eerie now! 🕵️♂️📜 #TTRPG #Lovecraft #FallOfDeltaGreen
https://bit.ly/4cDvHZh -
I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.
Foundry Links:
Cthulhu Dark: https://foundryvtt.com/packages/cthulhudark
Cthulhu Deep Green: https://foundryvtt.com/packages/cthulhudeepgreen -
I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.
Foundry Links:
Cthulhu Dark: https://foundryvtt.com/packages/cthulhudark
Cthulhu Deep Green: https://foundryvtt.com/packages/cthulhudeepgreen -
I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.
Foundry Links:
Cthulhu Dark: https://foundryvtt.com/packages/cthulhudark
Cthulhu Deep Green: https://foundryvtt.com/packages/cthulhudeepgreen -
I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.
Foundry Links:
Cthulhu Dark: https://foundryvtt.com/packages/cthulhudark
Cthulhu Deep Green: https://foundryvtt.com/packages/cthulhudeepgreen -
I have been trying to give back to the #TTRPG community lately. My latest effort has been to create #Foundry systems for wonderful #CthulhuDark & #CthulhuDeepGreen games. Both of the packages are now available on the #FoundryVTT package manager. Feel free to ping me if you find any bugs.
Foundry Links:
Cthulhu Dark: https://foundryvtt.com/packages/cthulhudark
Cthulhu Deep Green: https://foundryvtt.com/packages/cthulhudeepgreen -
The very talented Jen McCleary, writes about her process and the collaboration on the Ennie winning Impossible Landscapes with the Arc Dream crew.
Certainly bodes well for @pelgranepress The Borellus Connection.
Hopefully, we'll get to see this end of the year or early next #TTRPG #Gumshoe #FallofDeltaGreen #DeltaGreen
https://www.jenmccleary.com/blog/2022/7/15/impossible-landscapes
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Bon Masto, je vois que tu veux connaître mes 5 derniers #jdr joués ou maîtrisés, alors :
#INSMV
#COPS
#DonjonCie
#Fallout
#FateDu bon jeu de rôle françaaaaaiiiiis.
Mes 5 prochains qui me font envie :
#FallOfDeltaGreen
#STALKER
#StarWarsFFG
#CthulhuHack
#AventuresÀPlumes