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2 results for “slott56”

  1. The Finite State Automata implementation has 14 of 36 Model 1 opcodes working. Once the Division opcodes are finished, the remaining 20 are (generally) pretty simple.

    Really. They don't involve complicated arithmetic. 9 of them use trigger states and register transfers. Some are I/O, and the rest are data transfers.

    There's a light at the end of the tunnel. It's not an approaching train.

  2. It’s good to get out of Kansas and Metropolis once in a while.

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