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381 results for “b4ux1t3”
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If you're already tired of this, make sure you mute #LDJam and/or #LudumDare for the next couple days. ;)
But, we have basic board manipulation done!
And yeah, it's in the browser. It's #PhaserGameEngine.
"B4ux1t3 is doing plain web work, and not trying to force F# and functional programming into it?!"
Weeeellll. . .You're gonna be disappointed in how I write my #TypeScript ;)
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Not amazing, but not bad. Glass cannon. Haha. At least the special fire moves we get later will be better
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Unfortunately, she’s careful, but she has decent ivs
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What do we think of this name? Too on the nose? Does anyone get this reference?
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What do we think of this name? Too on the nose? Does anyone get this reference?
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What do we think of this name? Too on the nose? Does anyone get this reference?
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What do we think of this name? Too on the nose? Does anyone get this reference?
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What do we think of this name? Too on the nose? Does anyone get this reference?
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Going live! Working on my little #SpacetimeDB and #Godot stream jam game!
So far we have a board which players can join and a game state which updates, but we don't have any interactivity. So, let's do that!
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Going live! Working on my little stream jam project, a real-time multiplayer puzzle game using #SpacetimeDB and #GodotEngine!
Come for the fancy new tech, stay for the curmudgeonly old fart complaining about fancy new tech.
EDIT: And yes, I fixed the audio issue. Effing. Linux. Audio.
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GOING LIVE (finally) working on my silly little #SpacetimeDB #godot game jam game!
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In about an hour (~9PM Eastern) I'll be going live to work on my silly little #SpacetimeDB technology demo... I mean, game jam game!
Tonight we're going to actually start implementing the game logic now that I've figured out the tech!
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #Godot #DotNet #Twitch #Streamer
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_Fantasticalistic_ stream tonight. We got our #SpacetimeDB server code properly tracking player state, and our #godot client properly rendering the location of the player and sending player movement updates back to the server!
This is all thanks to godot's commitment to modern #DotNet support, and, of course, SpacetimeDB's same!
On Thursday's stream, we should have a somewhat functional game that folks can come and play with me!
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Going live RIGHT NOW to work on my little stream jam game!
The goal today will be to get the state of the game pulled up out of #SpacetimeDB and onto the screen.
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #DotNet #Godot
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I just a few short minutes (basically after this reboot) I'll be going live to work on my little stream jam game!
The goal today will be to get the state of the game pulled up out of #SpacetimeDB and onto the screen.
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #DotNet #Godot
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Going live to work on my little #StreamJam game! Check out the progress I've made so far in this post: https://hachyderm.io/@b4ux1t3/114626284240470509
#DotNet #SpacetimeDB #Godot #LiveCoding
EDIT: If you need another reason to hop on in and interact, feel free to tell me why my choice of spaces over tabs is objectively wrong and I should feel bad.
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I'll be going live shortly to work on my #SpacetimeDB-powered #Godot game!
Just need to finished feeding the animals and making tea.
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Pretty successful stream tonight!
We got #SpacetimeDB up and running, fixed our weird #Godot project naming issue, and did a very naive model for our game.
On Thursday, I'll be continuing work on it. I may spend some time offline between now and then adding in some more plumbing, so that we can actually get something interesting on the screen.
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Going live! Building a multiplayer jam game in #Godot using #SpacetimeDB!
Come for the Godot, stay for the warping of the very underpinnings of the universe!
#DotNet #OpenSource #DevelopInTheOpen #LiveCoding #IndieDev #gamedev
Side note: If you do join, don't be afraid to chat! I get a lot more fun out of streaming when folks interact. Helps keep me honest. And it's less lonely. :)
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Tonight at. . . Soon!
I'll be going live to do a mini game jam using #SpacetimeDB and #Godot!
I know! It's been a little while since we did a #GameDev stream..
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen
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Going live! Working on my #Matrix #TTRPG bot!
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #python #FediverseProgramming
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I about an hour (roughly 9:30 PM Eastern), I'll be going live on #twitch to work on my #Matrix #ttrpg bot!
We're going to get the commands all wired up, iron out the deployment story (how do I ask the bot to join a room), and get tests written for all of the known-good functionality!
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #python #FediverseProgramming
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I about an hour (roughly 9:30 PM Eastern), I'll be going live on #twitch to work on my #Matrix #ttrpg bot!
We're going to get the commands all wired up, iron out the deployment story (how do I ask the bot to join a room), and get tests written for all of the known-good functionality!
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #python #FediverseProgramming
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I about an hour (roughly 9:30 PM Eastern), I'll be going live on #twitch to work on my #Matrix #ttrpg bot!
We're going to get the commands all wired up, iron out the deployment story (how do I ask the bot to join a room), and get tests written for all of the known-good functionality!
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #python #FediverseProgramming
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I about an hour (roughly 9:30 PM Eastern), I'll be going live on #twitch to work on my #Matrix #ttrpg bot!
We're going to get the commands all wired up, iron out the deployment story (how do I ask the bot to join a room), and get tests written for all of the known-good functionality!
#LiveCoding #Programming #IndieDev #OpenSource #DevelopInTheOpen #python #FediverseProgramming